Commit Graph

22160 Commits

Author SHA1 Message Date
cff048a650 Updated Galician translations 2015-08-17 01:18:03 +02:00
83869a17ea Updated French translation 2015-08-15 11:37:47 +00:00
b64b159109 wayland: Avoid warning when switching out into another vt
meta_wayland_pointer_get_client_pointer() may be called when the
MetaWaylandPointer as been already shut down, so the hash table will be
NULL at that moment.
2015-08-14 14:48:43 +02:00
804ab7894f wayland: Use wl_resource_for_each_safe() on pointer client destruction
We must use this by definition since we're removing all elements from the
resource lists.
2015-08-14 14:46:27 +02:00
299ed424d3 compositor: Handle fences in the frontend X connection
Since mutter has two X connections and does damage handling on the
frontend while fence triggering is done on the backend, we have a race
between XDamageSubtract() and XSyncFenceTrigger() causing missed
redraws in the GL_EXT_X11_sync_object path.

If the fence trigger gets processed first by the server, any client
drawing that happens between that and the damage subtract being
processed and is completely contained in the last damage event box
that mutter got, won't be included in the current frame nor will it
cause a new damage event.

A simple fix for this would be XSync()ing on the frontend connection
after doing all the damage subtracts but that would add a round trip
on every frame again which defeats the asynchronous design of X
fences.

Instead, if we move fence handling to the frontend we automatically
get the right ordering between damage subtracts and fence triggers.

https://bugzilla.gnome.org/show_bug.cgi?id=728464
2015-08-13 14:14:46 +02:00
c73d8f82a0 Updated Spanish translation 2015-08-12 08:58:43 +02:00
9a10c3cbee Add an explicit dep on GIO
We use GIO types in the API, so we cannot just rely on our dependencies
to add GIO.
2015-08-11 09:14:19 +01:00
55692b4019 wayland: Implement wl_pointer_gestures
The global wl_pointer_gestures object is now created, effectively
bridging pinch/swipe gestures with clients, so they're now
accessible to clients implementing the protocol.
2015-08-10 17:30:12 +02:00
2fafa24305 wayland: Implement the wl_pointer_gesture_pinch interface
The pinch gesture resources are part of the MetaWaylandPointerClient, which
will be used during the propagation of CLUTTER_TOUCHPAD_PINCH events.
2015-08-10 17:23:23 +02:00
51a2f28723 wayland: Implement the wl_pointer_gesture_swipe interface
The swipe gesture resources are part of the MetaWaylandPointerClient, which
will be used during the emission of CLUTTER_TOUCHPAD_SWIPE events.
2015-08-10 17:23:23 +02:00
e11feb229b wayland: Add gestures protocol XML 2015-08-10 17:23:23 +02:00
1ee387bb31 MetaWaylandPointer: Put client resources in its own struct
Instead of moving around all the bound pointer resources for a client
when changing focus, keep all the resources bound by a client in a per
client struct, and track the focus by having a pointer to the current
active pointer client struct instance.

This will simplify having wl_pointer extensinos sharing the pointer
focus of the wl_pointer by only having to add them to the pointer
client.

https://bugzilla.gnome.org/show_bug.cgi?id=744104
2015-08-10 17:23:23 +02:00
cba2ab445e backend-x11: Don't assert on something that might happen
While we shouldn't normally receive crossing events for any windows
except the stage when running nested, we do in case we hold a pointer
grab - just ignore those events instead of taking down the user's
session.
2015-08-10 17:00:57 +02:00
038f828ab1 SurfaceActorWayland: Destroy frame callbacks when the surface gets destroyed
https://bugzilla.gnome.org/show_bug.cgi?id=739163
2015-08-09 19:25:46 +02:00
4dc5882777 wayland: Add frame callbacks to the actor based on the role
Checking for the presense of the actor is wrong because we always
create one.

https://bugzilla.gnome.org/show_bug.cgi?id=739163
2015-08-09 19:25:46 +02:00
b0b08d5010 build: Fix return value in meta-sync-ring.c
https://bugzilla.gnome.org/show_bug.cgi?id=753380
2015-08-09 17:49:57 +08:00
070cd27786 wayland: Only call frame callbacks when a surface gets drawn on screen
The spec says:
"A server should avoid signalling the frame callbacks if the surface is not
visible in any way, e.g. the surface is off-screen, or completely obscured
by other opaque surfaces."

