One of the current limitations of EGLStreams is that there's no way to
resize a surface consumer without re-creating the entire stream.
Therefore, while resizing, clients will send wl_surface::attach requests
so the compositor can re-create its endpoint of the stream, but no
buffer will be available actually. If we proceed with the rest of the
attach operation we'll be presenting an empty buffer.
In order to fix this, a separate wl_eglstream_controller protocol has
been introduced that clients can use to request a stream re-creation
without overloading wl_surface::attach for that purpose.
This change adds the required logic to create the corresponding
wl_eglstream_controller global interface that clients can bind to.
Whenever a client requests a stream to be created, we just need to
create and realize the new EGLStream buffer. The same buffer resource
will be given at a later time to wl_surface::attach, whenever new
content is made available by the application, so we can proceed to
acquire the stream buffer and update the surface state.
https://bugzilla.gnome.org/show_bug.cgi?id=782575
(cherry picked from commit 435b3c4bdb)
Commit 22723ca37 moved buffer realization to
meta_wayland_surface_commit() so that it wouldn't be part of
meta_wayland_buffer_attach().
However, creation of dmabuf buffers would call into
meta_wayland_buffer_attach() directly without realizing the buffer
first. attach() would then fail and mutter would effectively shut down
any clients using the zwp_linux_dmabuf protocol (note that if such
client was Xwayland, mutter itself would shut down as well).
Add the missing bit in order to make zwp_linux_dmabuf protocol work
again.
(cherry picked from commit 54709c16b5)
Clients using EGLStream-backed buffers will expect the stream to be
functional after wl_surface::attach(). That means the compositor-side
stream must be created and a consumer attached to it.
To resolve the above, this change realizes buffers even when the attach
operation is deferred (e.g. synchronized subsurfaces).
https://bugzilla.gnome.org/show_bug.cgi?id=782575
(cherry picked from commit 22723ca371)
When dealing with synchronized subsurfaces, we defer buffer attachments
until the parent surface state is applied.
That causes interaction issues with EGLStream backed buffers, as the
client expects the compositor-side stream to be functional after it
requests a wl_surface::attach.
By allowing the compositor to realize buffers without attaching them, we
could resolve the issue above if we define a realized EGLStream buffer
as a functional EGLStream (EGLStream + attached consumer).
This change moves the texture consumer creation part from the attach
function to the realize one.
https://bugzilla.gnome.org/show_bug.cgi?id=782575
(cherry picked from commit edd3634bb5)
As with xdg-toplevel, a gtk-surface can be unmanaged by the compositor
without the client knowing about it, meaning the client may still send
updates and make requests. Handle this gracefully by ignoring them. The
client needs to reset all the state anyway, if it wants to remap the
same surface.
https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit ca5b27baf5)
As with xdg-toplevel proper, a legacy xdg-toplevel can be unmanaged by
the compositor without the client knowing about it, meaning the client
may still send updates and make requests. Handle this gracefully by
ignoring them. The client needs to reassign the surface the legacy
xdg-toplevel role again, if it wants to remap the same surface, meaning
all state would be reset anyway.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit 64df627688)
A toplevel window can be unmanaged without the client knowing it (e.g. a
modal dialog being unmapped together with its parent. When this has
happened, take frame callbacks queued on a commit and cache them on the
generic surface queue. If the toplevel is to be remapped because the
surface was reassigned the toplevel role, the cached frame callbacks
will be queued on the surface actor and dispatched accordingly.
https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit a740f50cd7)
A window can be unmanaged without asking the client to do it, for
example as a side effect of a parent window being unmanaged, if the
child window was a attached dialog.
This means that the client might still make requests post updates to it
after that it was unmapped. Handle this gracefully by NULL-checking the
surface's MetaWindow pointer. We're not loosing any state due to this,
as if the client wants to map the same surface again, it needs to either
reassign it the toplevel role, or reset the xdg-toplevel, both resulting
in all state being lost anyway.
https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit 5fd0f62a62)
A toplevel window can be unmanaged without the client knowing it (e.g. a
modal dialog being unmapped together with its parent. When this has
happened, take frame callbacks queued on a commit and cache them on the
generic surface queue. If the toplevel is to be remapped, either because
the surface was reassigned the toplevel role, or if it was reset and
remapped, the cached frame callbacks will be queued on the surface actor
and dispatched accordingly.
https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit 80d420ff43)
A popup can be reset, and when that happens, window and actor are
destroyed, and won't be created again unless it is reassigned the
popup role.
