Commit Graph

9241 Commits

Author SHA1 Message Date
4115f215ac backend: Bridge platform-dependent event data creation to device managers
Device managers can now implement the ClutterEventExtender interface
that allows them to set their own data to events, make the backend call
those implementations if the device manager implements the interface.

https://bugzilla.gnome.org/show_bug.cgi?id=758238
2015-11-18 12:59:05 +01:00
5ea70bd102 device-manager: Add private interface to manipulate platform event data
This normally belonged to the ClutterBackend, however there's device
managers (eg. evdev) that are somewhat detached from the backend, so
need to bridge this somehow.

This allows device managers to implement these bits that were usually
responsibility of the ClutterBackend.

https://bugzilla.gnome.org/show_bug.cgi?id=758238
2015-11-18 12:59:05 +01:00
89a794ec46 Add version macros for Clutter 1.26 2015-11-18 11:54:26 +00:00
8a63ea031d Bump up version to 1.25.1 2015-11-18 11:54:26 +00:00
83b738c0e7 evdev: Move additional pointer buttons after the old 4-7 scrolling ones
On X11 those were skipped, so additional pointer buttons would come up
as button >= 8 events. Do here the same, so we remain compatible across
backends.

https://bugzilla.gnome.org/show_bug.cgi?id=758237
2015-11-17 22:47:20 +01:00
5a022e8e14 update zh_CN translation 2015-11-14 15:06:45 +08:00
a2ff8b471f update zh_CN translation 2015-11-04 16:52:21 +08:00
a9f16c3d1f evdev: Mark either of smooth/discrete scroll events as emulating
We're always emulating one of those, depending on the scrolling
device/source, so mark these as such.
2015-10-23 17:04:49 +02:00
9753c99382 click-action: Ignore motions/updates from different devices/sequences
Otherwise events from other devices or touch sequences might unintendedly
trigger the thresholds, and a "cancelled" ::long-press with it.

https://bugzilla.gnome.org/show_bug.cgi?id=756749
2015-10-17 18:44:25 +02:00
9ea14ff949 Updated Basque language 2015-10-14 10:36:36 +02:00
410d59f5a1 Post-release version bump to 1.24.3 2015-10-12 22:45:27 +01:00
55dc86c0c0 Release Clutter 1.24.2 2015-10-12 19:55:39 +01:00
b6425bbb15 Use explicit NULL comparison for pointers
Following the coding style.
2015-10-12 19:54:32 +01:00
1fe21a8fe1 evdev: Emulate discrete scroll events out of smooth scroll ones.
There's handlers around relying on up/down/left/right scroll events,
which won't work as expected if only smooth scroll events are sent.
In order to work properly there, we have to retrofit discrete scroll
events on the evdev backend.

Fix this by implementing emission (on devices with a wheel) and
emulation (on anything else) of discrete scroll events. On the former
both smooth and discrete events are set, for the latter we do accumulate
the dx/dy of the latest scroll events, and emit discrete ones when we
accumulated enough. The ending 0/0 event will reset the accumulators for
the next scrolling batch.

https://bugzilla.gnome.org/show_bug.cgi?id=756284
2015-10-12 19:54:32 +01:00
b2f8a0595c Updated Portuguese translation 2015-10-07 07:06:00 +00:00
a19413d9a6 Updated Finnish translation 2015-10-06 16:00:50 +00:00
2ddec579d6 clutter_actor_update_map_state: Remove a useless warning
A check for priv->parent == NULL was inside the else of a check
for (priv->parent == NULL).

https://bugzilla.gnome.org/show_bug.cgi?id=745517
2015-10-01 13:38:47 -04:00
4c9443bbd7 _clutter_actor_set_enable_paint_unmapped: don't force an unmap
When enable_paint_unmapped is disabled, we shouldn't force the
source widget to be unmapped if the constraints would keep it
mapped; in practice this shouldn't matter unless a paint handler
is messing with the map state.

https://bugzilla.gnome.org/show_bug.cgi?id=745517
2015-10-01 13:38:47 -04:00
76c8cd292e Avoid crashing when an actor not parented to a toplevel is cloned
If we can't realize the source actor for a clone, simply skip updating
the map state and painting it.

