Make meson link libmutter using -fvisibility=hidden, and introduce META_EXPORT
and META_EXPORT_TEST defines to mark a symbols as visible.
The TEST version is meant to be used to flag symbols that are only used
internally by mutter tests, but that should not be considered public API.
This allows us to be more precise in selecting what is exported and what is
not, without the need of a version-script file that would be more complicated
to maintain.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/395
MonitorManager was inheriting from MetaDBusDisplayConfigSkeleton, this was
causing introspection to see this like a GDBus skeleton object exposing to
clients methods that were not required.
Also, this required us to export meta_dbus_* symbols to the library, while
these should be actually private.
So, make MetaMonitorManager to be just a simple GObject holding a skeleton
instance, and connect to its signals reusing most of the code with just few
minor changes.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/395
pkg-config files for mutter are generated using *_pkg_deps as requires, but
programs linked with libmutter doesn't need most of these private dependencies
which are only needed for building and linking mutter and its subprojects.
So list packages needed only by mutter itself inside *_pkg_private_deps and
don't expose such packages to pkg-config, but only use them at build time.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3955
Soname of the libraries should be the major version number, while the version
triplet is currently used:
objdump -p libmutter-4.so.0.0.0 | grep SONAME
SONAME libmutter-4.so.0.0.0
While is expected to be only libmutter-4.so.0
Fix all shared libraries by setting valid version and soversion.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3955
Some types were declared in the public headers so that g-ir-scanner
could resolve the types. This caused warnings when using
-Wredundant-decls, so only redeclare them for the gir scanner.
As with the commits earlier, this also adds const qualifiers where
expected. However, the const variables are casted to non-const variants
so they can be passed to glib functions that take non-const variants but
expect const-like input.
Previously, the clipping rectangle passed to
`meta_surface_actor_get_image()` was updated with the actual texture
size, but recent changes in `meta_shaped_texture_get_image()` now keep
the caller's clipping rectangle unchanged.
The implementation of `meta_window_actor_capture_into()` was relying on
the old behavior of updating the passed clipping rectangle, but now that
it's kept unchanged, the actual clipping rectangle used to copy the data
is wrong, which causes either a distorded image or worse, a crash of
mutter.
Use the resulting cairo image size to copy the data instead of the
clipping rectangle to avoid the issue and get the expected size.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/442
This is a GAppLaunchContext subclass meant to replace usage of
GdkAppLaunchContext in gnome-shell.
Launch contexts get created from the MetaStartupNotification as
they are closely related. The messaging underneath depends on
the availability of a X11 display, if there is one we go through
it (and libsn). If there is none, we still create startup sequences
manually for wayland clients.
A NULL argument is expected here in order to unset the selection,
meta_wayland_data_device_set_primary() accepts a NULL source, but
gtk_primary_selection_device.set_selection was not handling a
NULL wl_resource.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/335
The 'cursor-mode', which currently is limited to RecordMonitor(), allows
the user to either do screen casts where the cursor is hidden, embedded
in the framebuffer, or sent as PipeWire stream metadata.
The latter allows the user to get cursor updates sent, including the
cursor sprite, without requiring a stage paint each frame. Currently
this is done by using the cursor sprite texture, and either reading
directly from, or drawing to an offscreen framebuffer which is read from
instead, in case the texture is scaled.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
There may be reasons to temporarly inhibit the HW cursor under certain
circumstances. Allow adding such inhibitations by adding API to the
cursor renderer to allow API users to add generic inhibitors with
whatever logic is deemed necessary.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
To get a consistent behaviour no matter whether HW cursors are in use or
not, make sure to copy the framebuffer content before the stage overlays
(cursor sprite textures) are painted.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
The "current" rect includes the frame, so in order to keep the
titlebar on screen, window movement must be restricted to at
most (height - titlebar_height) past the work area bottom.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/391
Mutter prefers platform devices over anything else as the primary GPU.
