Commit Graph

3498 Commits

Author SHA1 Message Date
Jasper St. Pierre
06cd669ccb wayland: Fix bad copy-paste error in unset_fullscreen
This was causing memory corruption and a bad crasher with simple-egl.
2014-03-10 16:45:05 -04:00
Jasper St. Pierre
81eb7d9537 Add META_GRAB_OP_WAYLAND_CLIENT
Which is used for Wayland popup grabs.

The issue here is that we don't want the code that raises or focuses
windows based on mouse ops to run while a client has a grab.

We still keep the "old" grab infrastructure in place for now, but
ideally we'd replace it eventually with a better grab-op infrastructure.
2014-03-10 15:11:03 -04:00
Jasper St. Pierre
dd8d8e436d wayland: Remove special code for modal grabs
Since we never pass any Clutter events to Wayland, it's not needed.
2014-03-10 15:10:44 -04:00
Jasper St. Pierre
d6b6b363ad seat: Add support for smooth scrolling 2014-03-10 11:36:36 -04:00
Jasper St. Pierre
254e2e993c seat: Redo scroll handling
To make way for smooth scrolling
2014-03-10 11:36:36 -04:00
Jasper St. Pierre
c595a9c29f seat: Reduce indentation 2014-03-10 11:36:36 -04:00
Rui Matos
dfc7f7222b wayland-keyboard: Remove unused modifier indexes
This was copied from weston where they're used for compositor
keybindings. Mutter has its own keybindings code which doesn't need
this.

https://bugzilla.gnome.org/show_bug.cgi?id=722847
2014-03-07 15:00:04 +01:00
Rui Matos
ef278eb547 meta-cursor-tracker: Initialize our position from MetaWaylandPointer's
Clutter's input device initial position defaults to (-1, -1) on most
backends but for the evdev backend we changed it to be inside the
stage to prevent the pointer from wandering outside the stage until it
first enters, after which our constraining callback won't let it go
out.

This makes us be in sync with the real position from the start.
2014-03-07 14:54:51 +01:00
Rui Matos
38e26e5cc3 keybindings: Plug a GSettings instance leak 2014-03-06 19:22:39 +01:00
Rui Matos
9773a879c3 cursor-tracker: Include gdk/gdkx.h
Needed for the call to gdk_x11_device_manager_lookup() introduced in
abd2abcde6 .
2014-03-06 19:22:39 +01:00
Adel Gadllah
abd2abcde6 cursor-tracker: Avoid unnecessary round trip 2014-03-06 17:31:08 +01:00
Giovanni Campagna
a8f4651c72 MetaCursorTracker: fix uninitialized screen variable
We must call gdk_device_get_pointer() unconditionally, because
that sets the GdkScreen argument we use to obtain the root window.
2014-03-06 17:27:11 +01:00
Florian Müllner
9052efb0d9 build: Use non-deprecated feature test macros
_SVID_SOURCE has been deprecated in newer versions of glibc breaking
-WError; the recommended replacement of _DEFAULT_SOURCE is fairly
new, so switch to _XOPEN_SOURCE instead.
2014-03-05 23:48:33 +01:00
Owen W. Taylor
b346f98eb0 Fix positioning error for manually positioned windows
The "original coordinates" passed into meta_window_place() were the
coordinates of the client rectangle not the frame rectangle. When
meta_window_place() didn't place because the window was manually
positioned (e.g., 'xterm -geometry +x+y') that resulted in a window
being offset by the frame dimensions.

https://bugzilla.gnome.org/show_bug.cgi?id=724049
2014-03-05 17:22:56 -05:00
Owen W. Taylor
365af53797 Fix handling of dynamic updates to colors/font/etc.
Since the introduction of frame sync in GTK+, updates to titlebar font and
colors haven't been working because GTK+ counts on the frame clock to
do style updates, and the frame clock doesn't run for an unmapped
GdkWindow. (It's possible that GtkStyleContext changes subsequent to
the introduction of the frame clock were also needed to fully break
things.)

