8228 Commits

Author SHA1 Message Date
Olivier Fourdan
4ae9953607 window/x11: Freeze commits on resize
Make sure we freeze commits before resizing the window as this will
clear the frame to black.

Set the "thaw on paint" flag so that the post paint for window actor X11
can then thaw the freeze initiated prior to the resize and keep the
freeze/thaw balanced.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
2020-01-16 09:22:25 +01:00
Olivier Fourdan
10796e6726 window/x11: Add flag to thaw commits after resize
To be able to thaw commits following a resize that might have frozen
commits, to keep freezes and thaws even, we need a way to tell whether
a repaint should also thaw commits.

Add a flag to `MetaWindowX11` and the appropriate functions to set and
query it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
2020-01-16 09:22:25 +01:00
Olivier Fourdan
845157c111 window/x11: Add freeze_commits()/thaw_commits()
Xwayland may post damages for an X11 window as soon as the frame
callback is triggered, while the X11 window manager/compositor has not
yet finished updating the windows.

If Xwayland becomes compliant enough to not permit updates after the
buffer has been committed (see [1]), then the partial redraw of the X11
window at the time it was posted will show on screen.

To avoid that issue, the X11 window manager can use the X11 property
`_XWAYLAND_ALLOW_COMMITS` to control when Xwayland should be allowed to
post the pending damages.

Add `freeze_commits()` and `thaw_commits()` methods to `MetaWindowX11`
which are a no-op on plain X11, but sets `_XWAYLAND_ALLOW_COMMITS` on
the toplevel X11 windows running on Xwayland.

[1] https://gitlab.freedesktop.org/xorg/xserver/merge_requests/316
See-also: https://gitlab.gnome.org/GNOME/mutter/merge_requests/855

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
2020-01-16 09:22:25 +01:00
Ray Strode
bac188b568 window: Always disarm XSYNC watchdog when X client responds
At the moment we only disarm the watchdog timer set up for SYNC counter
requests if we're in the middle of a resize operation.

It's possible that the resize operation finished prematurely by the user
letting go of the mouse before the client responded.  If that happens, when the
client finally updates mutter will erroneously still have the watchdog timer
engaged from before until it times out, leading to resizes for the next second
or so to not get processed, and the client to get blacklisted from future sync
requests.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
2020-01-16 09:22:25 +01:00
Jonas Ådahl
6d15231f10 wayland/actor-surface: Always consider unmapped actors not on output
This avoids using bogus geometric values from an unmapped actor to
determine whether an actor is on a logical monitor or not. This would
happen when committing to a subsurface of a yet to be mapped toplevel.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:22 +00:00
Jonas Ådahl
3e90070b88 tests/wayland: Test subsurface commits after parent was reset
Without 'wayland/surface-actor: Reset and sync subsurface state when
resetting' this test would fail.

This also adds a simple framework for testing lower level Wayland
semantics.

In contrast to the test-client and test-driver framework, which uses
gtk and tests mostly window management related things, this framework is
aimed to run Wayland clients made to test a particular protocol flow,
thus will likely consist of manual lower level Wayland mechanics.

A private protocol is added in order to help out clients do things they
cannot do by themself. The protocol currently only consists of a request
meant to be used for getting a callback when the actor of a given
surface is eventually destroyed. This is different from the wl_surface
being destroyed due to window destroy animations taking an arbitrary
amount of time. It'll be used by the first test added in the next
commit.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:22 +00:00
Jonas Ådahl
f0df07cba3 wayland/surface: Move shaped-texture synchronization to actor surface
As with most other state that ends up being pushed to the actor and the
associated shaped texture, also push the texture and the corresponding
metadata from the actor surface. This fixes an issue when a toplevel
surface was reset, where before the subsurface content was not properly
re-initialized, as content state synchronization only happened on
commit, not when asked to synchronize.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:22 +00:00
Jonas Ådahl
fe7bece31e wayland/surface-actor: Reset and sync subsurface state when resetting
A actor surface may be reset by an xdg_toplevel if a NULL buffer is
attached. This should reset the actor state of the toplevel to an empty
state, while unmapping the previous actor. Subsurfaces, however, should
stay intact, including their relationship to the toplevel. They should
also not be yanked away from the actor of the actor surface prior to it
resetting, so that a window-destroy animation can include the subsurface
actor.

