Commit Graph

4613 Commits

Author SHA1 Message Date
Emmanuele Bassi
07b01888ba actor: Add allocate_align_fill()
Layout managers are using the same code to allocate a child while taking
into consideration:

  • horizontal and vertical alignment
  • horizontal and vertical fill
  • the preferred minimum and natural size, depending
    on the :request-mode property
  • the text direction for the horizontal alignment
  • an offset given by the fixed position properties

Given the amount of code involved, and the amount of details that can go
horribly wrong while copy and pasting such code in various classes - let
alone various projects - Clutter should provide an allocate() variant
that does the right thing in the right way. This way, we have a single
point of failure.
2010-08-10 22:25:11 +01:00
Emmanuele Bassi
02b7bf3635 test-flow-layout: Use BindConstraints
If we want to fit the FlowLayout to the Stage size we should use the
BindConstraint API instead of a watcher on ::allocation-changed.
2010-08-10 18:47:45 +01:00
Elliot Smith
bfa10f629f cookbook: Added recipe for non-rectangular actor
Added a new recipe for creating a non-rectangular
actor using ClutterPath (aka "shaped pick") and
the Cogl primitives API.

Also cleaned up XML alignment in the actors.xml
file.
2010-08-10 11:08:05 +01:00
Owen W. Taylor
de8276105f Always bind a new texture to unit 1 when necessary
The special handling for texture unit 1 caught the case where unit
1 was changed for transient purposes, but didn't properly handle
the case where the actual non-transient texture was different between
two materials with no transient binding in between.

If the actual texture has changed when flushing, mark unit 1 as dirty
and needing a rebind.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2261
2010-08-09 22:02:03 +01:00
Emmanuele Bassi
b646f0cfa9 clutter.modules: Add Cluttersmith 2010-08-09 19:56:00 +01:00
Emmanuele Bassi
966cbd5127 clutter.modules: Mx moved to clutter-project.org 2010-08-09 19:55:42 +01:00
Emmanuele Bassi
ecc086e9eb Silence a compiler warning 2010-08-09 19:38:23 +01:00
Emmanuele Bassi
1c2e41e1b3 Merge remote branch 'elliot/cookbook-layouts-introduction'
* elliot/cookbook-layouts-introduction:
  cookbook: Added layout introduction and "stacking actors" recipe
  cookbook: Added layouts.xml to the list of XML files
  cookbook: Added layouts section and introduction
2010-08-09 17:44:42 +01:00
Damien Lespiau
985a4db947 gitignore: Ignore test-cogl-shader-{arbfp,glsl}
Fear the out of tree builds!
2010-08-09 17:27:09 +01:00
Robert Bragg
a4339842f9 tests-interactive: Adds a test-cogl-shader-glsl.c
This is based on test-shader.c but is solely implemented with the
cogl_program/shader APIs instead of the clutter shader APIs.
2010-08-09 17:27:02 +01:00
Robert Bragg
f6a1f56031 tests/interactive: Adds a test-cogl-shader-arbfp.c
This tests the ARBfp support for cogl_program and cogl_shader using the
shaders Chris Lord adapted from test-shader when he was experimenting
with adding ARBfp support to clutter back in 2008 (See:
http://bugzilla.clutter-project.org/show_bug.cgi?id=1049)
2010-08-09 17:27:02 +01:00
Robert Bragg
09e664c349 cogl: Allow setting ARBfp source on a CoglShader
This makes CoglProgram/Shader automatically detect when the user has
given an ARBfp program by checking for "!!ARBfp1.0" at the beginning of
the user's source.

ARBfp local parameters can be set with cogl_program_uniform_float
assuming you pass a @size of 4 (all ARBfp program.local parameters
are vectors of 4 floats).

This doesn't expose ARBfp environment parameters or double precision
local parameters.
2010-08-09 17:27:02 +01:00
Robert Bragg
5741e28cdc cogl: Adds a COGL_FEATURE_SHADERS_ARBFP feature flag
This adds a public feature flag for ARBfp so developers can determine if
the cogl API supports ARBfp or not.
2010-08-09 17:27:02 +01:00
Robert Bragg
f781bcec7e material: Add cogl_material_{get,set}_user_program
Previously we had an internal only _cogl_material_set_user_program to
redirect legacy usage of cogl_program_use() through CoglMaterial. This
instead makes the API public because until we implement our planned
"snippet" framework we need a stop-gap solution for using shaders in
Cogl.

The plan is to also support ARBfp with the cogl_program/shader API so
this API will also allow clutter-gst to stop using direct OpenGL calls
that conflict with Cogl's state tracking.
2010-08-09 17:26:57 +01:00
Robert Bragg
1314d0b1a7 material: chain up in layer_pre_change_notify
A change to a layer is also going to be a change to its owning material
so we have to chain up in _cogl_material_layer_pre_change_notify and
call _cogl_material_pre_change_notify. Previously we were only
considering if the owning material was referenced in the journal but
that ignores that it might also have dependants. We no longer need to
flush the journal directly in layer_pre_change_notify.
2010-08-09 17:12:26 +01:00
Robert Bragg
8556617546 material: unlink old layer from owner when replacing
In _cogl_material_layer_pre_change_notify when we see that a layer has
dependants and it can't be modified directly then we allocate a new
layer. In this case we also have to link the new layer to its required
owner. If the immutable layer we copied had the same owner though we
weren't unlinking that old layer.
2010-08-09 17:12:26 +01:00
Robert Bragg
eeac7c5f43 material: fix initialization of sparse properties
In _cogl_material_pre_change_notify we need to identify if it's a sparse
property being changed and if so initialize the state group if the given
material isn't currently the authority for it.

