* Export meta_display_add_ignored_crossing_serial()
* Add the serial for reshaping the stage
* Increase the size of the "ignored_serials" array a bit to
try to avoid the possibility of losing serials from multiple
reshapes happening close together.
https://bugzilla.gnome.org/show_bug.cgi?id=597190
If mutter is going to be a "real" library, then it should install its
includes so that users can do
#include <meta/display.h>
rather than
#include <display.h>
So rename the includedir accordingly, move src/include to src/meta,
and fix up all internal references.
There were a handful of header files in src/include that were not
installed; this appears to have been part of a plan to keep core/,
ui/, and compositor/ from looking at each others' private includes,
but that wasn't really working anyway. So move all non-installed
headers back into core/ or ui/.
https://bugzilla.gnome.org/show_bug.cgi?id=643959
Drag operations may be cancelled, in which case the dragged window
should be restored to the position/state it had when the drag was
initialized. In order to do this for tiled states, the original
state has to be saved during the operation.
https://bugzilla.gnome.org/show_bug.cgi?id=639988
We want switching between the windows of an application to be an easily
accessible operation. The convenient and memorable keybinding is the
key above the tab key - but the keysym for that key isn't consistent
across different keyboard layouts.
Add code that figures out the key from the XKB geometry and a magic
keysym name "Above_Tab" that refers to this key and switch
the default binding for cycle_group to <Alt>Above_Tab. (This will
have no effect for the normal case of getting the key binding from
GConf until this patch is applied to Metacity as well.)
https://bugzilla.gnome.org/show_bug.cgi?id=635569
A maximized window can't be resized from the screen edges (preserves
Fitts law goodness for the application), but it's still possible
to start a resize drag with alt-middle-button. Currently we just
don't let the user resize the window, while showing drag feedback;
it's more useful to let the user "break" out from the resize.
This provides a fast way to get a window partially aligned with
the screen edges - maximize, then alt-drag it out from one edge.
Behavior choices in this patch:
- You can drag out a window out of maximization in both directions -
smaller and larger. This can be potentilaly useful in multihead.
- Dragging a window in only one direction unmaximizes the window
fully, rather than leaving it in a horizontally/vertically
maximized state. This is done because the horizontally/vertically
maximzed states don't have clear visual representation and can
be confusing to the user.
- If you drag back to the maximized state after breaking out,
maximization is restored, but you can't maximize a window by
dragging to the full size if it didn't start out that way.
A new internal function meta_window_unmaximize_with_gravity() is
added for implementing this; it's a hybrid of
meta_window_unmaximize() and meta_window_resize_with_gravity().
Port of the metacity patch from Owen Taylor in bug 622517.
https://bugzilla.gnome.org/show_bug.cgi?id=629931
It's useful for plugins to be able to easily detect whether
or not a window is from a remote host. Also, make use of this
in the window delete codepath, instead of looking up the hostname
each time.
https://bugzilla.gnome.org/show_bug.cgi?id=620585
Since meta_workspace_invalidate_work_area() frees the edges
workspace->screen_edges and workspace->monitor_edges, we must clean up
our cached edge resistance data when the invalidate_work_area() is
called on the active workspace, or when the workspace changes.
Make the computation of the edge resistance data lazy so that it
will be recomputed the next time we try to access it.
meta_display_compute_resistance_and_snapping_edges() is made
private to edge-resistance.c
Invaliding the data when active workspace changes also will improve
correctness for edge resistance when the current workspace changes
during a grab operation. (Even with this fix we still don't try to
handle window positions changing during a grab operation; that can't
cause a crash since, unlike screen and monitor edges, the window edges
are freshly allocated, it will just cause slight oddness in that
corner case.)
Root cause tracked down due to much effort by Jon Nettleton.
https://bugzilla.gnome.org/show_bug.cgi?id=608800
For some consumers it's significantly more convenient to be able
to directly connect to a signal on the Window to know when
Mutter is done with it, rather than having to connect to each
Workspace object (and handle workspace additions, etc.).
Similarly, add window-created which acts globally.
https://bugzilla.gnome.org/show_bug.cgi?id=598289
Mutter is a Clutter-based compositing manager. So, remove the code for
the XRender-based compositor, and make it mandatory to have XComposite,
XRender and Clutter.
Run-time support for non-composited operation is left for now.
* src/compositor/mutter/: Move files from this subdirectory into
the main compositor/ directory.
* compositor/compositor-xrender.ccompositor/compositor-xrender.h:
Remove
* include/compositor-clutter.h: Remove this stray file, it had been
replaced with compositor-mutter.h some time back.
http://bugzilla.gnome.org/show_bug.cgi?id=581813
Don't include override-redirect windows in the list return by
meta_display_list_windows(), since we almost never want to handle
them when considering "all window" for the display. Add a separate
meta_display_list_all_windows() that includes override-redirect
windows.
http://bugzilla.gnome.org/show_bug.cgi?id=582639
Skipping handling of properties for override redirect windows has
two advantages: first it reduces the amount of work needed to get
an override-redirect window (menu, tooltip, drag icon) onto the
screen. But more importantly, it reduces the number of code-paths
for an override-redirect to get into some code portion where it
isn't expected.
