Commit Graph

363 Commits

Author SHA1 Message Date
Emmanuele Bassi
3780e3e4f0 x11: Unbreak the build
The stage wrapper is on the ClutterStageCogl instance.
2012-01-26 10:29:50 +00:00
Emmanuele Bassi
fdf89a9e06 Merge branch 'stage-state'
* stage-state:
  docs: Update ClutterStageState flags
  wayland: Use the Stage state tracking
  gdk: Use the Stage state tracking
  win32: Use the Stage state tracking
  x11: Use the Stage state tracking
  osx: Use the Stage state tracking
  stage: Add state tracking
2012-01-26 08:42:00 +00:00
Emmanuele Bassi
12e4f300a7 x11: Use the Stage state tracking 2012-01-26 08:31:10 +00:00
Emmanuele Bassi
71323b8bfc x11/stage: Use symbolic constants for source function
And make sure to use the clutter_threads_add_timeout(), so that the
function is called under the Clutter lock.
2012-01-25 23:20:24 +00:00
Emmanuele Bassi
30c464e68f x11/texture-pixmap: Use ClutterActor.queue_redraw_with_clip()
Instead of using a PaintVolume for a 2D region, and an internal
function, use the newly added queue_redraw_with_clip() method.

This removes the last bit of internal API usage in the
ClutterX11TexturePixmap actor.

https://bugzilla.gnome.org/show_bug.cgi?id=660997
2011-12-12 17:29:58 +00:00
Emmanuele Bassi
749fe38fec x11/stage: Use ClutterActor.queue_redraw_with_clip()
Instead of using a paint volume for a 2D region, use the newly added
queue_redraw_with_clip() method.

https://bugzilla.gnome.org/show_bug.cgi?id=660997
2011-12-12 17:29:58 +00:00
Emmanuele Bassi
1dc7c45438 x11: Do not try to access private structures
ClutterInputDeviceX11 has been made private, so we cannot access it from
outside of clutter-input-device-core-x11.c. We should have simple
accessors for the min/max keycode, which is the only detail that we use.
2011-12-01 13:44:21 +00:00
Emmanuele Bassi
17c89bd0a0 backend: Clean up the device manager creation
Create the device manager during the event initialization, where it
makes sense.

This allows us to get rid of the per-backend get_device_manager()
virtual function, and just store the DeviceManager pointer into the
ClutterBackend structure.
2011-11-10 14:55:03 +00:00
Emmanuele Bassi
b980d2dc17 */backend: Store the StageWindow implementation type 2011-11-10 14:55:03 +00:00
Emmanuele Bassi
5c9cafb411 cogl/backend: Remove the ClutterBackendCogl class
All the functionality that ClutterBackendCogl provided has been moved
into ClutterBackend itself, so there is no need to have this class
around in the source.

Cogl-based backends can derive directly from ClutterBackend.
2011-11-10 14:55:03 +00:00
Emmanuele Bassi
db211a2131 Remove per-backend CLUTTER_VBLANK envvar
We have a global flag we can use.
2011-11-10 14:55:02 +00:00
Emmanuele Bassi
68e8ef0103 x11/backend: Use the context creation hooks
Don't replace create_context(): given that the X11 backend already uses
Cogl for the context creation, we can just provide the right data
structures ourselves.
2011-11-10 14:42:40 +00:00
Emmanuele Bassi
adb6ffbd0e backend: Unify the event initialization
Input backends are, in some cases, independent from the windowing system
backends; we can initialize input handling using a model similar to what
we use for windowing backends, including an environment variable and
compile-/run-time checks.

This model allows us to remove the backend-specific init_events(), and
use a generic implementation directly inside the base ClutterBackend
class, thus further reducing the backend-specific code that every
platform has to implement.

This requires some minor surgery to every single backend, to make sure
that the function exposed to initialize the event loop is similar and
performs roughly the same operations.
2011-11-10 14:42:40 +00:00
Jasper St. Pierre
b96773f9c9 clutter-stage-x11: Make sure to set geometry x and y
Otherwise, we could be dealing with uninitialized values, causing
havoc all over the place.

https://bugzilla.gnome.org/show_bug.cgi?id=663733
2011-11-10 12:57:34 +00:00
Emmanuele Bassi
101f39ea92 Replace usage of [sg]et_geometry()
The set_geometry() and get_geometry() methods are going to be
deprecated.
2011-11-08 14:46:16 +00:00
Emmanuele Bassi
4fe7a77302 Replace ClutterGeometry with cairo_rectangle_int_t
We still use ClutterGeometry internally in a couple of places, but we
should really move away from that flawed rectangle data type, and use
the Cairo one.