Previously we were unconditionally calling
_cogl_material_initialize_state which would e.g. NULL the layer
differences list of a material each time a layer change was notified.

It would also call _cogl_material_initialize_state for non-sparse
properties which should always be valid at this point so the function
has been renamed to _cogl_material_initialize_sparse_state to make this
clearer with a corresponding g_return_if_fail check.
2010-08-09 17:12:26 +01:00
Robert Bragg
d489832688 material: fix copying of material layer differences
This fixes how we copy layer differences in
_cogl_material_copy_layer_differences.

We were making a redundant g_list_copy of the src differences and then
iterating the src list calling _cogl_material_add_layer_difference for
each entry which would double the list length, but the initial copy
directly referenced the original layers which wasn't correct.

Also we were initializing dest->n_layers before copying the layer
differences but the act of copying the differences will re-initialize
n_layers to 0 when adding the first layer_difference since it will
trigger a layer_pre_change_notify and since the dest material isn't yet
a STATE_LAYERS authority the state group is initialized before allowing
the change.
2010-08-09 17:12:26 +01:00
Robert Bragg
0e2880b067 material: don't dereference layer->texture directly
In _cogl_material_texture_storage_change_notify we were potentially
dereferencing layer->texture without checking first that it is the
authority of texture state. We now use
_cogl_material_layer_get_texture() instead.
2010-08-09 17:12:26 +01:00
Robert Bragg
9c46cb7f21 material: Improve the dot file debugging code
This improve the dot file output available when calling
_cogl_debug_dump_materials_dot_file. The material graph now directly
points into the layer graph and the layers now show the texture unit
index.
2010-08-09 17:12:25 +01:00
Elliot Smith
eaed9c22da cookbook: Added layout introduction and "stacking actors" recipe
Expanded the layout introduction and added a recipe about
stacking actors using ClutterBinLayout, with two examples.
2010-08-09 16:25:48 +01:00
Elliot Smith
309dd1f50e cookbook: Added layouts.xml to the list of XML files
Make sure layouts.xml is included for make dist.
2010-08-09 11:43:33 +01:00
Elliot Smith
1a44b56b7a cookbook: Added layouts section and introduction 2010-08-09 11:43:33 +01:00
Emmanuele Bassi
1943b8e544 glx: Depend on libdrm
DRM is available on more platforms than Linux (e.g. kFreeBSD), but
Clutter currently FTBFS there because of not being an alternative to
the __linux__ code (where it should be HAVE_DRM).

Instead of copying the DRM data structures, we should use libdrm when
falling back to directly requesting to wait for the vblank.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2225

Based on a patch by: Emilio Pozuelo Monfort <pochu27@gmail.com>
Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2010-08-09 11:29:03 +01:00
Emmanuele Bassi
28378f1bb4 layout-manager: Do not emit layout-changed on thaw
When thawing a LayoutManager, do not emit the ::layout-changed signal
since it might still be in the middle of a relayout.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2255
2010-08-09 11:06:44 +01:00
Emmanuele Bassi
306385c2eb animator: Remove redundant parenthesis 2010-08-09 08:50:18 +01:00
Emmanuele Bassi
74301da8e7 animator: Improve the key value copy
Use the same code used elsewhere in Clutter when dealing with values
that can be copied or transformed.
2010-08-08 19:18:46 +01:00
Emmanuele Bassi
1ca0c2a6d1 state: Return a boolean when getting the key value
Since the copy might fail, we should return a boolean value and not just
warn on the console - similarly to what ClutterAnimator does.
2010-08-08 19:17:14 +01:00
Emmanuele Bassi
786285a245 clutter.modules: Fix UProf id 2010-08-08 13:48:51 +01:00
Emmanuele Bassi
fa8ee94c59 clutter.modules: Fix the uprof repository
UProf has moved.
2010-08-06 19:36:57 +01:00
Emmanuele Bassi
d07a525ecc text: Do not set the markup unconditionally
When setting :use-markup we always pass the contents of the Text actor
to clutter_text_set_markup_internal(); if string contains any markup,
this ends up being parsed and used - even when :use-markup is set to
FALSE.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2239
2010-08-06 17:41:28 +01:00
Neil Roberts
fcbfd4ec34 cogl-material: Unref the texture when reverting authority
When the texture is set on a layer so that it is back to the parent's
texture it would clear the texture change flag but it wouldn't unref
the texture. The free function for a material layer does not unref the
texture if the change flag is cleared so the texture would end up
leaking. This happens for ClutterTexture because it disposes the
texture by setting layer 0 of the material to COGL_INVALID_HANDLE
which ends up the same as the default material.
2010-08-06 17:09:54 +01:00
Damien Lespiau
7032e24950 cookbook: Make the table of content have a depth of 2
Instead of showing Problem/Solution/Discussion for each recipe, let's
just show the title of those recipes.
2010-08-06 15:43:16 +01:00
Damien Lespiau
86c3be550e cookbook: Remove the note about indenting <xi:include>
It's not necessary now to special case the indentation of includes as
the XSLT for the cookbook strips leading and trailing space automaticaly
for us.
2010-08-06 15:43:16 +01:00
Damien Lespiau
4f5ab7d010 cookbook: Close a tag, making xsltproc happier
A </function> tag was not closed.
2010-08-06 15:43:15 +01:00
Damien Lespiau
cbd6e047dd cookbook: Add a recipe on how to create sub-textures
Fiddle with Cogl textures to create a new ClutterTexture that only
displays a rectangular region of a bigger ClutterTexture.
2010-08-06 15:43:15 +01:00
Damien Lespiau
ad1f1cb741 cookbook: Strip leading and trailing space inside programlisting
It's a XSL FAQ to be able to chomp text nodes and we just have to copy
and paste a XSLT 1.0 solution from:
  http://dpawson.co.uk/xsl/sect2/N8321.html#d11325e833

