Commit Graph

5909 Commits

Author SHA1 Message Date
Giovanni Campagna
f749858df3 evdev: remove dead code
ClutterDeviceManager uses g_object_new directly, to pass the
necessary properties down.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-13 09:41:45 +02:00
Giovanni Campagna
d844cf5462 evdev: fix xkb_state handling
We must pass X11 keycodes, not evdev ones, to libxkbcommon,
otherwise the modifier state is wrong.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-13 09:41:44 +02:00
Giovanni Campagna
a3557f7a2f evdev: fix X11 to evdev keycode translation
Hardware keycodes in Clutter events are x11 keycodes, which are
the same as evdev + 8, but we need to reverse the translation when
explicitly asked for an evdev keycode.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-13 09:41:44 +02:00
Giovanni Campagna
26b2852601 evdev: add a way for applications to tweak how devices are opened
In some cases, applications (or actually, wayland compositors)
don't have the required permissions to access evdev directly, but
can do so with an external helper like weston-launch.

Allow them to do so with a custom callback that replaces the regular
open() path.

https://bugzilla.gnome.org/show_bug.cgi?id=704269
2013-08-13 09:41:44 +02:00
Rob Bradford
1afe757109 wayland: When resizing only trigger a redraw if the stage has been shown
This is necessary to avoid a deadlock with the compositor. When setting
a stage size before the stage was shown this would trigger a redraw
inside clutter_stage_wayland_resize. This redraw would result
in a call into eglSwapBuffers which would attach a buffer to the surface
and commit. Unfortunately this would happen before the role for the
surface was set. This would result in the compositor not relaying to the
client that the desired frame was shown.

With this change the call to wl_shell_surface_set_toplevel is always
made before the first redraw.

https://bugzilla.gnome.org/show_bug.cgi?id=704457
2013-08-12 17:29:28 +01:00
Rob Bradford
9808da7efe wayland: Only process enter and leave events Clutter created surfaces
When combining with GTK we will receive enter and leave events for surfaces
from both toolkits therefore we must filter our events appropriately.
2013-08-04 15:38:40 +01:00
Rob Bradford
66044b665f wayland: Check there is valid pointer or keyboard focus for events 2013-08-04 15:33:30 +01:00
Rob Bradford
7153863309 wayland: Only create and act on shell_surface for non-foreign surfaces
We should not create a shell surface and set the role for that shell
surface if the surface was a foreign one provided through
clutter_wayland_set_wl_surface

https://bugzilla.gnome.org/show_bug.cgi?id=699578
2013-07-23 18:24:01 +01:00
Chris Cummins
b6d2232150 wayland: Add foreign surface support to stage
This adds support for optionally a providing a foreign Wayland surface
to a ClutterStage before it is first show. Setting a foreign surface
prevents Cogl from allocating a surface and shell surface for the stage
automatically.

v2: add CLUTTER_AVAILABLE_IN_1_16 annotation and API reference docs
    (review from Emmanuele Bassi)
v3: set a boolean to indicate that this stage is using a foreign surface
(Rob Bradford)

https://bugzilla.gnome.org/show_bug.cgi?id=699578
2013-07-23 18:24:00 +01:00
Rob Bradford
a5e44d3934 wayland: Add API for disabling the event dispatching
This allows the integration of Clutter with another library, like GTK+,
that is dispatching the events itself. This is implemented by calling
into the cogl_wayland_renderer_set_event_dispatch_enabled() and since
that function must be called on the newly created renderer the newly
added clutter_wayland_disable_event_retrieval must be called before
clutter_init()

https://bugzilla.gnome.org/show_bug.cgi?id=704279
2013-07-23 18:23:40 +01:00
Adel Gadllah
697f7a3359 clutter-actor: Make clutter_actor_has_mapped_clones public
This allows some optimisations to be done that work when they are no clones.

https://bugzilla.gnome.org/show_bug.cgi?id=703336
2013-07-17 12:43:38 +02:00
Neil Roberts
0cef63b837 win32: Disable event retrieval in Cogl
Since commit 4543ed6ac3 in Cogl, Cogl will now try to consume
Windows message itself. This doesn't really cause any problems because
both message loops just call DispatchMessage which will cause the
message to be routed through Clutter's window procedure either way.
However, it's not great to have two sources listening for messages so
this patch disables Cogl's message retrieval.