Sadly, we still have some public API that we cannot remove yet.
2011-11-08 14:20:32 +00:00
Emmanuele Bassi
983510fad4 x11/backend: Use an internal GError
Don't just return the error from Cogl, but proxy it so that it has the
correct error domain and code.
2011-11-03 14:02:43 +00:00
Emmanuele Bassi
fedfac3b7c Remove the X11-specific bit in ClutterStageCogl
Let's use a new virtual function in ClutterStageWindow to check whether
a platform-specific implementation does support clipped redraws.
2011-11-03 13:45:19 +00:00
Emmanuele Bassi
a73f1e6768 Cosmetic fixes 2011-11-03 13:45:19 +00:00
Emmanuele Bassi
a09bbffd92 Implement multi-backend support
The Clutter backend split is opaque enough that should allow us to just
build all possible backends inside the same shared object, and select
the wanted backend at initialization time.

This requires some work in the build system, as well as the
initialization code, to remove duplicate functions that might cause
conflicts at build and link time. We also need to defer all the checks
of the internal state of the platform-specific API to run-time type
checks.
2011-11-03 13:45:19 +00:00
Giovanni Campagna
9c102b7c51 Rework the interaction between the Cogl and GDK / X11 backends.
Previously, the Cogl backend was at times a subclass of the X11
backend, and at times a standalone one. Now it is the other way
round, with GDK and X11 backends providing the concrete classes,
layered on top of the generic Cogl backend. A new EglNative backend
was introduced for direct to framebuffer rendering. This greatly
simplifies the API design (at the expense of some casts needed)
and reduces the amount of #ifdefs, without duplicating code.

https://bugzilla.gnome.org/show_bug.cgi?id=657434
2011-11-03 13:45:17 +00:00
Robert Bragg
6e28121ff3 cogl: include <cogl/cogl-xlib.h> for xlib specific symbols
Since Xlib.h is such a terrible citizen when it comes to symbol
namespacing it's not desirable to include Xlib.h if it is not absolutely
required. Cogl now has a standalone cogl-xlib.h that should be included
whenever any xlib specific symbols are required.

This patch updates clutter to include <cogl/cogl-xlib.h> wherever
clutter needs to use xlib specific cogl apis.

Acked-by: Emmanuele Bassi <ebassi@linux.intel.com>
2011-11-01 16:24:00 +00:00
Emmanuele Bassi
af7afc29a7 Add a Clutter-specific deprecation macro for symbols
Just like GLIB_DEPRECATED and GLIB_DEPRECATED_FOR, Clutter should have
its own wrappers for G_DEPRECATED and G_DEPRECATED_FOR, to allow opting
out of deprecation warnings.

Deprecation warnings are enabled by default, now, even when building
Clutter.
2011-10-11 23:03:09 +01:00
Emmanuele Bassi
1776ac8ed5 Remove internal usage of ClutterGeometry in StageWindow
The ClutterGeometry type is a poor substitute of cairo_rectangle_int_t,
with unsigned integers for width and height to complicate matters.

Let's remove the internal usage of ClutterGeometry and switch to the
rectangle type from Cairo.

https://bugzilla.gnome.org/show_bug.cgi?id=656663
2011-09-26 12:05:55 +01:00
Emmanuele Bassi
d691c9cbe3 x11/settings: Add Fontconfig/Timestamp key
The XSETTINGS key that matches the :fontconfig-timestamp property on
ClutterSettings.
2011-08-18 15:36:20 +01:00
Emmanuele Bassi
bc1c3e003d x11/event: Avoid compiler warnings with HAVE_XGE undefined 2011-07-15 16:08:38 +01:00
Carlos Garnacho
075a4ed86c x11: Improve XGenericEventCookie data allocation
https://bugzilla.gnome.org/show_bug.cgi?id=654656

Clutter may be used together with GTK+, which indirectly may use
XInput2 too, so the cookie data must persist when both are handling
events.

What happens now in a nutshell is, Clutter is only guaranteed to allocate
the cookie itself after XNextEvent(), and only frees the cookie if its
XGetEventData() call allocated the cookie data.

