cogl_framebuffer_add_fence creates a synchronisation fence, which will
invoke a user-specified callback when the GPU has finished executing all
commands provided to it up to that point in time.
Support is currently provided for GL 3.x's GL_ARB_sync extension, and
EGL's EGL_KHR_fence_sync (when used with OpenGL ES).
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Robert Bragg <robert@linux.intel.com>
https://bugzilla.gnome.org/show_bug.cgi?id=691752
(cherry picked from commit e6d37470da9294adc1554c0a8c91aa2af560ed9f)
I just added the general types creating warnings in the current state of the
documentation (ie the ones references by already documented functions)
and moved the section from the 'Utility' section to the 'General'
section which I believe is a better fit as they are used by more than
one type and not really utilities.
(cherry picked from commit c51b147789763863ef32482d7ffa936160ed7c93)
2 Things seems to mixed at the top level here. General APIs that work
throughout the library and the context object. Let's split the sections
in two then.
(cherry picked from commit 5f72fb9ffec33213ff1089ce786a9b2e4c4c513f)
Looks more logical than a top level section on its own and at the top of
the documentation.
(cherry picked from commit a3b1cd7f7dad3ec29fa5d9d53b155040916a5454)
We have found several times now when writing code using Cogl that it
would really help if Cogl's matrix stack api was public as a utility
api. In Rig for example we want to avoid redundant arithmetic when
deriving the matrices of entities used to render and we aren't able
to simply use the framebuffer's matrix stack to achieve this. Also when
implementing cairo-cogl we found that it would be really useful if we
could have a matrix stack utility api.
(cherry picked from commit d17a01fd935d88fab96fe6cc0b906c84026c0067)
Although we use GLib internally in Cogl we would rather not leak GLib
api through Cogl's own api, except through explicitly namespaced
cogl_glib_ / cogl_gtype_ feature apis.
One of the benefits we see to not leaking GLib through Cogl's public API
is that documentation for Cogl won't need to first introduce the Glib
API to newcomers, thus hopefully lowering the barrier to learning Cogl.
This patch provides a Cogl specific typedef for reporting runtime errors
which by no coincidence matches the typedef for GError exactly. If Cogl
is built with --enable-glib (default) then developers can even safely
assume that a CoglError is a GError under the hood.
This patch also enforces a consistent policy for when NULL is passed as
an error argument and an error is thrown. In this case we log the error
and abort the application, instead of silently ignoring it. In common
cases where nothing has been implemented to handle a particular error
and/or where applications are just printing the error and aborting
themselves then this saves some typing. This also seems more consistent
with language based exceptions which usually cause a program to abort if
they are not explicitly caught (which passing a non-NULL error signifies
in this case)
Since this policy for NULL error pointers is stricter than the standard
GError convention, there is a clear note in the documentation to warn
developers that are used to using the GError api.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit b068d5ea09ab32c37e8c965fc8582c85d1b2db46)
Note: Since we can't change the Cogl 1.x api the patch was changed to
not rename _error_quark() functions to be _error_domain() functions and
although it's a bit ugly, instead of providing our own CoglError type
that's compatible with GError we simply #define CoglError to GError
unless Cogl is built with glib disabled.
Note: this patch does technically introduce an API break since it drops
the cogl_error_get_type() symbol generated by glib-mkenum (Since the
CoglError enum was replaced by a CoglSystemError enum) but for now we
are assuming that this will not affect anyone currently using the Cogl
API. If this does turn out to be a problem in practice then we would be
able to fix this my manually copying an implementation of
cogl_error_get_type() generated by glib-mkenum into a compatibility
source file and we could also define the original COGL_ERROR_ enums for
compatibility too.
Note: another minor concern with cherry-picking this patch to the 1.14
branch is that an api scanner would be lead to believe that some APIs
have changed, and for example the gobject-introspection parser which
understands the semantics of GError will not understand the semantics of
CoglError. We expect most people that have tried to use
gobject-introspection with Cogl already understand though that it is not
well suited to generating bindings of the Cogl api anyway and we aren't
aware or anyone depending on such bindings for apis involving GErrors.
(GnomeShell only makes very-very minimal use of Cogl via the gjs
bindings for the cogl_rectangle and cogl_color apis.)
The main reason we have cherry-picked this patch to the 1.14 branch
even given the above concerns is that without it it would become very
awkward for us to cherry-pick other beneficial patches from master.
