In some cases the hardware cursor is invisible when Mutter is launched from the
TTY, due to drmModeSetCursor2 failing without a fallback being set.
This patch captures the return value of drmModeSetCursor2 and in case of an
error, enables the texture based fallback. It adds a `broken` state, that is
checked in should_have_hw_cursor() and
meta_cursor_renderer_native_realize_cursor_from_*() to avoid copying every
cursor into a gbm buffer when we know it will fail every single time.
https://bugzilla.gnome.org/show_bug.cgi?id=770020
Quick motions can come across as too fast (or slow) if it crosses outputs
with different scales. If this happens, rebuild the motion delta applying
the scale that applies to each logical monitor the pointer is crossing.
https://bugzilla.gnome.org/show_bug.cgi?id=778119
To allow for more natural pointer movements from relative pointer
devices (e.g. mouse, touchpad, tablet tool in relative mode, etc), scale
the relative motion from libinput with the scale of the monitor. In
effect, this means that the pointer movement is twice as fast (physical
movement vs numbers of pixels passed) as before, but it also means that
the same physical movement crosses the distance in a GUI no matter if
it is on a HiDPI monitor or not.
https://bugzilla.gnome.org/show_bug.cgi?id=778119
Clutter's evdev input backend has no support for setting double
click timeout set by gnome-settings-daemon. This results in
touchpad click events timing out on wayland, because the
default timeout value wasn't enough.
This patch moves timeout setting to mutter and removes X11
backend specific setting from clutter.
https://bugzilla.gnome.org/show_bug.cgi?id=771576
The code calculating the output scale involves calculations around pixel
and mm sizes, however we do compare post-transformation pixel sizes to
untransformed mm sizes, which breaks the DPI calculations. Fix this by
transforming back pixel sizes back to untransformed.
While we're at it, actually compare the output height to HIDPI_MIN_HEIGHT
instead of its width, it seems right according to the #define name and
comment.
https://bugzilla.gnome.org/show_bug.cgi?id=777687
When a state changed, e.g. a window went from unfullscreen to
fullscreen, always sync the window geometry, otherwise a compositor
application (e.g. gnome-shell) might end up with an unfinished window
state transition effect.
Without always syncing, the compositor plugin will see a 'size-change'
event, as a result of the state change, but if the size didn't change,
it would never see the 'size-changed' event. If an effect, for example
gnome-shell's fullscreen effect, is triggered on 'size-change' it might
rely on the actual size change to not get stuck. This commit allows it
to have this dependency.
This fixes a bug where a fullscreen effect gets "stuck" when a window
goes fullscreen without changing the window geometry.
https://bugzilla.gnome.org/show_bug.cgi?id=780292
The mitigation to avoid missing EDID blob was incorrect; the reason it
sometimes failed to read was a race between different applications all
trying to read the EDID at the same time. E.g. gnome-shell as GDM would
at the same time as the session gnome-shell try to read the EDID of the
same connector at the same time, triggering a race in the kernel,
making the blob reading ioctl occationally fail with ENOENT.
Remove this mitigation, as it didn't really mitigate anything; the race
could just as well happen when doing the actual read later.
https://bugzilla.gnome.org/show_bug.cgi?id=779837
When mutter is paused (i.e. not the DRM master), stop listening on
hotplug events. Instead read the current state and set modes when
resumed.
This avoids a race condition in the drm API which currently only
manages to properly deal with one application querying the EDID state
at the same time when there are multiple mutter instances running at
the same time (e.g. gnome-shell driving gdm at the same time as
gnome-shell as the session instance).
https://bugzilla.gnome.org/show_bug.cgi?id=779837
If the dnd window ends up lower in the overall stack than the window
it's supposed to fence, the drop might end up in some other window
underneath the expected target window.
Maps and raises the dnd window each time it's shown so that it's always
placed above.
Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=779800
A MetaOutput is a connector, not exactly a monitor or a region on the
stage; for example tiled monitors are split up into multiple outputs,
and for what is used in input settings, that makes no sense. Change
this to use logical monitors instead of outputs.
https://bugzilla.gnome.org/show_bug.cgi?id=779745
When no output was specified, the screen limit was used to calculate the
aspect ratio. The screen limit, however, is either just an arbitrary
number if no screen limit is applicable, or a hardware graphics buffer
limit, which has nothing to do with anything actually displayed. Change
it to use the screen size instead, to get something that makes more
sense when no output is found.
https://bugzilla.gnome.org/show_bug.cgi?id=779745
Expose via a new API whether the transform on a logical monitor is
handled by the backend. This was previously only exposed only in the
native backend. This will be used to emulate not supporting transforms
in the backend in the nested backend.
https://bugzilla.gnome.org/show_bug.cgi?id=779745
Previously, the size of the logical monitor was derived directly from
the tiling information. This works fine until we add transformations,
or set modes with a dimension different from the resulting resolution
when tiled. Fix this by traversing the assigned CRTC rects, as these
are already transformed by the configuration system.
https://bugzilla.gnome.org/show_bug.cgi?id=779745
By setting the environment variable MUTTER_DEBUG_TILED_DUMMY_MONITORS
to "1", the dummy MetaMonitorManager backend used when running mutter
nested will create tiled monitors instead of single-output/CRTC
monitors. This makes it possible to test tiled monitor configuration.
https://bugzilla.gnome.org/show_bug.cgi?id=779745
Refactor monitor generation by splitting the generation of modes, CRTCs
and outputs into a separate function. A side effect is that each output
will have its own set of possible modes.
https://bugzilla.gnome.org/show_bug.cgi?id=779745
Split up logical monitor cration into derived (when derived from
current underlying configuration) and non-derived (when creating from a
logical monitor configuration). This avoids that type of logic in the
logical monitor creation function.
https://bugzilla.gnome.org/show_bug.cgi?id=779745
Add support for non-tiled monitor modes on tiled monitors. This is done
by adding all the other supported modes, except the modes with the
same resolution as the tile dimensions.
https://bugzilla.gnome.org/show_bug.cgi?id=779745
When adding a monitor and all its outputs, don't try to set the logical
monitor of the outputs CRTC if none was assigned. This might happen if
a tiled monitor only uses a subset of the connectors it are connected
via.
https://bugzilla.gnome.org/show_bug.cgi?id=779745
Don't set the CRTC rect and screen size at in read_current(), as those
depends on how the configuration is done. Instead, don't set the CRTC
rect at all, and update the screen dimensions when being configured.
https://bugzilla.gnome.org/show_bug.cgi?id=779745
QT apps reject DnD if the timestamp received in the SelectionRequest
event isn't the same it gave in XdndPosition/Drop client messages.
Bookkeeping and using it in XConvertSelection makes it happy again.
https://bugzilla.gnome.org/show_bug.cgi?id=779757
We are keeping accounting of the focus window as seen by the DnD bridge
right here, so use it instead of the MetaWaylandDragGrab focus as it may
lag behind the real focus (i.e. till the drag source notices the window
and sends XdndEnter to it).
This leads to the window trying to be repositioned more often than
necessary when the drag source takes long to send the XdndEnter client
message, and maybe not repositioned at all if the pointer leaves the
surface while no XdndEnter message was received.
https://bugzilla.gnome.org/show_bug.cgi?id=763246
We currently wait for the selection being cleared by the drag source,
which might not happen on not quite educated clients. This may leave
a stuck XDND grab in the compositor side.
We can actually do a bit better, and clear the grab if:
1) The drag source sent XdndDrop to the wayland drag destination.
2) There's no accepting drag destination and all pointer buttons are
released.
3) As usual, whenever the drag source clears the selection data
https://bugzilla.gnome.org/show_bug.cgi?id=763246
No XDnD events which notify DnD status change comes in Wayland. To emulate XDnD
behavior, MetaDnd checks whether there is a grab or not when the modal window
starts showing. When there is a grab, it processes the raw events from
compositor, and emits DnD signals for plugin.
https://bugzilla.gnome.org/show_bug.cgi?id=765003
Implement MetaDnd for emitting DnD signals to plugins such as gnome-shell. The
xdnd handling code comes from gnome-shell, and it is hidden behind MetaDnd now.
https://bugzilla.gnome.org/show_bug.cgi?id=765003
When running nested, the pointer can be outside of the stage, meaning
outside of any logical monitor. Handle this when getting the current
logical monitor by falling back to the first logical monitor when the
pointer coordinate is outside of any logical monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=779001
Whenever an EGLOutput consumer is temporary unable to handle
eglStreamConsumerAcquire() operations (e.g. during a VT-switch),
an EGL_RESOURCE_BUSY_EXT error is generated.
