The clutter tests neeed to start and stop, thus uses their own main loop
instead of the one in MetaContext. Shouldn't matter, since nothing
in mutter should happen that makes the test self-terminate from inside
mutter.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1861>
It'll be part of and owned by MetaContext, intending to replace
`meta_is_wayland_compositor()`, but place it in a new file for public
enums so that it can be used from wherever.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1861>
It just complicates things; we can't run them right now, so just get rid
of the runtime variability; just change the macros if you want to tweak
the test, would you be able to get it running.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1833>
This makes it possible to pass custom properties to backends when
constructing tests. This will be used to create "headless" native
backend instances for testing the headless native backend.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1698>
This fixes the interpolate test to not use the wall clock, but the
monotonic clock. It also cleans up the timestamp granularity naming, so
that the different granularity is clearer, as in the test, different
timestamps have different granularity.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1751>
This more or less rewrites this test so that it explicitly tests the
"interpolation" when a timeline loops, i.e. that if something occupies
the thread when a timeline was supposed to have looped, we end up in the
right place "in the middle" of the next timeline cycle.
The test more or less does this:
* Start a 3 second looping timeline
* Sleep so that we're in the middle of the first cycle
* Sleep again so that we end up in the middle of the next cycle
The semantics checked are that we see the following frames:
* The first frame with timestamp 0
* The second frame in the middle of the first cycle (timestamp ~= 1.5
sceonds)
* The third frame in the end of the first cycle (timestamp == 3.0
seconds)
* The fourth frame, first in the second cycle, with timestamp ~= 1.5
seconds)
This means we can increase the "grace period" to the double (from 0.5 s
to 1 s), while at the same time decrease the time spent running the test
(from 10 s to 4.5 s). This should hopefully make the test less flaky,
especially in slower runners, e.g. aarch64.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1751>
A flag indicating whether the presentation timestamp was provided by
the display hardware (rather than sampled in user space).
It will be used for the presentation-time Wayland protocol.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
In constrast to notify_presented(), notify_ready() also returns the
state machine to the idle state, but without providing new frame
information, as no frame was actually presented.
This will happen for example with the simple KMS impl backend will do a
cursor movement, which will trigger a symbolic "page flip" reply in
order to emulate atomic KMS behavior. When this happen, we should just
try to reschedule again.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1488>
Add a new ClutterPaintNode parameter to the paint_target() vfunc.
For now, create a temporary ClutterEffectNode that is passed to
paint_target() and immediately painted; next commits will move
this to upper layers.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1355>
Making this an event is overly convoluted, accounting that we
emit the event, then convert it to a ClutterStage signal, then
its only consumer (a11y) sets the active ATK state.
Take the event out of the equation, unify activation/deactivation
of the stage in MetaStage, and use it from the X11 backend too.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1623>
The "paint" signal of ClutterActor is deprecated and will be removed. We
have a good replacement to get notified about stage paints nowadays,
that is "after-paint" on ClutterStage, so switch to that signal where it
makes sense.
I didn't bother to update the few tests (namely Clutters
conform/texture-fbo.c, conform/text-cache.c,
interactive/test-cogl-multitexture.c and Cogls
conform/test-multitexture.c, conform/test-texture-mipmaps.c) where it's
harder to replace the signal since we don't build those anyway.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1522
The paint-wrapper test wraps around the painting process of an actor to
paint its own texture before and after painting, it does that using the
"paint" signal.
This signal is deprecated and will be removed from Clutter, and since
this "use-case" won't be supported anymore afterwards (the proper way is
to use a ClutterEffect for things like this), remove the test.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1522
We're going to enforce some invariants a bit stricter and will only
allow allocating if an actor is mapped, not only visible.
Since actors are only mapped if their parent is mapped and stages are
hidden by default, we need to show the stage to ensure the actors are
mapped before we allocate them. So do that and call clutter_actor_show()
on the stage before fake-allocating the test actors.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1366
A first step towards abandoning the CoglObject type system: convert
CoglFramebuffer, CoglOffscreen and CoglOnscreen into GObjects.
CoglFramebuffer is turned into an abstract GObject, while the two others
are currently final. The "winsys" and "platform" are still sprinkled
'void *' in the the non-abstract type instances however.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1496
CoglMatrix already is a typedef to graphene_matrix_t. This commit
simply drops the CoglMatrix type, and align parameters. There is
no functional change here, it's simply a find-and-replace commit.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1439
We're moving towards not supporting stand-alone application style
clutter stages, meaning the stage tests use will be reused instead of
recreated. To make this feasable, tests must clean up after themself.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1364
The delete event was used for signalling the close button was clicked on
clutter windows. Being a compositor we should never see these, unless
we're running nested. Remove the plumbing of the DELETE event and just
directly call meta_quit() when we see it, if we're running nested.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1364
Intended to be used to pass state from screen cast clients down the
line. The first use case will be a boolean whether a screen cast is a
plain recording or not, e.g. letting the Shell decide whether to use a
red dot as the icon, or the generic "sharing" symbol.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1377
The frame clock owner should be able to explicitly destroy (i.e. make
defunct) a frame clock, e.g. when a stage view is destructed. This is so
that other objects can keep reference to its without it being left
around even after stopped being usable.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1285
Replace the default master clock with multiple frame clocks, each
driving its own stage view. As each stage view represents one CRTC, this
means we draw each CRTC with its own designated frame clock,
disconnected from all the others.
For example this means we when using the native backend will never need
to wait for one monitor to vsync before painting another, so e.g. having
a 144 Hz monitor next to a 60 Hz monitor, things including both Wayland
and X11 applications and shell UI will be able to render at the
corresponding monitor refresh rate.
This also changes a warning about missed frames when sending
_NETWM_FRAME_TIMINGS messages to a debug log entry, as it's expected
that we'll start missing frames e.g. when a X11 window (via Xwayland) is
exclusively within a stage view that was not painted, while another one
was, still increasing the global frame clock.
Addititonally, this also requires the X11 window actor to schedule
timeouts for _NET_WM_FRAME_DRAWN/_NET_WM_FRAME_TIMINGS event emitting,
if the actor wasn't on any stage views, as now we'll only get the frame
callbacks on actors when they actually were painted, while in the past,
we'd invoke that vfunc when anything was painted.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/903
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/3https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1285
We'd emit multiple "presented" signals per frame, one for "sync" and one
for "completion". Only the latter were ever used, and removing the
differentiation eases the avoidance of cogl onscreen framebuffer frame
callback details leaking into clutter.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1285
A frame clock dispatch doesn't necessarily result in a frame drawn,
meaning we'll end up in the idle state. However, it may be the case that
something still requires another frame, and will in that case have
requested one to be scheduled. In order to not dead lock, try to
reschedule directly if requested after dispatching, if we ended up in
the idle state.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1285
Without an associated actor, or explicit frame clock set, in the future
a timeline will not know how to progress, as there will be no singe
frame clock to assume is the main one. Thus, deprecate the construction
of timelines without either an actor or frame clock set.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1285