If a client queued frame callbacks when resetting a popup, the frame
callbacks would be left in the pending state, as they were not queued on
the actor, meaning we'd hit an assert about the frame callbacks not
being handled. Fix this by caching them on the MetaWaylandSurface, so
that they either are cleaned up on destruction, or queued on the actor
would the surface be re-assigned the popup role.
https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit 407d62943c)
Sometimes it may be useful for roles to put callbacks in the generic
surface frame callback queue. The surface frame callback queue will
either eventually be processed on the next surface role assignment that
places the frame callbacks in a role specific queue, processed at some
other point in time by a role, or cleaned up on surface destruction.
https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit 0ace58d05f)
When a xdg-toplevel is reset, the window and actor are recreated, and
all state is cleared. When this happened, we earlied out from the
xdg-toplevel commit handler, which would mean that if the client had
queued frame callbacks when resetting, they'd be left in the pending
commit state, later hitting an assert as they were not handled.
Fix this by queuing the frame callbacks no the new actor, so that they
are emitted whenever the actor is eventually painted.
https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit d791710197)
By using the shm file when sending the keymap to all clients, we
effectively allows any client to change the keymap, as any client has
the ability to change the content of the file. Sending a read-only file
descriptor, or making the file itself read-only before unlinking, can
be worked around by the client by using chmod(2) and open(2) on
/proc/<pid>/<fd>.
Using memfd could potentially solve this issue, but as the usage of
mmap with MAP_SHARED is wide spread among clients, such a change can
not be introduced without causing wide spread compatibility issues.
So, to avoid allowing clients to interfere with each other, create a
separate shm file for each wl_keyboard resource when sending the
keymap. We could eventually do this per client, but in most cases,
there will only be one wl_keyboard resource per client anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=784206
If the surface is gone before `meta_xwayland_keyboard_grab_end()` is
called, we would bail out early leaving an empty grab, which will cause
a segfault as soon as a key is pressed later on.
Make sure we clean up the keyboard grab even if the surface is gone.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/255
(cherry picked from commit 252dd52439)
To avoid a known race condition in the wl_output protocol documented in
https://phabricator.freedesktop.org/T7722, mutter delays the `wl_output`
destruction but nullify the `logical_monitor` associated with the
`wl_output` and the binding routine `bind_output()` makes sure not to
send wl_output events if the `logical_monitor` is `NULL` (see commit
1923db97).
The binding routine for `xdg_output` however does not check for such a
condition, hence if the output configuration changes while a client is
binding to xdg-output (typically Xwayland at startup), mutter would
crash while trying to access the `logical_monitor` which was nullified
by the change in configuration.
Just like `bind_output()` does for wl_output, do not send xdg-output
events if there is no `logical_monitor` yet.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/194
(cherry picked from commit 68ec9ac017)
If a client asks for xdg-output before we have set the output's logical
monitor, we would end up crashing with a NULL pointer dereference.
Make sure we clear the resource's user data when marking an output as
inert on monitor change so that we don't end up with a Wayland output
without a logical monitor.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/194
(cherry picked from commit 48eaa36d41)
When we update the main monitor, there is a rule that makes it so that
popup windows use the same main monitor as their parent. In the commit
f4d07caa38 the call that updates and
fetches the main monitor of the toplevel accidentally changed to update
from itself, causing a indefinite recursion eventually resulting in a
crash.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/279
(cherry picked from commit e191c21e04)
The bool determines whether the call was directly from a user operation
or not. To add more state into the call without having to add more
boolenas, change the boolean to a flag (so far with 'none' and 'user-op'
as possible values). No functional changes were made.
https://gitlab.gnome.org/GNOME/mutter/issues/192
(cherry picked from commit f4d07caa38)
meta_window_wayland_update_main_monitor() would skip the monitor update
if the difference in scale between the old and the new monitor would
cause another monitor change.