The X[Get|Free]EventData() calls happen now in clutter-event-x11.c as
hypothetically different event translators could also handle other set
of X Generic Events, or other libraries handling events for that matter.
2011-07-15 13:46:33 +02:00
Emmanuele Bassi
2b81d90dd7 Eliminate G_CONST_RETURN
The G_CONST_RETURN define in GLib is, and has always been, a bit fuzzy.

We always used it to conform to the platform, at least for public-facing
API.

At first I assumed it has something to do with brain-damaged compilers
or with weird platforms where const was not really supported; sadly,
it's something much, much worse: it's a define that can be toggled at
compile-time to remove const from the signature of public API. This is a
truly terrifying feature that I assume was added in the past century,
and whose inception clearly had something to do with massive doses of
absynthe and opium — because any other explanation would make the
existence of such a feature even worse than assuming drugs had anything
to do with it.

Anyway, and pleasing the gods, this dubious feature is being
removed/deprecated in GLib; see bug:

  https://bugzilla.gnome.org/show_bug.cgi?id=644611

Before deprecation, though, we should just remove its usage from the
whole API. We should especially remove its usage from Cally's internals,
since there it never made sense in the first place.
2011-06-07 16:06:24 +01:00
Robert Bragg
223e14811c Removes Cogl from the repository
Cogl has now been split out into a standalone project with a separate
repository at git://git.gnome.org/cogl. From now on the Clutter build
will now simply look for a cogl-1.0 pkg-config file to find a suitable
Cogl library to link against at build time.
2011-05-06 15:44:08 +01:00
Robert Bragg
4d3bf09e60 Adds a way for Cogl to control event_mask of foreign wins
This extends cogl_onscreen_x11_set_foreign_xid to take a callback to a
function that details the event mask the Cogl requires the application
to select on foreign windows. This is required because Cogl, for
example, needs to track size changes of a window and may also in the
future want other notifications such as map/unmap.

Most applications wont need to use the foreign xwindow apis, but those
that do are required to pass a valid callback and update the event mask
of their window according to Cogl's requirements.
2011-05-05 15:05:42 +01:00
Robert Bragg
c55cffbb6b Moves all EGL code down from Clutter to Cogl
As was recently done for the GLX window system code, this commit moves
the EGL window system code down from the Clutter backend code into a
Cogl winsys.

Note: currently the cogl/configure.ac is hard coded to only build the GLX
winsys so currently this is only available when building Cogl as part
of Clutter.
2011-05-05 14:46:01 +01:00
Neil Roberts
d5022054eb cogl-renderer: Move the XEvent filters to be generic for all renderers
Instead of having cogl_renderer_xlib_add_filter and friends there is
now cogl_renderer_add_native_filter which can be used regardless of
the backend. The callback function for the filter now just takes a
void pointer instead of an XEvent pointer which should be interpreted
differently depending on the backend. For example, on Xlib it would
still be an XEvent but on Windows it could be a MSG. This simplifies
the code somewhat because the _cogl_xlib_add_filter no longer needs to
have its own filter list when a stub renderer is used because there is
always a renderer available.

cogl_renderer_xlib_handle_event has also been renamed to
cogl_renderer_handle_native_event. This just forwards the event on to
all of the listeners. The backend renderer is expected to register its
own event filter if it wants to process the events in some way.
2011-04-20 18:17:06 +01:00
Emmanuele Bassi
94c30a4f67 x11: Provide a StageWindow::unrealize implementation
The Cogl rework removed the Window creation from realize and its
relative destruction from unrealize; the two vfuncs also managed
the mapping between Window and Stage implementation that we use
when dealing with event handling. Sadly, the missing unrealization
left entries in the mapping dangling.

Since ClutterStageX11 already provides a ::realize implementation
that sub-classes are supposed to chain up to, and the Window ↔ Stage
mapping is private to clutter-stage-x11.c, it seems only fair that
the ClutterStageX11 should also provide an ::unrealize implementation
matching the ::realize.

