We can draw the gradient while we wait for the wallpaper to load.
This also removes the dependency on g_task_wait_sync(), which may
never appear in glib.
That code made sense when MetaBackgroundActor was just painting a rectangular
texture. Now that it paints multiple primitives with different pipelines and
attributes it doesn't anymore, so users should go back to ClutterEffect and
FBO redirection (which should be by now a lot faster)
Load the image directly with GdkPixbuf and do the drawing with Cogl.
This avoids creating a screen-sized texture (which is likely to be outside
of HW limits), and avoids doing all blending and scaling in software.
For now, only simple images are supported. The next commit will restore
support for slideshows.
This allows to retrieve the background actor from the window group
(which is useful for a plugin), and to replace some of the expensive
GType checks with a pointer comparison. Not all of them because sadly
we allow plugins to put random stuff in the window_group...
https://bugzilla.gnome.org/show_bug.cgi?id=688210
Rather than associating background textures with a MetaScreen, associate
them with GnomeBG objects. This allows to have different actors that render
different backgrounds, without losing the ability to share textures.
https://bugzilla.gnome.org/show_bug.cgi?id=688210
... but do it right, using Clutter animation framework for vblank syncing
and Cogl to generate GLSL shaders that do the hard work of blending the
old and the new background in HW.
https://bugzilla.gnome.org/show_bug.cgi?id=682427
Instead of relying on gnome-settings-daemon to set up _XROOTPMAP_ID
properly, do rendering in process and stuff the background into a normal
texture.
This will allow to do more fancy transitions in the future, using
Clutter to drive them.
https://bugzilla.gnome.org/show_bug.cgi?id=682427
In different places we checked the grab op differently when determing
whether we are using _NET_WM_SYNC_REQUEST. This was somewhat covered
up previously by the fact that we only had a sync alarm when using
_NET_WM_SYNC_REQUEST, but that is no longer the case, so consistently
use meta_grab_op_is_resizing() everywhere.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
When a client is drawing as hard as possible (without sleeping
between frames) we need to draw as soon possible, since sleeping
will decrease the effective frame rate shown to the user, and
can also result in the system never kicking out of power-saving
mode because it doesn't look fully utilized.
Use the amount the client increments the counter value by when
ending the frame to distinguish these cases:
- Increment by 1: a no-delay frame
- Increment by more than 1: a non-urgent frame, handle normally
https://bugzilla.gnome.org/show_bug.cgi?id=685463
We previously had timestamp information stubbed out in
_NET_WM_FRAME_DRAWN. Instead of this, add a high-resolution timestamp
in _NET_WM_FRAME_DRAWN then send a _NET_WM_FRAME_TIMINGS message
after when we have complete frame timing information, representing
the "presentation time" of the frame as an offset from the timestamp
in _NET_WM_FRAME_DRAWN.
To provide maximum space in the messages,_NET_WM_FRAME_DRAWN and
_NET_WM_FRAME_TIMINGS are not done as WM_PROTOCOLS messages but
have their own message types.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
Add a function to convert from g_get_monotonic_time() to a
"high-resolution server timestamp" with microsecond precision.
These timestamps will be used when communicating frame timing
information to the client.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
Use XSyncSetPriority() to prioritize the compositor above applications
for X server priority. In practice, this makes little difference because
the Xorg "smart scheduler" will schedule in a single application for
time slices that exceed the frame drawing time, but it's theoretically
right and might make a difference if the X server scheduler is improved.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
Using a "sync delay" where we wait for 2 ms after the vblank before
starting to draw the next frame provides for much more predictable
latency for applications. An application can know that if it completes
a frame any time between 8ms before the vblank to the vblank,
it will reliably be drawn on the following vblank period, rather than
having an unpredictable latency depending on whether the compositor
is currently busy drawing a frame or not.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
Instead of defining CLUTTER_ENABLE_EXPERIMENTAL_API and
COGL_ENABLE_EXPERIMENTAL_API in individual source files, enable
them on the command line. We weren't tracking exactly what pieces of
experimental API we were using and we were using the experimental
API in most source files that used Clutter and Cogl, so the
local #defines were annoying rather than useful.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
It's possible that a client might update the (extended)
_NET_WM_SYNC_REQUEST_COUNTER counter twice without actually drawing
anything. In that case, we still should send a _NET_WM_FRAME_DRAWN
message since it's hard for a client to know every case in which
no damage is generated. For now, do it the easy way by forcing a
stage repaint.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
Resizing the frame triggers creation of a new backing pixmap for the
window, so we should do that first before we resize the client window
and mess up the contents of the old backing pixmap.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
When the application provides the extended second counter for
_NET_WM_SYNC_REQUEST, send a client message with completion
information after the next redraw after each counter update
by the application.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
If an application provides two values in _NET_WM_SYNC_REQUEST_COUNTER,
use that as a signal that the applications wants an extended behavior
where it can update the counter as well as the window manager. If the
application updates the counter to an odd value, updates of the
window are frozen until the counter is updated again to an even value.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
Instead of creating a new alarm each time we resize a window
interactively, create an alarm the first time we resize a window
and keep it around permanently until we unmanage the window.
