This is specifically about managing X11 windows, not necessarily
running as an X11 compositor. By that I mean that this code is
still used for XWayland windows, and event handling is still and
modesetting / monitor management is still in core/.
This is also a fairly conservative move. We don't move anything
like screen.c or bell.c in here, even though those are really
only for X11 clients.
This is fairly simple and basic for now, with just skip_taskbar /
skip_pager, but eventually a lot of "WM policy" like this, including
move-resize, will be in subclasses for each individual surface.
In particular we need to know about all key events to keep the xkb
state reliable even if the event is then consumed by a global shortcut
or grab and never reaches any wayland client.
We also need to keep track of all pressed keys at all times so that we
can send an updated set or pressed keys to the focused client when a
grab ends.
https://bugzilla.gnome.org/show_bug.cgi?id=722847
Any given clutter event carries the modifier state as it was before it
occured but, for the wayland modifiers event, we want the state
including the current event.
To fix this, we'll keep our xkb_state instance around instead of the
serialized mods.
https://bugzilla.gnome.org/show_bug.cgi?id=722847
This reverts commit f0c503b5a9.
01:08 < Jasper> desrt, can you revert that mutter-wayland commit for me?
My laptop with git on it is out of commission.
Currently touch events are ignored in the core event handler,
and hence dealt with within GDK. If those touch events were
emulating pointer events, GDK would attempt to convert back
those events to pointer events as the frame GdkWindow doesn't
have the GDK_TOUCH_MASK set.
This results in XI_TouchBegin events being initially processed
by GDK, converted to button events, and triggering a grab op
that subverts touch events into pointer events, so the touch
is never ever seen again by GDK. This leaves GDK in an
inconsistent internal state wrt pointer grabs, so future
pointer-emulating touches will refer to the same window forever.
Fix this by handling touch events minimally, just enough to
convert XI_TouchBegin to GDK_BUTTON_PRESS within mutter, so GDK
is bypassed for every touch event just like it is for pointer
events. This, and the XIGrabDevice() that keeps coercing pointer
events when the grab operation starts, are enough to fix window
drag and drop on touch devices.
https://bugzilla.gnome.org/show_bug.cgi?id=723552