This implementation just removes the StageX11 pointer from the X11
Window ↔ ClutterStageX11 mapping we set up in ::realize, since the
X11 Window is managed by Cogl, now.
2011-04-14 18:00:07 +01:00
Robert Bragg
70767f08dc Adds a --with-system-cogl config option for Clutter
This makes it possible to build Clutter against a standalone build of
Cogl instead of having the Clutter build traverse into the clutter/cogl
subdirectory.
2011-04-11 17:54:36 +01:00
Robert Bragg
d6f110a4d2 Moves all GLX code down from Clutter to Cogl
This migrates all the GLX window system code down from the Clutter
backend code into a Cogl winsys. Moving OpenGL window system binding
code down from Clutter into Cogl is the biggest blocker to having Cogl
become a standalone 3D graphics library, so this is an important step in
that direction.
2011-04-11 17:54:36 +01:00
Robert Bragg
532b563439 Add temporary cogl-clutter.h to aid splitting out Cogl
This gives us a way to clearly track the internal Cogl API that Clutter
depends on. The aim is to split Cogl out from Clutter into a standalone
3D graphics API and eventually we want to get rid of any private
interfaces for Clutter so its useful to have a handle on that task.
Actually it's not as bad as I was expecting though.
2011-04-11 17:54:35 +01:00
Emmanuele Bassi
bca7422f3d x11: Map Net/DndDragThreshold to ClutterSettings
Simple mapping between XSETTINGS key and ClutterSettings property.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2583
2011-03-09 14:21:00 +00:00
Robert Bragg
19b8622983 Optimize culling by doing culling in eye-coordinates
This implements a variation of frustum culling whereby we convert screen
space clip rectangles into eye space mini-frustums so that we don't have
to repeatedly transform actor paint-volumes all the way into screen
coordinates to perform culling, we just have to apply the modelview
transform and then determine each points distance from the planes that
make up the clip frustum.

By avoiding the projective transform, perspective divide and viewport
scale for each point culled this makes culling much cheaper.
2011-03-07 13:26:20 +00:00
Emmanuele Bassi
4f3a4ab01b x11: Use g_set_error_literal()
The g_set_error() function takes a format string.
2011-03-04 23:53:45 +00:00
Emmanuele Bassi
d3a7b7502e event: Add setters for ClutterEvent members
Creating a synthetic event requires direct access to the ClutterEvent
union members; this access does not map in bindings to high-level
languages, especially run-time bindings using GObject-Introspection.
It's also midly annoying from C, as it unnecessarily exposes the guts of
ClutterEvent - something we might want to fix in the future.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2575
2011-02-28 14:16:23 +00:00
Emmanuele Bassi
0d17b1463b device-manager/xi2: Silence a compiler warning 2011-02-19 16:48:59 +00:00
Emmanuele Bassi
f99d2336f0 x11: Remove unused variables 2011-02-19 16:47:20 +00:00
Emmanuele Bassi
3e5aa9ed63 Add private header for event-related API 2011-02-18 16:35:36 +00:00
Emmanuele Bassi
48f2cb1f09 stage/x11: Clean up ClutterStageX11 struct
Use the right parent instance and class structure; the X11 stage
implementation hasn't been a ClutterGroup in a long, long time.
2011-02-14 11:59:49 +00:00
Emmanuele Bassi
7c356fd05b stage/x11: Add a debug note for unrealization
We remove the ClutterStageWindow ↔ Window mapping in the ::unrealize
implementation; let's just check that we get there using a simple
debug note.
2011-02-13 19:25:21 +00:00
Emmanuele Bassi
bb56a26daa keymap/x11: Remove unused variables
Silence compiler warnings.
2011-02-09 16:33:55 +00:00
Emmanuele Bassi
56d133f908 backend: Move event translators to the base class
In the future, we want event translators to be the way to handle events
in backends. For this reason, they should be a part of the base abstract
ClutterBackend class, and not an X11-only concept.
2011-02-09 13:29:30 +00:00
Emmanuele Bassi
bbf73f58b6 Skip some x11-specific calls when generating introspection
Some types are just not handled currently.
2011-02-08 15:31:20 +00:00
Emmanuele Bassi
9090070a98 x11: Refresh key mapping when notified by X11
Use both the MappingNotify event and the XKB XkbMapNotify event, if
we're compiled with XKB support.

This change is also useful for making ClutterKeymapX11 an event
translator and let it deal with XKB events internally like we do for
stage and input events.

