On the wire, Wayland specifies the refresh rate in milliHz. Mutter sends
the refresh rate in Hz, which confuses clients, e.g. weston-info:
interface: 'wl_output', version: 2, name: 4
mode:
width: 2560 px, height: 1440 px, refresh: 0 Hz,
flags: current preferred
interface: 'wl_output', version: 2, name: 5
mode:
width: 3200 px, height: 1800 px, refresh: 0 Hz,
flags: current preferred
and xrandr:
XWAYLAND0 connected 2560x1440+3200+0 600mm x 340mm
2560x1440@0.1Hz 0.05*+
XWAYLAND1 connected 3200x1800+0+0 290mm x 170mm
3200x1800@0.1Hz 0.03*+
Export the refresh rate in the correct units. For improved precision,
perform the KMS intermediate calculations in milliHz as well, and
account for interlaced/doublescan modes.
This is also consistent with what GTK+ expects:
timings->refresh_interval = 16667; /* default to 1/60th of a second */
/* We pick a random output out of the outputs that the window touches
* The rate here is in milli-hertz */
int refresh_rate = _gdk_wayland_screen_get_output_refresh_rate (wayland_display->screen,
impl->outputs->data);
if (refresh_rate != 0)
timings->refresh_interval = G_GINT64_CONSTANT(1000000000) / refresh_rate;
Where the 'refresh_rate' given is exactly what's come off the wire.
1000000000/60000 comes out as 16667, whereas divided by 60 is ...
substantially less.
https://bugzilla.gnome.org/show_bug.cgi?id=758653
Previously a MetaWaylandOutput could be removed from the current outputs
table (by being unplugged for example). This would result in the global
object being removed and the MetaWaylandOutput instance freed, but the
wl_resource destructor would still try to remove itself from the list of
resources. Trying to do this, it'd try to access its user data pointer
which would point to the freed MetaWaylandOutput instance, and as a
result crash when trying to manipulate the freed data.
https://bugzilla.gnome.org/show_bug.cgi?id=744453
Whenever a MetaSurfaceActor is painted, update the list of what outputs
the surface is being drawed upon. Since we do this on paint, we
effectively avoids this whenever the surface is not drawn, for example
being minimized, on a non-active workspace, or simply outside of the
damage region of a frame.
DND icons and cursors are not affected by this patch, since they are not
drawn as MetaSurfaceActors. If a MetaSurfaceActor or a parent is cloned,
then we'll check the position of the original actor again when the clone is
drawn, which is slightly expensive, but harmless. If the MetaShapedTexture
instead is cloned, as GNOME Shell does in many cases, then these clones
will not cause duplicate position checks.
https://bugzilla.gnome.org/show_bug.cgi?id=744453
This just exposes the type and the singleton getter necessary to make
it available to introspection. We'll expose more functionality as it
becomes needed.
https://bugzilla.gnome.org/show_bug.cgi?id=743745
The output_id is more of an opaque identifier for the monitor, based on
its underlying ID from the windowing system. Since we also use the term
"output_id" for the output's index, rename our use of the opaque cookie
"output_id" to "winsys_id".
Advertise the scale factor on the output and transform pointer and damage
events as well as input and opaque regions for clients
that scale up by themselves i.e use set_buffer_scale.
We do not scale any 'legacy' apps yet.
https://bugzilla.gnome.org/show_bug.cgi?id=728902