Without these devices, things that depend on the existance of input
device classes won't know about the existance of e.g. pointer devices,
if the only pointer device is from a virtual one.
This requires handling situations where e.g. a device doesn't have a
device node thus can't be matched against a udev device.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1688>
Make it impossible to add individual includes of input thread objects.
This must go through meta-input-thread.h now, which should be enough
to make anyone think it twice.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1403>
They're a dime a dozen. If it gets called exclusively from the
input thread, it got one. Hopefully these breadcrumbs will be
enough so people don't lose their way here.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1403>
Move most of the functional bits (those meant to run on a standalone
thread) to a MetaSeatImpl object. This object is managed by the MetaSeatImpl
and not exposed outside the friend MetaSeatNative/MetaInputDeviceNative/
MetaInputSettings classes.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1403>
Just because X11/XI uses a particular terminology doesn't mean we
have to use the same terms in our own API. The replacement terms
are in line with gtk@1c856a208, which seems a better precedent
for consistency.
Follow-up to commit 17417a82a5.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1425
We were iterating through evcodes, but using API that expects Clutter button
numbers. Instead of transforming those to Clutter numbers to have those translated
back, use the inner seat API that already takes evcodes.
Fixes stuck buttons keys after a virtual device is destroyed while those are
pressed.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1239
GObject recommends to break references to other objects on dispose
instead of finalize, also we want to release the pressed virtual buttons
as early as possible if we know the object is getting destroyed.
So release the pressed buttons and unref our virtual
MetaInputDeviceNative when the dispose vfunc is called, which also
allows us to release the buttons immediately from javascript instead of
waiting for the garbage collector by calling run_dispose() on the
object.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1157
When creating a virtual device for the native backend, no "device-added"
is emitted.
Similarly, no "device-removed" signal is emitted either when the virtual
device is disposed.
However, the backend plugs into the "device-added" signal to set the
monitor device. Without the "device-added" signal being emitted, the
monitor associated with a virtual device remains NULL.
That later will cause a crash in `meta_idle_monitor_reset_idlettime()`
called from `handle_idletime_for_event()` when processing events from a
virtual device because the device monitor is NULL.
Make sure to emit the "device-added" signal when creating a virtual
device, and the "device-removed" when the virtual device is disposed.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1037
The end goal is to have all clutter backend code in src/backends. Input
is the larger chunk of it, which is now part of our specific
MutterClutterBackendNative, this extends to device manager, input devices,
tools and keymap.
This was supposed to be nice and incremental, but there's no sane way
to cut this through. As a result of the refactor, a number of private
Clutter functions are now exported for external backends to be possible.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/672