Based on a patch by: Damien Lespiau <damien.lespiau@intel.com>

Signed-off by: Emmanuele Bassi <ebassi@linux.intel.com>

http://bugzilla.clutter-project.org/show_bug.cgi?id=2525
2011-02-08 12:13:13 +00:00
Emmanuele Bassi
9be4cfe8a9 x11/stage: Use a global Window ↔ Stage relationship
Since we need to find the stage from the X11 Window, it's better to use
a static hashmap that gets updated every time the ClutterStageX11:xwin
member is changed, instead of iterating over every stage handled by the
global ClutterStageManager singleton.
2011-01-28 18:19:49 +00:00
Emmanuele Bassi
82d1e5a6ee Clean up crossing event synthesis code
Clutter should just require that the windowing system used by a backend
adds a device to the stage when the device enters, and removes it from
the stage when the device leaves; with this information, we can
synthesize every crossing event and update the device state without
other intervention from the backend-specific code.

The generation of additional crossing events for actors that are
covering the stage at the coordinates of the crossing event should be
delegated to the event processing code.

The x11 and win32 backends need to be modified to relay the enter and
leave events from the windowing system.
2011-01-28 18:19:49 +00:00
Emmanuele Bassi
3502f326b2 x11/stage: Remove redundant line location
The CLUTTER_NOTE() macro already adds the line location; adding another
will just clutter up the log.
2011-01-28 18:19:49 +00:00
Emmanuele Bassi
acf51259d2 x11: Store a back pointer to the backend in the stage
Since we access it in order to get the X11 Display pointer, it makes
sense to have the ClutterBackendX11 already available inside the
ClutterStageX11 structure, and avoid the pattern:

  ClutterBackend *backend = clutter_get_default_backend ();
  ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend);

which costs us a function call, a type cast and an unused variable.
2011-01-28 18:19:08 +00:00
Neil Roberts
e7519a149b clutter-stage-x11: Don't ensure the viewport when the window moves
When we receive a ConfigureNotify event that doesn't affect the size
of the window (only the position) then we were still calling
clutter_stage_ensure_viewport which ends up queueing a full stage
redraw. This patch makes it so that it only ensures the viewport when
the size changes as it already did for avoiding queueing a relayout.

It now also avoids setting the clipped redraws cool off period when
the window only moves under the assumption that it's only necessary
for size changes.
2011-01-28 16:49:53 +00:00
Emmanuele Bassi
5593792a40 Include stdint.h when using uint32_t
Since the XI2 device manager code is going to be compiled only on
POSIX compliant systems, we can safely assume the presence of stdint.h
and include it unconditionally.
2011-01-26 10:32:42 +00:00
Emmanuele Bassi
4f53653bf9 x11: Remove more private symbols
Some private functions escaped my wrath in commit
a277b4091a.

Thanks to: Emilio Pozuelo Monfort on #clutter
2011-01-25 11:00:20 +00:00
Emmanuele Bassi
e46571d639 device-manager/xi2: Sync the stage of source devices
Keep the slave devices in sync with their master, so that we don't
ignore their events because they lack the stage pointer.
2011-01-21 15:26:52 +00:00
Emmanuele Bassi
0e99346915 device-manager/xi2: Fix device hotplugging
Hierarchy and Device changed events come through with the X window set
to be the root window, not the stage window. We need to whitelist them
so that we can actually support hotplugging and device changes.
2011-01-21 11:41:36 +00:00
Emmanuele Bassi
6da51f6ed3 device/x11: Store min/max keycode in the XI device class
The generic device class shouldn't have the minimum and maximum keycode,
since no other input backend provides those.
2011-01-21 10:25:46 +00:00
Emmanuele Bassi
a277b4091a x11: Hide all private symbols
The x11 backend exposes a lot of symbols that are meant to only be used
when implementing a subclassed backend, like the glx and eglx ones.

The uninstalled headers are also filled with cruft declarations of
functions long since removed.

Let's try to clean up this mess.
2011-01-21 10:25:46 +00:00
Emmanuele Bassi
73cf6bd52c device: Allow enabling/disabling non-master devices
Slave and floating devices should always be disabled, and not deliver
events to the scene. It is up to the user to enable non-master devices
and handle events coming from them.

ClutterInputDevice gets a new :enabled property, defaulting to FALSE;
when a device manager creates a new device it has to set it to TRUE if
the :device-mode property is set to CLUTTER_INPUT_MODE_MASTER.