While this is suitable when the monitor change results from a user
interactively moving the surface between monitors of different scales,
this can leave dangling pointers to freed monitors when this is
triggered by a change of monitor configuration.
Make sure we update the monitor unconditionally if not from a user
operation.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/189
(cherry picked from commit a3da4b8d5b)
GNOME Shell relies on the MetaScreen::startup-sequence-changed signal,
which is tied to (lib)startup-notification and therefore X11. As a result,
when we remove the startup sequence of a wayland client, GNOME Shell will
not be notified about this until startup-notification's timeout is hit.
As a temporary stop-gap, go through XWayland even for wayland clients,
so that the signal is emitted when expected.
https://bugzilla.gnome.org/show_bug.cgi?id=768531
Compositor effects change the actor size and position, which can lead to
inconsistent output enter/leave notifications, leaving clients' surfaces
without any output set.
Update output enter/leave notifications after all compositor effects are
completed so that we give clients accurate output location.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/104
(cherry picked from commit 17a745bf81)
After 20176d03, the Wayland backend only synchronizes with the
compositor after a geometry was set, and it was different from
the current geometry.
That commit was mistakenly comparing the geometry before chaining
up, which would yield a false negative on the case where the
client didn't call set_geometry() before commit().
Fix that by caching the old geometry locally, chain up (and thus
apply the new geometry rectangle), then comparing the old and
current geometry rectangles.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/150
(cherry picked from commit cf734999fb)
When using two monitors size by side with different scales, once the
cursor moves from one output to another one, its size changes based on
the scale of the given output.
Changing the size of the cursor can cause the cursor area to change
output again if the hotspot is not exactly at the top left corner of the
area, causing the texture of the cursor to change, which will trigger
another output change, so on and so forth causing continuous surface
enter/leave event which flood the clients and eventually kill them.
Change the logic to use only the actual cursor position to determine if
its on the given logical monitor, so that it remains immune to scale
changes induced by output scale differences.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/83
(cherry picked from commit 67917db45f)
The destroyed signal that was emitted if an imported surface was not
available when created, for example if the handle was invalid or
already unexported, was emitted on the wrong resource.
(cherry picked from commit 98d7024288)
The current implementation of the XdgSurface v6 protocol does not check
if the window changed before calling meta_window_wayland_move_resize().
The problem with this approach is that calling this function is a costly
operation since we enter the compositor side. In GNOME Shell case, it is
in JavaScript, which triggers a GJS trampoline. Calling this function on
every mouse movement is naturally as terrible as it could be - and is
exactly what happens now.
This commit adds the necessary checks to only call move_resize() when
the window actually changed, or when it needs to be updated.
https://bugzilla.gnome.org/show_bug.cgi?id=780292
Issue: #78
This will be used by the next commit to determine when a window
geometry change should be ignored or not. Normally, it would be
enough to just check if the position and sizes changed.
The position, in this case, is relative to the client buffer, not
the global position. But because it is not global, there is one,
admitedly unlikely, situation where the window state is updated
while the client size and relative positions don't change.
One can trigger this by e.g. tiling the window to the half-left of
the monitor, then immediately tile it to half-right. In this case,
the window didn't change, just it's state, but nonetheless we need
to notify the compositor and run the full move/resize routines.
When that case happens, though, the MetaWindowWayland is tracking
the pending state change or a move. And this is what we need to
expose.
https://bugzilla.gnome.org/show_bug.cgi?id=780292
Issue: #78
In the old, synchronous X.org world, we could assume that
a state change always meant a synchronizing the window
geometry right after. After firing an operation that
would change the window state, such as maximizing or
tiling the window,
With Wayland, however, this is not valid anymore, since
Wayland is asynchronous. In this scenario, we call
meta_window_move_resize_internal() twice: when the user
executes an state-changing operation, and when the server
ACKs this operation. This breaks the previous assumptions,
and as a consequence, it breaks the GNOME Shell animations
in Wayland.
The solution is giving the MetaWindow control over the time
when the window geometry is synchronized with the compositor.
