In order to properly track the stacking order for override-redirect
windows, move meta_compositor_sync_stack() call into MetaStackTracker.
In the new location, we sync the stack as a before-redraw idle function,
rather then using the freeze-thaw facilities of MetaStack. This is
simpler, and also properly compresses multiple stack changes on
notifications received from the X server.
http://bugzilla.gnome.org/show_bug.cgi?id=585984
Override-redirect windows should not be moved or resized by the
window manager.
- Mark override-redirect windows as already placed to avoid
placing them when first shown.
- Don't move-resize newly created override-redirect MetaWindow
- Don't queue a resize on override-redirect windows when reading
their WM_TRANSIENT_FOR hint.
- Add g_return_if_fail (!window->override_redirect) to catch
unexpected code paths that might result in override-redirect
windows being moved or resized.
http://bugzilla.gnome.org/show_bug.cgi?id=582639
Normally a window that is "on all workspaces", is also on a particular
workspace (to deal with being unstuck.) This is pointless for
override-redirect windows.
http://bugzilla.gnome.org/show_bug.cgi?id=582639
Don't include override-redirect windows in the list return by
meta_display_list_windows(), since we almost never want to handle
them when considering "all window" for the display. Add a separate
meta_display_list_all_windows() that includes override-redirect
windows.
http://bugzilla.gnome.org/show_bug.cgi?id=582639
Skipping handling of properties for override redirect windows has
two advantages: first it reduces the amount of work needed to get
an override-redirect window (menu, tooltip, drag icon) onto the
screen. But more importantly, it reduces the number of code-paths
for an override-redirect to get into some code portion where it
isn't expected.
* Integrate the list of properties we load initially with the
list of property hooks; this avoids having two separate lists
that we have to keep in sync.
* Add a flag to MetaWindowPropHooks to indicate whether the
property should be handled for override-redirect windows;
currently we load a) properties that identify the window -
useful for debugging purposes b) WM_TRANSIENT_FOR (could be
used to associate menus with toplevels.)
* For properties that aren't always loaded through window-props.c,
add !window->override checks to places that trigger loading,
and add g_return_if_fail(!window->override) to the load
functions as a double-check.
http://bugzilla.gnome.org/show_bug.cgi?id=582639
Add g_return_if_fail() to check that window-management functions like
meta_window_maximize() aren't called on override-redirect windows.
This reveals that were were "unminimizing" override-redirect windows
when adding them; avoid doing that.
http://bugzilla.gnome.org/show_bug.cgi?id=582639
On subsequent changes, if there is a NET_WM_USER_TIME_WINDOW, then
read the property from that rather than from the main window.
(Fix an accidental regression: the right Window was being computed
but no longer passed in.)
http://bugzilla.gnome.org/show_bug.cgi?id=585979
When we add a window and it gets hidden as the first thing, we need
to show not just the frame window, but also the window itself.
Otherwise when the window subsequently becomes visible, it will
just be an empty frame.
Add helper functions to reduce current code duplication and avoid
adding more.
http://bugzilla.gnome.org/show_bug.cgi?id=586309
Code:
All references in the code not related to themes, keybindings, or
GConf were changed from 'metacity' to 'mutter'. This includes, among other
things, strings, comments, the atoms used in the message protocol, and
the envvars used for debugging. The GConf schema file was reduced to
the 3 settings new to mutter.
The overall version was brought up to 2.27 to match current gnome.
Structure:
All files named '*metacity*' were renamed '*mutter*' with appropriate
changes in the automake system. Files removed are
doc/creating_themes, src/themes, doc/metacity-theme.dtd,
metacity.doap. These files will eventually end up in an external
gnome-wm-data module.
Installation location:
On the filesystem the mutter-plugindir was change from
$(libdir)/metacity/plugins/clutter to just $(libdir)/mutter/plugins.
The mutter-plugins.pc.in reflects these changes.
Note:
mutter.desktop.in and mutter-wm.desktop both continue to have
X-GNOME-WMSettingsModule=metacity set. This allows
gnome-control-center to continue using libmetacity.so for
configuration. This is fine since most the general keybindings and wm
settings are being read from /apps/metacity/* in gconf.
When the window being hidden/mimimized has focus, is modal, but is not on the
currently active workspace (e.g., during workspace switch before the new
focus window is activated), we must prevent focus being passed to the modal
window ancestor (otherwise the ancestor ends up being forcefully moved onto
the active workspace).
Make meta_window_get_icon_geometry() public, so that it can be used
to from plugins to animate windows minimizing to the correct
position.