The main event queue entry point, _clutter_event_push(), will
automatically discard events coming from disabled devices.
2011-01-21 10:25:45 +00:00
Emmanuele Bassi
405e611279 device/xi2: Translate the axis data after setting devices
We need the devices (source and virtual) to be set before translating
the axis data from XI2 to the Clutter event.
2011-01-21 10:25:45 +00:00
Emmanuele Bassi
431200f40d device: Add keys and axes accessors
Allow retrieving the number of keys and axes, since we provide the API
to iterate over them both.
2011-01-21 10:25:44 +00:00
Emmanuele Bassi
a3102a777e docs: Fill out documentation for new symbols 2011-01-21 10:25:44 +00:00
Emmanuele Bassi
fa3c5a28a7 backend/x11: Allow querying xinput support
Undeprecate the XInput-related X11 API: since we don't enable XI support
by default we still need to ask for it, and see if we have it after the
backend initialization sequence.
2011-01-21 10:25:44 +00:00
Emmanuele Bassi
c8cc03f8a7 event/x11: Epic clean up
Event translation is now done where it belongs: we don't need a massive
switch in a file with direct access to private structure members.

So long, event_translate(); and thanks for all the fish.
2011-01-21 10:25:44 +00:00
Emmanuele Bassi
c044e44dc7 device/x11: Use similar core for axis translation as XI2 2011-01-21 10:25:44 +00:00
Emmanuele Bassi
c9c6236d37 stage/x11: Do not check a boolean for equality
Booleans should only be used like direct conditions, never as
comparisons with TRUE or FALSE.
2011-01-21 10:25:44 +00:00
Emmanuele Bassi
ee15d0d2d0 Add copyright and licensing blurbs 2011-01-21 10:25:44 +00:00
Emmanuele Bassi
2cb0077f7d device/xi2: Implement get_core_device()
We ask XI2 to get the client pointer for CLUTTER_POINTER_DEVICE, and
we use the attached keyboard device for CLUTTER_KEYBOARD_DEVICE. For
everything else, we return NULL.
2011-01-21 10:25:44 +00:00
Emmanuele Bassi
9c48486d7a device/xi2: Remove the ::remove implementation
Removing a device is only internal API, and we already have a function
for that: we don't need to implement the DeviceManager virtual as well.
2011-01-21 10:25:44 +00:00
Emmanuele Bassi
0075c45ca4 device/xi2: Blow the cached devices list
Every time we add or remove a device we should clear the cached list
that we return in get_devices(), so that it gets repopulated.
2011-01-21 10:25:44 +00:00
Emmanuele Bassi
de93f721c1 Clean up the copyright and licensing blurbs 2011-01-21 10:25:43 +00:00
Emmanuele Bassi
7c25b063aa x11: Use XI2 API only if we support it
XIQueryVersion() is XI2 API.
2011-01-21 10:25:43 +00:00
Emmanuele Bassi
342cdd2575 input-device: Move select_stage_events() to a vfunc
Don't use a signal, use a virtual function.
2011-01-21 10:25:43 +00:00
Emmanuele Bassi
1b1e77b469 event/x11: Rework the way we translate X11 events
This is a lump commit that is fairly difficult to break down without
either breaking bisecting or breaking the test cases.

The new design for handling X11 event translation works this way:

  - ClutterBackend::translate_event() has been added as the central
    point used by a ClutterBackend implementation to translate a
    native event into a ClutterEvent;

  - ClutterEventTranslator is a private interface that should be
    implemented by backend-specific objects, like stage
    implementations and ClutterDeviceManager sub-classes, and
    allows dealing with class-specific event translation;

  - ClutterStageX11 implements EventTranslator, and deals with the
    stage-relative X11 events coming from the X11 event source;

  - ClutterStageGLX overrides EventTranslator, in order to
    deal with the INTEL_GLX_swap_event extension, and it chains up
    to the X11 default implementation;

  - ClutterDeviceManagerX11 has been split into two separate classes,
    one that deals with core and (optionally) XI1 events, and the
    other that deals with XI2 events; the selection is done at run-time,
    since the core+XI1 and XI2 mechanisms are mutually exclusive.