Doing it this way will be useful when we allow the application to
spontaneously generate sync request updates to indicate
frames it is drawing.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
Replace the unused meta_compositor_set_updates() with
a reversed-meaning meta_compositor_set_updates_frozen(), and use
it to implement freezing application window updates during
interactive resizing. This avoids drawing new areas of the window
with blank content before the application has a chance to repaint.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
meta_screen_resize calls meta_window_update_for_monitors_changed for all
windows including OR windows when the monitors change (or screen size).
This calls meta_window_move_between_rects for the window which attempts to
move the OR window by calling meta_window_move_resize.
meta_window_move_resize refuses to do anything on OR windows (just returns
for OR windows).
This causes a storm of assert messages when the screen
resolution changes while an OR window is visible.
(like the one gnome-control-center displays with the monitor name).
Fix that by not calling meta_window_update_for_monitors_changed for OR windows
and let the applications handle them by themselves.
https://bugzilla.gnome.org/show_bug.cgi?id=693540
- set GTK_STYLE_CLASS_TOOLTIP on the window, and use the same code of
GtkTooltip to paint it
- set GDK_WINDOW_TYPE_HINT_TOOLTIP and make the window non-resizable, so
it doesn't get an incorrect shadow from the WM
https://bugzilla.gnome.org/show_bug.cgi?id=692741
Since we're going to use the tooltip's rounded corners we need a little
bit more of margin (which wasn't a bad idea even with the frame).
Also, don't use GtkMisc for this anymore.
https://bugzilla.gnome.org/show_bug.cgi?id=692741
As the hash table no longer stores only window IDs, we should rename it so
that we make sure to check if something is actually a window before using it
as a window.
https://bugzilla.gnome.org/show_bug.cgi?id=677215
XInput 2.3 adds support for "barrier events", which let us know when
a pointer barrier has been hit, and when the pointer has stopped
hitting the barrier, and lets us "release" the barrier, temporarily
letting the pointer pass through the barrier. These features can be
combined to allow for certain pointer gestures, such as "pushing"
against the bottom of the screen, or stopping the pointer on monitor
edges while dragging slowly for increased edge precision.
This commit should allow graceful fallback if servers with
XInput 2.3 aren't supported.
https://bugzilla.gnome.org/show_bug.cgi?id=677215
Currently, we have a few function wrappers in the shell for pointer
barriers. If we want to implement interactive features on barriers,
we need some sort of signal to be notified of the interactivity.
In that case, we need to make a more sophisticated object-based wrapper
for a pointer barrier. Add one, and stick it in mutter.
https://bugzilla.gnome.org/show_bug.cgi?id=677215
Some windows may already have event masks on them that we've selected
for, especially if we're using GTK+ windows. In particular, this fixes
window menus in the XI2 port.
https://bugzilla.gnome.org/show_bug.cgi?id=690581
gdk_device_manager_get_client_pointer which in calls
XIGetClientPointer seems to be very slow in a XI2 world.
So use
gdk_x11_device_manager_lookup (gmanager, META_VIRTUAL_CORE_POINTER_ID)
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=693354
This new hint allows compositors to know what portions of a window
will be obscured, as a region above them is opaque. For an RGB window,
possible to glean this information from the bounding shape region of
a client window, but not for an ARGB32 window. This new hint allows
clients that use ARGB32 windows to say which part of the window is
opaque, allowing this sort of optimization.
https://bugzilla.gnome.org/show_bug.cgi?id=679901
With the shape region always set, it turns out the bounding region
is only used in one place, that's easily replaced with a variable
we already have available to us.
https://bugzilla.gnome.org/show_bug.cgi?id=679901
With recent changes in the way the window mask texture is constructed,
the shape_region is always set, which means that we can remove
conditionals checking if the shape region is set.
https://bugzilla.gnome.org/show_bug.cgi?id=679901