https://bugzilla.gnome.org/show_bug.cgi?id=745517
2015-09-29 14:15:16 -04:00
86a65ddffc Fix Kannada translation of default:LTR 2015-09-26 14:55:36 +02:00
6840b3a4c7 Fix Hindi translation of default:LTR 2015-09-26 14:53:56 +02:00
41a479264d Fix Ukrainian translation of default:LTR 2015-09-26 14:44:43 +02:00
b9df8524f0 gdk: Enable clock updates when timelines are added to the clock
Enable animation updates from the GdkFrameClock whenever any timeline is
added to the ClutterMasterClockGdk. This may improve animation
smoothness (depending on the GDK backend in use) because it allows GDK
to tweak its frame timing for animation purposes.

https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-22 17:27:42 +01:00
9ef5fd104a Updated Serbian Latin translation 2015-09-22 12:36:27 +00:00
f2a56cec01 Updated Serbian translation 2015-09-22 12:35:47 +00:00
6c26f791c2 docs: Fix up the main reference XML
We need an updated Docbook schema, and a couple of other attributes, so
that gtk-doc will generate a valid devhelp file.
2015-09-22 00:58:13 +01:00
3816d5a6bb gdk: Fix frame budget diagnostics
Set the frame budget so that CLUTTER_ENABLE_DIAGNOSTIC correctly outputs
timing diagnostics from the ClutterMasterClockGdk.

https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-21 18:03:04 +01:00
9e8da64636 gdk: Use frame time when calculating the tick time for clock updates
This is how GdkFrameClock is meant to be used: the frame time is meant
to be queried from the GdkFrameClock within its frame signals, rather
from the system monotonic time source.

https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-21 18:03:04 +01:00
5545b69a8f timeline: Add more debug output
https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-21 17:02:39 +01:00
ae1a84853e timeline: Ensure waiting_first_tick is set before adding the timeline
Just in case the timeline starts being prodded by the ClutterMasterClock
before the add function returns. (This has not been verified.)

https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-21 17:02:39 +01:00
8e52f8c61e Updated Brazilian Portuguese translation 2015-09-20 14:05:56 +00:00
f5f2b2ee7a Updated Swedish translation 2015-09-20 12:49:21 +00:00
5cf6c80c9b Updated Danish translation 2015-09-19 16:24:08 +00:00
53372f69fd Updated Latvian translation 2015-09-18 22:23:06 +03:00
2e554db8cf Updated Russian translation 2015-09-17 11:26:45 +00:00
5fecf2b293 Post-release version bump to 1.24.1 2015-09-15 13:12:09 +01:00
d490477f4e Release Clutter 1.24.0 2015-09-15 12:46:44 +01:00
0e7b18832a cogl: reset pending swaps counter on unrealize
When removing the frame callback on the CoglOnscreen, we loose the ability
to get notified of swap events. This could leave us with a counter != 0
which leads to a deadlock situation after the next realize/draw cycle.

https://bugzilla.gnome.org/show_bug.cgi?id=755014
2015-09-15 12:29:05 +01:00
ff1a5aae7a x11: stage window: reset framebuffer on foreign window unrealize
Similarly to 13dbb74c81, we need to reset the
framebuffer in the x11 for foreign windows.

https://bugzilla.gnome.org/show_bug.cgi?id=755014
2015-09-15 12:29:04 +01:00
6c7f624f69 master-clock-default: prevent deadlock with GLX_INTEL_swap_event
If we call _clutter_stage_do_update() on a ClutterStage that isn't
mapped/visible, no GL command will be queued, and the Mesa/DRI2
implementation of SwapBuffers will do nothing. This causes
GLX_INTEL_swap_event to not be emitted by the X server because no swapping
has been requested through DRI2 and it eventually leads to a deadlock
situation in ClutterStageCogl because we're waiting for an event before we
start the next draw cycle.

This patch removes the non mapped stages from the list of stages to process.
This is consistent with a previous patch for the ClutterMasterClockGdk [1].

