This makes it possible to post KMS updates that will always defer until
just before the scanout deadline. This is useful to allow queuing cursor
updates where we don't want to post them to KMS immediately, but rather
wait until as late as possible to get lower latency.
We cannot delay primary plane compositions however, and this is due to
how the kernel may prioritize GPU work - not until a pipeline gets
attached to a atomic commit will it in some drivers get bumped to high
priority. This means we still need to post any update that depends on
OpenGL pipelines as soon as possible.
To avoid working on compositing, then getting stomped on the feet by the
deadline scheduler, the deadline timer is disarmed whenever there is a
frame currently being painted. This will still allow new cursor updates
to arrive during composition, but will delay the actual KMS commit until
the primary plane update has been posted.
Still, even for cursor-only we still need higher than default timing
capabilities, thus the deadline scheduler depends on the KMS thread
getting real-time scheduling priority. When the thread isn't realtime
scheduled, the KMS thread instead asks the main thread to "flush" the
commit as part of the regular frame update. A flushing update means one
that isn't set to always defer and has a latching CRTC.
The verbose KMS debug logging makes the processing take too long, making
us more likely to miss the deadline. Avoid this by increasing the
evasion length when debug logging is enabled. Not the best, but better
than changing the behavior completely.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2777>
With detach meaning having the onscreen stop listening on configuration
changes on the corresponding backing mode setting objects. We need to do
this as there is a time between rebuilding the views, and that the new
mode sets are called, where the old onscreen is kept alive, but the
stage view is gone. At this point in time, if privacy screen or gamma
configuration changes, e.g. by the night light temperature changing, the
onscreen would attempt to schedule an update on the now gone stage view.
This commit also renames the "keep onscreen alive" to "detached
onscreens" to more clearly communicate that it's detached onscreens from
their corresponding mode setting objects.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2621
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2863>
This adds a minimalistic fullscreen direct scanout test case, that runs
on vkms. It doesn't use EGL, and it uses uninitialized memory, thus it
lacks any kind of implicit synchronization, but it does test that the
scanout selection paths are working.
What is tested is:
* DMA buffer allocated using gbm on top of VKMS
* Buffer passes a mode setting TEST_ONLY check
* Paint is omitted
* Correct buffer active in KMS after presentation
What isn't yet tested:
* Implicit synchronization related behavior
* Presented pixel content
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2417>
This significantly increases the chance of a fullscreen surface buffer
being scanned out instead of being painted via composition. This is
assuming the client supports the DMA buffer feedback Wayland protocol.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2146>
An incorrect assumption that after mode set there would be no pending
page flips was made. This meant that if there was a mode set, followed
by a page flip, if that page flip was for a CRTC on a now unused GPU,
we'd crash due to the renderer GPU data having already been freed. This
commit avoids that by keeping it alive as long as the page flips are
still in the air. It fixes crashes with backtraces such as
0) meta_render_device_get_egl_display (render_device=0x0)
at ../src/backends/native/meta-render-device.c:320
1) secondary_gpu_state_free (secondary_gpu_state=0x1c8cc30)
at ../src/backends/native/meta-onscreen-native.c:560
2) meta_onscreen_native_dispose (object=0x1cb65e0)
at ../src/backends/native/meta-onscreen-native.c:2168
3) g_object_unref (_object=<optimized out>)
at ../gobject/gobject.c:3540
4) g_object_unref (_object=0x1cb65e0)
at ../gobject/gobject.c:3470
5) clutter_stage_view_finalize (object=0x1cbb450)
at ../clutter/clutter/clutter-stage-view.c:1412
6) g_object_unref (_object=<optimized out>)
at ../gobject/gobject.c:3578
7) g_object_unref (_object=0x1cbb450)
at ../gobject/gobject.c:3470
8) meta_kms_page_flip_closure_free (closure=0x1d47e60)
at ../src/backends/native/meta-kms-page-flip.c:76
9) g_list_foreach (list=<optimized out>, func=0x7fb3ada67111 <meta_kms_page_flip_closure_free>, user_data=0x0)
at ../glib/glist.c:1090
10) g_list_free_full (list=0x1cb4d20 = {...}, free_func=<optimized out>)
at ../glib/glist.c:244
11) meta_kms_page_flip_data_unref (page_flip_data=0x1c65510)
at ../src/backends/native/meta-kms-page-flip.c:109
12) meta_kms_callback_data_free (callback_data=0x227ebf0)
at ../src/backends/native/meta-kms.c:372
13) flush_callbacks (kms=0x18e2630)
at ../src/backends/native/meta-kms.c:391
14) callback_idle (user_data=0x18e2630)
at ../src/backends/native/meta-kms.c
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2147>
Instead of calling "init_onscreen()" on two different separate vtables
from the allocate() funtion, just have the CoglOnscreen sub types
themself implement allocate() and initialize in there.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
Thins means that e.g. MetaOnscreenNative now inherits CoglOnscreenEgl,
which inherits CoglOnscreen which inherits CoglFramebuffer, all being
the same GObject instance.
This makes it necessary to the one creating the onscreen to know what it
wants to create. For the X11 backend, the type of renderer (Xlib EGL or
GLX) determines the type, and for the native backend, it's currently
always MetaOnscreenNative.
The "winsys" vfunc entries related to onscreens hasn't been moved yet,
that will come later.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
To get meta-renderer-native.c down to a bit more managable size, and to
isolate "onscreen" functionality from other (at least partly), move out
the things related to CoglOnscreen to meta-onscreen-native.[ch].
A couple of structs are moved to a new shared header file, as
abstracting those types (e.g. (primary, secondary) render devices) will
be dealt with later.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>