As the tile preview is shown or hidden when a window is dragged
around, it may stick around if the drag operation is cancelled.
Make sure that the preview is hidden in this case.
https://bugzilla.gnome.org/show_bug.cgi?id=639988
Drag operations may be cancelled, in which case the dragged window
should be restored to the position/state it had when the drag was
initialized. In order to do this for tiled states, the original
state has to be saved during the operation.
https://bugzilla.gnome.org/show_bug.cgi?id=639988
The previous tiling state of a grabbed window should be restored
if the drag operation is cancelled (by hitting the Escape key).
This might involve to meta_window_tile(), so export the function
in window-private.h.
https://bugzilla.gnome.org/show_bug.cgi?id=639988
GtkStyle has been deprecated in favor of GtkStyleContext. A full
port would involve replacing GdkColor with GdkRGBA - leave this
out for the time being.
Bump the required version of GTK+.
https://bugzilla.gnome.org/show_bug.cgi?id=637761
We want switching between the windows of an application to be an easily
accessible operation. The convenient and memorable keybinding is the
key above the tab key - but the keysym for that key isn't consistent
across different keyboard layouts.
Add code that figures out the key from the XKB geometry and a magic
keysym name "Above_Tab" that refers to this key and switch
the default binding for cycle_group to <Alt>Above_Tab. (This will
have no effect for the normal case of getting the key binding from
GConf until this patch is applied to Metacity as well.)
https://bugzilla.gnome.org/show_bug.cgi?id=635569
It may be desirable for theme authors to treat side-by-side tiled
windows differently, for instance to give the edge-touching border
a width of 0, so add additional frame states for tiled windows.
https://bugzilla.gnome.org/show_bug.cgi?id=637330
With the existing background functions, single buttons can not be
styled separately - on the left side, the style of the left button
is picked, and the right button's style on the right side.
As theme authors may want to add rounded corners to button groups
as a whole, it makes sense to treat the case of a single button in
a group differently.
https://bugzilla.gnome.org/show_bug.cgi?id=635683
When validating button functions and frame styles, the required
format version of the features used in the theme was compared to
the major version number of the supported format, limiting additions
to major theme format bumps.
Use peek_required_version() instead, so the minor version number
of the supported theme format is taken into account.
https://bugzilla.gnome.org/show_bug.cgi?id=635683
While the configured layout is taken into account for positioning
the buttons, the mapping from button function states to button
position states just assumed the default button layout in LTR
locales.
Do a proper mapping depending on the actual layout instead.
https://bugzilla.gnome.org/show_bug.cgi?id=635686
This patch removes the ability to disable compositing in mutter. As
clutter compositing was the reason for the fork from metacity, turning
compositing off does not make sense.
https://bugzilla.gnome.org/show_bug.cgi?id=626875
To deal with reentrancy from compositor plugins doing things like
moving windows between workspaces in an effect callback, update
the visible_to_compositor flag before calling into the compositor.
https://bugzilla.gnome.org/show_bug.cgi?id=613124
When a compositor is present, we keep the visibility state of the
compositor windows in sync with window->visible_to_compositor. We need
to do the same when enabling the compositor.
https://bugzilla.gnome.org/show_bug.cgi?id=613124
* GL_TEXTURE_RECTANGLE_ARB not avaliable
* clutter_glx_texture_pixmap_using_extension / CLUTTER_GLX_TEXTURE_PIXMAP not avaliable
Signed-off-by: Andreas Mueller <schnitzeltony@gmx.de>
Commit 2c8c1c6df49 in gtk+ removed gdk_display_get_core_pointer().
The equivalent functionality can be achieved by using the
GdkDeviceManager to retrieve the client pointer device.
Maximized tiled windows end up with an inconsistent tile mode when
unmaximized by other means than dragging the window free (e.g.
using the unmaximize button or double clicking the title bar), so
reset the tile mode when unmaximizing.
This is not a problem for side-by-side tiling, as there are no
alternatives to dragging the window free.
When a tiled window is maximized (e.g. by clicking the title bar
button), unmaximizing the window restores the tiled state. While
this is reasonable for side-by-side tiling, it is confusing for
"maximize" tiled windows, as unmaximization has no visible effect.
Change unmaximize to only restore the tiled state of side-by-side
tiled windows.
The original patch triggered "maximize" when the window was dragged
to the top, so that the pointer was below or on the monitor edge and
above the work area's top.
If there's no chrome at the top of the monitor, so that monitor edge
and work area top fall together, the pointer cannot be moved above
the work area's top, so tiling was not triggered.
GTK is about to clean up its code and remove duplicate macros and
GdkDrawable usage. To prepare for that landing, we use the future-safe
versions of the same calls.
https://bugzilla.gnome.org/show_bug.cgi?id=636302
The old behavior of being able to shake loose a maximized window
overlaps with and is for the most part superceded by top edge tiling.
This commit changes the code to only enable shake loose behavior
when edge tiling is disabled.
https://bugzilla.gnome.org/show_bug.cgi?id=630548
In addition to the existing side-by-side tiling modes, this commit
adds a new "maximize" tiling mode. It allows the user to maximize
their windows (in other words, tile with the edge panels) by dragging
their window to the top edge of the monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=630548
The meta_window_handle_mouse_grab_op_event function ensures
the tile_mode variable is in a consistent state after a drag
op is finished.
