Introduce two new clutter backends: MetaClutterBackendX11 and
MetaClutterBackendNative. They are so far only wrap ClutterBackendX11
and ClutterBackendEglNative respectively, but the aim is to move things
from the original clutter backends when needed.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
This layer isn't really being used and in fact, it causes
meta_stack_get_default_focus_window() to return a fullscreen window
even if the naturally topmost window in the stack isn't a fullscreen
one.
Note that commit a3bf9b01aa changed how
we choose the default focus window from the MRU to the topmost in the
stack.
https://bugzilla.gnome.org/show_bug.cgi?id=768221
When restarting (X compositor only, obviously), we want to keep
the same window focused. There is code that tries to do this by
calling XGetInputFocus() but the previously focused window will
almost certainly not still be focused by the time we get to the
point where we call XGetInputFocus(), and in fact, probably was
no longer correct after the previous window manager exited, so
the net result is that we tend to focus no window on restart.
A better approach is to leave the _NET_ACTIVE_WINDOW property
set on the root window during exit, and if we find it set when
starting, use that to initialize focus.
https://bugzilla.gnome.org/show_bug.cgi?id=766243
Emit a signal so that interested parties can recreate their FBOs and
queue a full scene graph redraw to ensure we don't end up showing
graphical artifacts.
This relies on the GL driver supporting the
NV_robustness_video_memory_purge extension and cogl creating a
suitable GL context. For now we only make use of it with the X backend
since the only driver with which this is useful is NVIDIA.
https://bugzilla.gnome.org/show_bug.cgi?id=739178
printf string precision counts bytes so we may end up creating invalid
UTF-8 strings here. Instead, use glib's unicode aware methods to clip
the title.
https://bugzilla.gnome.org/show_bug.cgi?id=765535
Stacking hidden X windows below the guard window is a necessity to
ensure input events aren't delivered to them. Wayland windows don't
need this because the decision to send them input events is done by us
looking at the clutter scene graph.
But, since we don't stack hidden wayland windows along with their X
siblings we lose their relative stack positions while hidden. As
there's no ill side effect to re-stacking hidden wayland windows below
the X guard window we can fix this by just doing it regardless of
window type.
https://bugzilla.gnome.org/show_bug.cgi?id=764844
If we try to send notify event (either from surface_state_changed()
or from meta_window_wayland_move_resize_internal()),
we will crash, because we don't have a sufrace anymore.
There's no reason why to resize the window that is being
unmanaged anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=751847
meta_parse_accelerator() considers 0 length accelerator strings as
valid, meaning that the keybinding should be disabled. Unfortunately,
it doesn't initialize the MetaKeyCombo so if the caller doesn't
initialize it either, we end up using random values and possibly
grabbing random keys.
https://bugzilla.gnome.org/show_bug.cgi?id=766270
Before this commit, on Wayland, the buffer rect would have the size of
the attached Wayland buffer, no matter the scale. The scale would then
be applied ad-hoc by callers when a sane rectangle was needed. This
commit changes buffer_rect to rather represent the surface rect (i.e.
what is drawn on the stage, including client side shadow). The users of
buffer_rect will no longer need to scale the buffer_rect themself to
get a usable rectangle.
https://bugzilla.gnome.org/show_bug.cgi?id=763431
Since g_array_append_val isn't smart enough to do a proper upcast, we
have to do it manually, lest we get junk.
This fixes various RAISE_ABOVE: window not in stack: 0x8100c8003
warnings that appear on 32-bit systems.
Each wl_surface.commit with a newly attached buffer should result in
one wl_buffer.release for the attached buffer. For example attaching
the same buffer to two different surfaces must always result in two
wl_buffer.release events being emitted by the server. The client is
responsible for counting the wl_buffer.release events and be sure to
have received as many release events as it has attached and committed
the buffer, before reusing it.
https://bugzilla.gnome.org/show_bug.cgi?id=762828
On the X11 backend we don't track the pointer position in
priv->current_x/y which remain set to zero. That means we never set
the clutter stage cursor if point 0,0 isn't covered by any monitor
since we return early.