https://bugzilla.gnome.org/show_bug.cgi?id=701356
2013-07-12 17:59:54 +01:00
Emmanuele Bassi
c2d5dd2d11 x11: Remove unused variable 2013-07-12 09:57:23 +01:00
Jasper St. Pierre
01707f0da9 input-device-x11: Remove more dead code
It seems this API has never been used..
2013-07-11 14:09:43 -04:00
Jasper St. Pierre
e62cf4745f device-manager: Select for events on XIAllMasterDevices
This removes a bit of work that we have to do for every device, and makes it
easy for mutter to patch out parts of the event mask it doesn't want.

https://bugzilla.gnome.org/show_bug.cgi?id=703969
2013-07-11 14:09:43 -04:00
Jasper St. Pierre
032688800c device-manager: Don't pass the event mask around
There's no point in doing this, as we always use a constant event mask.
Simply do what everything else does.

https://bugzilla.gnome.org/show_bug.cgi?id=703969
2013-07-11 14:09:43 -04:00
Jasper St. Pierre
e38ea7a20f x11: Remove support for XInput 1
Now we either use core X11 or XInput 2.

https://bugzilla.gnome.org/show_bug.cgi?id=703969
2013-07-11 14:03:43 -04:00
Jasper St. Pierre
0b32f99bd1 backend-x11: Remove bad branch prediction
This will only get once, at in Clutter initialization time.

https://bugzilla.gnome.org/show_bug.cgi?id=703969
2013-07-10 17:22:48 -04:00
Neil Roberts
78f20627ac wayland: Don't pass the shell and compositor down to Cogl
The Wayland 1.0 API allows orthoganal components of an application to
query the shell and compositor themselves by querying their own
wl_registry. The corresponding API in Cogl has been removed so Clutter
shouldn't call it anymore.

https://bugzilla.gnome.org/show_bug.cgi?id=703878
2013-07-10 13:29:35 +01:00
Neil Roberts
6c66148faf Update ClutterWaylandSurface to use a resource instead of wl_buffer
The Wayland server API has changed so that wl_shm_buffer is no longer
a type of wl_buffer and wl_buffer will become an opaque type. This
changes ClutterWaylandSurface to accept resources for a wl_buffer
instead of directly taking the wl_buffer so that it can do different
things depending on whether the resource points to an SHM buffer or a
normal buffer. This matches similar changes to Cogl:

https://git.gnome.org/browse/cogl/commit/?id=9b35e1651ad0e46ed48989

https://bugzilla.gnome.org/show_bug.cgi?id=703608
2013-07-10 13:28:52 +01:00
Neil Roberts
fa8809d716 Add COGL_DISABLE_DEPRECATION_WARNINGS to the build flags
Cogl 1.16 has deprecated a lot of API which it will be difficult for
Clutter to catch up with. For the time being the warnings are just
being disabled to keep the build output clean.

https://bugzilla.gnome.org/show_bug.cgi?id=703877
2013-07-10 13:28:12 +01:00
Lionel Landwerlin
eed9496056 clutter-text: prevent text buffer creation if not needed
When allocating or asking for preferred width/height on a ClutterText,
it can notify a change on buffer/text/max-length if no text has been
set.

https://bugzilla.gnome.org/show_bug.cgi?id=703882
2013-07-10 11:16:09 +01:00
Emmanuele Bassi
6227f7a0f5 actor: Deprecate realize and unrealize
There is no reasonable use case for having the functions, the virtual
functions, and the signals for realization and unrealization; the
concept belongs to an older era, when we though it would have been
possible to migrate actors across different GL contexts, of in case a GL
context would not have been available until the main loop started
spinning. That is most definitely not possible today, and too much code
would utterly break if we ever supported that.
2013-07-10 11:16:09 +01:00
Rob Bradford
7df59887d7 wayland: Use a fake millisecond monotonic time source for event times
The majority of Clutter input events require a time so that that the
upper levels of abstraction can identify the ordering of events and also
work out a click count.