This fixes a potential crash when a subsurface tries to commit to its
wl_surface after the destroy animation of the toplevel has finished, as
the actor would at that point have been destroyed and cleared from the
actor surface struct, causing a segmentation fault.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:22 +00:00
Jonas Ådahl
3969285e5c shaped-texture: Make setting the same texture a no-op
Will be helpful when pushing state to the shaped texture, letting the
one pushing not have to care about checking if anything changed.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:22 +00:00
Jonas Ådahl
60ebf19c9e shaped-texture: Minor clean up
Use cogl_clear_object(), add reference to texture when setting, and
remove redundant runtime type check.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:22 +00:00
Jonas Ådahl
fcfe90aa9f wayland: Replace manual GNode subsurface iteration with macro
Similar to wl_list_foreach(), add
META_WAYLAND_SURFACE_FOREACH_SUBSURFACE() that iterates over all the
subsurfaces of a surface, without the caller needing to care about
implementation details, such as leaf nodes vs non-leaf nodes.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:21 +00:00
Jonas Ådahl
76ee026caa wayland/egl-stream: Cache texture snippet
While it's not very relevant now, as we would rarely create it anyway
since the buffer nor texture never changes for a surface, it will be in
the future, as the actor state (including its content,
MetaShapedTexture) will be synchronized by the MetaWaylandActorSurface
at a later point in time, and not by MetaWaylandSurface, at state
application time.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:21 +00:00
Jonas Ådahl
6e5ac0b585 Use G_GNUC_FALLTHROUGH instead of comments
Get the same task done in a bit more C:y way.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/998
2020-01-09 17:58:29 +01:00
Jonas Dreßler
c4fa30ac7d backends/native: Fix relative motion calculation if monitor isn't found
The method `relative_motion_across_outputs` is used to adjust the
distance/delta of a mouse movement across multiple monitors to take the
different scale factors of those monitors into account. This works by
getting the adjacent monitors that the movement-line/vector intersects
with and adjusting the final position (or end point of the
movement-line) by multiplying the parts of the line spanning across
different monitors with the scale factors of those monitors.

In the end of this calculation, we always want to set the new end
coordinates of the relative motion to the new end coordinates of the
adjusted movement-line. We currently only do that if all adjacent
monitors the line is crossing actually exist, because only then we end
up inside the "We reached the dest logical monitor" else-block and set
`x` and `y` to the correct values. Fix that and make sure the returned
values are also correct in case an adjacent monitor doesn't exist by
adding separate `target_x` and `target_y` variables which we update during
each pass of the while loop so we're always prepared for the while loop
exiting before the destination monitor was found.

Thanks to Axel Kittenberger for reporting the initial bug and tracking
the issue down to `relative_motion_across_outputs`.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/774
2020-01-07 20:18:46 +00:00
Sebastian Keller
802309caf9 x11-selection: Plug MetaX11SelectionOutputStream leak
https://gitlab.gnome.org/GNOME/mutter/merge_requests/991
2020-01-06 19:54:00 +00:00
Sebastian Keller
468b09c01e theme: Plug GdkPixbuf leak
https://gitlab.gnome.org/GNOME/mutter/merge_requests/991
2020-01-06 19:54:00 +00:00
Sebastian Keller
c13ea4f48d theme: Plug GtkIconInfo leak
https://gitlab.gnome.org/GNOME/mutter/merge_requests/991
2020-01-06 19:54:00 +00:00
Carlos Garnacho
1e7285b2bb backends: Always enable tap-to-click/drag on opaque Wacom tablets
Touch-wise, those are essentially giant touchpads, but have no buttons
associated to the "touchpad" device (There may be pad buttons, but
those are not mouse buttons).