[1] : 5733ad58e5

https://bugzilla.gnome.org/show_bug.cgi?id=755014
2015-09-15 12:23:08 +01:00
ee98a5bbe8 gdk: x11: notify Cogl immediately of a foreign window resize
We want to avoid waiting for the acknowledgement event from the X
server as we might redraw the stage before that happens.

This patch reimplements a bit of logic already in clutter-gtk [1].

[1] : https://git.gnome.org/browse/clutter-gtk/tree/clutter-gtk/gtk-clutter-embed.c#n723

https://bugzilla.gnome.org/show_bug.cgi?id=754993
2015-09-14 13:49:08 +01:00
aeb19f2f4d gdk: move sync_to_vblank setup from master clock to backend
Setting up the sync_to_vblank in the MasterClock is a bit too late as
the MasterClock can be created after a StageWindow has been created
and realized (and therefore all of its Cogl/GL state setup already).
So move the setup to the backend, prior to any StageWindow creation.

https://bugzilla.gnome.org/show_bug.cgi?id=754938
2015-09-14 13:46:31 +01:00
9f1db3f1b8 Updated Czech translation 2015-09-14 13:24:00 +02:00
53bbd4801f Updated German translation 2015-09-13 05:27:22 +00:00
13dbb74c81 gdk: stage window: reset framebuffer on foreign window unrealize
Clutter still uses part of the deprecated stateful API of Cogl (in
particulart cogl_set_framebuffer). It means Cogl can keep an internal
reference to the onscreen object we rendered to. In the case of
foreign window, we want to avoid this, as we don't know what's going
to happen to that window.

This change sets the current Cogl framebuffer to a dummy 1x1
framebuffer if the current Cogl framebuffer is the one we're
unrealizing.

https://bugzilla.gnome.org/show_bug.cgi?id=754890
2015-09-12 00:39:43 +02:00
cb4e88884b gdk: master clock: hook ourselves to the paint signal
We're currently hooked to the "update" signal of the FrameClock. When
embedding Clutter inside GTK+ we want to have the layout phase of GTK+
to notify us the size of our stage.

This patch change to FrameClock signal we're listening to, to the
"paint" signal to make sure we've received the layout information from
GTK+, before painting. Otherwise we paint with a delay of one frame.

https://bugzilla.gnome.org/show_bug.cgi?id=754889
2015-09-12 00:39:43 +02:00
5d83260b19 actor: Fix transforming stage point when scale is less than 1
The commit 6cd24faaa5 (actor: Clean up
transform_stage_point()) changed the validation of the transformation
matrix to ignore the fraction part of the determinant. This caused
clutter_actor_transform_stage_point() to fail and return FALSE for
actors which scale was less than 1.

Previously the validation was ('det' being a float):
	det = (RQ[0][0] * ST[0][0])
	    + (RQ[0][1] * ST[0][1])
	    + (RQ[0][2] * ST[0][2]);
	if (!det)
		return FALSE;

Semantically, the if statement expression '!det' is equivalent to
'det == 0', i.e. 'det == 0.0f'. Post cleanup patches, 'det' was turned
into a double, and the if statement was changed to:

	if (CLUTTER_NEARBYINT (det) == 0)
		return FALSE;

which, different from before, rounds the determinant to the nearest
integer value, meaning determinant in the range (-0.5, 0.5) would be
considered invalid.

This patch reverts this part to the old behavior, while, because of the
inexact nature of floating point arithmetics, allowing a bit more liberal
meaning of "equals to 0" than '== 0.0'.

https://bugzilla.gnome.org/show_bug.cgi?id=754766
2015-09-11 10:36:52 +08:00
63813ad398 Updated Slovak translation 2015-09-10 17:28:07 +00:00
763a04e4dd Updated Slovenian translation 2015-09-08 23:13:13 +02:00
9432e67ee8 gdk: stage: create subsurface when dealing with foreign windows on wayland
It is safer to create our own wayland surface when rendering into
someone else GdkWindow, otherwise we might draw somewhere we didn't
intend to.

https://bugzilla.gnome.org/show_bug.cgi?id=754697
2015-09-07 18:17:10 +01:00