That is done by introducing a new result flag. Wayland asks
for a compositor sync after receiving an ACK from the server,
while X11 asks for it right away.
Fixes#78
To check if a subsurface is effectively synchronized, we walk the
subsurface hierarchy to look for a non-subsurface parent or a subsurface
being synchronized.
However, when client is closing, the parent surface might already be
gone, in which case we end up with a surface being NULL which causes a
NULL pointer dereference and a crash.
Check if the parent surface is NULL to avoid the crash, and consider
it's already synchronized if it is NULL to avoid further updates.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/124
(cherry picked from commit 52fdd24467)
These paths implicitly relied on the forwarded IM key events having
a source_device backed by a real HW device. This assumption is no
longer held true since commit b5328c977.
Explicitly check the INPUT_METHOD flag so they are handled as they
should despite not being "real HW" events.
Right now if Xwayland crashes, we crash, too.
On some level that makes sense, since we're supposed to control the
lifecycle of Xwayland, and by it crashing we've lost that control.
But practically speaking, the knock-on crash adds noise to the logs,
bug trackers, and retrace servers that only makes debugging harder.
And the crash isn't something mutter can "fix", since it's
ultimately from a bug in Xwayland anyway.
This commit makes mutter exit instead of crash if Xwayland goes away
unexpectedly.
(cherry picked from commit 2d80fd02e7)
Right now we explicitly g_clear_error any error we find, but that
makes it tricky to return early from the function, which a
subsequent commit will want to to do.
This commit switches GError to use g_autoptr so the error clearing
happens automatically.
(cherry picked from commit bb65854065)
In the synchronized subsurface case, the destination list may
contain other elements from previous wl_surface.commit calls.
Resetting the list will leave those dangling frame callbacks
that will lead to invalid writes when those get to be destroyed
(eg. on client shutdown).
When moving the pending state of an effectively synchronized subsurface
so it is applied together with the parent, perform a merge of the source
MetaWaylandPendingState into the destination one, instead of simply
overwriting the struct.
The other approach had 2 kind of leaks, one that would happen everytime
a wl_surface.commit happens on a sync subsurface (both surface/buffer
damage regions are leaked). The other more unlikely one would apply on
the rest of pending state data, happening whenever the compositor gets
>1 wl_surface.commit calls on the subsurface before the parent surface
gets its own.
The function has also been renamed to use the more descriptive "merge"
term.
Related: gnome-shell#64
This state tracks hardware devices' state, thus shouldn't be triggered by
events that were emulated/forwarded by the IM. Those may include modifiers
and would result in xkb_state being doubly set, and possibly stuck.
https://gitlab.gnome.org/GNOME/mutter/issues/74Closes: #74
Commit d714a94d9 added support for stable xdg-shell surfaces while
preserving old unstable zxdg-shell v6 ones, but committed a mistake
in checking for both in the xdg_exporter.export error condition
paths. We want to check that the surface is neither of both.
https://gitlab.gnome.org/GNOME/mutter/issues/63Closes: #63
Make the Wayland objects push the state relevant to their role to the
MetaSurfaceActor instead of MetaSurfaceActorWayland pulling the state
from the associated surface.
This makes the relationship between the actor and the objects that
constructs it more clear; the actor is a drawable that the protocol
objects control, not the other way around.
This will make it easier to "detach" a surface actor from a surface,
which is necessary when unmapping a window while the underlying surface
is yet to be destroyed and potentially reused.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/5https://bugzilla.gnome.org/show_bug.cgi?id=791938
This commit moves out non-core wl_surface related code into separate
code units, while renaming types to fit a common scheme. The changes
done are:
* ClutterActor based surface roles built upon
MetaWalyandSurfaceRoleActorSurface. This object has been renamed to
MetaWaylandActorSurface and related functionality has moved into
meta-wayland-actor-surface.c.
* The code related to roles backed by a MetaWindow (i.e. built upon
MetaWaylandShellSurface) was moved into meta-wayland-shell-surface.c
* The majority of subsurface related code was moved into into
meta-wayland-subsurface.c and the object was renamed
MetaWaylandSubsurface.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/5https://bugzilla.gnome.org/show_bug.cgi?id=791938