Although some Wayland events have microsecond timestamps not all those
that Clutter expects do have. Therefore we would need to create some
fake times for those events. Instead we always calculate our own time
using the monotonic time.

https://bugzilla.gnome.org/show_bug.cgi?id=697285
2013-07-10 10:30:17 +01:00
Rob Bradford
8df5aba361 wayland: add support for connecting to a foreign display
This allows the reuse of the display connection and hence objects with
existing code that is using Wayland.

https://bugzilla.gnome.org/show_bug.cgi?id=703566
2013-07-09 12:35:29 +01:00
Emmanuele Bassi
5b614cda1c paint-nodes: Use the correct wrap mode for TextureNode
If we allow content repeats on the texture nodes, then we need to use
the "automatic" wrap mode for the texture layer in the pipeline, instead
of the clamp-to-edge one.

Reported-by: Matthew Watson <matthew@endlessm.com>
Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>
2013-07-04 16:32:58 +01:00
Emmanuele Bassi
1f37798b4c Revert "cogl: Replace deprecated Cogl API"
This reverts commit 6dd9da05c7.

Windowing system features we need are not mapped on cogl_has_feature().

Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>
2013-07-04 16:12:27 +01:00
Emmanuele Bassi
6dd9da05c7 cogl: Replace deprecated Cogl API 2013-07-03 18:35:55 +01:00
Emmanuele Bassi
5a061ed4a3 gdk: Replace deprecated Cogl API 2013-07-03 18:35:44 +01:00
Emmanuele Bassi
dc7d42d87a x11: Replace deprecated Cogl API 2013-07-03 18:24:27 +01:00
Emmanuele Bassi
5cc7a1ee57 deprecated: Disable Cogl deprecation warnings
Like we do for Clutter: we know we are using deprecated API.
2013-07-03 18:15:31 +01:00
Emmanuele Bassi
bb45f17979 deprecated: Use the new macros for instance private data 2013-07-03 18:12:47 +01:00
Emmanuele Bassi
41bb03da2d Use the new macros for adding private data 2013-07-03 18:04:32 +01:00
Emmanuele Bassi
8532ca2104 cally: Use the new macros for adding private data 2013-07-03 14:02:09 +01:00
Emmanuele Bassi
2e905dd9d4 Fix annotations for signal arguments
The introspection scanner started warning about mismatched arguments
number.
2013-07-03 13:13:41 +01:00
Rob Bradford
e352047499 wayland: make the surface toplevel when showing the stage
Cogl (as of 0b2b46ce) now only sets the shell surface as toplevel when
the CoglOnscreen is shown.

Without calling wl_shell_surface_set_toplevel the compositor will not
know what role to give to the compositor and thus the stage will not
appear.

When we look to support multiple roles / foreign surfaces we will need
to revisit this call and ensure we only call it when we are working in
the default case.

https://bugzilla.gnome.org/show_bug.cgi?id=703188
2013-07-02 16:01:55 +01:00
Rob Bradford
5758ab5c89 wayland: Do not poll the Wayland socket for events
Since Cogl also polls on this file descriptor we can get into situations
where our event source is woken up to handle events but those events
have instead been handled by Cogl resulting in the source sitting in
poll().

We can safely rely on Cogl to handle the polling on the event source and
to dispatch those events.

https://bugzilla.gnome.org/show_bug.cgi?id=702202
2013-06-28 11:43:49 +01:00
Adel Gadllah
180e7d74f3 clutter-offscreen-effect: Allocate the cogl texture directly
Cogl now lazy loads the textures so we cannot rely on getting NULL
from cogl_texture_new_with_size so we have to allocate it by ourselves.

https://bugzilla.redhat.com/show_bug.cgi?id=975171
2013-06-25 20:29:20 +02:00
Cosimo Cecchi
4d8d5a62f3 text: relayout on cursor visibility change
When the cursor visibility changes, we have to relayout the ClutterText
actor instead of just redrawing it - as the cursor changes the
PangoLayout size, a size request cycle is needed.

https://bugzilla.gnome.org/show_bug.cgi?id=702610
2013-06-20 10:05:02 -07:00
Emmanuele Bassi
18f7a4aa12 actor: Remove the was_painted flag
While we still don't want to perform implicit transitions on unmapped
actors, we can relax the requirement on having been painted once; the
was_painted flag was introduced to avoid performing implicit transitions
on the :allocation property, but for that we can use the
needs_allocation flag instead, as needs_allocation will be set to FALSE
when we have been painted as well.