We actually need to map the MetaFrames GdkWindow and let the
compositor code send out the frame sync messages in order to pick up
style changes.

Hopefully no bad side effects will occur from this - we make the window
override-redirect, 1x1, and outside the bounds of the screen.

https://bugzilla.gnome.org/show_bug.cgi?id=725751
2014-03-05 17:22:48 -05:00
Giovanni Campagna
bee59ec0e1 Use MetaCursorTracker to query the pointer position
Functionally equivalent in the X11 case, but also correct for
Wayland (where the X server doesn't have the updated pointer
position).

https://bugzilla.gnome.org/show_bug.cgi?id=725525
2014-03-05 23:09:48 +01:00
Rui Matos
91384a32b4 keybindings: Fix ungrabs possibly failing after switching keymaps
We need to resolve the keycode from the keysym again since the keycode
might have changed if there was a keymap switch between the grab and
the ungrab.
2014-03-04 21:13:15 +01:00
Rui Matos
72bd5fb814 keybindings: Fix external grabs not being ungrabbed
Before starting to use display_get_keybinding() we could compare
MetaKeyBinding.modifiers with MetaKeyCombo.modifiers directly. Now, we
need to resolve the virtual modifiers to match with the mask.
2014-03-04 21:13:13 +01:00
Rui Matos
46af3ef9f6 keybindings: Keep keybindings in an hash table instead of an array
This allows us to look for a match with an O(1) search instead of O(n)
which is nice, particularly when running as a wayland compositor in
which case we have to do this search for every key press event (as
opposed to only when our passive grab triggers in the X compositor
case).

We actually need two hash tables. On one we keep all the keybindings
themselves which allows us to add external grabs without constantly
re-allocating the array we were using previously.

The other hash table is an index of the keybindings in the first table
by their keycodes and mask which is how we actually match the key
press events. This second table thus needs to be rebuilt when the
keymap changes since keycodes have to be resolved then but since we're
only keeping pointers to the first table it's a fast operation.

https://bugzilla.gnome.org/show_bug.cgi?id=725588
2014-03-04 15:53:36 +01:00
Rui Matos
d417c615d5 keybindings: Use display_get_keybinding() instead of looping explicitly
Instead of looping over an array of keybindings to find the correct
binding, just use display_get_keybinding().

In the next commit, we'll change the array to be a hash map, so this
helps the patch be cleaner.

https://bugzilla.gnome.org/show_bug.cgi?id=725588
2014-03-04 15:51:17 +01:00
Rui Matos
46cbd0bf48 keybindings: Rename MetaKeyPref.bindings to MetaKeyPref.combos
Let's call it what it really is, otherwise it's just confusing since
MetaKeyBinding also exists.

https://bugzilla.gnome.org/show_bug.cgi?id=725588
2014-03-04 15:46:06 +01:00
Rui Matos
f3b6fead4d keybindings: Make MetaKeyPref, MetaKeyCombo and MetaKeyHandler private
There's no need for these to be public and keeping them all together
in the same header makes it easier when reading the code.

https://bugzilla.gnome.org/show_bug.cgi?id=725588
2014-03-04 15:46:00 +01:00
Jasper St. Pierre
80de8ec643 monitor-kms: Fix copy-paste error with DPMS mode enum 2014-03-03 18:44:10 -05:00
Giovanni Campagna
4f7e2a9f3f MetaScreen: include _GTK_FRAME_EXTENTS in _NET_SUPPORTED
This enables CSD for X11 clients (in XWayland and in X11)
2014-03-02 23:16:50 +01:00
Florian Müllner
701e06d55d keybindings: Make move-to-monitor-* bindings known to g-c-c
Commit 0fe5c4f957 implemented new keybindings to move windows
between monitors, but did not add it to the appropriate keybinding
file.

