Refresh rates >60Hz become ever more common. In order to allow users
to keep hight refresh rates when not running at a natively advertized
resolution, add common refresh rates to our fallback modes.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2189>
Right now we often add a duplicate fallback mode that's almost
identical to the native mode. This adds unnecessary clutter to
UIs, thus filter out such modes.
In order to keep the code small, use `MetaCrtcModeInfo` directly
instead of recalculating the values. And to keep consistency, do
the same in the loop above.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2189>
This is so that it can unregister from it on tear down. The tracker owns
references to cursors too, but this cycle is already broken as the
backend calls 'g_object_run_dispose()' when tearing the cursor tracker
down.
Fixes a crash on shutdown.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2181>
An incorrect assumption that after mode set there would be no pending
page flips was made. This meant that if there was a mode set, followed
by a page flip, if that page flip was for a CRTC on a now unused GPU,
we'd crash due to the renderer GPU data having already been freed. This
commit avoids that by keeping it alive as long as the page flips are
still in the air. It fixes crashes with backtraces such as
0) meta_render_device_get_egl_display (render_device=0x0)
at ../src/backends/native/meta-render-device.c:320
1) secondary_gpu_state_free (secondary_gpu_state=0x1c8cc30)
at ../src/backends/native/meta-onscreen-native.c:560
2) meta_onscreen_native_dispose (object=0x1cb65e0)
at ../src/backends/native/meta-onscreen-native.c:2168
3) g_object_unref (_object=<optimized out>)
at ../gobject/gobject.c:3540
4) g_object_unref (_object=0x1cb65e0)
at ../gobject/gobject.c:3470
5) clutter_stage_view_finalize (object=0x1cbb450)
at ../clutter/clutter/clutter-stage-view.c:1412
6) g_object_unref (_object=<optimized out>)
at ../gobject/gobject.c:3578
7) g_object_unref (_object=0x1cbb450)
at ../gobject/gobject.c:3470
8) meta_kms_page_flip_closure_free (closure=0x1d47e60)
at ../src/backends/native/meta-kms-page-flip.c:76
9) g_list_foreach (list=<optimized out>, func=0x7fb3ada67111 <meta_kms_page_flip_closure_free>, user_data=0x0)
at ../glib/glist.c:1090
10) g_list_free_full (list=0x1cb4d20 = {...}, free_func=<optimized out>)
at ../glib/glist.c:244
11) meta_kms_page_flip_data_unref (page_flip_data=0x1c65510)
at ../src/backends/native/meta-kms-page-flip.c:109
12) meta_kms_callback_data_free (callback_data=0x227ebf0)
at ../src/backends/native/meta-kms.c:372
13) flush_callbacks (kms=0x18e2630)
at ../src/backends/native/meta-kms.c:391
14) callback_idle (user_data=0x18e2630)
at ../src/backends/native/meta-kms.c
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2147>
This ensures we don't have any left over cursor GPU buffers (via
gbm_bo's) after destroying the corresponding gbm_device (owned by
MetaRenderDevice).
Fixes crashes with backtraces such as
1) meta_drm_buffer_gbm_finalize at ../src/backends/native/meta-drm-buffer-gbm.c:450
4) invalidate_cursor_gpu_state at ../src/backends/native/meta-cursor-renderer-native.c:1167
9) update_cursor_sprite_texture at ../src/wayland/meta-wayland-cursor-surface.c:70
10) meta_wayland_surface_role_apply_state at ../src/wayland/meta-wayland-surface.c:1869
11) meta_wayland_surface_apply_state at ../src/wayland/meta-wayland-surface.c:832
12) meta_wayland_surface_commit at ../src/wayland/meta-wayland-surface.c:993
13) wl_surface_commit at ../src/wayland/meta-wayland-surface.c:1158
14) ffi_call_unix64 at ../src/x86/unix64.S:76
15) ffi_call at ../src/x86/ffi64.c:525
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2147>
During tear down, if anything teared down after the seat tries to get
the cursor renderer, we'd crash trying to get it as the seat would
already be gone. Avoid this by returning NULL when there is no seat.
It's assumed that any path that will happen during tear down that relies
on getting the cursor renderer will gracefully handle it not being
present, e.g. by relying on the cursor rendering cleaning up itself.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2147>
Commit 2289f56112 ("monitor-manager: Don't apply unneeded orientation
changes") added an early return to handle_orientation_change () in case
the transform is unchanged.