Thus, we retain our original goal of not having actors "flying" into
position on their first allocation, without the side effect of
preventing animations when emitting the ::show signal.
2013-06-15 11:54:18 +01:00
Lionel Landwerlin
fa933b5ec5 clutter-text: prevent reset of user set font descriptions on dpi changes
When setting the font using clutter_text_set_font_description(), the
font settings on a ClutterText actor can be reset when there is a dpi
changes signaled by the backend.

https://bugzilla.gnome.org/show_bug.cgi?id=702016
2013-06-12 13:47:09 +01:00
Sjoerd Simons
3bcee2b122 gesture-action: begin gesture as soon as the number of touchpoints is reached
1ddef9576d87c98fafbcefe3108f04866630c2cd had its logic the
wrong way round, a gesture should begin as soon as the requested number
of touchpoints is reached. Correcting this fixes tap events

https://bugzilla.gnome.org/show_bug.cgi?id=700980
2013-06-12 11:19:08 +01:00
Samuel Degrande
76fb468319 deform-effect: Set cull-face mode on the correct pipeline
Fix a function call to set the cull-face mode of the back_pipeline:
the function was called on the 'front-pipeline' instead of the
back-pipeline.

https://bugzilla.gnome.org/show_bug.cgi?id=701208
2013-06-12 10:41:57 +01:00
Craig R. Hughes
e54246dd69 Extra ref leak in clutter_actor_set_child_at_index too
https://bugzilla.gnome.org/show_bug.cgi?id=696813
2013-06-12 10:14:26 +01:00
Craig R. Hughes
90f68edbda clutter_actor_set_child_above/below_sibling leaking a reference
https://bugzilla.gnome.org/show_bug.cgi?id=696813
2013-06-12 10:14:25 +01:00
Emmanuele Bassi
cbf0199804 actor: Fix has_constraints() and has_actions()
When we changed the MetaGroup to handle internal effects, we updated
has_effects(), but forgot to fix the equivalent has_constrains() and
has_actions() method.

Now, if we clear the constraints or the actions on an actor, and we
call has_constraints() or has_actions(), we get an false positive.
2013-06-12 10:04:32 +01:00
Emmanuele Bassi
e1fe999db0 stage: Ensure that we don't pick during destruction
When destroying a ClutterStage we should just skip picking operations,
to avoid calling into a state that is being torn down.
2013-06-12 10:04:31 +01:00
Matthias Clasen
d343cc6289 x11: trap errors when calling XIQueryDevice
Devices can disappear at any time, causing XIQueryDevice
to throw an error. At the same time, plug a memory leak.

https://bugzilla.gnome.org/show_bug.cgi?id=701974
2013-06-10 21:45:47 -04:00
Emmanuele Bassi
0065fb459c Revert "units: Handle negative values in clutter_units_from_string()"
Stray commit got pushed too soon.

This reverts commit 44f283bb72.
2013-05-22 14:34:22 +01:00
Bastian Winkler
44f283bb72 units: Handle negative values in clutter_units_from_string()
In order to allow values like "-2cm" in ClutterScript,
clutter_units_from_string() needs to handle negative values as well.
2013-05-22 15:26:12 +02:00
Emmanuele Bassi
19391a9626 cally: Use a weak pointer to hold the key focus in CallyStage
We want to avoid the pointer getting stale, and causing crashes.

https://bugzilla.gnome.org/show_bug.cgi?id=692706
2013-05-17 15:27:51 +01:00
Emmanuele Bassi
755f41f559 canvas: Remove invalidate_with_size()
We can replace it by adding a return value to set_size() that can tell
us if the set_size() invalidated the contents of the canvas or not.
2013-05-15 20:08:02 +01:00
Emmanuele Bassi
323ec19dcc build: Remove INCLUDES directives
They have been deprecated for a while, replaced by AM_CPPFLAGS.
2013-05-15 15:18:13 +01:00
Lionel Landwerlin
9c6f3793e8 offscreen-effect: limit offscreen fbo size to the stage's size
When using a ClutterOffscreenEffect, the size of the offscreen buffer
allocated to perform the effect is currently computed using the paint
volume of the actor it's attached to and in the case the paint volume
cannot be computed, the effect falls back to using the stage's size.