All the other backends we officially support still use their own
custom event source and translation function, but the end goal is to
migrate them to the translate_event() virtual function, and have the
event source be a shared part of Clutter core.
2011-01-21 10:25:43 +00:00
Adel Gadllah
0c070cdf91 ClutterX11TexturePixmap: Fix doc comment
The wrong signal name was used probably a copy & paste
mistake, fix that.
2011-01-17 12:21:22 +00:00
Kristian Høgsberg
8c23766da8 x11: Create the list of all devices correctly
Linked lists are tricky.
2011-01-06 14:28:41 +00:00
Emmanuele Bassi
497f39e2f4 x11: Implement the set_accept_focus() vfunc
Actually set the InputHint flag and set the input field of the WM_SPEC
hints depending on the value of the accept-focus bitfield.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2500
2010-12-30 12:47:00 +00:00
Emmanuele Bassi
d229036441 Reduce the amount of g-ir-scanner warnings
As much as we can; the remaining warnings are mostly valid things that
the introspection scanner still flags as potential issues.
2010-12-09 12:36:50 +00:00
Owen W. Taylor
9df6f0c524 ClutterX11TexturePixmap: Optimize ConfigureEvent handling
ClutterX11TexturePixmap watches for configure events to tell when it
needs to name a new pixmap for the window. However, ConfigureEvents
occur on moves in addition to resizes, and doing round trips and
naming new pixmaps every time a window is moved is a real performance
killer.

Add clutter_x11_texture_pixmap_sync_window_internal() that takes the
size/position of the window as arguments rather than always calling
XGetWindowAttributes. This allows us to bypass all work other than
notifying the window-x/window-y properties when we get a ConfigurEvent
for a move.

The last received width/height is saved to allow us to also omit
XGetWindowAttributes on MapNotify events.

The public clutter_x11_texture_pixmap_sync_window() becomes a bit less
efficient since we no longer combine the roundtrips for
XGetWindowAttributes() and XCompositeNameWindowPixmap(), but it appears
to have no callers in current publicly available code.

Several FIXME's are added for areas where there are still weird things
going on in the code or improvements could be made.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2356
2010-11-24 16:19:21 +00:00
Emmanuele Bassi
446107f19d x11: Check for initialized context when enabling ARGB visuals
Instead of using the backend singleton. This allows lazy initialization
of Clutter.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2435
2010-11-24 12:02:38 +00:00
Robert Bragg
52bf38c38c x11: only queue clipped redraw for Expose
When we handle Expose events we try and queue a clipped redraw of the
stage, but for some reason we were also redundantly calling
clutter_actor_queue_redraw for the stage which would negate the request
to queue a clipped redraw.
2010-11-23 16:31:49 +00:00
Emmanuele Bassi
b8c9ee7e88 x11: Ignore NULL settings
Prevent a segfault when dealing with XSETTINGS_ACTION_DELETE.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2441
2010-11-23 10:26:15 +00:00
Owen W. Taylor
9249bd8411 xsettings: don't use the xsettings watch function functionality
The "watch" function functionality in xsettings-client.c is designed
for setups like GDK where filters are per-window. If we are going
to pass all events to _clutter_xsettings_client_process_event()
anyways, we can just pass in NULL for watch.

This avoids a nasty infinite loop where an event would get processed
triggering removing a filter and adding a new filter, which would
immediately run and remove a filter and add another and so on
ad-infinitum.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2415
2010-11-14 14:50:25 +00:00
Emmanuele Bassi
bf6c635e9d Merge branch 'private-cleanup'
* private-cleanup:
  Add copyright notices
  Clean up clutter-private.h/6
  Clean up clutter-private.h/5
  Clean up clutter-private.h/4
  Clean up clutter-private.h/3
  Clean up clutter-private.h/2
  Clean up clutter-private.h/1
2010-10-25 23:44:53 +01:00
Neil Roberts
f1752ff3ba Avoid mixing declarations and code
Mixing declarations and code causes problems for MSVC as it is a C99
feature so we should try to avoid it.
2010-10-25 13:18:25 +01:00
Neil Roberts
8e3674dcc1 Avoid variable length arrays in clutter-backend-x11
There was an array whose length was define by a static const int
variable. GCC seems to consider this a variable-length array so it
will cause warnings now that -Wvla is enabled. We might as well make
this constant a #define instead to avoid the warning.
2010-10-25 13:18:25 +01:00
Emmanuele Bassi
46c597a1f6 Clean up clutter-private.h/6
Move all Actor private API to a separate file.
2010-10-21 12:22:17 +01:00
Emmanuele Bassi
cf3a29f224 Clean up clutter-private.h/5
Move PaintVolume private API to a separate header.
2010-10-21 12:22:17 +01:00
Emmanuele Bassi
43edfc9400 Clean up clutter-private.h/4
Move the private Backend API to a separate header.