https://bugzilla.gnome.org/show_bug.cgi?id=725338
2014-02-28 20:11:59 +01:00
Florian Müllner
94f39a493f window-actor: Guard against %NULL frame mask
Creating a new cogl texture may fail, in which case the intent to
free it will crash. While something is clearly wrong (insanely
large window, oom, ...), crashing the WM is harsh and we should
try to avoid it if at all possible, so carry on.

https://bugzilla.gnome.org/show_bug.cgi?id=722266
2014-02-28 20:11:58 +01:00
Jasper St. Pierre
ddc171220a wayland: Remove destroy listener
Do to a bad mixup, the surface listener was never actually fired.
This was accidentally fixed as part of a refactoring in a27fb19,
but the surface listener was broken, and we started crashing. To
fix, just remove the surface listener, as we've mostly been testing
without it.
2014-02-28 13:20:42 -05:00
Rui Matos
0313b38dd6 wayland: Don't try to disconnect the listener from the signal handler
This is not needed since the instance is being destroyed and in fact
actively harmful when code called from other handlers disconnects us
for other reasons. In that case we might crash because the
disconnection doesn't prevent other handlers from running in the
current signal emission and thus we try to remove ourselves from an
empty list.
2014-02-28 13:20:42 -05:00
Adel Gadllah
d41fba6558 meta-shaped-texture: Check if the parent has mapped clones as well
When the  WindowActor has mapped clones we should ignore
the unobscured region as well, so we need to walk up and check it
as well.

https://bugzilla.gnome.org/show_bug.cgi?id=725180
2014-02-28 18:27:37 +01:00
Jasper St. Pierre
770b58b367 wayland: Move "public" Wayland API to another header file 2014-02-28 10:24:06 -05:00
Jasper St. Pierre
77838c2ca3 wayland: Do a giant code cleanup
This changes the user data of all surface extensions resources to be
the MetaWaylandSurface instead of the MetaWaylandSurfaceExtension,
which means that we no longer need all these pesky wl_container_ofs
in implementations.
2014-02-28 09:07:33 -05:00
Jasper St. Pierre
e56cbfbd0f wayland: Rearrange create_surface_extension a tiny bit
This moves all the "uninteresting" variables we pass to the end.
2014-02-28 09:07:33 -05:00
Jasper St. Pierre
a27fb19473 wayland: Do a small code cleanup
Pass the surface rather than the resource / client. This will become
a lot more helpful in the next commit.
2014-02-28 09:07:33 -05:00
Rui Matos
674bcef6da Handle mouse-button-modifier being disabled
In case 'mouse-button-modifier' is disabled the mask is 0 which means
we would always grab.
2014-02-28 14:55:14 +01:00
Jasper St. Pierre
86c1c30245 wayland: Add back wl_shell support 2014-02-28 08:32:14 -05:00
Jasper St. Pierre
283546b379 wayland: Enable destroy animations for regular windows
Don't set the surface actor to a new buffer if it's becoming unmapped.
This is also technically wrong since we'll send out the release event,
but oh well.

We should probably decouple MetaWaylandBuffer from the CoglTexture
at some point, so we can send out releases on-demand.
2014-02-27 23:48:00 -05:00
Giovanni Campagna
98e3e5e50f Partially revert 5c99eae8a9
We must extract the window from XIDeviceEvent, to be able
to apply our workaround to spoof the event in compositor.c
2014-02-27 23:49:56 +01:00
Jasper St. Pierre
b6a0d4d368 Revert "mutter-wayland: Add XKB VT switching keysyms."
This reverts commit 7283fb320f.

Now that we match on keycodes, this isn't needed anymore.
2014-02-27 15:41:00 -05:00
Rui Matos
28859c604f keybindings: Don't use the keysym to match keybindings
We don't want to match the keysym so that e.g. an accelerator
specified as "<Super>a" works if the current keymap has a keysym other
than 'a' for that keycode which means that the accelerator would
become inaccessible in a non-latin keymap.