Commit 4bebc5e5fa introduced this to
avoid crashing on the prepare-at handlers when the cursor position
doesn't fall inside any monitor area but we can handle that higher up
in the stack. In that case, the sprite's scale doesn't matter since
the cursor won't be shown anyway so we can skip setting it.
https://bugzilla.gnome.org/show_bug.cgi?id=763159
CSD X11 clients and Wayland clients don't have a window frame drawn by
the compositor to flash. So instead of flashing the whole screen when
configured to just flash the window, flash just the window region.
https://bugzilla.gnome.org/show_bug.cgi?id=763284
To support invoking the system bell on Wayland we shouldn't have paths
that fallback to X11. Let the X11 caller deal with the absence of
libcanberra, and change API to not take any X events.
https://bugzilla.gnome.org/show_bug.cgi?id=763284
The libsn API provides its timestamps in the "Time" X11 type, which is
usually is a typedef for "unsigned long". The type of the "timestamp"
parameter of StartupNotificationSequence is a signed 64 bit integer.
When building on an architecture where a "unsigned long" is not 64 bit,
we'd then pass a 32 bit unsigned integer via a va_list where a signed 64
bit integer is expected causing va_arg to read past the passed 32 bit
unsigned integer.
Fix this by ensuring that we always pass the expected type via the
va_list. Also change the internal timestamp type from time_t (which
size is undefined) to gint64, to avoid any potential overflow issues.
https://bugzilla.gnome.org/show_bug.cgi?id=762763
If a MetaLater callback queued another MetaLater with a scheduling
later than the one currently being invoked, make it so that the newly
scheduled callback will actually be invoked.
The fact that it doesn't already do this is a regression from
cd7a968093.
https://bugzilla.gnome.org/show_bug.cgi?id=755605
As of "core: start as wayland display server when
XDG_SESSION_TYPE=wayland" it is no longer possible to run a nested
mutter Wayland session on top of another Wayland session. This patch
adds a command line argument to make it possible to force mutter to
start as a nested compositor.
https://bugzilla.gnome.org/show_bug.cgi?id=758658
This is kind of in a middle ground at the moment. Even though it
handles sequences not coming from libsn, they're added nowhere at
the moment, we'll rely on the app launch context being in the x11
side at the moment.
Also, even though we do create internal sequence objects, we keep
exposing SnStartupSequences to make gnome-shell happy, we could
consider making this object "public" (and the sequence objects with
it), things stay private at the moment.
https://bugzilla.gnome.org/show_bug.cgi?id=762268
If a broken or naughty application tries set up its windows to create
a loop in the transient relationship, mutter will hang, looping forever
in meta_window_foreach_ancestor()
To avoid looping infinitely at various point in the code, check for a
possible loop when setting the transient relationship and deny the
request to set a window transient for another if that would create a
loop.
Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=759299
In order to reuse some vector math for pointer confinement, move out
those parts to its own file, introducing the types old types
"MetaVector2" and "MetaLine2" outside of meta-barrier-native.c, as well
as introducing MetaBorder which is a line, with a blocking direction.
https://bugzilla.gnome.org/show_bug.cgi?id=744104
The new tiling code, instead of based around "tiling states", is instead
based around constrained edges. This allows us to have windows that have
three constrained edges, but keep one free-floating, e.g. a window tiled
to the left has the left, top, and bottom edges constrained, but the
right edge can be left resizable.
This system also is easily extended to support corner tiling. We also,
using the new "size state" system, also keep normal, tiled, and
maximized sizes independently, allowing the maximize button to bounce
between maximized and tiled states without reverting to normal in
between. Dragging from the top will always restore the normal state,
though.
https://bugzilla.gnome.org/show_bug.cgi?id=751857
In case a window is hidden when we're ordered to make it transient to
a different parent we must re-evaluate its visibility status or we'll
get into an inconsistent state where the parent is visible and the
child isn't.
https://bugzilla.gnome.org/show_bug.cgi?id=759297
This seems like a more generally useful and intuitive behavior. Note
that, in X sessions, this is what already happened in practice since
meta_display_begin_grab_op() calls meta_window_grab_all_keys() which,
on X11, does meta_window_focus().
https://bugzilla.gnome.org/show_bug.cgi?id=756789
Don't update the stack until after setting the window->transient_for
field. Updating before will cause the stack transient-for constraint to
be missing until the next time constraints are applied.
https://bugzilla.gnome.org/show_bug.cgi?id=755606
Wine removes the minimize func from its Motif hints on full-screen
windows, because, as the Win32 API literally says, the minimize button
is indeed not visible on full-screen windows.