This will not work too well, when a platform device does not actually
have a rendering GPU but is a display-only device. An example of this
are DisplayLink devices with the proprietary driver stack, which exposes
a DRM KMS platform device but without any rendering driver.
Mutter cannot rely on EGL init failing on such devices either, because
nowadays Mesa supports software renderers on GBM, so the initialization
may well succeed.
The hardware rendering capability is recognized by matching the GL
renderer string to the known Mesa software renderers. At this time,
there is no better alternative to detecting this.
The secondary GPU data is abused for the GL renderer, as the Cogl
context may not have been created yet. Also, the Cogl context would
only be created on the primary GPU, but at this point the primary GPU
has not been chosen yet. Hence, GPU copy path GL context is used as a
proxy and predictor of what the Cogl context might be if it was created.
Mind, that even the GL flavour are not the same between Cogl and
secondary contexts, so this is stretch but it should be just enough.
The logic to choose the primary GPU is changed to always prefer hardware
rendering devices while also maintaining the old order of preferring
platform over boot_vga devices.
Co-authored by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
Moves the primary GPU choosing to after all secondary gpu data has been
created.
This makes it possible for a future patch to start looking at secondary
gpu data in choose_primary_gpu () to determine if it is using a hardware
driver or a software renderer.
Co-authored by: Pekka Paalanen <pekka.paalanen@collabora.com>
https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
Initialize the secondary GPU data for all GPUs, even the primary one. By
not looking at the primary_gpu_kms member, a future patch is allowed to
postpone choosing the primary GPU.
A future patch will use the secondary GPU data to decide which GPU will
become the primary GPU.
Co-authored by: Pekka Paalanen <pekka.paalanen@collabora.com>
https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
create_renderer_gpu_data_egl_device () relied on the primary GPU being
already chosen for the "EGLDevice currently only works with single GPU
systems" error message. A future patch will choose the primary GPU after
this, not before, so this check needs to be rewritten before the
initialization order is changed.
The new check is implemented exactly as the error message says: there
must be exactly one GPU, otherwise fail.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
Make the choosing and identity of the primary GPU an internal detail to
the native renderer. MonitorManagerKms did not need it for anything.
The primary GPU logic remains unchanged.
This allows follow-up patches to change how the renderer chooses the
primary GPU. It will be easier for the renderer to use private
information for choosing.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
This is a step towards moving the primary GPU logic into the native
renderer exclusively. In the future the renderer will have one more
criterion on choosing the primary GPU than MetaMonitorManagerKms should
know about: does a GPU offer hardware rendering.
The choosing of primary GPU is separated from the discovery of GPUs.
When GPUs are discovered and added to the list, the MetaGpuKmsFlag is
now populated correctly and used in choosing.
Choosing the primary GPU is done after all GPUs have been found and is
slightly different from before:
- Skipping devices that do not belong to our seat now works instead of
becoming the primary GPU.
- Fall back to any non-platform, non-boot_vga device if neither kind is
found.
The old preference of platform over boot_vga device is kept.
The hotplug path will continue creating a gpu_kms without flags, because
at that point the primary GPU has already been chosen and the flags are
irrelevant.
Co-authored by: Pekka Paalanen <pekka.paalanen@collabora.com>
https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
Add a flags field to MetaGpuKms. In following commits, the flags defined
here will be set and used for choosing the primary GPU.
Co-authored by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
I saw Meson fade from the sky
On the wind I heard a sigh
As snowflakes cover fallen Makefiles
I will say this last goodbye
Meson is now coming
So ends Autotools days
Future is now coming
And we must away
Over Python and without Bashisms
Through lands where never Meson touched
By silver streams that run down to the Sea
Under parsers, beneath old legacy
Over snow one winter’s morn
I turned at last to paths that lead home
And though where the road then takes me
I cannot tell
We came all this way
But now comes the day
To bid you farewell
Many places I have been
Many sorrows I have seen
But I don’t regret
Nor will I forget
All Makefiles that took that road with me
I bid you all a very fond farewell.