This change adds the appropriate error handling to flip_egl_stream() in
order to recover from such errors.
https://bugzilla.gnome.org/show_bug.cgi?id=779112
This change adds descriptions for the following errors to
get_egl_error_str():
- EGL_BAD_STREAM_KHR
- EGL_BAD_STATE_KHR
- EGL_BAD_DEVICE_EXT
- EGL_BAD_OUTPUT_LAYER_EXT
https://bugzilla.gnome.org/show_bug.cgi?id=779112
Ungrabbed pointer motion events over a client window area don't even
reach mutter in X compositor mode, but as a wayland compositor we
process those events which ends up in a call stack like:
- meta_window_handle_ungrabbed_event
- meta_ui_frame_handle_event
- handle_motion_notify_event
- get_control
- meta_ui_frame_calc_geometry
Computing frame geometry is a relatively CPU expensive operation and
doing it on every motion event over a client window is pointless work
since we aren't going to change the cursor or prelight any frame
widget.
This commit special cases the determination of
META_FRAME_CONTROL_CLIENT_AREA using a much faster method. When
continuously moving the pointer over an X (client) window, it results
in a ~40% decrease in mutter cpu usage.
https://bugzilla.gnome.org/show_bug.cgi?id=779436
Set up things so that if the INTEL_swap_event extension is not present,
but the driver is known to have good thread support, we use an extra
thread and call glXWaitVideoSync() in the thread. This allows idles
to work properly, even when Mutter is constantly redrawing new frames;
otherwise, without INTEL_swap_event, we'll just block in glXSwapBuffers().
https://bugzilla.gnome.org/show_bug.cgi?id=779039
Commits 6dbec6f8, 734402e1 and f041b35b introduced memory leaks by
switching to returning copies instead of the original buffers but
forgetting to free those original buffers.
Some error cases were also not freeing the ->prop buffer as they
should.
https://bugzilla.gnome.org/show_bug.cgi?id=642652
Wayland windows can be zero sized until clients attach a buffer, but
our rectangle code doesn't deal with this case well, in particular,
meta_screen_get_monitor_for_rect() might end up choosing the wrong
monitor for a zero sized rectangle since
meta_rectangle_contains_rect() considers a zero sized rectangle at the
right or bottom edges of another rectangle (the monitor's) to be
contained there.
Since out size limits constraint will enforce a minimum size of 1x1,
we might as well enforce that when setting up the constraint info so
that the correct monitor gets chosen and the single monitor constraint
doesn't move these windows to the wrong one.
https://bugzilla.gnome.org/show_bug.cgi?id=772525
Wayland windows are initially zero sized until clients commit the
first buffer. Despite being invisible, clients are allowed to request
such windows to be fullscreened on a specific output before they
attach the first buffer which means we need to be able to move them.
meta_window_move_to_monitor() doesn't handle this case because these
windows' initial monitor is a placeholder since their initial
coordinates are 0,0+0+0, which results in us using a rectangle as
old_area for meta_window_move_between_rects() that might be to the "right"
of the window causing the move to go further out of the visible
screen's coordinates. This is later "corrected" by the constraints
system but the window might end up in the wrong monitor.
To fix this, we can make meta_window_move_between_rects() accept a
NULL old_area, meaning that we move the window to the new_area without
trying to keep a relative position.
https://bugzilla.gnome.org/show_bug.cgi?id=772525
The reason for the display to be closed may be meta_screen_new()
returning NULL, in which case we don't have a screen to free.
Avoid a segfault on exit by adding a proper check.
https://bugzilla.gnome.org/show_bug.cgi?id=778831