But this did not take the correction of the transform for devices
with 90° mounted panels into account causing a desired orientation
change to get skipped if the new orientation matches the corrected
logical orientation from the previous transform setting.
Fix this by calling meta_monitor_crtc_to_logical_transform () on the
transform before comparing it, matching the
meta_monitor_crtc_to_logical_transform () call in
create_for_builtin_display_rotation ().
Related: https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1233
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2090>
The GBM support in the NVIDIA driver is fairly new, and to make it
easier to identify whether a problem encountered is related to using GBM
instead of EGLStreams, add a debug environment variable to force using
EGLStream instead of GBM.
To force using EGLStream instead of GBM, use
MUTTER_DEBUG_FORCE_EGL_STREAM=1
Related: https://gitlab.gnome.org/GNOME/mutter/-/issues/2045
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2132>
Since this signal is in a hot path during input handling, it makes sense
not to have this be a signal at all, currently most of the time spent in
it is in GLib signal machinery itself.
Replace it with a function/user data pair that are set on the sprite
itself. Only the places that create an sprite are interested in hooking
one ::prepare-at behavior per sprite, so we can do with a single pair.
This makes meta_cursor_sprite_prepare_at() inexpensive enough.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1915>
Let the meta_cursor_sprite_realize() function return a boolean value
telling whether there was an actual change in the sprite cursor. E.g.
the surface/icon for it changed in between.
This is used in the native backend to avoid converting/uploading again
the cursor surface.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1915>
MetaBackend can now show whether it is in headless mode or not
using a vfunc is_headless.
Fallback of is_headless returns FALSE.
MetaBackendNative implements is_headless returning its
is_headless property.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2130>
This is a strange thing to do since MetaInputMapper also does take care of
devices with an output configured through settings, since we might have
devices that were configure through settings exclude other devices that
belong together with an output (e.g. a display-integrated tablet).
This was essentially here as a last resort to avoid matching two very
similar looking tablets to one of two very similar looking outputs. There
was a 50% chance already that the choice was wrong, and now these devices
can all be configured specifically through settings, so this shouldn't
be missed either.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2107>
Non-display-attached tablets (e.g. Intuos) may find no match, which
should mean "use the span of all monitors", not "pick one for me".
Reserve this fallback to touchscreen devices, since these might
still benefit from it.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2107>
The matrix and aspect ratio of the tablet is irrelevant on pads, and
it actually triggers warnings when trying change that on those devices:
gnome-shell:42536): mutter-CRITICAL **: 17:22:41.994: meta_input_device_native_get_mapping_mode_in_impl: assertion 'device_type == CLUTTER_TABLET_DEVICE || device_type == CLUTTER_PEN_DEVICE || device_type == CLUTTER_ERASER_DEVICE' failed
This is unnecessary to do on pad devices, these just need to be moved
together with their respective stylus.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2107>
The cursor renderer shouldn't assume all the CRTCs of a logical are KMS
CRTC's, as we'll end up checking hardware capabilities for CRTC's of
virtual monitors as well, when they were created to not embed the cursor
image directly in the framebuffer.
Instead, use the newly introduced API for checking CRTC cursor
capabilities. This fixes a crash with the following backtrace:
0) get_plane_with_type_for at ../src/backends/native/meta-kms-device.c:150
1) meta_kms_device_get_cursor_plane_for at ../src/backends/native/meta-kms-device.c:173
2) has_cursor_plane at ../src/backends/native/meta-cursor-renderer-native.c:678
3) foreach_crtc at ../src/backends/meta-logical-monitor.c:247
4) meta_monitor_mode_foreach_crtc at ../src/backends/meta-monitor.c:1920
5) meta_logical_monitor_foreach_crtc at ../src/backends/meta-logical-monitor.c:274
6) crtcs_has_cursor_planes at ../src/backends/native/meta-cursor-renderer-native.c:718
7) should_have_hw_cursor at ../src/backends/native/meta-cursor-renderer-native.c:881
8) meta_cursor_renderer_native_update_cursor at ../src/backends/native/meta-cursor-renderer-native.c:1085
9) meta_cursor_renderer_update_cursor at ../src/backends/meta-cursor-renderer.c:411
Related: https://bugzilla.redhat.com/show_bug.cgi?id=2000183
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1991>
On a KMS backed CRTC, hardware cursor are supported when there are
cursor planes to assign them to. Note that when using legacy mode
setting, fake cursor planes are added when adequate.
