Commit Graph

12 Commits

Author SHA1 Message Date
Emmanuele Bassi
fabed98362 2008-05-07 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/sdl/clutter-backend-sdl.c:
	(clutter_backend_sdl_dispose): Destroy the timer that we created...
	(clutter_backend_sdl_init): ... here.

	* clutter/sdl/clutter-backend-sdl.h: Add a GTimer for time-based
	operations, like the event time.

	* clutter/sdl/clutter-event-sdl.c:
	(get_backend_time): Get the elapsed milliseconds for the SDL
	backend.

	(_clutter_events_init): Start the timer provided by the backend...
	(_clutter_events_uninit): ... and the stop it.

	(key_event_translate), (event_translate): Use the backend time
	to fill out the time field of the event structures. This fixes
	the motion notification throttling on the SDL backend.
2008-05-07 15:03:59 +00:00
Emmanuele Bassi
f6cfee60a9 2008-05-01 Emmanuele Bassi <ebassi@openedhand.com>
Build fixes for the SDL flavour.

	* clutter/sdl/clutter-backend-sdl.c: Remove an unused function.

	* clutter/sdl/clutter-event-sdl.c:
	(clutter_event_dispatch): Properly cast the stage pointer.

	* clutter/sdl/clutter-stage-sdl.c:
	(clutter_stage_window_iface_init): Remove the draw_to_pixbuf()
	stub and assignment.
2008-05-01 15:49:57 +00:00
Emmanuele Bassi
7c3cf35eec 2008-04-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/sdl/clutter-stage-sdl.[ch]: Port the SDL stage to
	the new stage implementation API.

	* clutter/sdl/clutter-backend-sdl.[ch]: Port the SDL backend
	to the new backend API.

	* clutter/sdl/clutter-event-sdl.c:
	(clutter_event_dispatch): Assign the default stage as the
	origin of the event.
2008-04-25 12:17:01 +00:00
Emmanuele Bassi
e57b42ae52 2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c (clutter_actor_destroy): Bail out
	if clutter_actor_destroy() was called on the stage: the stage
	is not for the user to destroy.

	* clutter/x11/clutter-backend-x11.c:
	* clutter/eglnative/clutter-backend-egl.c:
	* clutter/sdl/clutter-backend-sdl.c:
	* clutter/osx/clutter-backend-osx.c: Unset the top-level private
	flag on the stage when disposing it, so the backends can safely
	call clutter_actor_destroy().

	* clutter/clutter-private.h: Tweak the private flags accessors,
	to avoid the typecheck.
2007-11-23 11:20:14 +00:00
Tomas Frydrych
abd6832dd9 2007-10-12 Tomas Frydrych <tf@o-hand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-backend.c:
        * clutter/clutter-behaviour-depth.c:
        * clutter/clutter-box.c:
        * clutter/clutter-clone-texture.c:
        * clutter/clutter-container.c:
        * clutter/clutter-entry.c:
        * clutter/clutter-feature.c:
        * clutter/clutter-fixed.c:
        * clutter/clutter-group.c:
        * clutter/clutter-hbox.c:
        * clutter/clutter-label.c:
        * clutter/clutter-layout.c:
        * clutter/clutter-media.c:
        * clutter/clutter-rectangle.c:
        * clutter/clutter-score.c:
        * clutter/clutter-script.c:
        * clutter/clutter-stage.c:
        * clutter/clutter-texture.c:
        * clutter/clutter-timeline.c:
        * clutter/clutter-timeout-pool.c:
        * clutter/clutter-vbox.c:
        * clutter/cogl/gl/cogl.c:
        * clutter/cogl/gles/cogl.c:
        * clutter/eglnative/clutter-backend-egl.c:
        * clutter/eglnative/clutter-event-egl.c:
        * clutter/eglnative/clutter-stage-egl.c:
        * clutter/eglx/clutter-backend-egl.c:
        * clutter/eglx/clutter-event-egl.c:
        * clutter/eglx/clutter-stage-egl.c:
        * clutter/glx/clutter-event-glx.c:
        * clutter/json/json-array.c:
        * clutter/json/json-generator.c:
        * clutter/json/json-node.c:
        * clutter/json/json-object.c:
        * clutter/json/json-parser.c:
        * clutter/sdl/clutter-backend-sdl.c:
        * clutter/sdl/clutter-event-sdl.c:
        * clutter/sdl/clutter-stage-sdl.c:

	Fixedup config.h inclusion (must always be bracketed with #ifdef
	HAVE_CONFIG_H).
2007-10-12 08:17:00 +00:00
Emmanuele Bassi
4ccfc2daa2 2007-08-02 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/eglnative/clutter-backend-egl.c:
	* clutter/eglx/clutter-backend-egl.c:
	* clutter/sdl/clutter-backend-sdl.c: Set the default resolution
	as 96.0 dpi for every backend (we already were under this
	assumption anyway, and this makes it easier to change this
	setting per-backend).

