If multiple sync events are send in the same dispatch, a further call to
wait_for_sync_event will get stuck. Fix this by keeping track of the
latest sync event serial in the display and always compare against that.
This also means sync event sequences must start at 0 and increase by 1.
The wayland-x11 interop test is the only one where that wasn't already
the case.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3358>
Currently, we use cairo_region_t despite it being a thing wrapper around pixman_region_32
In order to push for a cairo-less and wayland only build in the future, replace
cairo_region_t with a thin wrapper that is almost a copy of the upstream cairo implementation
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3292>
Whenever a MetaWaylandTestClient exists without success the calling test
will fail. This fixes a bunch of cases where the test would get stuck
waiting for some event from the client when it already died and won't be
able to send the event.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3348>
The test and dist CI jobs run wrap the meson calls in dbus-runner to
avoid setting up dbus servers and mocking services for every test but
the dbus-runner invocation from meson test didn't actually skip all the
setup.
This nested mocking also doesn't work because the system bus is assumed
to be the host system bus and not a mocked one.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2618>
This means one can run meta-dbus-runner.py effectively mocking
everything relevant except logind itself, meaning one can run from a TTY
and get permission to mode set etc, while still mocking things like
gsd-color, colord, etc.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2618>
Make CoglBuffer an abstract class and inherit the various Cogl*Buffer types from it.
As none of the subclasses is overriding the vtable functions, they were not turned into
vfuncs but plain function pointers in CoglBuffer.
We still use _cogl_buffer_initialize until we port the various params into actual construct-only
properties, similar to the previous commit for CoglTexture.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3193>
- Make Texture a parent GObject class and move the vtable funcs as vfuncs
instead of an interface as we would like to have dispose free the TextureLoader.
- Make the various texture sub-types inherit from it.
- Make all the sub-types constructors return a CoglTexture instead of their respective
specific type. As most of the times, the used functions accept a CoglTexture,
like all the GTK widgets constructors returning GtkWidget.
- Fix up the basics of gi-docgen for all these types.
- Remove CoglPrimitiveTexture as it is useless: It is just a texture underhood.
- Remove CoglMetaTexture: for the exact same reason as above.
- Switch various memory management functions to use g_ variant instead of the cogl_ one
Note we would still want to get rid of the _cogl_texture_init which is something
for the next commit
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3193>
The helper doesn't do anything that makes it worth
to be exposed as public API. End-users, such as GNOME Shell could have
an in-tree helper if they end up using it that much.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3086>
These functions ends-up calling gdk-pixbuf for loading textures/bitmaps
from a file and they don't seem to be used anywhere.
These changes are only useful with the following up commit.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3097>
Create a fake monitor region right of the right-most monitor and if a
horizontal barrier extends into that region, fail the barrier. Barriers
are aligned on the top/left edge of the pixel so the most natural
barrier of (e.g. 0-1024) is also wrong - it's one pixel into the next
monitor.
Check this for nonexisting screens on the right too to avoid clients
suddenly failing when multiple monitors are present.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3319>
Assuming two 1920x1080 screens next to each other: a horizontal barrier
starting at 1920 going east is always outside the left screen.
Assuming two 1920x1080 screens on top of each other: a vertical barrier
starting at 1080 going south is always outside the top screen.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3319>
`clutter_actor_destroy()` queues a stage update. Under certain
circumstances - i.e. when run in a very slow container - this can race
with the stage update triggered by the following
`clutter_virtual_input_device_notify_button()`, occasionally resulting in
`wait_stage_updated()` to return before the
`on_event_return_propagate()` callbacks ran, making the test fail.
This notably became more common since
8f27ebf87e (clutter/frame-clock: Start next update ASAP after idle period)
landed.
Thus wait for a stage update to happen after `clutter_actor_destroy()`,
preventing the race.
Fixes: f6da583d06 (tests/clutter/event-delivery: Add tests for implicit grabbing)
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3332>
Instead of g_get_monotonic_time. This makes sure last_presentation_time_us
advances by refresh_interval_us.
Doesn't affect test results at this point, but it will with the next
commit.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3174>
The virtual stream source with CURSOR_MODE_EMBEDDED uses
META_STAGE_WATCH_AFTER_PAINT as the callback for recording its frame. In
this stage of the paint though, there is no ClutterPaintContext anymore
(there only is a paint context during the paint, not afterwards).
The callback (actors_painted()) tries to get the redraw clip from the paint
context, and we end up with a NULL pointer crash.
We actually do still have a redraw clip at this point, so because everyone
uses the paint context to get the redraw clip anyway, just pass the redraw
clip to the stage watches directly.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3283>
Realizing a cursor will assume view related state objects are valid so
they can mark them as dirty. This assumption broke when there were a
scale changed that happened with multiple CRTCs, as we'd create view
object by view object as we realized the texture. Realizing the texture
would trigger a signal that had the handler assuming the validity of all
view objects, but if we only had gotten to the first, the second view
would not be there yet, thus we'd be doing a NULL pointer dereference.
Creating the view objects first, then handling the updating avoids this
problem by making the already done assumption valid on hotplugs.
The test case added tests exactly this series of events, and uses a
virtual monitor as a cheap trick to make the KMS CRTC based view the
first one, and an arbitrary view the second that previously had its view
object initialized too late.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/3012
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3262>
We need to trigger a mode set when power-save changes to 'on' if it's
purely about power saving, but when they arrive as part of a hotplug
event, we'll handle all that later, in the monitors-changed handling,
that contains the new configuration.
This avoids a crash that happens due to the mode set being queued on now
disabled connectors.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2985
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3233>