If a library is provided in the positional arguments, then meson
defaults to installing the .pc file in a 'pkgconfig' subdirectory
in the library's install location. We want the files in the regular
$libdir/pkgconfig rather than $libdir/mutter-$api/pkgconfig, so
specify the location explicitly in the parameters.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/382
This is a simple libcanberra abstraction object, so we are able
to play file/theme sounds without poking into GTK+/X11. Play
requests are delegated to a separate thread, so we don't block
UI on cards that are slow to wake up from power saving.
Dependencies are added automatically, and we no longer get warnings
like:
clutter/clutter/meson.build:628: DEPRECATION: Library mutter-clutter-4
was passed to the "libraries" keyword argument of a previous call to
generate() method instead of first positional argument. Adding
mutter-clutter-4 to "Requires" field, but this is a deprecated behaviour
that will change in a future version of Meson. Please report the issue
if this warning cannot be avoided in your case.
The texture tower can return no texture e.g. if the calculated level is
negative. This was handled before, but regressed with
e1370ee209. This fixes a potential crash
observed occasionally when starting Firefox nightly using the Wayland
backend in overview mode.
If a KMS device has the DRM_CAP_DUMB_PREFER_SHADOW and a software based
GL driver is used, always use a shadow fb. This will speed up read backs
in the llvmpipe OpenGL implementation, making blend operations faster.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/106
Now that everything is settled, from the initialization
process to the subclasses to moving code to the compositor,
MetaWindowActor can be a proper abstract class that cannot
be instantiated.
Thus, make MetaWindowActor an abstract class.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
This vfunc was added as a was to work around the convoluted
initialization process. Now that we figured it out and moved
the MetaWindowActor-specific initialization to constructed(),
we can override that.
Remove post_init() and use GObject.constructed() entirely.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
MetaWindowActor breaks layering isolation by accessing
and injecting itself into compositor->windows. This is
a bad practice, and effecticely makes returning the
new actor useless, since we doesn't even use the return
value.
Move window actor creation to under MetaCompositor and
stop violating (too badly) the resposabilities of each
component. This moves meta_window_actor_new() into
meta_compositor_add_window().
Also, move the remaining initialization code to the
GObject.constructed vfunc.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
Document the roles of MetaSurfaceActor and MetaWindowActor,
and when their subclasses are used.
(And this is actually the first real documentation under
src/compositor/README!)
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
MetaWindowActor handles sending _NET_WM_FRAME_* X atoms to
clients - even pure Wayland clients.
Now that we have Wayland- and X11-specific implementations of
MetaWindowActor, we can delegate this to MetaWindowActorX11,
and allow pure Wayland apps to not even connect to
MetaSurfaceActor:repaint-scheduled.
Do that by moving all the X11-specific code to the X11-specific
MetaWindowActorX11 class. Add vfuncs to MetaWindowActorClass
that are necessary for the move, namely:
* pre_paint() and post_paint()
* post_init()
* frame_complete()
* set_surface_actor()
* queue_frame_drawn()
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
Those are stub specialized classes for MetaWindowActor. This will
help ensuring that we do not execute X11-specific code paths on
pure Wayland clients.
The relationship between the window actor and the surface is the
following:
* Wayland: MetaWindowActorWayland + MetaSurfaceActorWayland
* X11: MetaWindowActorX11 + MetaSurfaceActorX11
* Xwayland: MetaWindowActorX11 + MetaSurfaceActorWayland
It is not possible to have MetaWindowActorWayland backed by a
MetaSurfaceActorX11 surface.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
We will introduce specialized MetaWindowActors for X11
and Wayland in the future, so it needs to be derivable.
Make it a derivable class, and introduce a private field.