On virtual CRTCs, used with virtual monitors, the equivalent of hardware
cursor are always supported, as they are sent using embedded PipeWire
stream metadata.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1991>
It was dropping to zero after the first frame because it hadn't been
incremented high enough. So the second frame would crash with:
```
#0 g_type_check_instance_cast
#1 META_DRM_BUFFER
#2 copy_shared_framebuffer_cpu
```
That's the CPU-copy path (fallback-fallback) that probably no one is using
but it does work after this fix. Exactly the same issue as was fixed
in `copy_shared_framebuffer_primary_gpu` by 36352f44f9.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2104>
If some connectors disappeared, but the rest didn't change, we missed
actually removing the ones that disappeared, as we incorrectly assumed
nothing changed. Fix this by only assuming nothing changed if 1) we
didn't add any connector, and 2) we have the same amount of connectors
as before the hotplug event. The connector comparison checking makes
sure we report changes if anything of the still available connectors
changed.
Fixes: a8d11161b6
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2007
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2097>
When a docking station is disconnected, a few previously existing DRM
connectors may now be gone. When this happens, getting them via the
libdrm API results in NULL pointers returning, and we need to handle
this gracefully by making sure the connector state is properly updated.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2097>
Systems with AMD GPUs do not take advantage of Mutter's zero-copy path
when driving DisplayLink screens. This is due to a very slow CPU access
to the zero-copy texture. Instead they fall back on primary GPU doing a
copy of the texture for fast CPU access. This commit accelerates texture
copy by working through damage regions only.
Tests on a 4K screen with windowed applications show significant
reduction of GPU utilisation.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2033>
Certains keys (such as ~ and |) are in the keyboard map behind the
second shift level. This means in order for them to be input, the
shift key needs to be held down by the user.
The GNOME Shell on-screen keyboard presents these keys separately on
a page of keys that has no shift key. Instead, it relies on mutter
to set a shift latch before the key event is emitted. A shift latch
is a virtual press of the shift key that automatically gets released
after the next key press (in our case the ~ or | key).
The problem is using a shift latch doesn't work very well in the face
of key repeat. The latch is automatically released after the first
press, and subsequent repeats of that press no longer have shift
latched to them.
This commit fixes the problem by using a shift lock instead of a shift
latch. A shift lock is never implicitly released, so it remains
in place for the duration of key repeat.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2045>
The `guess_candidates()` function scores each display that an input
device could be mapped to and then uses the `sort_by_score()` comparator
to find the best option. The function expects the list to be sorted from
best to worst, but the comparator currently sorts them in the opposite
order. This causes the function to end up returning the _worst_ match
rather than the the best. This commit reverses the sort order of the
comparator so that the best display can be returned as intended.
Closes: #1889
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1934>
Mutter already calculates and tracks the damage rectangles to redraw
only areas of the screen that change since the last time a buffer was
used.
This patch extends this by using the EGL_KHR_partial_update extension to
inform the GPU in advance that only those areas will be changed, which
may allow for further optimization.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2023>
When we use gbm together with the NVIDIA driver, we want the EGL/Vulkan
clients to do the same, instead of using the EGLStream paths. To achieve
that, make sure to only initialize the EGLStream controller when we
didn't end up using gbm as the renderer backend.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2052>
This switches the order of what renderer mode is tried first, so that
the gbm renderer mode is preferred on an NVIDIA driver where it is
supported.
We fall back to still try the EGLDevice renderer mode if the created gbm
renderer is not hardware accelerated.
The last fallback is still to use the gbm renderer, even if it is not
hardware accelerated, as this is needed when hardware acceleration isn't
available at all. The original reason for the old order was due to the
fact that a gbm renderer without hardware acceleration would succeed
even on NVIDIA driver that didn't support gbm.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2051>
This replaces functionality that MetaRenderDevice and friends has
learned, e.g. buffer allocation, EGLDisplay creation, with the usage of
those helper objects. The main objective is to shrink
meta-renderer-native.c and by extension meta-onscreen-native.c, moving
its functionality into more isolated objects.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1854>
All render devices that have a device file backing them might be able to
allocate dumb buffers, so add a helper for doing that. Will indirectly
result in an error up front on a surfaceless render device due to lack
of a device file.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1854>