Given that this code was added to prevent minimizing a panel by
accident, I don't necessarily think that it's relevant anymore.
https://bugzilla.gnome.org/show_bug.cgi?id=758186
Unsetting it in meta_display_handle_event() will make the pointer
emulation checks fail on TOUCH_END event handlers across clutter
actors, the sequence should still be considered as pointer emulating
at that time.
As we don't have a way to hook this post clutter event handling,
instead unset/reset it lazily on the next pointer emulating TOUCH_BEGIN
event, the checks would already fail on other sequences, even if the
pointer emulating touch ended earlier. The only extra thing we need
to take care about is sequence collision, at which point it's safe to
just unset the stored sequence if its new incarnation isn't flagged/
deemed as pointer emulating.
https://bugzilla.gnome.org/show_bug.cgi?id=756754
When managing window, we queue showing the window.
Under wayland, if we commit surface quickly enough,
the showing is unqueued and commit procedure takes care
of mapping and placing the window. In the oposite case,
queue is processed before client sets all we need and
then we have wrong size of window, which leads to broken placement.
Therefore force placement in queue only if the window should already
be mapped. If it is not mapped, we don't care where it is anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=751887
We have been ignoring those buttons since 3.16 after they had been
broken in the default theme for a couple of versions. As nobody
appears to miss them, it's time to remove them for good.
Displaying all Wayland windows with the XID of 0x0 makes it hard
to figure out what is going on ... use the recently-added
window->stamp to show Wayland windows as W1/W2/W3...
This commits refactors cursor handling code and plugs in logic so that
cursor sprites changes appearance as it moves across the screen.
Renderers are adapted to handle the necessary functionality.
The logic for changing the cursor sprite appearance is done outside of
MetaCursorSprite, and actually where depends on what type of cursor it
is. In mutter we now have two types of cursors that may have their
appearance changed:
- Themed cursors (aka root cursors)
- wl_surface cursors
Themed cursors are created by MetaScreen and when created, when
applicable(*), it will extend the cursor via connecting to a signal
which is emitted everytime the cursor is moved. The signal handler will
calculate the expected scale given the monitor it is on and reload the
theme in a correct size when needed.
wl_surface cursors are created when a wl_surface is assigned the
"cursor" role, i.e. when a client calls wl_pointer.set_cursor. A
cursor role object is created which is connected to the cursor object
by the position signal, and will set a correct texture scale given what
monitor the cursor is on and what scale the wl_surface's active buffer
is in. It will also push new buffers to the same to the cursor object
when new ones are committed to the surface.
This commit also makes texture loading lazy, since the renderer doesn't
calculate a rectangle when the cursor position changes.
The native backend is refactored to be triple-buffered; see the comment
in meta-cursor-renderer-native.c for further explanations.
* when we are running as a Wayland compositor
https://bugzilla.gnome.org/show_bug.cgi?id=744932
Before, it used to be in the screen, but now,
meta_cursor_reference_from_theme can never fail. Move it to where we
load the images from the cursor name.
This was introduced in commit c6793d477a
to prevent window self-maximisation. It turns out that that bug seems
to have been fixed meanwhile in a different way since the reproducer
in https://bugzilla.gnome.org/show_bug.cgi?id=461927#c37 now works
fine with this special handling removed.
In fact, failing to set window->fullscreen immediately when loading
the initial set of X properties causes us to create a UI frame for a
window that sets _NET_WM_STATE_FULLSCREEN.