The MetaWindowActorClass definition is in the private
header in order to prevent external consumers of Mutter
to create MetaWindowActor implementations of their own.
That is, MetaWindowActor is only internally derivable.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
EGLStream textures are imported as GL_TEXTURE_EXTERNAL_OES and reading
pixels directly from them is not supported. To make it possible to get
pixels, create an offscreen framebuffer and paint the actor to it, then
read pixels from the framebuffer instead of the texture directly.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
When a texture is transformed in any way (e.g. Wayland buffer
transforms), we cannot just fetch the pixels from the texture directly
and be done with it, as that will result in getting the untransformed
pixels.
To properly get the pixels in their right form, first draw to an
offscreen framebuffer, using the same method as when painting on the
stage, then read from the framebuffer into a cairo image surface.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/408
DRM_EVENT_CONTEXT_VERSION is the latest context version supported by
whatever version of libdrm is present. Mutter was blindly asserting it
supported whatever version that may be, even if it actually didn't.
With libdrm 2.4.78, setting a higher context version than 2 will attempt
to call the page_flip_handler2 vfunc if it was non-NULL, which being a
random chunk of stack memory, it might well have been.
Set the version as 2, which should be bumped only with the appropriate
version checks.
https://bugzilla.gnome.org/show_bug.cgi?id=781034
This makes the build less verbose, as all .gir generation except for
clutters didn't pass --quiet to g-ir-scanner, making it output long
linking commands. Do this by adding a common introspection_args
variable.
While at it, put -U_GNU_SOURCE in there too, as it was always passed
everywhere as without it the scanner would log warnings.
This is the last remaining feature necessary to achieve
parity with the Autotools build.
A few changes were made to the install locations of the
tests, in order to better acomodate them in Meson:
* Tests are now installed under a versioned folder (e.g.
/usr/share/installed-tests/mutter-4)
* The mutter-cogl.test file is now generated from an .in
file, instead of a series of $(echo)s from within Makefile.
Notice that those tests need very controlled environments
to run correctly. Mutter installed tests, for example, will
failed when running under a regular session due to D-Bus
failing to acquire the ScreenCast and/or RemoteScreen names.
The Wacom Xorg driver assigns a serial number of 1 for any pad that doesn't
have a serial. libinput assigns 0. Just treat 1 as 0 here, there are no pens
with a real serial 1 anyway.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/414
Implements the `MetaScreenCastWindow` interface for screen-cast
`RecordWindow` mode.
`meta_window_actor_capture_into()` implementation is still pretty crude
and doesn't take into account subsurfaces and O-R windows so menus,
popups and other tooltips won't show in the capture.
This is left as a future improvement for now.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
Typically, to stream the content of a window, we need a way to copy the
content of its window-actor into a buffer, transform relative input
coordinates to relative position within the window-actor and a mean to
get the window bounds within the buffer.
For this purpose, add a new GType interface `MetaScreenCastWindow` with
the methods needed for screen-cast window mode:
* meta_screen_cast_window_get_buffer_bounds()
* meta_screen_cast_window_get_frame_bounds()
* meta_screen_cast_window_transform_relative_position()
* meta_screen_cast_window_capture_into()
This interface is meant to be implemented by `MetaWindowActor` which has
access to all the necessary bits to implement them.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
To be able to cast windows, which by definition can change in size
dynamically, we need a way to specify the video crop meta to adjust to
the window size whenever it changes.
Add VideoCrop support with a new optional hook `get_videocrop()` in the
`ScreenCastStreamSrcClass` which, if defined, can let the child specify
a rectangle for the video cropping area.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
Switch-configs are only to be used in certain circumstances (see
meta_monitor_manager_can_switch_config()) so when ensuring
configuration and attempting to create a linear configuration, use the
linear configuration constructor function directly without going via the
switch config method, otherwise we might incorrectly fall back to the
fallback configuration (only enable primary monitor).
