Commit Graph

9022 Commits

Author SHA1 Message Date
Carlos Garnacho
42f6828c9c input-device: Do not unset the device stage after the last touch is lifted
On X11 the pointer will follow a "pointer emulating" touch sequence, so the
pointer will be effectively left inside the stage after that touch is lifted,
even though the master device stage is unset. This makes pointer events get
ignored until the pointer leaves and enters again the stage.

https://bugzilla.gnome.org/show_bug.cgi?id=732234
2014-06-25 16:55:16 +01:00
Emmanuele Bassi
8d89294ef6 drop-action: Use the right state for events
The 'state' field should be used for pointer events without button
information. Pointer events that have button information should use
the 'button' field.

https://bugzilla.gnome.org/show_bug.cgi?id=732143
2014-06-25 15:16:30 +01:00
Emmanuele Bassi
acde9b1dff docs: Add missing symbols 2014-06-25 12:42:58 +01:00
Emmanuele Bassi
2a3498d6c9 build: Warn for experimental input backend 2014-06-25 12:21:39 +01:00
Emmanuele Bassi
ac26dbbbe9 evdev: Update after libinput API changes 2014-06-25 12:21:39 +01:00
Emmanuele Bassi
3b77e5565c Bump up the requirement for libinput
There have been API breakages in libinput since 0.3.0.
2014-06-25 12:21:39 +01:00
Emmanuele Bassi
9c9b37cb21 conform: Ensure to disable diagnostic messages
We don't want tests to fail for deprecation messages; we already disable
deprecation warnings from the compiler for the same reason.
2014-06-25 12:21:39 +01:00
Jasper St. Pierre
4cdcbcb2b1 evdev: Add clutter_evdev_warp_pointer
https://bugzilla.gnome.org/show_bug.cgi?id=731536
2014-06-11 17:21:15 -04:00
Jonas Ådahl
31749cfa47 evdev: Follow libinput enum rename
s/libinput_pointer_button_state/libinput_button_state/
s/LIBINPUT_POINTER_BUTTON_STATE_/LIBINPUT_BUTTON_STATE_/

https://bugzilla.gnome.org/show_bug.cgi?id=731254
2014-06-10 11:17:25 +01:00
Jonas Ådahl
61929e26e1 evdev: Used floating point instead of fixed point numbers
Following the API change in libinput, change the uses of fixed point
numbers to floating point numbers.

https://bugzilla.gnome.org/show_bug.cgi?id=731178
2014-06-10 10:39:42 +01:00
Chun-wei Fan
499f2e5831 MSVC 2010+ Projects: Update "Installation" Process
Currently, due to the way that Visual Studio 2010+ projects are handled,
the "install" project does not re-build upon changes to the sources, as it
does not believe that its dependencies have changed, although the changed
sources are automatically recompiled.  This means that if a part or more
of the solution does not build, or if the sources need some other fixes
or enhancements, the up-to-date build is not copied automatically, which
can be misleading.

Improve on the situation by forcing the "install" project to trigger its
rebuild, so that the updated binaries can be copied.  This does trigger an
MSBuild warning, but having that warning is way better than not having an
up-to-date build, especially during testing and development.
2014-06-09 18:57:24 +08:00
Gustavo Noronha Silva
fcdd222c61 device-manager-xi2: use allocation for clamping
The coordinates translated by the XI2 device manager were being clamped using
the X window size kept by StageX11. However, when the stage is fullscreen,
that size is not updated to the screen size, but kept the same in order to
allow going back to it when the stage goes out of fullscreen.

https://bugzilla.gnome.org/show_bug.cgi?id=731268
2014-06-05 15:03:10 -03:00
Emmanuele Bassi
eb734e8b62 Post-release version bump to 1.19.3 2014-05-28 23:09:22 +01:00
Emmanuele Bassi
be060f4480 Release Clutter 1.19.2 2014-05-28 23:00:10 +01:00
Jonas Ådahl
7ed92c845f Fix scaling of pointer axis vectors
The vector of libinput and Wayland pointer axis events are in pointer
motion coordinate space. To convert to clutter's internal representation
the vectors need to be scaled to Xi2 scroll steps.