This is inconvenient for users that often switch keyboard layouts, or
even have different layouts in different windows, since they expect
system-level keybindings to not be affected by the current layout.

https://bugzilla.gnome.org/show_bug.cgi?id=678001
2014-02-27 21:39:42 +01:00
Jasper St. Pierre
9e51d98f4a Remove tabpopup and friends
These are unused in gnome-shell, and add complexity. Remove them.
2014-02-27 13:55:58 -05:00
Jasper St. Pierre
268a4c92ba window: Fix meta_window_get_client_area_rect
The shaded logic here was backwards.
2014-02-27 10:33:10 -05:00
Rui Matos
71367e14d5 build: Define CLUTTER_ENABLE_COMPOSITOR_API 2014-02-27 15:20:35 +01:00
Giovanni Campagna
5c99eae8a9 display: clean up event handling
The only events we handle as XIEvents are FocusIn/Out, Enter and
Leave.  Motion, ButtonPress/Release, KeyPress/Release are handled
through clutter instead.
Among other things, this means we don't need to fake motion compression
by peeking over gdk event queue...
2014-02-27 14:57:52 +01:00
Giovanni Campagna
89aa5df711 display: fix inverted check from 75184d4c55
I noticed it, Jasper noticed it, we agreed to change it, and then
I forgot to do it before pushing...
2014-02-27 14:45:10 +01:00
Giovanni Campagna
b9a5d710b7 compositor: always redirect passive button grabs to clutter
All WM events (passive button grabs and passive keyboard grabs)
are handled through clutter now, so we must make sure we spoof
them even if they happen on frames (because that's where we
grab on)
2014-02-27 14:37:48 +01:00
Giovanni Campagna
65dd54a4db compositor: don't spoof events when running as a wayland compositor
Weirdly, clutter stopped segfaulting when we call clutter_x11 methods
and the backend is not right, but this is correct anyway, and
probably fixes some BadDrawable errors in mutter-wayland on x11,
caused by mixing windows of the outer X and windows of Xwayland.
2014-02-27 14:28:46 +01:00
Giovanni Campagna
b00fa70d91 display: move more event handling to clutter
Mouse event handling was duplicated, resulting in weird interactions
if clutter was allowed to see certain events (for example under
wayland, where it gets all events). Because now clutter sees all
X events, even when running as an x11 compositor, we can handle
everything using the clutter variants.
At the same time, rewrite a little the passive button grab code,
to make it clear what is being matched on what and why.
2014-02-27 03:13:33 +01:00
Giovanni Campagna
360d423faa MetaSurfaceActor: add a generic hook to retrieve the MetaWindow
This way we can find the window for a ClutterEvent even when
running as an x11 compositor.
2014-02-27 03:13:33 +01:00
Giovanni Campagna
394b44a2c2 compositor: fix mouse interactions on frames
meta_ui_window_is_widget() returns FALSE for frame windows, so we
must filter those explicitly (by letting the event go to gtk
and from there to MetaFrames). Also, for proper gtk widgets
(window menus) we want to let gtk see all events, including
keyboard, otherwise we break keynav in the window menu.
This means that having a window menu open disables keybindings
(because the event doesn't run through clutter)
2014-02-27 03:13:32 +01:00
Giovanni Campagna
ed6821a819 keybindings: fix per window keybindings
We must spoof events to clutter even if they are associated
with a MetaWindow, because keyboard events are always associated
with one (the focus window), and we must process keybindings
for window togheter with the global ones if they include Super,
because we're not going to see them again.
2014-02-27 03:13:32 +01:00
Jasper St. Pierre
23b0f7be43 display: Always use the key focused window for key events
We no longer grab the actor's key focus, so this is necessary.
2014-02-27 03:13:32 +01:00
Jasper St. Pierre
7f195aec7a display: Don't grab the window actor's key focus
This breaks gnome-shell's actor tracking code.
2014-02-27 03:13:32 +01:00
Jasper St. Pierre
da13e3d237 display: Return TRUE when we've handled an X event appropriately
We need to do this to make sure events aren't improperly sent
to Clutter in the next commit.
2014-02-27 03:13:32 +01:00
Jasper St. Pierre
75184d4c55 display: Simplify checks to see if a window is the root window 2014-02-27 03:13:32 +01:00
Jasper St. Pierre
eb75306f8a Revert "window-actor: Complete the removal of update_shape"
This reverts commit 640102c03b.
2014-02-26 20:52:44 -05:00
Jasper St. Pierre
98c4b82907 Revert "window: Update the shape, input, and opaque regions immediately"
This reverts commit c0d791cd6e.
2014-02-26 20:45:38 -05:00
Jasper St. Pierre
640102c03b window-actor: Complete the removal of update_shape
I accidentally stashed the rest of the stuff and forgot to
commit it... oops.
2014-02-26 20:04:19 -05:00
Jasper St. Pierre
c0d791cd6e window: Update the shape, input, and opaque regions immediately
... and individually. It turns out that updating the opaque region
was causing the shape region to be updated, which was causing a new
shape mask to be generated and uploaded to the GPU. Considering
GTK+ regenerates the opaque region on pretty much any focus change,
this is not good.
2014-02-26 20:03:16 -05:00
Jasper St. Pierre
41d5e69de5 window-actor: Kill off another use of MetaFrameBorders 2014-02-26 20:02:13 -05:00
Jasper St. Pierre
2dc7371944 window-actor: Don't pass around client_area
To solve a performance regression, the three update_*_region
calls are going to be split up, so just call get_client_area_rect
in the methods itself.
2014-02-26 20:02:11 -05:00
Jasper St. Pierre
ec2c3e1438 window: Add meta_window_get_client_area_rect 2014-02-26 19:54:41 -05:00
Jasper St. Pierre
c5c3806a04 window-x11: Add back missing error trap
This was accidentally removed in 9f5087e.
2014-02-26 19:54:07 -05:00
Giovanni Campagna
ac0c7df4a3 keybindings: fix invalid read after a keybinding is removed
The handler pointer is dangling in MetaKeyBinding until
rebuild_key_binding_table() is run, so we can't dereference it.
Because we only need the flags at ungrab time, store a copy
in the MetaKeyBinding structure.