This is a regression introduced by 6267732bec.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/342
Which eliminates the 1px jitter that was visible when dragging windows,
and eliminates the flickering that was visible when pushing the cursor
against the right/bottom edges of the screen.
The shader used for computing a vignette currently has two
problems:
* The math is wrong such that the vignette isn't stretched
across the whole actor and so ends abruptly
* There is noticeable banding in its gradient
This commit corrects both problems by fixing the computing
and introducing noise dithering.
If a display device (touchscreen, tablet with libwacom integration flags)
does not receive a monitor through settings. Delegate on the
MetaInputMapper so it receives a mapping through heuristics.
This object takes care of mapping absolute devices to monitors,
to do so it uses 3 heuristics, in this order of preference:
- If a device is known to be builtin, it's assigned to the
builtin monitor.
- If input device and monitor match sizes (with an error margin
of 5%)
- If input device name and monitor vendor/product in EDID match
somehow (from "full", through "partial", to just "vendor")
The most favorable outputs are then assigned to each device, making
sure not to assign two devices of the same kind to the same output.
This object replaces (and is mostly 1:1 with) GsdDeviceMapper in
g-s-d. That object would perform these same heuristics, and let
mutter indirectly know through settings changes. This object allows
doing the same in-process.
Since now we don't set the swap throttled value based
on sync-to-vblank, we can effectively remove it from
Cogl. Throttling swap buffers in Cogl is as much a
historical artifact as sync-to-vblank. Furthermore,
it doesn't make sense to disable it on a compositor,
which is the case with the embedded Cogl.
In addition to that, the winsys vfunc for updating
whenever swap throttling changes could also be removed,
since swap throttling is always enabled now.
Removing it means less code, less branches when running,
and one less config option to deal with.
This also removes the micro-perf test, since it doesn't
make sense for the case where Cogl is embedded into the
compositor.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/191
Externally setting the sync-to-vblank setting was a feature
added as a workaround to old Intel and ATI graphic cards, and
is not needed anymore. Furthermore, it doesn't make sense to
change it on a compositor whatsoever.
This commit removes all the ways to externally change this
setting, as well as the now unused API.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/191
The nested stage tries to emulate how CRTCs are drawn, but fails to do
this when a stage view is scaled as it didn't adapt the viewport size
according to the stage view scale.
https://bugzilla.gnome.org/show_bug.cgi?id=786663
Add MUTTER_DEBUG_DUMMY_MONITORS_SPECS env variable support so that you can define
a ':' separated list of monitor specs in the form of WWWxHHH@RR that will be
available for configuring the nested mutter.
When calculating the logical monitor layout size given a scale, don't
risk precision loss by float to int casting, which could result in a too
small layout.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
Placing persistant Wayland popups (e.g. not menus etc) in the o-r layer
breaks stacking order with other window trees (e.g. other client
windows), as the menu would get stuck in the o-r layer, i.e. on top,
even if the parent of the popup got lowered.
Fix this by placing the popups in the normal layer, relying on
transient-ness to keep stacking correct.
When destructing a xdg_toplevel, we'll disassociate the actor from the
MetaWaylandSurface, to allow it to animate out. After having done this,
avoid trying to set it as unreactive when unsetting the window.
This fixes the runtime warning:
clutter_actor_set_reactive: assertion 'CLUTTER_IS_ACTOR (actor)' failed
Before processing the buffer damage region, intersect it with the buffer
rectangle to avoid trying to damage content outside the surface.
This fixes the runtime warning "GL error (1281): Invalid value"
happening when a client posts too large buffer damage larger.
We haven't supported disabling stage views in the native backend since
commit 70edc7dda4
Author: Jonas Ådahl <jadahl@gmail.com>
Date: Mon Jul 24 12:31:32 2017 +0800
backends/native: Stop supporting stage views being disabled
There were still some left over checks; lets remove them.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/343
This adds the required bits to wayland surfaces and ties them up
to the compositor parts.