This also allows us to finally move the class vtable and instance
structure to a separate file and plug the visibility hole that left
the Backend class bare for everyone to poke into.
2010-10-21 12:22:17 +01:00
Emmanuele Bassi
8613013ab0 Clean up clutter-private.h/3
Move Stage private API to a separate header.
2010-10-21 11:33:26 +01:00
Emmanuele Bassi
c1771d152e Clean up clutter-private.h/1
Move DeviceManager/InputDevice private API to a different header.
2010-10-21 10:54:14 +01:00
Emmanuele Bassi
dd2f55c6f6 x11: Protect XComposite API calls
Since we allow compiling Clutter without the XComposite extension
available, we need to protect the calls to the XComposite API with
the guards provided by the configure script.
2010-10-19 10:43:50 +01:00
Emmanuele Bassi
8429aa8d75 Remove unnecessary GLib version checks
We now depend on a newer version of GLib than those checks tested for.
2010-10-18 11:26:45 +01:00
Robert Bragg
18e3273fb1 x11-tfp: Implement get_paint_volume virtual
One of the later changes made on the paint volume branch before merging
with master was to make paint volumes opt in only since we couldn't make
any safe assumptions about how custom actors may constrain their
painting. We added very conservative implementations for the existing
Clutter actors - including for ClutterTexture which
ClutterX11TexturePixmap is a sub-class of - but we were conservative to
the extent of explicitly checking the GType of the actor so we would
avoid making any assumptions about sub-classes. The upshot was that we
neglected to implement the get_paint_volume vfunc for
ClutterX11TexturePixmap.

This patch provides an implementation that simply reports the actor's
allocation as its paint volume. Also unlike for other core actors it
doesn't explicitly check the GType so we are assuming that all existing
sub-classes of ClutterX11TexturePixmap constrain their drawing to the
actor's transformed allocation. If anyone does want to draw outside the
allocation in future sub-classes, then they should also provide an
updated get_paint_volume implementation.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2349
2010-09-30 11:44:12 +01:00
Emmanuele Bassi
e36cc40a49 Merge branch 'wip/non-recursive'
* wip/non-recursive:
  build: Start moving to a non-recursive layout
2010-09-29 15:55:58 +01:00
Robert Bragg
771348b369 x11: minimize nasty artefacts when resizing windows
This is a workaround for a race condition when resizing windows while
there are in-flight glXCopySubBuffer blits happening.

The problem stems from the fact that rectangles for the blits are
described relative to the bottom left of the window and because we can't
guarantee control over the X window gravity used when resizing so the
gravity is typically NorthWest not SouthWest.

This means if you grow a window vertically the server will make sure to
place the old contents of the window at the top-left/north-west of your
new larger window, but that may happen asynchronous to GLX preparing to
do a blit specified relative to the bottom-left/south-west of the window
(based on the old smaller window geometry).

When the GLX issued blit finally happens relative to the new bottom of
your window, the destination will have shifted relative to the top-left
where all the pixels you care about are so it will result in a nasty
artefact making resizing look very ugly!

We can't currently fix this completely, in-part because the window
manager tends to trample any gravity we might set.  This workaround
instead simply disables blits for a while if we are notified of any
resizes happening so if the user is resizing a window via the window
manager then they may see an artefact for one frame but then we will
fallback to redrawing the full stage until the cooling off period is
over.
2010-09-29 15:12:59 +01:00
Robert Bragg
012e4ab153 x11: Queue clipped redraws for Expose events
Instead of triggering a full stage redraw for Expose events we use the
geometry of the exposed region given in the event to queue a clipped
redraw of the stage.
2010-09-29 15:12:59 +01:00
Robert Bragg
1ea7145efc Queue clipped redraws work in terms of paint volumes
There is an internal _clutter_actor_queue_redraw_with_clip API that gets
used for texture-from-pixmap to minimize what we redraw in response to
Damage events. It was previously working in terms of a ClutterActorBox
but it has now been changed so an actor can queue a redraw of volume
instead.

The plan is that clutter_actor_queue_redraw will start to transparently
use _clutter_actor_queue_redraw_with_clip when it can determine a paint
volume for the actor.
2010-09-29 15:12:57 +01:00