If you scale an actor enough so its paint volume is much bigger that
the size of the stage, you can end up running out of memory (which
leads to your application crashing).

https://bugzilla.gnome.org/show_bug.cgi?id=699675
2013-05-15 14:58:45 +01:00
Chris Cummins
242f611863 clutter-input-device-wayland: Update indentifier name
Fixes a discrepancy between the function name and the gtk-doc identifier
introduced in 8f4e39b6 when the Wayland input protocol changed.
2013-05-14 12:42:08 +01:00
Chris Cummins
3de7e49432 docs: Remove empty line before parameter tags
The gtk-doc parser has somewhat esoteric rules regarding blank lines and
paragraph breaks, causing these parameter descriptions to be missed. See:

https://developer.gnome.org/gtk-doc-manual/stable/documenting_syntax.html.en
2013-05-14 12:42:08 +01:00
Chris Cummins
a075c286f2 clutter-stage-wayland: Pedantic typo fix
Je ne parle pas français
2013-05-14 12:42:08 +01:00
Chris Cummins
15bed2d9bd wayland: Add API version annotations
Version numbers have been derived from source code comment blocks.
2013-05-14 12:42:08 +01:00
Bastian Winkler
cd9ba0ad8d flow-layout: Add :snap-to-grid property
Add a :snap-to-grid property to FlowLayout to prevent the layout from
assigning it's children a position based on the size of the largest
child.

https://bugzilla.gnome.org/show_bug.cgi?id=648873
2013-05-11 10:54:38 -04:00
Emmanuele Bassi
fd9109e6d6 Fix up "allow-none" annotation 2013-05-06 10:20:36 -07:00
Emmanuele Bassi
9424e995fa actor: Improve conditions for skipping implicit transitions
The "should this implicit transition be skipped" check should live into
its own function, where we can actually explain what it does and which
conditions should be respected.

Instead of just blindly skipping actors that are unmapped, or haven't
been painted yet, we should add a couple of escape hatches.

First of all, we don't want :allocation to be implicitly animated until
we have been painted (thus allocated) once; this avoids actors "flying
in" into their allocation.

We also want to allow implicit transitions on the opacity even if we
haven't been painted yet; the internal optimization that we employ in
clutter_actor_paint() and skips painting fully transparent actors is
exactly that: an internal optimization. Caller code should not be aware
of this change, and it should not influence code outside of ClutterActor
itself.

The rest of the conditions are the same: if the easing state's duration
is zero, or if the actor is both unmapped and not in a cloned branch of
the scene graph, then implicit transitions are pointless, as they won't
be painted.

https://bugzilla.gnome.org/show_bug.cgi?id=698766
2013-05-06 10:04:22 -07:00
Emmanuele Bassi
f92b78781d stage: Use precomputed constants instead of trigonometric functions
This should actually ensure that the calculations of the Z translation
for the projection matrix is resolved to "variable * CONSTANT". The
original factors are left in code so it's trivial to revert to the
trigonometric operations if need be, even without reverting this commit.
2013-05-06 10:04:22 -07:00
Emmanuele Bassi
d061a47573 stage: Add a paint callback
The ClutterActor::paint signal is deprecated, and connecting to it even
to get notifications will disable clipped redraws because of violations
of the paint volume.

The only actual valid use case for notifications of a successful frame
is on the ClutterStage, so we should add new (experimental) API for it,
so that users can actually subscribe to it — at least if you're writing
a compositor.