The central part here is to recalculate the surface size accordingly
and to translate surface damage into buffer damage.
The choosen approach additionally lays groundwork for wp_viewporter
support, which is closely related in its nature.
A further explanation of buffer transforms from the specification:
> The purpose of this request is to allow clients to render content
> according to the output transform, thus permitting the compositor
> to use certain optimizations even if the display is rotated.
> Using hardware overlays and scanning out a client buffer for
> fullscreen surfaces are examples of such optimizations.
This adds the necessary bits to support Wayland buffer transforms.
The main part here is to properly setup the Cogl pipeline
and to recalculate the size of the painted area accordingly,
so culling etc. still works.
The choosen approach additionally lays groundwork for Wayland
wp_viewporter support.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/322
Commit 70036429bd mixed drag_origin and drag_surface, leading to warnings
and invisible drag icon. Fix this up so we correctly set up the feedback
actor. This will correctly display the DnD icon alongside the pointer.
It is meant to hold surfaces that require a ClutterActor, just like wl/xdg
shell surfaces and subsurfaces. Make it inherit from MetaWaylandActorSurface
so it gets that for free.
The type declaration is also made completely private, in order to avoid
cyclic dependency between meta-wayland-surface.h and
meta-wayland-actor-surface.h. We just require the GType fro assign_role()
anyway.
Modal ungrabs may be followed by other clients trying to grab themselves,
flush the connection so we ensure the right order of events on the Xserver
side.
An example of this is js/ui/modalDialog.js in gnome-shell, as the alt-F2
dialog may launch X11 clients trying to grab themselves, commit a40daa3c22
in gnome-shell handled the case and added a gdk_display_sync() call to
ensure no grab existed at the time of executing.
This commit aims to achieve the same built in MetaBackend. A full sync
seems excessive though, as we just need to make sure the server got the
messages queued before the other side tries to grab, a XFlush seems
sufficient for this.
The nested backend used the value from udev, meaning that one couldn't
configure the fake monitor if the laptop panel of the host was closed.
Avoid this annoyance by always having the nested backend claiming the
lid is open.
If meson tries to get ahead and generate object files for tests
at the same time than building libmutter, those may randomly fail
if meson did not create the libmutter generated headers yet.
Add those to the declared dependency, so the files are ensured to
be created before anything gets to use it.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/404
It wasn't implemented by any subclass, it's not provided by DRM either.
And even if a subclass were to have only a file available, it could read
it into a GBytes as well and just use `read_edid()`.
Found this while working on !269.
It's a UI pattern that has been superseded by client-side decorations,
apps that used to set the hint have generally moved on to headerbars.
Given that and the limitation to server-side decorated X11 windows,
GTK4 removed the client-side API for setting the hint, it's time to
follow suite and retire the feature.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/221
It cuts out some of the GObject boilerplate, and gives us g_autoptr()
support for free.
Since this changes the ABI, we also need to bump the libmutter API
version.
Because it is implemented and always on. By advertising this fact
the master clock is able to sync to the native refresh rate instead
of always using the fallback of 60.00Hz.
https://bugzilla.gnome.org/show_bug.cgi?id=781296
Add support for getting hardware presentation times from KMS (Wayland
sessions). Also implement cogl_get_clock_time which is required to compare
and judge the age of presentation timestamps.
For single monitor systems this is straightforward. For multi-monitor
systems though we have to choose a display to sync to. The compositor
already partially solves this for us in the case of only one display
updating because it will only use the subset of monitors that are
changing. In the case of multiple monitors consuming the same frame
concurrently however, we choose the fastest one (in use at the time).
Note however that we also need !73 to land in order to fully realize
multiple monitors running at full speed.
Use cogl_framebuffer_read_pixels_into_bitmap () instead of
glReadPixels () for the CPU copy path in multi-GPU support.