The way this is current done is:
if (!window->maximized_vertically &&
window->tile_mode != META_TILE_NONE)
window->tile_mode = META_TILE_NONE;
While valid, it doesn't "read" as well as using the
META_WINDOW_TILED_SIDE_BY_SIDE macro, since the macro is specifically
about side-by-side tiling.
This commit just changes things to use the macro and to not bother
checking the tile mode (since if we just reset it anyway, then it doesn't
matter if the value is right or wrong to begin with).
https://bugzilla.gnome.org/show_bug.cgi?id=630548
Currently, the new tiling feature, supports side-by-side, horizontal
tiling when dragging windows to one of the vertical edges of a monitor.
Other types of tiling (on other monitor edges) are potentially useful,
though.
This commit renames the preference from side_by_side_tiling to
edge_tiling.
https://bugzilla.gnome.org/show_bug.cgi?id=630548
A direction parameter is passed to meta_compositor_switch_workspace(),
to indicate the direction of the switch depending on the workspace
layout.
In contrast to the switcher popup, this parameter does not take the
text direction of the locale into account. Change this, so that the
workspace switching animations move in the correct direction.
https://bugzilla.gnome.org/show_bug.cgi?id=636083
overlay_key_combo needs the same treatment as other keycodes on a
change - we should always recompute it if we have a keysym not
a keycode, and not only if the keycode hasn't already been
computed.
Simplify the keymap loading logic by unifying the different
branches; in the reorganization this patch fixes a bug where when
we got a MappingKeyboard event we wouldn't update virtual modifiers
correctly.
Based on a patch by Thomas Thurman <tthurman@gnome.org>
https://bugzilla.gnome.org/show_bug.cgi?id=565540
* Select for XKB keyboard notification events explicitly; since GTK+
has selected for XKB events, delivery of old-school MappingNotify
events is disabled.
* Fix a bug where once a keycode was loaded for a key binding,
it would never be reassigned; we want to laod new keycodes for
all bindings that have a key symbol rather than a fixed
keycode.
[ With fixes from Owen W. Taylor <otaylor@fishsoup.net> ]
https://bugzilla.gnome.org/show_bug.cgi?id=565540
Protect against shape_region or bounding_region being NULL in check_needs_shadow.
This can happen for short lived windows and result into a crash.
https://bugzilla.gnome.org/show_bug.cgi?id=635421
Since we aren't depending on Clutter 1.5 or using the new
CoglPipeline name elsewhere, we need to stick to the old
COGL_MATERIAL_WRAP_MODE_* names, which are provided with
compatibility defines in Clutter 1.4.
Pointed out by Rico Tzschichholz
If we have repeats on for a full-sized image, then if the background
is displayed scaled (for example, in a desktop preview mode) then we
can get artifacts along the edge of the background where the repeat
of the opposite edge is blended in by bilinear scaling. So turn off
repeats when the screen and background image sizes match.
https://bugzilla.gnome.org/show_bug.cgi?id=634833
Add code to track and draw the root window background. The advantage of doing
it here as compared to in a plugin is that we can use the visiblity smarts
of MetaWindowGroup to optimize out drawing the background when obscured.
If handling other than tracking the _XROOTPMAP_ID property is desired in the
future, more functionality like setting the background from a file or doing
cross-fades can be added.
The new background actor is exposed to plugins via meta_plugin_get_background_actor()
similar to other exposed actors to allow cloning the background for use in
other displays. The actual class is not installed for public consumption at
the moment since it has no useful methods.
https://bugzilla.gnome.org/show_bug.cgi?id=634833
Create new cogl-utils.[ch] and move a helper function from
MetaShadowFactory there as meta_create_texture_material(); this
allows us to create single-layer materials from different parts of
Mutter and have them share the same template material.
Also expose a function for creating a 1x1 texture of a given
color meta_create_color_texture_4ub().
https://bugzilla.gnome.org/show_bug.cgi?id=634833
When in a partial stage paint, we can combine that with the visibility
information in MetaWindowGroup to further eliminate unneeded drawing.
Since there is no current Clutter API to access the current clip,
drop to using GL directly.
https://bugzilla.gnome.org/show_bug.cgi?id=634779
This is just a microptimization, as we pretty much always use
TFP (and do the check every time we set a pixmap),
we can let gcc generate better code here.
https://bugzilla.gnome.org/show_bug.cgi?id=633002
For various reasons (mostly the stack tracker correctly predicting the
stacking order before getting events, but also because of the processing
that the compositor does to get the actor stacking order) the compositor
can be told to sync the stack when it has nothing to do. Detect this
at the last moment before actually telling Clutter to restack to avoid
triggering unnecessary redraws.
https://bugzilla.gnome.org/show_bug.cgi?id=634771
Since we can't distinguish a ConfigureEvent that indicates a raise
from a ConfigureEvent that indicates a move, we get lots of
STACK_OP_RAISE_ABOVE events for windows that are already in the
right place in the stacking order. Avoid queueing a restack in that
case.
https://bugzilla.gnome.org/show_bug.cgi?id=634771