This, in turn, might cause the fullscreen constrain code to fail if
the window also sets min_width/min_height size hints to be the monitor
size since the UI frame size added to those makes the rectangle too
big to fit the monitor. If the window doesn't set these hints, we
fullscreen it but the window will get sized such that the UI frame is
taken into account while it really shouldn't (see the reproducer
above).
https://bugzilla.gnome.org/show_bug.cgi?id=753020
Since commit 14b0a83f64 we store the
main window monitor instead of computing it every time. This means
that we must now ensure that it's updated before trying to use it
which we do from meta_screen_resize_func() or else we'll crash on an
assertion later on when removing a monitor:
assertion failed: (which_monitor < workspace->screen->n_monitor_infos)
https://bugzilla.gnome.org/show_bug.cgi?id=752674
They otherwise fall through paths that enable bypass_clutter, this
is necessary so they can be picked by captured-event handlers
along the actor hierarchy.
https://bugzilla.gnome.org/show_bug.cgi?id=752248
Since we scale surface actors given what main output their toplevel
window is on, also scale the window geometry coordinates and sizes
(window->rect size and window->custom_frame_extents.top/left) in order
to make the window geometry represent what is being rendered on the
stage.
https://bugzilla.gnome.org/show_bug.cgi?id=744934
The main monitor of a window is maintained as 'window->monitor' and is
updated when the window is resized or moved. Lets avoid calculating it
every time it`s needed.
https://bugzilla.gnome.org/show_bug.cgi?id=744934
A much less hacky version of maximize / unmaximize is reimplemented
in terms of this, but it could also eventually be used for fullscreen /
unfullscreen, and tile / untile.
The only time we ever execute this code is when we're minimizing or
hiding a window, in which case we should respect stacking order.
This fixes weird "bugs" where windows from the same app magically pop up
over other windows.
This is an extremely niche feature, and conflicts with the rest of our
interface being consistent about not allowing resizing while tiled or
maximized.
A window may be hidden even if not minimized itself, for instance
when an ancestor is minimized. As meta_window_focus() will refuse
to actually focus the window in that case, don't pick it in the first
place.
https://bugzilla.gnome.org/show_bug.cgi?id=751715
Going from fullscreen to unfullscreen involves a frame border size, so
in order to properly interpret the saved rect size, we need to make sure
that the frame borders are fully up to date.
The "calc showing" operation is queued in a few places alongside MetaWindow
creation, we should be ignoring these until there is a buffer to show.
https://bugzilla.gnome.org/show_bug.cgi?id=750552
window->is_alive isn't initialized explicitly so it defaults to FALSE
meaning that if the first ping fails we'd short circuit and not show
the delete dialog as we should.
We could initialize the variable to TRUE but in fact we don't even
need the variable at all since our dialog management is enough to
manage all the state we need, i.e. we're only interested in knowing
whether we're already displaying a delete dialog.
This does change our behavior here since previously we wouldn't
display the dialog again if the next ping failed after the dialog is
dismissed but this was arguably a bug too since in that case there
wouldn't be a way to kill the window after waiting for a while and the
window kept being unresponsive.
https://bugzilla.gnome.org/show_bug.cgi?id=749711
When running as an X11 compositor we do this for every event we see on
the X event stream. As a wayland compositor we don't go through that
code path but since we see all events we can easily do this on motion
events.
In fact, we don't even need this caching when we're a wayland
compositor since we can always find where the pointer is without a
round trip but we're sharing the current monitor logic with the X
path so let's keep it as is for now.
https://bugzilla.gnome.org/show_bug.cgi?id=748478
The existing private get_monitor_neighbor() function returns a
MetaMonitorInfo, which is private as well. Add a public wrapper
that returns a monitor index instead, as we do for other public
monitor-related methods.
https://bugzilla.gnome.org/show_bug.cgi?id=633994
Since the frame is the window that's redirected, there's no reason for
it to match the root window. There *is*, however, a big incentive to
match the window's visual, since not doing so might trigger automatic
redirection.