Shoving a signal in a performance critical path is not an option, and
I'm not sure I want to commit to an API like this yet. I reserve the
right to revisit this decision in the future.

https://bugzilla.gnome.org/show_bug.cgi?id=698783
2013-05-06 10:04:21 -07:00
Emmanuele Bassi
264c67c2aa canvas: Allow invalidating the content along with the size
Currently, clutter_canvas_set_size() causes invalidation of the canvas
contents only if the newly set size is different. There are cases when
we want to invalidate the content regardless of the size set, but we
cannot do that right now without possibly causing two invalidations,
for instance:

  clutter_canvas_set_size (canvas, new_width, new_height);
  clutter_content_invalidate (canvas);

will cause two invalidations if the newly set size is different than
the existing one. One way to work around it is to check the current
size of the canvas and either call set_size() or invalidate() depending
on whether the size differs or not, respectively:

  g_object_get (canvas, "width", &width, "height", &height, NULL);
  if (width != new_width || height != new_height)
    clutter_canvas_set_size (canvas, new_width, new_height);
  else
    clutter_content_invalidate (canvas);

this, howevere, implies knowledge of the internals of ClutterCanvas,
and of its optimizations — and encodes a certain behaviour in third
party code, which makes changes further down the line harder.

We could remove the optimization, and just issue an invalidation
regardless of the surface size, but it's not something I'd be happy to
do. Instead, we can add a new function specifically for ClutterCanvas
that causes a forced invalidation regardless of the size change. If we
ever decide to remove the optimization further down the road, we can
simply deprecate the function, and make it an alias of invalidate()
or set_size().
2013-05-06 10:03:54 -07:00
Lionel Landwerlin
f66108e43a zoom-action: improve zooming behavior
https://bugzilla.gnome.org/show_bug.cgi?id=698674
2013-04-23 17:36:47 +01:00
Lionel Landwerlin
5a7a6ebfc4 gesture-action: refactor event handling function
https://bugzilla.gnome.org/show_bug.cgi?id=698671
2013-04-23 17:36:47 +01:00
Lionel Landwerlin
321553b139 gesture-action: fix trigger edge after behavior with more than 1 point
https://bugzilla.gnome.org/show_bug.cgi?id=698669
2013-04-23 17:36:47 +01:00
Lionel Landwerlin
fda406b4a8 gesture-action: add n-touch-points property
https://bugzilla.gnome.org/show_bug.cgi?id=698668
2013-04-23 17:36:47 +01:00
Lionel Landwerlin
82e5634117 gesture-action: avoid shadowing time() syscall function
https://bugzilla.gnome.org/show_bug.cgi?id=698668
2013-04-23 17:28:41 +01:00
Lionel Landwerlin
d691761985 gesture-action: fix typo
https://bugzilla.gnome.org/show_bug.cgi?id=698668
2013-04-23 17:28:34 +01:00
Emmanuele Bassi
0538adc58c timeline: Ensure the range on the cubic bezier control points
The X coordinate has to be in the [ 0.0, 1.0 ] range.
2013-04-05 15:35:15 +01:00
Emmanuele Bassi
8c32637eea Deprecate ClutterGeometry
It's a bad rectangle type, with caveats and gotchas. We have better
types, courtesy of Cairo, as well as our own (ClutterRect).

https://bugzilla.gnome.org/show_bug.cgi?id=682789
2013-04-04 11:53:39 +01:00
Emmanuele Bassi
1724536cda text: Add ::cursor-changed signal
Since we are trying to eliminate the ClutterGeometry type, we should
replace the only entry point still using it: the ::cursor-event signal
of ClutterText.

Instead of passing the cursor geometry, we should add an accessor
function.

The combination of signal and getter for the cursor geometry means that
we can deprecate ClutterText::cursor-event, and mark it for removal in
Clutter 2.0.

https://bugzilla.gnome.org/show_bug.cgi?id=682789
2013-04-04 11:53:39 +01:00
Emmanuele Bassi
03296e30e7 Fix compilers warnings when debugging is disabled 2013-04-04 11:53:38 +01:00
Emanuele Aina
56844a2b75 tap-action: Fix the docs, it does not require actors with children 2013-04-01 19:10:36 +02:00
Neil Roberts
d5896d284e wayland: Queue a redraw after showing the stage
On the other backends we will get some sort of expose event after
showing the stage's window which will queue a redraw. These expose
events don't exist on Wayland so nothing will cause Clutter to queue a
redraw. Weston doesn't bother displaying anything for the stage's
surface until the first buffer is sent, which of course it will never
receive if Clutter doesn't paint anything. This patch just makes it
explicitly queue a redraw after the stage is shown so that we will
always pass at least one frame to the compositor.