https://bugzilla.gnome.org/show_bug.cgi?id=723560
2014-05-28 10:20:13 +01:00
Jonas Ådahl
3da27a4f08 wayland: Fix coding style issues
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=723560
2014-05-28 10:20:13 +01:00
Carlos Garnacho
ed538a6d2c stage: Only compress consecutive touch events from the same sequence
And get CLUTTER_EVENT_LEAVE out of the touch event compression logic, as
touches are always implicitly grabbed. If no sequence check is done, only
the last touch update would be emitted, even if multiple sequences got
updated.

https://bugzilla.gnome.org/show_bug.cgi?id=730577
2014-05-22 13:44:53 +02:00
Carlos Garnacho
fd8705b9c6 gesture-action: Fix typo in clutter_gesture_action_get_threshold_trigger_egde()
Let's cross fingers and hope nobody notices. If this went unnoticed so far, likely
means this function has never been used. If any complain is raised about this, a
stub function should be added (and marked deprecated).
2014-05-21 15:15:01 +02:00
Carlos Garnacho
9510d6ac95 evdev: Add clutter_evdev_event_sequence_get_slot()
This function helps know the libinput slot used by a sequence.

https://bugzilla.gnome.org/show_bug.cgi?id=728968
2014-05-21 14:09:33 +02:00
Carlos Garnacho
50b3d7cd9b evdev: Manage LIBINPUT_EVENT_TOUCH_* events
Those are translated into CLUTTER_TOUCH_* ClutterEvents. As the
"NULL" ClutterEventSequence is special cased, the slot=0 value is
avoided.

Frame events are ignored, as there is no Clutter equivalence, and
Cancel events are sent to all current individual touches.

https://bugzilla.gnome.org/show_bug.cgi?id=728968
2014-05-21 14:09:33 +02:00
Carlos Garnacho
76d48f79d6 evdev: Set core device on translated events
And ensure the core pointer shares the same stage than the slave
device when those events are set. This fixes problems on the evdev
backend where the last touch unsets the stage on the device, but
nothing sets it back afterwards.

https://bugzilla.gnome.org/show_bug.cgi?id=728968
2014-05-21 14:09:33 +02:00
Carlos Garnacho
8857b19d49 evdev: Add function to get the libinput_device from a ClutterInputDevice
This may be useful for deeper libinput integration that's not in the scope
of Clutter.

https://bugzilla.gnome.org/show_bug.cgi?id=728967
2014-05-21 14:09:22 +02:00
Carlos Garnacho
91ee1ceca4 evdev: Add evdev specific event filter function
This function can be used to intercept or translate events
that are unmanaged by clutter itself.

https://bugzilla.gnome.org/show_bug.cgi?id=728967
2014-05-21 14:09:22 +02:00
Jasper St. Pierre
b66fec0450 egl: Add a way to pause the ClutterMasterClock
When VT switched away, we need to pause the ClutterMasterClock,
stop processing events, and stop trying to flip.

https://bugzilla.gnome.org/show_bug.cgi?id=730215
2014-05-19 15:48:39 -04:00
Jasper St. Pierre
32af6a3ef4 evdev: Fix a compile warning
device_type_str is only used inside a CLUTTER_NOTE, which evaluate
to nothing when CLUTTER_ENABLE_DEBUG is off.
2014-05-19 15:47:57 -04:00
Emmanuele Bassi
d708c30765 Provide 1.20 version macros 2014-05-19 17:55:52 +01:00
Emmanuele Bassi
1eb6f2420b Bump to 1.19.1 2014-05-19 17:55:40 +01:00
Yosef Or Boczko
85bde59549 Updated Hebrew translation 2014-05-16 04:35:40 +03:00
Carles Ferrando
d3fc867840 [l10n] Updated Catalan (Valencian) translation 2014-05-12 23:45:55 +02:00
Pau Iranzo
f05eac4305 [l10n] Update Catalan translation 2014-05-12 23:45:52 +02:00
Carles Ferrando
cbc3a41dc2 [l10n] Updated Catalan (Valencian) translation 2014-05-12 23:45:42 +02:00
Pau Iranzo
4b430ee098 [l10n] Update Catalan translation 2014-05-12 23:45:35 +02:00
Daniel Mustieles
810e16c44f Updated Spanish translation 2014-05-10 19:39:59 +02:00
Christian Kirbach
812f0d9880 Updated German translation 2014-05-02 10:42:23 +00:00
Gustavo Noronha Silva
bf5fe70e23 clutter-canvas: cache the texture to avoid uploads
When an actor carrying canvas content is repainted, it will currently reupload
the data from the buffer to a texture. While this is not a performance problem
on a desktop, some mobile environments take a big performance hit. This
change tracks data changes and only recreates the texture if necessary.

