This fixes segfaults when something goes wrong during
init, but the test keeps going anyway.
Except for test-easing and test-picking, these were fixed by
sed magic:
sed -i -s -e "s/clutter_init \?(&argc, &argv)/\
if (clutter_init (\&argc, \&argv) != CLUTTER_INIT_SUCCESS)\n\
return 1/" tests/*/*.c
http://bugzilla.clutter-project.org/show_bug.cgi?id=2574
The keysyms defines in clutter-keysyms.h are generated from the X11 key
symbols headers by doing the equivalent of a pass of sed from XK_* to
CLUTTER_*. This might lead to namespace collisions, down the road.
Instead, we should use the CLUTTER_KEY_* namespace.
This commit includes the script, taken from GDK, that parses the X11
key symbols and generates two headers:
- clutter-keysyms.h: the default included header, with CLUTTER_KEY_*
- clutter-keysyms-compat.h: the compatibility header, with CLUTTER_*
The compat.h header file is included if CLUTTER_DISABLE_DEPRECATED is
not defined - essentially deprecating all the old key symbols.
This does not change any ABI and, assuming that an application or
library is not compiling with CLUTTER_DISABLE_DEPRECATED, the source
compatibility is still guaranteed.
Added new "homogeneous" mode to ClutterBoxLayout, that makes layout children
get all the same size.
This is heavily inspired in the "homogeneous" attribute available in GtkBox,
but simplified as we don't have padding nor borders in box layout, only
spacing.
Also added to test-box-layout a key to set/unset homogeneous mode.
* Coding style fixes.
* Added proper test for homogeneous mode in box layout.
* Fix in homogeneous mode.
http://bugzilla.openedhand.com/show_bug.cgi?id=2034
Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
* animate-layout-manager:
layout-manager: Document the animation support
layout-manager: Rewind the timeline in begin_animation()
box-layout: Remove the allocations hash table
docs: Clean up the README file
layout: Let begin_animation() return the Alpha
box-layout: Add knobs for controlling animations
box-layout: Animate layout properties
layout: Add animation support to LayoutManager
Add ActorBox animation methods
ClutterLayoutManager does not have any state associated with it, and
defers all the state to its sub-classes.
The BoxLayout is thus in charge of controlling:
• whether or not animations should be used
• the duration of the animation
• the easing mode of the animation
By adding three new properties:
• ClutterBoxLayout:use-animations
• ClutterBoxLayout:easing-duration
• ClutterBoxLayout:easing-mode
And their relative accessors pairs we can make BoxLayout decide whether
or not, and with which parameters, call the begin_animation() method of
ClutterLayoutManager.
The test-box-layout has been modified to reflect this new functionality,
by checking the key-press event for the 'a' key symbol to toggle the use
of animations.
* text-direction:
docs: Add text-direction accessors
Set the default language on the Pango context
actor: Set text direction on parenting
tests: Display the index inside text-box-layout
box-layout: Honour :text-direction
text: Dirty layout cache on text direction changes
actor: Add :text-direction property
Use the newly added ClutterTextDirection enumeration
Add ClutterTextDirection enumeration
Since the rectangles packed inside the BoxLayout interactive test
have random colors it's not easy to verify the ordering. By using
the CoglPango API to print out the index in the middle of each
rectangle.