Make the device <-> seat association permanent, and move it into
MetaWaylandInputDevice. A device will never be disassociated with a
seat, so there is no point in unsetting it.
https://bugzilla.gnome.org/show_bug.cgi?id=771305
Meant to replace explicitly checking whether a
MetaWaylandPointer/MetaWaylandKeyboard/MetaWaylandTouch has a seat or
not to determine whether they are supposed to be active or not.
https://bugzilla.gnome.org/show_bug.cgi?id=771305
The seat capability updating is synchronous, but input events are
asynchronous (first queued then emitted). This means we may end up in a
situation where we from libinput first may receive a key event,
immediately followed by a device-removed event. Clutter will first
queue the key event, then remove the device, immediately triggering the
seat capability removal.
Later, when the clutter stage processes the queued events, the
previously queued key event will be processed, eventually making it
into MetaWaylandSeat. Before this patch, MetaWaylandSeat would still
forward the key event to MetaWaylandKeyboard, even though it had
'released' it. Doing this would cause referencing potentially freed
memory, such as the xkb state that was unreferenced when the seat
removed the capability.
In order to avoid processing these lingering events, for now, just drop
them on the floor if the capability has been removed.
Eventually, the event queuing etc needs to be redesigned to work better
when used in a Wayland compositor, but for now at least don't access
freed memory.
https://bugzilla.gnome.org/show_bug.cgi?id=770727
All pads will share the same focus than the keyboard, so this means that:
- The focus changes in-sync for keyboard and all pad devices, and
- Newly plugged pads will be immediately focused on that same surface
Leave these checks up to the callers, the only uses of this function
(indirect, through meta_wayland_seat_get_grab_info) are
[wl_shell|xdg]_surface.move/resize/show_window_menu.
In move/resize it makes sense to check for a button being pressed, because
we must expect a button release event. However for xdg_surface.show_window_menu
we 1) don't strictly need further events and 2) we must account for press+release
event pairs being processed at once in the compositor before the client sees
the former.
That is eg. the case of touchpad 2nd/3rd button tap emulation, multifinger
taps will emit the event pair at once, so when the client manages to request
xdg_surface.show_window_menu, it'll be too late in the compositor side, so the
request is ignored.
https://bugzilla.gnome.org/show_bug.cgi?id=764519
Right now we just check the pointer serial, so the popup will be
immediately dismissed if the client passes a serial corresponding to
another input device.
Abstract this a bit further and add a meta_wayland_seat_can_popup() call
that will check the serial all input devices. This makes it possible to
trigger menus through touch or keyboard devices.
https://bugzilla.gnome.org/show_bug.cgi?id=756296
Before commit ac448bd42b the pointer,
keyboard, and touch objects were initialized when the seat was created.
Now they're initialized later, when the clutter device manager finds and
loads them.
This commit makes sure we don't try to access those objects if they
aren't initialized.
https://bugzilla.gnome.org/show_bug.cgi?id=744640
The wayland seat event handlers get sent events that
aren't strictly interesting to them (such as events for
hardware devices the seat doesn't support and events for
virtual devices that the seat needs to ignore).
This commit makes sure all uninteresting events get ignored.
The grabbing state is now checked for both pointer/touch devices
within the seat, and the grab start coordinates returned by
meta_wayland_seat_get_grab_info().
https://bugzilla.gnome.org/show_bug.cgi?id=733631
The capability flags are determined from the device types of the slave devices
that are currently attached. This also happens whenever a device is added or
removed, so the capabilities are kept up to date, and clients know about these.
On VT switch, all slave devices are temporarily removed, so the cascade of
signals will make the seat end up with capabililities=0 while input is suspended.
https://bugzilla.gnome.org/show_bug.cgi?id=733563
Clutter touch events are translated into events being sent down
the interface resource, with the exception of FRAME/CANCEL events,
which are handled directly via an evdev event filter.
The seat now announces invariably the WL_SEAT_CAPABILITY_TOUCH
capability, this should be eventually updated as devices come and
go.
The creation of MetaWaylandTouchSurface structs is dynamic, attached
to the lifetime of first/last touch on the client surface, and only
if the surface requests the wl_touch interface. MetaWaylandTouchInfo
structs are created to track individual touches, and are locked to
a single MetaWaylandTouchSurface (the implicit grab surface) determined
on CLUTTER_TOUCH_BEGIN.
https://bugzilla.gnome.org/show_bug.cgi?id=724442
Sophisticated clients, like those using ClutterGtk, will have more
than one focused resource per client, as both Clutter and GDK will
ask for a wl_pointer / wl_keyboard. Support this naturally using
the same "hack" as Weston: multiple resource lists, where we move
elements from one to the other.
The idea here is that while we take a WM-side grab, like a compositor
grab or a resizing grab, we need to remove the focus from the Wayland
client.
We make a special exception for CLICKING operations, because these
are really an internal state machine while you're pressing on a button
inside a frame, and in this case, we need to not kill the focus.
If we have a CLICKING grab op we still need to send events to xwayland
so that we get them back for gtk+ to process thus we can't steer
wayland input focus away from it.
https://bugzilla.gnome.org/show_bug.cgi?id=726123