Without tap-to-click/drag, touch in those devices is somewhat useless
out of the box. Have them always enable these features, despite the
setting.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/968
2020-01-06 13:52:55 +00:00
Robert Mader
a8cb84c711 window-actor: Also cull out clip_region
From `meta_cullable_cull_out`:
```
Actors that may have fully opaque parts should also subtract out a region
that is fully opaque from @unobscured_region and @clip_region.
```

As we do no check for the intersection of these two elsewhere in the code,
let's substract from the clip region, too.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/985
2020-01-06 13:38:23 +00:00
Pascal Nowack
e89cea8e5a screen-cast: Fix window recording on HiDPI
Using the same scale for the window as the
logical monitor only works correctly when having
the experimental 'scale-monitor-framebuffer'
feature enabled.
Without this experimental feature, the stream
will contain a black screen, where the actual
window only takes a small part of it.

Therefore, use a scale of 1 for the non-
experimental case.

Patch is based on commit 3fa6a92cc5dda6ab3939c3e982185f6caf453360.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/976
2019-12-18 18:41:44 +01:00
Yariv Barkan
67d9995280 backends/native: Get the correct value for pinch dy
Fix a typo - use the correct libinput api.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/974
2019-12-13 21:57:33 +02:00
Jonas Ådahl
4fccc903b5 xwayland: Don't queue frame callbacks when role assigned
'xwayland: Do not queue frame callbacks unconditionally' changed the
frame callback behavior of Xwayland surfaces so that they behave the
same way as other actor surfaces (e.g. xdg-shell ones), except for the
case when they are initially assigned.

Remove this special casing as well including the now incorrect comment,
so that the Xwayland surfaces behave the same as the others in this
regard also when assigning.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/964
2019-12-10 09:15:49 +00:00
Jonas Ådahl
132fbf49d7 wayland: Let MetaWaylandXdgPopup dismiss incorrectly placed popups
It's a xdg_popup detail, and not until the actual position is finalized
is the actual correctness known.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
d02c124e1d wayland/surface-role: Rename commit() vfunc apply_state()
The vfunc is not called when a surface commits its state, but when the
state is applied. Make this clearer by changing the name to
"apply_state" (and "pre_apply_state").

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
554644f9e0 wayland: Rework asynchronous window configuration
This changes how asynchronous window configuration works. Prior to this
commit, it worked by MetaWindowWayland remembering the last
configuration it sent, then when the Wayland client got back to it, it
tried to figure out whether it was a acknowledgment of the configuration
or not, and finish the move. This failed if the client had acknowledged
a configuration older than the last one sent, and it had hacks to
somewhat deal with wl_shell's lack of configuration serial numbers.

This commits scraps that and makes the MetaWindowWayland take ownership
of sent configurations, including generating serial numbers. The
wl_shell implementation is changed to emulate serial numbers (assuming
each commit acknowledges the last sent configure event). Each
configuration sent to the client is kept around until the client one. At
this point, the position used for that particular configuration is used
when applying the acknowledged state, meaning cases where we have
already sent a new configuration when the client acknowledges a previous
one, we'll still use the correct position for the window.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
cc444d4991 window/wayland: Use G_DECLARE_FINAL_TYPE
https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
4bf5b7d78d window: Don't constrain an acked window geometry
In Wayland, window configuration is asynchronous. Window geometry is
constrained, the constrained geometry is sent to the client, and the
client will adapt its surface and acknowledge the configuration. When
acknowledged, we shouldn't reconstrain again, as that may invalidate the
constraint calculated for the configured size.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
cb91f44ba4 wayland/wl-shell: Use input region as window geometry if set
Historically, wl_shell clients used to pretend the input region was
equivalent to the window geometry, so for "correctness" lets do that
here too. This makes wl_shell clients with drop shadow behave marginally
better than before.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
f7e256e9a1 wayland/surface: Make cached subsurface state generic
This moves the cached subsurface surface state into the generic
MetaWaylandSurface namespace. Eventually it'll be used by other surface
roles which as well aim to implement synhcronization.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
bbec8abb68 wayland/surface: Rename MetaWaylandPendingState to MetaWaylandSurfaceState
The name didn't communicate it was about surface state, and it somewhat
confusingly had the name "pending" in it, which could be confused with
the fact that while it's used to collect pending state, it's also used
to cache previously committed pending state.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
d60d671fec wayland: Use helper to access pending state from the outside
With the eventual aim of exposing the internals of MetaWaylandSurface
outside of meta-wayland-surface.c, make users of the pending state use a
helper to fetch it. While at it, rename the struct field to something
more descriptive.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
8dc730e5ca wayland/surface: Move subsurface synchronization logic to role
It's an implementation detail of subsurfaces when to cache state
and when not to, so move that logic to the subsurface role
implementation.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
0cf98c5641 wayland/surface: Emit signal before applying state
Will be used to invalidate depending state that should be updated as
part of a surface state being applied.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
4bacb3621b window/wayland: Make .._wayland_move_resize() name more explanatory
The intention of meta_window_wayland_move_resize() is to finish a
move-resize requested previously, e.g. by a state change, or a
interactive resize. Make the function name carry this intention, by
renaming it to meta_window_wayland_finish_move_resize().