We actually do have the information to do that but we are always calling
the frame callbacks in after_stage_paint. So fix that to only call when
when the surface gets drawn on screen.

https://bugzilla.gnome.org/show_bug.cgi?id=739163
2015-08-09 10:40:40 +02:00
9df6cda3e3 compositor: Fix GL_EXT_x11_sync_object race condition
The compositor maintains a ring of shared fences with the X server in order to
properly synchronize rendering between the X server and the compositor's GPU
channel.  When all of the fences have been used, the compositor needs to reset
one so that it can be reused.  It does this by first waiting on the CPU for the
fence to become triggered, and then sending a request to the X server to reset
the fence.

If the compositor's GPU channel is busy processing other work (e.g. the desktop
switcher animation), then the X server may process the reset request before the
GPU has consumed the fence.  This causes the GPU channel to hang.

Fix the problem by having the compositor's GPU channel trigger its own fence
after waiting for the X server's fence.  Wait for that fence on the CPU before
sending the reset request to the X server.  This ensures that the GPU has
consumed the X11 fence before the server resets it.

Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

https://bugzilla.gnome.org/show_bug.cgi?id=728464
2015-08-07 17:27:42 +02:00
39763d4add compositor: Add support for GL_EXT_x11_sync_object
If GL advertises this extension we'll use it to synchronize X with GL
rendering instead of relying on the XSync() behavior with open source
drivers.

Some driver bugs were uncovered while working on this so if we have
had to reboot the ring a few times, something is probably wrong and
we're likely to just make things worse by continuing to try.  Let's
err on the side of caution, disable ourselves and fallback to the
XSync() path in the compositor.

https://bugzilla.gnome.org/show_bug.cgi?id=728464
2015-08-07 17:27:42 +02:00
bdf12d359a Updated Lithuanian translation 2015-08-06 22:54:34 +03:00
f20cc24292 gl: Do not use deprecated constants with the GL3 driver
glGetIntegerv (GL_DEPTH_BITS, ...) and friends are deprecated in GL3; we
have to use glGetFramebufferAttachmentParameteriv() instead, like we do
for offscreen framebuffers.

Based on a patch by: Adel Gadllah <adel.gadllah@gmail.com>
Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>

https://bugzilla.gnome.org/show_bug.cgi?id=753295
2015-08-06 16:16:30 +01:00
352cac3850 group: Convert code to XCB to prevent errors
Windows can disappear at any time because X11 is really cool and good,
so just use XCB so we won't crash if the window disappears.
2015-08-05 13:39:23 -07:00
9c745105f8 wayland-surface: Send out an error for a popup with an invalid parent
Instead of silently failing without the client noticing.

https://bugzilla.gnome.org/show_bug.cgi?id=753237
2015-08-05 13:50:09 +02:00
ab9dabe725 wayland-surface: Don't crash if clients commit to a done popup
If we can't put up a popup because grabbing the pointer fails we
immediately dismiss the popup but the client might have made requests
already, in particular it might have commited the surface and in that
case we should ignore it.

https://bugzilla.gnome.org/show_bug.cgi?id=753237
2015-08-05 13:50:09 +02:00
7ce06928e2 native: Actually close input device fds
Don't only release it, also close the fd so that we don't leak it.

https://bugzilla.gnome.org/show_bug.cgi?id=752753
2015-08-05 10:28:15 +08:00
ac79988939 wayland: Handle unsetting of input and opaque surface region
When a client sets an input region or a opaque region to NULL, it
should still be considered a change to the corresponding region on the
actor. This patch makes sure this state is properly forwarded.

https://bugzilla.gnome.org/show_bug.cgi?id=753222
2015-08-05 10:22:49 +08:00
3a52b688cb Updated Portuguese translation 2015-08-04 10:28:50 +00:00
434f01c08f Updated Indonesian translation 2015-08-03 11:23:29 +00:00
6d649ec6d1 Fix typo (textues)
https://bugzilla.gnome.org/show_bug.cgi?id=746279
2015-08-01 21:55:07 +02:00
a43a2af18b Updated Thai translation 2015-08-01 17:31:12 +07:00
7016bff344 Fixes to Catalan translation 2015-08-01 11:20:25 +02:00
07f533f617 window: Remove fullscreen_after_placement special case
This was introduced in commit c6793d477a
to prevent window self-maximisation. It turns out that that bug seems
to have been fixed meanwhile in a different way since the reproducer
in https://bugzilla.gnome.org/show_bug.cgi?id=461927#c37 now works
fine with this special handling removed.