The bug can be seen by running test-stage-sizing. That example doesn't
have any animations so it won't try to queue any redraws until
something interacts with it. On the other hand something like
test-actors works fine without the patch because it constantly queues
redraws anyway in order to display the animation.

https://bugzilla.gnome.org/show_bug.cgi?id=696791
2013-03-28 16:12:34 +00:00
Emmanuele Bassi
23707ac242 Add version-related macros for 1.16 2013-03-20 17:23:02 -03:00
Lionel Landwerlin
b914ae70b1 actor: fix translation-z setting
https://bugzilla.gnome.org/show_bug.cgi?id=695982
2013-03-18 10:39:08 +00:00
Bastien Nocera
bbb54f1aed clutter: Prefer the X11 backend to the Wayland one
If clutter is built with both X11 and Wayland support, prefer the
(more complete for now) X11 backend. This matches GTK+'s current
ordering.

This allows distributions to ship a clutter version with both backends
built, and using an envvar to switch to the wayland backend and test
applications.

In the future, applications would be able to choose which backend
they prefer and in which order.

https://bugzilla.gnome.org/show_bug.cgi?id=695838
2013-03-14 15:29:00 +01:00
Emmanuele Bassi
73dbd17948 symbols: Add missing symbol 2013-03-13 16:00:36 -03:00
Emmanuele Bassi
8f032d5952 actor: Skip transitions on invisible actors
If an actor has not been painted yet, or it's not going to be painted,
we can ignore transitions queued on it.

By ignoring transitions on actors that have not been painted yet, we can
avoid doing work during the set up phase of the scene graph, as well as
avoiding actors "flying in" from nowhere.

Obviously, we have to take into account potential clones, so we need to
check that the actor is not part of a cloned branch of the scene graph,
as well as checking if the actor has mapped clones.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
20c0985869 actor: Propagate the cloned state to the children
If we clone a container, we still want redraws queued on the children to
be propagated.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
0e0db890e1 actor: Ignore redraws queued on unmapped actors
If an actor is unmapped then it won't be painted, so we can safely
short-circuit out of _clutter_actor_queue_redraw_full() if the mapped
flag is not set.

We need, on the other hand, make an exception for Clones, otherwise
they won't receive notification that the source actor has changed
and they won't be painted.

This allows us to ignore redraws queued on children of invisible
parents, and avoid traversing the scene graph.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
028baa99a0 actor: Keep track of clones
Instead of using signal notifications, we should be able to keep track
of the clones of an actor from within ClutterActor itself, using private
API. There's no point in pretending that people can actually create a
Clone class out of tree, given the amount of invariants we have to punch
through in order to implement a proper replicator node of the scene
graph, so we can just skip the signal emissions and just do the right
thing at the right time.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
c32973158d actor: Clean up internal add/remove functions
More comments are warranted: these functions are pretty much full of
potential side effects, and I'd really like to avoid keeping everything
in my head forever.

Along with the comments and the type casting reduction, I sneaked in a
one line change that is clearly correct after reading the flow of the
whole thing: we queue only a relayout after three potential redraws have
been queued. If we manage to miss a redraw and yet still get a relayout
then it means that most of our assumptions are fundamentally wrong, and
that we ought to dump this whole business of computer programming, and
just go back to being a hunter-gatherer species.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
900015a4eb actor: Clean up ::show and ::hide class handlers
The main body of the function should not live inside an 'if' block.
2013-03-13 15:05:27 -03:00
Emmanuele Bassi
041d8b5d29 Clean up the Actor private header
Reading it is getting painful.
2013-03-13 15:05:27 -03:00
Alejandro Piñeiro
9618f37b1d Add method clutter_disable_accessibility ()
https://bugzilla.gnome.org/show_bug.cgi?id=691468
2013-03-13 18:56:58 +01:00
Jasper St. Pierre
36e25374cc event: Use gunichar when dealing with unicode characters
This makes introspection return the keycode as a string, rather
than an integer.