https://bugzilla.gnome.org/show_bug.cgi?id=724402
2014-02-26 15:20:06 +01:00
Adel Gadllah
d85845426c window-actor: Fix culling
At some point meta_window_actor_cull_out stopped calling
meta_cullable_cull_out_children which caused the unobscured region
to never be set for the stex.

https://bugzilla.gnome.org/show_bug.cgi?id=725216
2014-02-26 15:01:07 +01:00
Giovanni Campagna
060e60f2a0 window: fix loading the window type initially
This code was lost in the window/window-x11 split.
2014-02-26 00:21:52 +01:00
Giovanni Campagna
26cf75d5a4 MetaWindowX11: fix listening for shape events
This code was lost when support for input shapes was originally
introduced.
2014-02-25 01:29:50 +01:00
Giovanni Campagna
9f5087e97d Fix input and bounding shapes
For decorated windows, we don't want to apply any input
shape, because the frame is always rectangular and eats
all the input.
The real check is in meta-window-actor, where we consider
if we need to apply the bounding shape and the input shape
(or the intersection of the two) to the surface-actor,
but as an optimization we avoid querying the server in
meta-window.
Additionally, for undecorated windows, the "has input shape"
check is wrong if the window has a bounding shape but not an
input shape.
2014-02-25 01:27:32 +01:00
Giovanni Campagna
45624f2edf MetaWindowActor: survive having no MetaSurfaceActor
We need a MetaWaylandSurface to build a MetaSurfaceActor, but
we don't have one until we get the set_window_xid() call from
XWayland. On the other hand, plugins expect to see the window
actor right from when the window is created, so we need this
empty state.