The cogl function employs several tricks to make the read-pixels as fast
as possible and does the y-flip as necessary. This should make the copy
more performant over all kinds of hardware.
This is expected to be used on virtual outputs (e.g. DisplayLink USB
docks and monitors) foremost, where the dumb buffer memory is just
regular system memory. If the dumb buffer memory is somehow slow, like
residing in discrete VRAM or having an unexpected caching mode, it may
be possible for the cogl function perform worse because it might do the
y-flip in-place in the dumb buffer. Hopefully that does not happen in
any practical scenario.
Calling meta_renderer_native_gles3_read_pixels () here was conceptually
wrong to begin with because it was done with the Cogl GL context of the
primary GPU, not on the GL ES 3 context of a secondary GPU. However,
due eglBindAPI being a no-op in Mesa and the glReadPixels () arguments
being compatible, it worked.
This patch adds a pixel format conversion table between DRM and Cogl
formats. It contains more formats than absolutely necessary and the
texture components field which is currently unused for completeness. See
Mutter issue #323. Making the table more complete documents better how
the pixel formats actually map so that posterity should be less likely
to be confused. This table could be shared with
shm_buffer_get_cogl_pixel_format () as well, but not with
meta_wayland_dma_buf_buffer_attach ().
On HP ProBook 4520s laptop (Mesa DRI Intel(R) Ironlake Mobile, Mesa
18.0.5), without this patch copy_shared_framebuffer_cpu () for a
DisplayLink output takes 5 seconds with a 1080p frame. Obviously that
makes Mutter and gnome-shell completely unusable. With this patch, that
function takes 13-18 ms which makes it usable if not fluent.
On Intel i7-4790 (Mesa DRI Intel(R) Haswell Desktop) machine, this patch
makes no significant difference (the copy takes 4-5 ms).
The format will be needed in a following commit in the CPU copy path
which stops hardcoding another format and starts using the format the
dumb FB was created with.
Change the callers of init_dumb_fb () to use DRM format codes. DRM and
GBM format codes are identical, but since this is about dumb buffers,
DRM formats fit better.
The header /usr/include/gbm.h installed by Mesa says:
* The FourCC format codes are taken from the drm_fourcc.h definition, and
* re-namespaced. New GBM formats must not be added, unless they are
* identical ports from drm_fourcc.
That refers to the GBM_FORMAT_* codes.
Virtual keyboard and pointer are freed on session close, but the
virtual touchscreen isn't.
Avoid a leak by freeing the virtual touchscreen along with the rest of
virtual devices.
We were using the connector_id for the winsys_id, but different
devices could have connectors with the same id. Since we use
winsys_id to uniquely identify outputs, use both the connector
id and the device id to avoid having outputs with the same id.
Following up last commit, this commit adds a CoglFramebuffer
argument to meta_shadow_paint(), and stops using the draw
framebuffer internally.
The only consumer of this API, MetaWindowActor, still passes
the draw framebuffer though.
MetaShadow.paint() uses Cogl implicit APIs (cogl_rectangle* ones, in
this case) to paint shadows with the shadow pipeline.
Replace those calls by cogl_framebuffer_draw_textured_rectangle()
calls, that achieve the exact same result but with the non-deprecated
API.
Python is not guaranteed to be installed in /usr/bin. This is especially
true for *BSD systems which don't consider Python as an integral part of
their systems.
We already ran a Wayland client to test various Wayland paths. What was
missing to also run a X11 client was to hook in the X11 async waiter
wires, so do that and run both types of clients.
https://bugzilla.gnome.org/show_bug.cgi?id=790207
As with the Wayland display name, to avoid clashes with already an
running Xwayland or Xorg instance, override the X11 display name to
something less likely to cause a clash.
https://gitlab.gnome.org/GNOME/mutter/issues/193
For Wayland outputs, we do not expose the actual transformation because
mutter does not support wl_surface.set_buffer_transform yet, instead we
swap the logical width and height when the output is rotated.