https://bugzilla.gnome.org/show_bug.cgi?id=695188
2013-03-12 17:09:29 -04:00
Jasper St. Pierre
c26d724f3d clutter-backend: Request XI2.3
Since XIQueryVersion, the bad API that it is, chooses the first client
version that it gets, we need to ensure that we pass XIQueryVersion the
new XI2.3 version, knowing fully well that Clutter won't be confused
by the new features.

https://bugzilla.gnome.org/show_bug.cgi?id=692466
2013-03-12 17:09:29 -04:00
Jasper St. Pierre
009da0c6ce x11: Always request XI2.2
The X server should fill in the minor version that it supports in the
case where it only supports the older version. We should not get a
BadRequest or fail the version check if we pass something higher.

https://bugzilla.gnome.org/show_bug.cgi?id=692466
2013-03-12 17:09:29 -04:00
Sebastian Keller
9dbc01b61f xi2: Reset scroll info for correct device on device change 2013-03-12 17:09:29 -04:00
Rui Matos
40ef7a5f6e x11/xi2: Factor the XKB group state in to fill events' modifier_state
Otherwise XkbTranslateKeyCode() won't yeld the correct keysyms when
group > 1.

https://bugzilla.gnome.org/show_bug.cgi?id=695260
2013-03-06 13:36:09 +01:00
Alejandro Piñeiro
ccea1644ba a11y: expose the text with password-char
Text exposed by the AtkText methods should be the text
displayed to the user (like the internal method
clutter_text_get_display_text). So it should use the password-char
if it is being used.

This is also a security concern.
2013-03-05 19:47:48 +01:00
Alejandro Piñeiro
78a3590fd6 a11y: cally-util: use password-char to fill a key_event if required 2013-03-05 19:47:45 +01:00
Emmanuele Bassi
a622d34444 actor: Revert the Transition/Actor leak fix
The original code inside ClutterActor that dealt with Transitions
stopping was written for the ::completed signal, thus the code was
correctly handling the lifetime of the instances; when we moved to the
::stopped signal, we assumed that it worked in the same way - with less
conditions to be checked, obviously, but fundamentally similar to the
::completed signal. Sadly, I screwed up the signal definition, and the
signal ended up calling our handlers, but not the default one that did
the cleanup and released references on the Animatable instance.

After fixing the Timeline::stopped signal, we can go back to the
previous code.

Thanks to Craig Hughes for the help in tracking down this mess.

https://bugzilla.gnome.org/show_bug.cgi?id=695158
2013-03-05 00:48:11 +00:00
Emmanuele Bassi
4732a418ba timeline: Use the right function pointer offset
A copy and paste thinko: the ::stopped signal is using the
ClutterTimelineClass.completed slot instead of the .stopped one,
thus preventing sub-classes of ClutterTimeline from overriding the
signal's default closure.
2013-03-05 00:46:45 +00:00
Emmanuele Bassi
f3659d35a0 actor: Release a reference on the implicit Transitions
When stopping the transition we need to release the reference we
maintain while removing the Transition from the hash table inside an
actor. If we fail to do so, the Transition is never released, which
means we leak the Animatable instance we tied to it.

https://bugzilla.gnome.org/show_bug.cgi?id=695158
2013-03-04 23:06:27 +00:00
Emmanuele Bassi
315a73edf5 text: Clean up the set_font_description_internal() semantics
The current semantics are ridiculous, and clearly a case of (mistaken)
premature optimization. All setters should copy, not transfer ownership.

https://bugzilla.gnome.org/show_bug.cgi?id=695119
2013-03-04 13:06:39 +00:00
Emmanuele Bassi
1f3e56b3be docs: Clean up the documentation for the allocate() methods
The wording could be better, especially on the side effects and the
honoured state.
2013-03-04 12:24:24 +00:00