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
aef865afc4 wayland/xdg-shell: Scope variable better
A window geometry rectangle was declared in the wrong scope. Both
xdg-shell and legacy xdg-shell had the same issue.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Tim Crawford
d70ddc65ea backends/native: Fix double free of error
error is an autoptr, so must not be explicitly freed.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1852
Fixes: 5c500ad402194 ("backend: Move GPU ownership from the monitor manager to the backend")

https://gitlab.gnome.org/GNOME/mutter/merge_requests/960
2019-12-06 11:33:26 -07:00
Pekka Paalanen
832a522cce kms-impl/simple: Fix meta_set_fallback_feedback_idle
Presumably this function is supposed to be like
meta_kms_impl_simple_handle_page_flip_callback() but the condition in the
if-statement is inverted. Fix the inversion to make these two functions look
alike.

This is part 2 of 2 fixing a complete desktop freeze when drmModePageFlip()
fails with EINVAL and the fallback to drmModeSetCrtc() succeeds but the success
is not registered correctly as completed "flip". The freeze occurs under
wait_for_pending_flips() which calls down into meta_kms_impl_device_dispatch()
which ends up poll()'ing the DRM fd even though drmModeSetCrtc() will not
produce a DRM event, hence the poll() never returns. The freeze was observed
when hotplugging a DisplayLink dock for the first time on Ubuntu 19.10.

This patch makes meta_set_fallback_feedback_idle() actually end up calling into
notify_view_crtc_presented() which decrements
secondary_gpu_state->pending_flips so that wait_for_pending_flips() can finish.

CC stable: gnome-3-34

https://gitlab.gnome.org/GNOME/mutter/merge_requests/953
2019-12-06 15:55:35 +00:00
Pekka Paalanen
79491df2b8 kms: Process impl idle callbacks before pre dispatch flush
mode_set_fallback() schedules a call to mode_set_fallback_feedback_idle(), but
it is possible for Mutter to repaint before the idle callbacks are dispatched.
If that happens, mode_set_fallback_feedback_idle() does not get called before
Mutter enters wait_for_pending_flips(), leading to a deadlock.

Add the needed interfaces so that meta_kms_device_dispatch_sync() can flush all
the implementation idle callbacks before it checks if any "events" are
available. This prevents the deadlock by ensuring
mode_set_fallback_feedback_idle() does get called before potentially waiting
for actual DRM events.

Presumably this call would not be needed if the implementation was running in
its own thread, since it would eventually dispatch its idle callbacks before
going to sleep polling on the DRM fd. This call might even be unnecessary
overhead in that case, synchronizing with the implementation thread needlessly.
But the thread does not exist yet, so this is needed for now.