* Integrate the list of properties we load initially with the
list of property hooks; this avoids having two separate lists
that we have to keep in sync.
* Add a flag to MetaWindowPropHooks to indicate whether the
property should be handled for override-redirect windows;
currently we load a) properties that identify the window -
useful for debugging purposes b) WM_TRANSIENT_FOR (could be
used to associate menus with toplevels.)
* For properties that aren't always loaded through window-props.c,
add !window->override checks to places that trigger loading,
and add g_return_if_fail(!window->override) to the load
functions as a double-check.
http://bugzilla.gnome.org/show_bug.cgi?id=582639
Code:
All references in the code not related to themes, keybindings, or
GConf were changed from 'metacity' to 'mutter'. This includes, among other
things, strings, comments, the atoms used in the message protocol, and
the envvars used for debugging. The GConf schema file was reduced to
the 3 settings new to mutter.
The overall version was brought up to 2.27 to match current gnome.
Structure:
All files named '*metacity*' were renamed '*mutter*' with appropriate
changes in the automake system. Files removed are
doc/creating_themes, src/themes, doc/metacity-theme.dtd,
metacity.doap. These files will eventually end up in an external
gnome-wm-data module.
Installation location:
On the filesystem the mutter-plugindir was change from
$(libdir)/metacity/plugins/clutter to just $(libdir)/mutter/plugins.
The mutter-plugins.pc.in reflects these changes.
Note:
mutter.desktop.in and mutter-wm.desktop both continue to have
X-GNOME-WMSettingsModule=metacity set. This allows
gnome-control-center to continue using libmetacity.so for
configuration. This is fine since most the general keybindings and wm
settings are being read from /apps/metacity/* in gconf.
This patch adds the concept of a special key for WM operations, and
the default is Super_L, which on extended PC hardware is the
"Windows key". What we do is handle the special case of a press
and release of this key (without any other intervening keys).
Super_L+<key> should still be passed to applications. In the future
we may want to also take some of these keybindings (e.g. Super+TAB)
though.
http://bugzilla.gnome.org/show_bug.cgi?id=563047
by iteration over an array. Saves ~44us per window, but
also makes the code cleaner.
* src/core/display-private.h:
* src/core/window-props.c:
svn path=/trunk/; revision=4097
2008-11-22 Thomas Thurman <tthurman@gnome.org>
* src/core/all-keybindings.h: "backward", not "backwards" throughout.
2008-11-20 Thomas Thurman <tthurman@gnome.org>
* configure.in: turned on -Wall and -Werror in order to
trap as many problems as possible.
* src/ui/resizepopup.c: added correct #include.
* src/ui/theme-viewer.c: initialised variable.
* src/core/xprops.c: corrected cast.
* src/core/main.c: added warning if chdir() fails.
* src/core/schema-bindings.c: checking the return
result of fgets().
2008-11-20 Thomas Thurman <tthurman@gnome.org>
Merged screen and window keybinding tables so that
we can use just one file for the both. Also incidentally
closes#528337. Further efficiencies of scale to come.
* src/include/prefs.h: replace META_PREF_*_KEYBINDINGS
with META_PREF_KEYBINDINGS
* src/core/keybindings.c: replace *_bindings with key_bindings
and similar throughout; all window-based functions are now
guaranteed to receive a window so don't need to check for
themselves
(find_handler): moved so it can also be called from
rebuild_binding_table
* src/core/display-private.h: replace *_bindings with key_bindings
* src/core/prefs.c: update_*_binding becomes update_key_binding;
(change_notify): tidy up references to "enormous if statement"
since it's almost entirely gone now
* src/core/all-keybindings.h: new merged version of
screen-bindings.h and window-bindings.h.
svn path=/trunk/; revision=4022
2008-05-19 Iain Holmes <iain@gnome.org>
* src/include/frame.h
* src/include/display.h
* src/include/xprops.h
* src/include/compositor.h
* src/include/types.h
* src/include/window.h
* src/include/errors.h
* src/include/screen.h: New basic public API for compositor.
* src/compositor/*: Separate the compositor out into its own
separate
directory and set it up for backends. Initial XRender backend.
* src/core/compositor.[ch]: Remove
* src/core/frame.h
* src/core/screen.h
* src/core/display.h
* src/core/window.h: Rename to -private.h so as not to clash
with the
new files in include
* src/core/delete.c
* src/core/workspace.h
* src/core/stack.[ch]
* src/core/keybindings.[ch]
* src/core/errors.c
* src/core/effects.[ch]
* src/core/core.c
* src/core/group.h
* src/core/edge-resistance.[ch]
* src/core/window-props.[ch]
* src/core/constraints.h
* src/core/bell.[ch]
* src/core/iconcache.h
* src/core/session.[ch]
* src/core/main.c
* src/core/place.h
* src/core/xprops.c
* src/ui/tabpopup.c: Use the new -private headers
* src/core/display.c
* src/core/frame.c
* src/core/window.c
* src/core/screen.c: Add the API functions required by the
compositor
* src/Makefile.am: Relocate the new files
svn path=/trunk/; revision=3715