In fact, failing to set window->fullscreen immediately when loading
the initial set of X properties causes us to create a UI frame for a
window that sets _NET_WM_STATE_FULLSCREEN.

This, in turn, might cause the fullscreen constrain code to fail if
the window also sets min_width/min_height size hints to be the monitor
size since the UI frame size added to those makes the rectangle too
big to fit the monitor. If the window doesn't set these hints, we
fullscreen it but the window will get sized such that the UI frame is
taken into account while it really shouldn't (see the reproducer
above).

https://bugzilla.gnome.org/show_bug.cgi?id=753020
2015-07-30 15:27:01 +02:00
e7f54e6e60 egl-kms: append output after we know we found it
Otherwise we just append NULL output which is wrong and can
break things

Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>

https://bugzilla.gnome.org/show_bug.cgi?id=752406
2015-07-28 15:32:51 +01:00
7222260b40 Bump version post-branch 2015-07-28 14:31:41 +01:00
9a510c0117 backend: Check for a known set of drivers
We want to use the Cogl GL3 driver, if possible, and then go through a
known list of Cogl drivers, before giving up and using COGL_DRIVER_ANY.

Based on original patch from Emmanuele Bassi.

We have to create and tear down the whole context when trying
out the drivers though because the extension checks do not happen
until cogl_context_init.

https://bugzilla.gnome.org/show_bug.cgi?id=742678
2015-07-26 16:05:07 +02:00
4f8254f1ae winsys-glx: Add error traps in create_context
Both create_gl3_context and glXCreateNewContext can fail with an X error.

https://bugzilla.gnome.org/show_bug.cgi?id=742678
2015-07-26 16:04:14 +02:00
40f6a0135e evdev: Set missing dx/dy fields on ClutterTouchpadPinchEvents 2015-07-24 19:17:12 +02:00
ec90e5c2be Updated Swedish translation 2015-07-23 20:19:34 +00:00
853a9b6e49 conform: Mark XFAIL tests
Bisection would be useful.
2015-07-23 12:59:55 +01:00
10504b0fdc Bump clutter version 2015-07-23 13:19:05 +02:00
a84f714808 Bump version to 3.17.4
Update NEWS.
3.17.4
2015-07-23 12:41:03 +02:00
b41873dced window-x11: Remove duplicated code
meta_window_change_workspace_without_transients() already does
exactly that.
2015-07-23 12:13:45 +02:00
0a9511b24b window: Remove duplicated code
meta_window_change_workspace_without_transients() already does
exactly that.
2015-07-23 12:13:45 +02:00
17438ced91 core: Remove meta_core_get_frame_workspace() declaration
The definition was removed long ago in commit ff33209e1f ...
2015-07-23 12:13:45 +02:00
27c7512e4d core: Remove meta_core_change_workspace()
Unused since commit bf64e719a1 (2001!) ...
2015-07-23 12:13:45 +02:00
812aba31e7 winsys: Drop xlib_get_visual_info from the vtable
We don't need the hack any more; CoglRenderer has the appropriate API
for the Xlib-based winsys backends.
2015-07-22 20:28:19 +01:00
c9080b3e25 Use CoglRenderer for implementing deprecated, Clutter-only API
Instead of using the winsys vtable.
2015-07-22 20:27:33 +01:00
8e9d3e92d8 onscreen: Use the CoglRenderer API for retrieving the X visual
Instead of peeking into the winsys vtable.
2015-07-22 20:21:33 +01:00
e79d571453 Store the XVisualInfo in the X11-based winsys backends
Instead of freeing it after creating the relative GL contexts, store it
in the CoglXlibRenderer data.
2015-07-22 20:20:05 +01:00
19ca856810 Store XVisualInfo into the Xlib renderer
We want to be able to retrieve the XVisualInfo used when creating the
GL context under GLX and EGL-X11, so that we can use the visual before
we have an onscreen frame buffer.
2015-07-22 20:17:52 +01:00