Add a gtk_shell.set_startup_id request, so the application can communicate
to the compositor the startup id that it received through the
DESKTOP_STARTUP_ID envvar, or other means.
https://bugzilla.gnome.org/show_bug.cgi?id=762268
This is kind of in a middle ground at the moment. Even though it
handles sequences not coming from libsn, they're added nowhere at
the moment, we'll rely on the app launch context being in the x11
side at the moment.
Also, even though we do create internal sequence objects, we keep
exposing SnStartupSequences to make gnome-shell happy, we could
consider making this object "public" (and the sequence objects with
it), things stay private at the moment.
https://bugzilla.gnome.org/show_bug.cgi?id=762268
Since a buffer can be used by multiple surfaces at once,
we need to release the buffer only after all surfaces
are finished with it. Currently we track whether or
not to release the buffer based on the accessible boolean.
This commit changes it to a counter to accomodate multiple
users.
Also, each surface needs to know whether not it is done with
the buffer, so this commit adds a buffer_used boolean to the
surface state.
https://bugzilla.gnome.org/show_bug.cgi?id=761613
We currently track whether or not a buffer can be released early
by looking at the copied_data boolean on the buffer. This boolean
is, practically speaking, always set to TRUE for shm buffers and is
always false otherwise.
We can just as easily check if the buffer is a shm buffer to decide
whether or not to do an early release. That's better from a
theoretical point of view since copied_data assumes a 1-to-1
relationship between surface and buffer, which may not actually hold.
This commit drops copied_data and changes the check to instead see
if the buffer is shm.
https://bugzilla.gnome.org/show_bug.cgi?id=761613
If a broken or naughty application tries set up its windows to create
a loop in the transient relationship, mutter will hang, looping forever
in meta_window_foreach_ancestor()
To avoid looping infinitely at various point in the code, check for a
possible loop when setting the transient relationship and deny the
request to set a window transient for another if that would create a
loop.
Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=759299
meta_wayland_surface_toplevel_commit has a lot of logic to handle
a new buffer getting attached as part of the commit. None of
that code needs to run if there is no new buffer attached.
This commit short-circuits that case.
https://bugzilla.gnome.org/show_bug.cgi?id=761613
If we rely on getting back an input event with the warped pointer
coordinates, we might draw a frame with the old coordinates if we warp
during the paint phase. Avoid that by moving the cursor immediately.
https://bugzilla.gnome.org/show_bug.cgi?id=744104
This patch adds support for confinement regions that are more complex
than a single rectangle. It relies on details about cairo regions not
explicitly in the API in order to generate the outer border of the
region.
https://bugzilla.gnome.org/show_bug.cgi?id=744104
The x/y coordinates of the ClutterInputDevice were not the ones which was
the result of this event but whatever event was queued the last. The
correct coordinates can, however, be found in the event itself, so lets
use those.
https://bugzilla.gnome.org/show_bug.cgi?id=744104
The wp_pointer_constraints protocol is a protocol which enables clients
to manipulate the behavior of the pointer cursor associated with a seat.
Currently available constraints are locking the pointer to a static
position, and confining the pointer to a given region.
Currently locking is fully implemented, and confining is implemented for
rectangular confinement regions.
What else is lacking is less troublesome semantics for enabling the lock
or confinement; currently the only requirement implemented is that the
window that appears focused is the one that may aquire the lock.
This means that a pointer could be 'stolen' by creating a new window that
receives active focus, or when using focus-follows-mouse, a pointer
passes a window that has requested a lock. This semantics can be changed
and the protocol itself allows any semantics as seems fit.
https://bugzilla.gnome.org/show_bug.cgi?id=744104
In order to reuse some vector math for pointer confinement, move out
those parts to its own file, introducing the types old types
"MetaVector2" and "MetaLine2" outside of meta-barrier-native.c, as well
as introducing MetaBorder which is a line, with a blocking direction.
https://bugzilla.gnome.org/show_bug.cgi?id=744104
Add support for sending relative pointer motion deltas to clients who
request such events by creating wp_relative_pointer objects via
wp_relative_pointer_manager.
This currently implements the unstable version 1 from wayland-protocols.
https://bugzilla.gnome.org/show_bug.cgi?id=744104
The constrain callback cannot rely on the pointer position of the
corresponding ClutterInputDevice to get the actual delta of the motion
event that is to be constrained since it is only updated when an event is
dispatched. So change the API to pass the previous pointer position when
constraining.
https://bugzilla.gnome.org/show_bug.cgi?id=752752
Compositors need more detailed information about motion events. Make it
possible to retrieve this information when running the evdev backend by
adding the information to the backend specific event struct.
https://bugzilla.gnome.org/show_bug.cgi?id=752752
The code currently implements a function, get_time, that
fetches a timestamp. That duplicates code already in glib,
and the glib implementation is better, anyway, since it doesn't
skew backward when the system clock is changed.
This commit changes the code to use g_get_monotonic_time and
drop the get_time function.
https://bugzilla.gnome.org/show_bug.cgi?id=761613
Instancing a gbm device without initializing EGL with it means that it
won't be able to import wl_drm buffers. Instead, let's re-use cogl's
gbm device which is already properly initialized.
https://bugzilla.gnome.org/show_bug.cgi?id=761557
GTK+ paints some elements like box shadows (which Adwaita likes to (ab)use
for borders) outside the rectangle passed to gtk_render_*. This is not
an issue if our own invisible frame border is big enough, but in case
of non-resizable windows we end up clipping away part of the decoration.
Use the newly added gtk_render_background_get_clip() to make sure we
always use a mask that is large enough to contain all decorations.
https://bugzilla.gnome.org/show_bug.cgi?id=752794
Use global theme variant only if window does not have _GTK_THEME_VARIANT
property. This allows applications to request default theme variant when
global dark theme is enabled.
https://bugzilla.gnome.org/show_bug.cgi?id=761543
commit 0165cb6974 changed
mutter to release committed shm buffers as soon as they were
uploaded to the GPU.
It also inadvertently changed mutter to prematurely
release EGL buffers (which never get copied, but get used
directly).
This commit corrects that mistake.
https://bugzilla.gnome.org/show_bug.cgi?id=761312
When a client is ready for the compositor to read a surface's
shared memory buffer, it tells the compositor via
wl_surface_commit.
From that point forward, the baton is given to the compositor:
it knows it can read the buffer without worring about the client
making changes out from under it.
After the compositor has uploaded the pixel contents to the video
card it is supposed to release the buffer back to the client so that
the client can reuse it for future use.
At the moment, mutter only releases the buffer when a new buffer
is attached. This is problematic, since it means the client has
to have a second buffer prepared before the compositor gives the
first one back. Preparing the second buffer potentially involves
copying megabytes of pixel data, so that's suboptimal, and there's
no reason mutter couldn't release the buffer earlier.
This commit changes mutter to release a surface's buffer as soon
as it's done processing the commit request.
https://bugzilla.gnome.org/show_bug.cgi?id=761312
Since commit 6183eb3632 we disabled swap
throttling in favour of being driven by the GDK frame clock (and thus by
the compositor).
Compositors may decide to unredirect full screen windows to avoid the
performance penalty of the additional copy, especially on X11, which
means that a Clutter application marked as full screen is not going to
be driven by the compositor, and it's not going to be throttled by the
underlying GL machinery. This has a performance impact on constrained
platforms.
For this reason, we should re-enable swap throttling when the window is
full screen.
As the change was introduced especially because of Wayland, we should
check that we're not running as clients under a Wayland compositor; if
we do, we always keep swap throttling disabled, as the compositor will
always manage our output, even when full screen.