However, a client wishing to use the physical size would get confused,
so if the output is rotated, rotate the physical dimensions as well for
consistency.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/369
Moving windows using `move-to-side-X` and `move-corner-XX` keybindings
should keep windows within the confines of current screen.
`move-to-monitor-XXX` keybindings can be used to move windows to other
monitors.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/320
Commit 8d3e05305 ("window: Force update monitor on hot plugs") added the
flag `META_WINDOW_UPDATE_MONITOR_FLAGS_FORCE` passed to
`update_monitor()` from `update_for_monitors_changed()`.
However, `update_for_monitors_changed()` may choose to call another code
path to `move_between_rects()` and `meta_window_move_resize_internal()`
eventually.
As `meta_window_move_resize_internal()` does not use the "force" flag,
we may still end up in case where the window->monitor is left unchanged.
To avoid that problem, add a new `MetaMoveResizeFlags` that
`update_for_monitors_changed()` can use to force the monitor update from
`meta_window_move_resize_internal()`.
Fixes: 8d3e05305 ("window: Force update monitor on hot plugs")
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/189
Don't schedule redraws when being headless; there is nothing to draw so
don't attempt to draw. This also makes a flaky test become non-flaky, as
it previously spuriously got warnings due to windows being "painted"
when headless but lacking frame timings, as nothing was actually
painted.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/170
The empty MetaStage was in meta-stage-private.h for no reason, so lets
move it to the C file. This makes it pointless to have a private
instance struct, so just move the fields to the private struct
_MetaStage.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/170
Instead of using gtk_css_provider_get_default(), add a
static GtkCssProvider and fetch it instead. Creating
GtkCssProviders consume a bit more memory, so keeping
a single one alive is slightly more memory saving.
It relied on indices in arrays determining tile direction and
non-obvious bitmask logic to translate to _GTK_EDGE_CONSTRAINTS. Change
this to explicitly named edge constraints, and clear translation methods
that converts between mutters and GTK+s edge constraint formats.
An unnecessary memory optimization, storing the tile mode as a 2 bit
unsigned integer, was used. While saving a few bytes, it made debugging
harder. Remove the useless byte packing.
Meson uses the 'dependencies' field to determine and
parallelize build steps, but that isn't entirely true
with 'link_with'; this might cause a race condition
when generating header files while trying to build
them.
Fix that by only using 'dependencies' instead of 'link_with'.
This commit adds meson build support to mutter. It takes a step away
from the three separate code bases with three different autotools setups
into a single meson build system. There are still places that can be
unified better, for example by removing various "config.h" style files
from cogl and clutter, centralizing debug C flags and other configurable
macros, and similar artifacts that are there only because they were once
separate code bases.
There are some differences between the autotools setup and the new
meson. Here are a few:
The meson setup doesn't generate wrapper scripts for various cogl and
clutter test cases. What these tests did was more or less generate a
tiny script that called an executable with a test name as the argument.
To run particular tests, just run the test executable with the name of
the test as the argument.
The meson setup doesn't install test files anymore. The autotools test
suite was designed towards working with installed tests, but it didn't
really still, and now with meson, it doesn't install anything at all,
but instead makes sure that everything runs with the uninstalled input
files, binaries and libraries when running the test suite. Installable
tests may come later.
Tests from cogl, clutter and mutter are run on 'meson test'. In
autotools, only cogl and clutter tests were run on 'make check'.
The touch handling code uses evdev API, thus will not work on other
backends. Thus, put touch handling code behind runtime backend checks
and only include the code when native backend support is enabled.
Install include files in
$prefix/include/mutter-$apiversion/[clutter,cogl,...,meta]/, and
datafiles in /usr/share/mutter-$apiversion/.... We still would conflict
e.g. given that our gettext name is "mutter", and how keybindings are
installed, but it's a step in the right direction.