Since the Cogl 1.18 branch is actively maintained in parallel with the
master branch; this is a counter part to commit 1b83ef938fc16b which
re-licensed the master branch to use the MIT license.
This re-licensing is a follow up to the proposal that was sent to the
Cogl mailing list:
http://lists.freedesktop.org/archives/cogl/2013-December/001465.html
Note: there was a copyright assignment policy in place for Clutter (and
therefore Cogl which was part of Clutter at the time) until the 11th of
June 2010 and so we only checked the details after that point (commit
0bbf50f905)
For each file, authors were identified via this Git command:
$ git blame -p -C -C -C20 -M -M10 0bbf50f905..HEAD
We received blanket approvals for re-licensing all Red Hat and Collabora
contributions which reduced how many people needed to be contacted
individually:
- http://lists.freedesktop.org/archives/cogl/2013-December/001470.html
- http://lists.freedesktop.org/archives/cogl/2014-January/001536.html
Individual approval requests were sent to all the other identified authors
who all confirmed the re-license on the Cogl mailinglist:
http://lists.freedesktop.org/archives/cogl/2014-January
As well as updating the copyright header in all sources files, the
COPYING file has been updated to reflect the license change and also
document the other licenses used in Cogl such as the SGI Free Software
License B, version 2.0 and the 3-clause BSD license.
This patch was not simply cherry-picked from master; but the same
methodology was used to check the source files.
This updates the cogl_poll_ apis to allow dispatching events before we
have a CoglContext and to also enables pollfd state to be changed in a
more add-hoc way by different Cogl components by replacing the
winsys->get_poll_info with _cogl_poll_renderer_add/remove_fd functions
and a winsys->get_dispatch_timeout vfunc.
One of the intentions here is that applications should be able to run
their mainloop before creating a CoglContext to potentially get events
relating to CoglOutputs.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 667e58c9cb2662aef5f44e580a9eda42dc8d0176)
Add a CoglFrameInfo object that tracks timing information for frames
that are drawn. We track a frame counter and frame timing information
for each CoglOnscreen. Internally a CoglFrameInfo is automatically
created for each frame, delimited by cogl_onscreen_swap_buffers() or
cogl_onscreen_swap_region() calls.
CoglFrameInfos are delivered to applications via frame event callbacks
that can be registered with a new cogl_onscreen_add_frame_callback()
api. Two initial event types (dispatched on all platforms) have been
defined; a _SYNC event used for throttling the frame rate of
applications and a _COMPLETE event used so signify the end of a frame.
Note: This new _add_frame_callback() api makes the
cogl_onscreen_add_swap_complete_callback() api redundant and so it
should be considered deprecated. Since the _add_swap_complete_callback()
api is still experimental api, we will be looking to quickly migrate
users to the new api so we can remove the old api.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 700401667db2522045e4623d78797b17f9184501)
This adds api to be able to request that the window system allows a
given onscreen framebuffer to be resizable, and api to add and remove
resize handlers to be called whenever the framebuffer does actually
change size.
The new functions are:
cogl_onscreen_{get,set}_resizable()
cogl_onscreen_{add,remove}_resize_handler()
The examples cogl-hello and cogl-x11-foreign have been updated to use
the new api. To smoke test how Cogl updates the viewport automatically
in response to window resizes the cogl-hello test doesn't explicitly
respond to resize events by setting the viewport and cogl-x11-foreign
responds by setting a viewport that is offset by a quarter of the
window's width/height and half the width and height of the window.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit a1a8cc00bfa2cecaf1007aec5f3dd95dc07b1786)
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
This ensures we don't call swap buffer notify callback functions
immediately when they are received since it could be awkward for
applications to ensure they have dropped all necessary locks if they
don't know when callbacks might be invoked.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
CoglXlibDisplay just contained one member called dummy_xwin. This was
not shared outside of the respective winsys's so I don't think it
really makes sense to have a separate shared struct for it. It seems
more like an implementation detail that is specific to the winsys
because for example it may be that the EGL winsys could use the
surfaceless extension and not bother with a dummy window. This will
also make it easier to factor out the Xlib-specific data in
CoglDisplayEGL to the platform data.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
we've got into a bit of a mess with how we name platform specific
symbols and files, so this is a first pass at trying to tidy that up.
All platform specific symbols should be named like
cogl_<platform>_symbol_name and similarly files should be named like
cogl-<platform>-filename.c
This patch tackles the X11 specific renderer/display APIs as a start.
Signed-off-by: Neil Roberts <neil@linux.intel.com>