	* clutter/pango/pangoclutter-fontmap.c:
	* clutter/pango/pangoclutter.h: Allow setting the resolution
	for the PangoClutterFontMap object and provide the implementation
	for the PangoFcFontMap::get_resolution() virtual function. This
	allows to set the resolution of the PangoContext when retrieving
	it.

	* clutter/clutter-label.c (clutter_label_init): Set the
	resolution of the font map with the one the backend gives us.

	* clutter/clutter-entry.c (clutter_entry_init): Ditto.
2007-08-02 09:58:18 +00:00
Emmanuele Bassi
4c5e32ad05 2007-07-31 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/sdl/clutter-backend-sdl.c: Fix a typo in
	clutter_backend_sdl_get_features() (#426, Pan Bohui)
2007-07-31 07:58:35 +00:00
Matthew Allum
e0e27baf35 2007-07-26 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-feature.h:
        Add new stage feature flags and document.

        * clutter/eglnative/clutter-backend-egl.c:
        * clutter/eglx/clutter-backend-egl.c:
        * clutter/sdl/clutter-backend-sdl.c:
        Set new feature flags.

        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
        Add a 'user_resizeable' setting to the backend and implement
        for glx backend.
2007-07-26 20:08:09 +00:00
Emmanuele Bassi
3db49c4f12 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/eglx/clutter-backend-egl.c:
	* clutter/eglnative/clutter-backend-egl.c:
	* clutter/sdl/clutter-backend-sdl.c: Destroy the stage in every
	backend.
2007-07-24 19:03:04 +00:00
Matthew Allum
a2bd6de736 2007-05-28 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-backend.c:
        * clutter/clutter-backend.h:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/glx/clutter-backend-glx.c:
        Fix up rendering pipeline removing clutter_backend_XXX_stage_paint
        and adding clutter_backend_XXX_redraw instead. Duplicates less
        code in backends, avoids clutter_actor_paint() getting called
        before stage is set up (viewport wise) and unbreaks things like
        picking.

        * clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
        * clutter/clutter-main.c:
        * clutter/clutter-private.h:
        * clutter/clutter-stage.c: (clutter_stage_get_actor_at_pos):
        Redo picking functionality a different way (via color indexing)
        as to provide more flexibility, possibly speed and more likely
        work with GL/ES (doesn't currently however - not sure why).

        * clutter/clutter-group.c:
        Add groups own 'pick' method.

        * clutter/cogl/cogl.h:
        * clutter/cogl/gl/cogl.c:
        * clutter/cogl/gles/cogl.c:
        Move clipping funtionality into cogl.

        * clutter/cogl/gles/cogl-defines.h:
        Hack around missing BGR format in GL/ES.

        * clutter/egl/clutter-backend-egl.c:
        * clutter/egl/clutter-backend-egl.h:
        * clutter/egl/clutter-stage-egl.c:
        * clutter/sdl/clutter-backend-sdl.c:
        * clutter/sdl/clutter-backend-sdl.h:
        * clutter/sdl/clutter-event-sdl.c:
        * clutter/sdl/clutter-stage-sdl.c:
        Update backends to newer API.
        Add basic mouse event translation to SDL.
2007-05-28 18:49:34 +00:00
Matthew Allum
e121eb54c8 2007-05-10 Matthew Allum <mallum@openedhand.com>
* clutter/egl/clutter-backend-egl.c:
        * clutter/egl/clutter-event-egl.c:
        * clutter/sdl/clutter-backend-sdl.c:
        * clutter/sdl/clutter-event-sdl.c:
        Fix SDL & EGL backends to work with newer backend code.
2007-05-10 12:49:34 +00:00
Matthew Allum
76981c44a4 2007-05-02 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/clutter-stage.c:
        * clutter/sdl/Makefile.am:
        * clutter/sdl/clutter-backend-sdl.c:
        * clutter/sdl/clutter-backend-sdl.h:
        * clutter/sdl/clutter-event-sdl.c:
        * clutter/sdl/clutter-sdl.h:
        * clutter/sdl/clutter-stage-sdl.c:
        * clutter/sdl/clutter-stage-sdl.h:
        * configure.ac:
        Add a basic SDL based backend. Lacks real input event handling
        (translation) as yet.
        Also allows for clutter to be built against dgles.
2007-05-02 20:05:29 +00:00