https://bugzilla.gnome.org/show_bug.cgi?id=729144
2014-05-01 11:48:51 -03:00
Gustavo Noronha Silva
266eac1ebb clutter-canvas: cache the texture to avoid uploads
When an actor carrying canvas content is repainted, it will currently reupload
the data from the buffer to a texture. While this is not a performance problem
on a desktop, some mobile environments take a big performance hit. This
change tracks data changes and only recreates the texture if necessary.

https://bugzilla.gnome.org/show_bug.cgi?id=729144
2014-04-28 17:55:36 -03:00
Matej Urbančič
eb94490fe4 Updated Slovenian translation 2014-04-28 21:37:00 +02:00
Matej Urbančič
a5ff1c45c9 Updated Slovenian translation 2014-04-28 21:36:02 +02:00
Emmanuele Bassi
0255b5a133 docs: Add an explicit example of image loading
Using GdkPixbuf, which is what we expect people to use anyway.
2014-04-26 20:50:43 +01:00
Emmanuele Bassi
10ff9a4679 docs: Fix the ClutterImage example URL 2014-04-26 20:50:29 +01:00
Dirgita
86de09b58f Updated Indonesian translation 2014-04-22 14:25:43 +00:00
Gustavo Noronha Silva
d7b183a4e3 clutter-main: start mainloop timer on clutter_init()
By creating and starting the timer on clutter_main() an assumption is made
that that is how the main loop will be run for all clutter applications.
With more and more applications moving to GApplication, this assumption no
longer holds true.

Moving to clutter_init() means we are starting the timer earlier than we
should, and by not stopping it when the main loop quits we are taking a
measure that is later than we should. I believe it is safe to consider
those are close enough to the actual beginning and quitting of the main
loop in practice.

https://bugzilla.gnome.org/show_bug.cgi?id=728521
2014-04-18 19:05:37 -03:00
Gustavo Noronha Silva
bfba8cd5c8 clutter-main: start mainloop timer on clutter_init()
By creating and starting the timer on clutter_main() an assumption is made
that that is how the main loop will be run for all clutter applications.
With more and more applications moving to GApplication, this assumption no
longer holds true.

Moving to clutter_init() means we are starting the timer earlier than we
should, and by not stopping it when the main loop quits we are taking a
measure that is later than we should. I believe it is safe to consider
those are close enough to the actual beginning and quitting of the main
loop in practice.

https://bugzilla.gnome.org/show_bug.cgi?id=728521
2014-04-18 19:03:52 -03:00
Chun-wei Fan
20e619f8a6 Visual Studio Builds: Avoid Implicit Linking to SDL
Cogl, when built with the SDL winsys, will include the SDL headers when
Cogl-based programs are built, which causes the SDL's wrapper for main()
to be used on Windows, causing an implicit requirement that all Cogl-based
apps must link to SDL2.lib and SDL2main.lib.  Avoid this behavior by
defining SDL_MAIN_HANDLED in the CFLAGS of the sample and interactive test
programs
2014-04-17 10:53:24 +08:00
Inaki Larranaga Murgoitio
447dda82df Updated Basque language 2014-04-16 17:16:14 +02:00
Inaki Larranaga Murgoitio
2e8b1606e9 Updated Basque language 2014-04-16 17:12:16 +02:00
Emmanuele Bassi
6f370079ce Post-release version bump to 1.18.3 2014-04-14 23:19:51 +01:00
Emmanuele Bassi
9cb351f393 Release Clutter 1.18.2 2014-04-14 22:53:19 +01:00
Emmanuele Bassi
ef2a94de93 master-clock: Clean up the over-budget diagnostic
Use the difference between the elapsed time and the available budget, so
that the message can be read more easily.
2014-04-14 22:24:47 +01:00
Vadim Rutkovsky
b2e8bbe9e9 Add 1.10 as a valid lcov version
https://bugzilla.gnome.org/show_bug.cgi?id=728177
2014-04-14 15:38:40 +02:00