Based on a patch by Jasper St. Pierre.
2014-02-25 01:22:56 +01:00
Giovanni Campagna
153f843ea6 MetaSurfaceActor: move freeze accounting to MetaWindowActor
Turns out we only ever need to freeze/thaw whole windows, not
surfaces or subsurfaces.
This will allow removing the surface actor without losing
the count.
2014-02-25 01:20:22 +01:00
Jasper St. Pierre
f0cd9b0687 wayland-surface: Rework construction / destruction yet again
This time, to make way for MetaSurfaceActorEmpty. This also fixes
destroy effects as a side effect. It still has issues if we try
to re-assign an actor that's already toplevel (e.g. somebody
re-popping up a menu that's already being destroyed), but this
will be fixed soon.

The idea here is that MetaWindowActor will do the unparenting of
the surface actor when it itself is destroyed. To prevent bad issues
with picking, we only make the surface actor reactive when it's
toplevel.
2014-02-24 14:46:19 -05:00
Jasper St. Pierre
1783bf20ec Revert "window: Delay the showing of XWayland clients until set_window_id"
This reverts commit 59c8b949ad.
2014-02-24 14:46:19 -05:00
Jasper St. Pierre
9b24ae2033 Revert "compositor: Delay meta_compositor_add_window until the first show"
This reverts commit 4efe4483fb.
2014-02-24 14:46:18 -05:00
Jasper St. Pierre
0be4622e14 stack-tracker: Comment out bad warning
It triggers too often, making G_DEBUG=fatal-warnings quite useless.
Owen is going to rewrite this code sometime in the near future, so
I'm just gonna kill this warning for now.
2014-02-24 09:46:22 -05:00
Carlos Garnacho
bcd5446cdc core: prevent early MetaIdleMonitor destruction when its invoker vanishes
If the last reference of a MetaIdleMonitor is held by the caller, it may
happen that the last reference is lost when calling the GDestroyNotify,
if this happens when the watched DBus name vanishes, the object (and the
watches hashtable) are destroyed while manipulating the watches hashtable,
so bad things may happen then.

Fix this by wrapping the operation by a ref/unref pair, so the object would
be destroyed after operating on the hashtable.

https://bugzilla.gnome.org/show_bug.cgi?id=724969
2014-02-24 11:50:08 +01:00
Jasper St. Pierre
04b5232960 compositor: The stage is always focused when we're a Wayland compositor
gnome-shell has some complex tracking to set the X input focus
correctly, assuming various things about how the stage is set up in X11.
For instance, it assumes that all actors that get key focus are
gnome-shell Chrome actors that will get events through the stage, so
when one of them is focused, it will try to set the focus back to the
stage.

In Wayland, windows are considered chrome actors that will get key
events through the stage, so this only has the result of unfocusing any
windows that have just received key focus.

We should probably move this input focus moving to mutter instead of
gnome-shell so we can better use mutter's internal state and heuristics.
2014-02-23 12:34:53 -05:00
Jasper St. Pierre
f860df4b2d Revert "compositor: fix focusing the stage window"
This reverts commit 876f81db12.

This doesn't quite work properly, and is overcomplicated.
2014-02-23 12:34:52 -05:00
Jasper St. Pierre
ff8c4b1bcf pointer/keyboard: Fix segfault once more
If the resource is destroyed before the surface, then we'll kill
ourselves. Why can I never seem to write these correctly...
2014-02-23 10:00:31 -05:00
Jasper St. Pierre
337c69e223 pointer/keyboard: Unset focus_resource when the surface is destroyed
focus_resource is supposed to be set only if focus_surface is
as well.
2014-02-22 18:15:53 -05:00
Adel Gadllah
14841475b5 meta-window-actor: Fix paint_volume
We cannot intersect the the complete volume with the unobscured bounds
because it does not include the shadows. So just intersect it with the
windows's shape bounds and union it with the shadow bounds.

This also matches what the comment in the code says:
"We could compute an full clip region as we do for the window texture,
but the shadow is relatively cheap to draw, and a little more complex to clip,
so we just catch the case where the shadow is completely obscured
and doesn't need to be drawn at all."
2014-02-21 20:39:25 +01:00
Jasper St. Pierre
7283fb320f mutter-wayland: Add XKB VT switching keysyms.
It turns out XKB has keysyms for these for no real reason, and I
was hitting those instead of the <Primary><Alt>F1 path. This is
ridiculous, but key, so is the entirety of XKB.