This is part 1 of 2 fixing a complete desktop freeze when drmModePageFlip()
fails with EINVAL and the fallback to drmModeSetCrtc() succeeds but the success
is not registered correctly as completed "flip". The freeze occurs under
wait_for_pending_flips() which calls down into meta_kms_impl_device_dispatch()
which ends up poll()'ing the DRM fd even though drmModeSetCrtc() will not
produce a DRM event, hence the poll() never returns. The freeze was observed
when hotplugging a DisplayLink dock for the first time on Ubuntu 19.10.

CC stable: gnome-3-34

https://gitlab.gnome.org/GNOME/mutter/merge_requests/953
2019-12-06 15:55:35 +00:00
Christian Rauch
9f50b2cef2 startup: Fix build with 'startup_notification=false'
https://gitlab.gnome.org/GNOME/mutter/merge_requests/958
2019-12-05 01:27:14 +00:00
Robert Mader
96e1883361 xwayland: Do not queue frame callbacks unconditionally
The removed comment is not longer true: XWayland schedules its VSYNC
from frame callbacks nowadays. Only sending callbacks when the surface
actor is unobscured makes XWayland throttle its VSYNC to 1/sec,
reducing repaints in many cases.

Follow up of https://gitlab.gnome.org/GNOME/mutter/merge_requests/918

https://gitlab.gnome.org/GNOME/mutter/merge_requests/956
2019-12-04 18:59:24 +01:00
Jonas Ådahl
4ede6ea8c5 cogl: Remove the framebuffer and source stacks
They have been deprecated for a long time, and all their uses in clutter
and mutter has been removed. This also removes some no longer needed
legacy state tracking, as they were only ever excercised in certain
circumstances when there was sources (pipelines or materials) on the now
removed source stack.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
3f65837e0d clutter, core: Stop using the Cogl framebuffer stack
The Cogl framebuffer stack is going away; replace all its uses by the
framebuffer stack carried by the paint context.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
549f60fe49 texture-tower: Don't use implicit framebuffer stack Cogl API
Replace it with the non-deprecated counterparts.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
26147afb08 shadow-factory: Don't set implicit Cogl material
We only draw with non-deprecated API already, so there is no reason to
set the source material.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
6f30cf0004 tests/clutter/cogl-tex-polygon: Port to CoglPrimitive
Instead of using cogl_polygon(), which uses deprecated API, implement
polygon drawing using the CoglPrimitive API family. While the test might
have been used to explicitly test cogl_polygon() it could still be
useful to test the non-deprecated way of rendering polygons.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
8c7ec44681 tests/clutter: Port to using non-implicit framebuffer Cogl API
Port tests to use API such as cogl_framebuffer_push_matrix() instead of
cogl_push_matrix() all over the Clutter tests, with one exception:
cogl_polygon(). It'll be ported over in a separate commit, as it is less
straight forward.

Implicitly set CoglMaterial properties are changed to explicitly created
and destructed CoglPipelines with the equivalent properties set.
cogl_push|pop_framebuffer() is replaced by explicitly passing the right
framebuffer, but tests still rely on cogl_get_draw_framebuffer() to get
the target framebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
f11170fecb clutter/paint-node: Have caller of .._get_framebuffer() handle fallback
clutter_paint_node_get_framebuffer() fell back on
cogl_get_draw_framebuffer() when the root node didn't have a custom
get_framebuffer vfunc. As this relies on deprecated implicit Cogl stack
API, it needs to go away, so handle this in the caller that knows more
about the context.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
cb9d6b79ef clutter: Introduce pick contexts
Just as with painting, add a pick context that carries pick related
temporary state when doing actor picking. It is currently unused, and
will at least at first still carry around a framebuffer to deal track
view transforms etc.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
3f2a6f58eb tests/clutter: Remove unneeded gitignore files
We're using meson, so everything built ends up in the build directory.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
98c0fe934b cogl: Remove CoglVertexBuffer
It was deprecated, relied on deprecated API (implicit framebuffers,
mateiarls etc), and was unused. Lets remove it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00