The API is now gone, so cogl-clipping.xml is not generated.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit ff3956c25676c898948c5c7239c85154564c0e16)
Several little changes were needed to make the CoglEuler documentation
appear:
• Fix the embeded docbook snippet in the CoglEuler section header
• Add the xinclude directive to the main document
• Add the missing <SECTION> in -sections.txt
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit c7f6e07f7b8ba0d7dc9604e888c8a46165ec3ed4)
This adds a version header which contains macros to define which
version of Cogl the application is being compiled against. This helps
applications that want to support multiple incompatible versions of
Cogl at compile time.
The macros are called COGL_VERSION_{MAJOR,MINOR,MICRO}. This does not
match Clutter which names them CLUTTER_{MAJOR,MINOR,MICRO}_VERSION but
I think the former is nicer and it at least matches Cairo and Pango.
The values of the macro are defined to COGL_VERSION_*_INTERNAL which
is generated by the configure script into cogl-defines.h.
There is also a macro for the entire version as a string called
COGL_VERSION_STRING.
The internal utility macros for encoding a 3 part version number into
a single integer have been moved into the new header so they can be
used publicly as a convenient way to check if the version is within a
particular range. There is also a COGL_VERSION_CHECK macro for the
very common case that a feature will be used since a particular
version of Cogl. There is a macro called COGL_VERSION which contains
the pre-encoded version of Cogl being compiled against for
convenience.
Unlike in Clutter this patch does not add any runtime version
identification mechanism.
A test case is also added which just contains static asserts to sanity
check the macros.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 3480cf140dc355fa87ab3fbcf0aeeb0124798a8f)
This re-works the SDL integration api to simplify the integration for
application developers and also allow Cogl to know when the application
is about to go idle waiting for events so it can perform idle
book-keeping work.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
This interface represents any textures that are backed by a single
texture in GL and that can be used directly with the
cogl_framebuffer_draw_attributes family of functions. This currently
equates to CoglTexture2D, CoglTexture3D and CoglTextureRectangle.
The interface currently has only one method called
cogl_primitive_set_auto_mipmap. This replaces the
COGL_TEXTURE_NO_AUTO_MIPMAP flag from the CoglTextureFlags parameter
in the constructors. None of the other flags in CoglTextureFlags make
sense for primitive textures so it doesn't seem like a good idea to
need them for primitive constructors.
There is a boolean in the vtable to mark whether a texture type is
primitive which the new cogl_is_primitive function uses. There is also
a new texture virtual called set_auto_mipmap which is only required to
be implemented for primitive textures.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
This adds cogl_framebuffer_ apis for drawing attributes and primitives
that replace corresponding apis that depend on the default CoglContext.
This is part of the on going effort to adapt the Cogl api so it no
longer depends on a global context variable.
All the new drawing functions also take an explicit pipeline argument
since we are also aiming to avoid being a stateful api like Cairo and
OpenGL. Being stateless makes it easier for orthogonal components to
share access to the GPU. Being stateless should also minimize any
impedance miss-match for those wanting to build higher level stateless
apis on top of Cogl.
Note: none of the legacy, global state options such as
cogl_set_depth_test_enabled(), cogl_set_backface_culling_enabled() or
cogl_program_use() are supported by these new drawing apis and if set
will simply be silently ignored.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
This adds two new functions:
void
cogl_poll_get_info (CoglContext *context,
CoglPollFD **poll_fds,
int *n_poll_fds,
gint64 *timeout);
void
cogl_poll_dispatch (CoglContext *context,
const CoglPollFD *poll_fds,
int n_poll_fds);
The application is expected to call the first function whenever it is
about to block to go idle, and the second function whenever it comes
out of idle. This gives Cogl winsys's the ability poll file
descriptors for events. For example when handing swap complete
notifications, it can report that it needs to block on a file
descriptor.
The two functions are backed by winsys virtual functions. There are
currently no implementations. The default handler for get_info just
reports no file descriptors and an infinite timeout.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
This adds a documentation section for CoglSnippet which gives an
overview of how to use them. It also fixes some syntax errors in the
existing documentation and adds the missing pipeline functions for
adding snippets to the documentation sections file.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
The experimental 2.0 reference manual was setup with DOC_MODULE name of
"cogl" which conflicted with the 1.x API manual. This meant that when
running make install for both the reference manuals all the html files
would end up bundled together in the same location. The 2.0 API
reference now has a DOC_MODULE name of "cogl-2.0-experimental" the
corresponding -sections.txt and -docs.xml.in files have also been
renamed to match this.
Signed-off-by: Neil Roberts <neil@linux.intel.com>