This took an embarassingly long time to figure out and debug.
2014-02-21 13:50:40 -05:00
Jasper St. Pierre
020cfa7283 surface-actor-x11: Recreate damage when the toplevel X window changes 2014-02-20 14:50:48 -05:00
Jasper St. Pierre
83aca0b53d window-actor: Split into two subclasses of MetaSurfaceActor
The rendering logic before was somewhat complex. We had three independent
cases to take into account when doing rendering:

  * X11 compositor. In this case, we're a traditional X11 compositor,
    not a Wayland compositor. We use XCompositeNameWindowPixmap to get
    the backing pixmap for the window, and deal with the COMPOSITE
    extension messiness.

    In this case, meta_is_wayland_compositor() is FALSE.

  * Wayland clients. In this case, we're a Wayland compositor managing
    Wayland surfaces. The rendering for this is fairly straightforward,
    as Cogl handles most of the complexity with EGL and SHM buffers...
    Wayland clients give us the input and opaque regions through
    wl_surface.

    In this case, meta_is_wayland_compositor() is TRUE and
    priv->window->client_type == META_WINDOW_CLIENT_TYPE_WAYLAND.

  * XWayland clients. In this case, we're a Wayland compositor, like
    above, and XWayland hands us Wayland surfaces. XWayland handles
    the COMPOSITE extension messiness for us, and hands us a buffer
    like any other Wayland client. We have to fetch the input and
    opaque regions from the X11 window ourselves.

    In this case, meta_is_wayland_compositor() is TRUE and
    priv->window->client_type == META_WINDOW_CLIENT_TYPE_X11.

We now split the rendering logic into two subclasses, which are:

  * MetaSurfaceActorX11, which handles the X11 compositor case, in that
    it uses XCompositeNameWindowPixmap to get the backing pixmap, and
    deal with all the COMPOSITE extension messiness.

  * MetaSurfaceActorWayland, which handles the Wayland compositor case
    for both native Wayland clients and XWayland clients. XWayland handles
    COMPOSITE for us, and handles pushing a surface over through the
    xf86-video-wayland DDX.

Frame sync is still in MetaWindowActor, as it needs to work for both the
X11 compositor and XWayland client cases. When Wayland's video display
protocol lands, this will need to be significantly overhauled, as it would
have to work for any wl_surface, including subsurfaces, so we would need
surface-level discretion.

https://bugzilla.gnome.org/show_bug.cgi?id=720631
2014-02-20 14:44:31 -05:00
Jasper St. Pierre
0b055fae2e window-actor: Kill off needs_pixmap
It's mostly equivalent to the case where we've already detached
the pixmap, *except* for the x11_size_changed case. We can simply
detach the pixmap at the time the window changes size, though.

https://bugzilla.gnome.org/show_bug.cgi?id=720631
2014-02-20 11:51:52 -05:00
Jasper St. Pierre
bc79259398 window-actor: Don't queue a redraw when queueing a new pixmap
We guarantee ourselves that a valid pixmap will appear any time
that the window is painted. The window actor will be scheduled
for a repaint if it's added / removed from the scene graph, like
during construction, if the size changes, or if we receive damage,
which are the existing use cases where this function is called.

So, I can't see any reason that we queue a redraw in here.

With the split into surface actors, we don't have an easy place
we can use to queue a redraw, and since it's unnecessary, we can
just drop it on the floor.

https://bugzilla.gnome.org/show_bug.cgi?id=720631
2014-02-20 11:35:01 -05:00
Jasper St. Pierre
7ebf5aa69a pointer/keyboard: Properly handle destruction
If the client destroys the pointer resource, we shouldn't unfocus the
surface, and we should regrab it when the client gets the pointer
resource again.