On a specific platform, we construct a depth-32 root window, and stick a
depth-24 child window inside it. The frame ends up being created
depth-32, not depth-24, so we get automatic redirection.
clutter currently never emits activated or deactivated signals on
the stage object when using the EGL backend. Since the stage never
gets activated, accessibility tools, like orca, don't work.
This commit makes mutter take on the responsibility, by tracking
when the stage gains/loses focus, and then synthesizing stage
CLUTTER_STAGE_STATE_ACTIVATED state events.
A limitation of this approach is that clutter's own notion of
the stage activeness won't reflect mutter's notion of the
stage activeness. This isn't a problem, in practice, and can
be addressed in the medium-term after making changes to
clutter.
https://bugzilla.gnome.org/show_bug.cgi?id=746670
With all input events being handled through clutter, this only confuses
things, and most nominally, coerces touch events through places we didn't
intend to, like the window frame.
This makes again all touch events only handled in the passive grab on X11,
while the rest stays pointer (emulated) only.
https://bugzilla.gnome.org/show_bug.cgi?id=745335
In order to switch to the correct surface actor scale given the monitor
the surface is on, without relying on the client committing a new state
given some other side effect, sync the surface actor state when the main
monitor associated with the corresponding window changed.
https://bugzilla.gnome.org/show_bug.cgi?id=744933
This just exposes the type and the singleton getter necessary to make
it available to introspection. We'll expose more functionality as it
becomes needed.
https://bugzilla.gnome.org/show_bug.cgi?id=743745
We're locked to frame sync anyway, so it doesn't make sense to try to
redraw early. In casual testing, this seems to actually make things
faster, as well.
When looking for space to place a new window, other non-minimized
windows on the same workspace should be taken into account. However
the current check does not work correctly when the placed window is
located on all workspaces, so handle that case explicitly.
https://bugzilla.gnome.org/show_bug.cgi?id=743217
When running as a dispay server pointer barriers are a server side
feature and requires no client interaction of any sort. This patch
implements pointer barriers that can be used when running as a display
server on the native backend. Running as a display server using the X11
backend is currently not supported.
https://bugzilla.gnome.org/show_bug.cgi?id=706655
This patch removes the X11 specific code from MetaBarrier and creates an
abstraction layer MetaBarrierImpl. The existing X11 implementation is
moved to a new GObject MetaBarrierImplX11 implementing the abstract
interface MetaBarrierImpl which is instantiated by MetaBarrier when
supported.
While at it, move it to backends/ and properly name the files.
https://bugzilla.gnome.org/show_bug.cgi?id=706655
MetaKeyCombo is about the *unresolved* keybinding, which can either be a
"keysym" (<Ctrl>F) or a "keycode" (<Ctrl>0x21). When we resolved the
keysym to a keycode, we stuffed it back in the same MetaKeyCombo, which
confused about what the "keycode" field was for. Thus, we often stomped
on the user's explicit choice if they chose a keycode binding value.
To solve this, create a separate structure, the "devirtualized key combo"
or MetaKeyDevirtCombo, which contains a resolved keycode from the
keysym, and a devirtualized modifier mask. The MetaKeyCombo is now
always a "source" value, and the MetaKeyDevirtCombo is now always what
the user chose.
This also lets us significantly clean up the overlay and ISO key binding
paths.
The reason MetaKeyCombo has a keycode value at all is *not* to store the
devirtualized keycode from the keysym, but instead to allow people that
type in "0x55" into the preference. Everything except the overlay-key
respected this. Make the overlay-key binding respect this.
Break down the beautiful core/ui abstraction barrier by inserting
a pointer to MetaWindow into a MetaUIFrame. I'm a scoundrel, I know.
We'll use this very soon to destroy meta_core_get.
Rest in peace you magnificent format, love-child of arcane X11 drawing
API and markup craze, you will not be missed.
We do remember however the bravery of a many men and women, who fearlessly
descended into the guts of your intrinsics and turned ugliness into beauty;
their work will still be spoken of when you will long have been forgotten.
https://bugzilla.gnome.org/show_bug.cgi?id=741917