Commit Graph

3 Commits

Author SHA1 Message Date
Jonas Ådahl
10c4bc6e3f drm-buffer: Create from MetaDeviceFile instead of MetaKmsDevice
The DRM buffers aren't really tied to mode setting, so they shouldn't
need to have an associated mode setting device. Now that we have a
device file level object that can fill this role, port over
MetaDrmBuffer and friends away from MetaKmsDevice to MetaDeviceFile.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1828>
2021-07-07 21:03:26 +02:00
Jonas Ådahl
84bde805fe native: Consolidate DRM buffer management to MetaDrmBuffer types
This commit consolidates DRM buffer management to the MetaDrmBuffer
types, where the base type handles the common functionality (such as
managing the framebuffer id using drmModeAdd*/RMFb()), and the sub types
their corresponding type specific behavior.

This means that drmModeAdd*/RmFB() handling is moved from meta-gpu-kms.c
to meta-drm-buffer.c; dumb buffer allocation/management from
meta-renderer-native.c.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1488>
2021-01-22 16:47:08 +00:00
Pekka Paalanen
b6c824dd16 renderer/native: Import primary buffer to 2nd GPU
Where possible, try to export the buffer rendered by the primary GPU as a
dmabuf and import it to the secondary GPU and turn it into a DRM FB for
scanout. If this works, we get a zero-copy path to secondary GPU outputs.

This is especially useful on virtual drivers like EVDI (used for DisplayLink
devices) which are not picky at all about what kind of FBs they can handle.

The zero-copy path is prioritised after the secondary GPU copy path, which
should avoid regressions for existing working systems. Attempting zero-copy
would have the risk of being less performant than doing the copy on the
secondary GPU. This does not affect the DisplayLink use case, because there is
no GPU in a DisplayLink device.

The zero-copy path is prioritised before the primary GPU and CPU copy paths. It
will be tried on the first frame of an output and the copy path is executed
too. If zero-copy fails, the result from the copy path will take over on that
frame. Furthermore, zero-copy will not be attemped again on that output. If
zero-copy succeeds, the copy path is de-initialized.

Zero-copy is assumed to be always preferable over the primary GPU and CPU copy
paths. Whether this is universally true remains to be seen.

This patch has one unhandled failure mode: if zero-copy path first succeeds and
then fails later, there is no fallback and the output is left frozen or black.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/810
2020-01-16 20:19:29 +00:00