This also fixes a crash at surface destruction because of the unchecked
wl_link_remove that will happen on both pointer and surface destroy.
2014-02-20 11:35:01 -05:00
Stefano Facchini
4de3f7ca29 Make tile preview a compositor plugin effect
https://bugzilla.gnome.org/show_bug.cgi?id=665758
2014-02-19 21:55:35 +01:00
Marek Chalupa
17462c21e8 pointer/keyboard: fix setting focus
Set focus to NULL after using the variable
2014-02-19 10:24:36 -05:00
Jasper St. Pierre
c964ef4e01 window-actor: Fix build
I'm bad.
2014-02-19 01:11:42 -05:00
Jasper St. Pierre
0dccc440b6 window-actor: Kill off a nonsensical edge case
We can never have a window actor that represents either the X root
window or the stage window, so it doesn't make sense to bail out
early in case we do.

I'd imagine that this came from a much earlier version of the code
where the compositor was much separate and had its own MapNotify
handling.
2014-02-18 23:36:46 -05:00
Jasper St. Pierre
48f7232492 pointer: Don't send modifiers on mouse enter
I talked to Kristian about this. It should be enough to simply
send it when we activate the surface and give it keyboard focus.
2014-02-18 23:21:06 -05:00
Jasper St. Pierre
ff5867e4d3 pointer: Make the code here a bit clearer 2014-02-18 23:21:06 -05:00
Jasper St. Pierre
a5d950f453 pointer/keyboard: Fix focus setting once again
Yet another large-scale restructuring... this is some messy code.
2014-02-18 23:21:06 -05:00
Jasper St. Pierre
7615d17293 wayland: Tie activate / deactivate to appears-focused
... rather than actual focus. This makes things behave better.
2014-02-18 23:21:06 -05:00
Jasper St. Pierre
374e30043b wayland: Remove width / height from MetaWaylandBuffer
They're in the texture.
2014-02-18 22:43:24 -05:00
Jasper St. Pierre
f771bb88d6 Revert "wayland: Explicitly destroy the surface actor"
This reverts commit 283a81eac0.

This can't be done yet, as it will crash when we try to do a destroy
effect from a plugin. The surface actor needs to outlive the surface
in this case.

Though, the unparenting happening is wrong anyway for a destroy effect.
We need to figure out a sane way of doing this unparenting only after
all effects have finished.
2014-02-18 22:23:08 -05:00
Jasper St. Pierre
7ef8d21e48 wayland: Allow destroying the wl_surface before the xdg_surface
As resource destruction can happen in any order at shutdown, we
need to be flexible here. A client disconnecting without cleaning
up all its resources should not assert fail.
2014-02-18 22:21:33 -05:00
Jasper St. Pierre
c251eb8ec0 window-group: Don't special-case the unredirected window
Since the unredirected window MetaWindowActor is stacked on top, it
will naturally get culled out of the process, so we can remove the
special casing here. Unfortunately, with the way that the code is
currently structured, it's too difficult to actually prevent setting
the clip / visible regions if the window is redirected, so just let
those be set for unredirected windows for now.
2014-02-18 21:29:50 -05:00
Jasper St. Pierre
1e6b3faa83 Fix the input region not working properly
The input region was set on the shaped texture, but the shaped texture
was never picked properly, as it was never set to be reactive. Move the
pick implementation and reactivity to the MetaSurfaceActor, and update
the code everywhere else to expect a MetaSurfaceActor.
2014-02-18 21:29:23 -05:00
Jasper St. Pierre
e62fe956fd window: Enable pinging on Wayland windows
I implemented pinging, but never actually enabled the feature
properly on Wayland surfaces by setting the net_wm_ping hint to
TRUE, causing the fallback path to always be hit.

Rename net_wm_ping to can_ping so it doesn't take on an
implementation-specific meaning, and set it for all Wayland windows.
2014-02-18 20:30:52 -05:00
Jasper St. Pierre
24c5290d7f main: Kill a runtime warning
g_setenv doesn't take NULL for a value.
2014-02-18 20:30:36 -05:00