Based on a patch from Cosimo Cecchi <cosimoc@gnome.org>
http://bugzilla.gnome.org/show_bug.cgi?id=571109
The MetaDirection enumeration had META_SIDE_* values in it that
were used in some places where an enum with only four directions
was needed. Split this off into a separate enum called MetaSide
and use that enum name where appropriate.
Expose restacking and a window's stack layer to allow a compositor
to insert elements into the window stack in the right location.
(See Bug 571827 – hide panel when screensaver is active)
src/core/stack.h src/include/common.h: Move MetaStackLayer to
a public header.
src/core/screen.c src/core/screen-private.h src/core/stack.c:
Add a ::restacked signal emitted after we finish restracking.
src/core/window.h src/include/window.h: Add meta_window_get_layer()
In particular, make it so that we call meta_compositor_add_window() on
a new window before calling meta_compositor_sync_stack() to position
it. The list returned by mutter_plugin_get_windows() is only updated
by sync_stack(), but sync_stack() only pays attention to windows that
add_window() has already been called on. So without this change, a
newly-mapped window will not be returned by
mutter_plugin_get_windows() until after the *next* restacking.
http://bugzilla.openedhand.com/show_bug.cgi?id=1512
window property handlers. The ones which remain don't
actually look up the new value in the ordinary way, and
so are a little trickier to merge. Added an "initial"
flag to be on the safe side that the behaviour is the
same as before (so we don't do things when a window's
first mapped that we only used to do when a property
changed). Partial fix for bug #549886.
* src/core/window-props.c:
* src/core/window-props.h:
* src/core/window.c:
svn path=/trunk/; revision=4089
Requiring the compositor private object to be a GObject allows the
return value of meta_window_get_compositor_private() to be used
via gobject-introspection, since the type and memory management
can be determined.
This allows a reverse mapping from MetaWindow to MutterWindow.
- Change meta_window_get/set_compositor_private to use GObject
rather than void *
- Adapt code in compositor-mutter.c to match.
* src/core/window.c: windows which attempt to present themselves
but are offscreen end up demanding attention, unless they
are transient, when they move to the current workspace
as before. Closes#482354.
svn path=/trunk/; revision=4060
property and client message. This allows client applications to request
that a fullscreen window cover more than one monitor.
* src/include/boxes.h:
* src/core/boxes.c: Add meta_rectangle_union
* src/core/window-private.h:
* src/core/window.c:
(meta_window_new_with_attrs, meta_window_free, set_net_wm_state,
meta_window_update_fullscreen_monitors, meta_window_client_message): Add
MetaWindow property to store fullscreen monitors field, update
_NET_WM_FULLSCREEN_MONITORS property on windows, and handle client
message.
* src/core/atomnames.h: Add _NET_WM_FULLSCREEN_MONITORS atom.
* src/core/constraints.c (setup_constraint_info): If
_NET_WM_FULLSCREEN_MONITORS is interesting, use the data stored in
MetaWindow::fullscreen_monitors to determine the fullscreen area instead
of the basic xinerama_info area.
svn path=/trunk/; revision=4021
The metacity core is now directly aware of override redirect windows.
- They get MetaWindows like normal windows, so mutter no longer need to special
case them. The net wm types applicable to override redirects are also
recognised.
- The original positioning/stacking semantics of metacity with respect to OR
windows are maintained, but now it's easier to synchronize the stacking
between the core and mutter.
- mutter no longer needs to manualy track UnmapNotify, MapNotify,
ReparentNotify, CreateNotify and DestroyNotify events; instead map, unmap,
add and remove events can now be consistently delivered via the
MetaCompositor callbacks.
Make MetaWindow into a GObject so that it is accessible to
gobject-introspection (also allows for signals to be added.)
Renames:
meta_window_free() => meta_window_unmanage()
meta_window_get_type() => meta_window_get_window_type()
meta_window_get_type_atom() => meta_window_get_window_type_atom()
src/core does some things depending on window->mapped, but since we now
leave the window mapped for hidden windows we might get some wrong
descisions.
Also instead of calling meta_window_show when in meta_window_hide for
the case that the window isn't currently mapped, we now simply
XMapWindow.
It's more awkward and error prone, considering plugin ininteractions, to simply
show/hide the actors of hidden windows, and it seems to be more reliable to
reparent them to a hidden group instead.
We can't easily use a metacity layer to hide windows as that means we
loose our original stacking position. (Metacity's stack positions are
only valid within a single layer) We now have a "guard window" per
screen that is a fullscreen override redirect that is lowered to the
bottom of the stack. Hidden windows now remain in their original layer
so the stacking position remains valid, but all hidden windows get
XRestacked under the guard window.
A new compositor hook is also added to inform it when a window becomes
hidden/unhidded, this lets us map/unmap the corresponding actor.
missing files in preview commit (TODO: rebase -i and squash this later)