Let's then empower our cookbook customization layer to chomp text nodes,
children of programlisting.
2010-08-06 15:43:15 +01:00
Damien Lespiau
c0c9ddab65 cookbook: Add text.xml to the list of XML files
text.xml was feeling lonely and forgotten, that's fixed now.
2010-08-06 15:43:15 +01:00
Damien Lespiau
b4f4942e07 cookbook: Add the source XML files as dependencies in the Makefile rules
The generated cookbook files (either HTML or PDF) do not only depend on
clutter-cookbok.xml but also on all the chapters that compose the
cookbook. Add this dependency to the Makefile rules to have make rebuild
the book when a chapter changes.

Since XML_FILES is now the list of source files, move recipe-template.xml
to EXTRA_DIST.
2010-08-06 15:43:15 +01:00
Robert Bragg
8ac3cb29ea material: only deference layer->texture for authority
In _cogl_material_layer_pre_paint we were mistakenly dereferencing the
layer->texture member for the passed layer instead of dereferencing the
texture state authority which was causing crashes in some cases.
2010-08-06 14:16:35 +01:00
Emmanuele Bassi
069266f3ed layout-manager: Freeze ::layout-changed when creating LayoutMeta
LayoutMeta instances are created lazily. If an actor is added to a
container with a layout manager then the first time the layout manager
might be creating the LayoutMeta instance could be during the allocation
cycle caused by calling clutter_actor_show(). When a LayoutMeta is
instantiated for the first time, a list of properties can be set - and
this might lead to the emission of the ::layout-changed signal. The
signal is, most typically, going to cause a relayout to be queued, and a
warning will be printed on the terminal.

We should freeze the emission of the ::layout-changed signal during the
creation of the LayoutMeta instances, and thaw it after that.
2010-08-05 18:10:22 +01:00
Emmanuele Bassi
e7381c47fd bin-layout: Add a text to the test
We have a rectangle, a cairo texture and a texture. Let's go add a text
actor as well.
2010-08-05 17:22:50 +01:00
Emmanuele Bassi
315965290b texture: Update the request mode depending on the size
If a Texture has been set to:

  • keep its size synchronized with the image data
  • maintain the aspect ratio of the image data

then it should also change its request mode depending on the orientation
of the image data, so that layout managers have a fighting chance of
sizing it correctly.
2010-08-05 16:19:51 +01:00
Emmanuele Bassi
2d4125a053 texture: Make the :filename property readable
UI builders and other tools are be interested in the file used to load
the image data.
2010-08-05 15:39:20 +01:00
Emmanuele Bassi
70303d6f0c Post-release version bump to 1.3.11 2010-08-05 13:06:38 +01:00
Emmanuele Bassi
177d8e52d3 Release 1.3.10 2010-08-05 12:48:16 +01:00
Emmanuele Bassi
8668a019a0 cookbook: Fix the text-shadow recipe
Fill out the recipe and add more comments to the example code.
2010-08-05 12:48:16 +01:00
Emmanuele Bassi
ea3af7bf33 po: Remove the requirement for LINGUAS and ChangeLog
We don't use ChangeLogs and the LINGUAS file is replaced by the
AS_ALL_LINGUAS m4 macro.
2010-08-05 12:48:16 +01:00
Roman Kudiyarov
8326ea26f8 osx: Fixed stage resize policy
Added initialization of minimum window size property on Cocoa
side. This property works when user change window size by mouse
dragging. But when size is changed by clutter_actor_set_size this
property will not help and was added another check in
clutter_stage_osx_resize. Also osx_get_geometry was refactoried
because it returns incorrect values in many cases but now size is
saved in [Window reshape] in requisition_width/height and this value
will be returned in any case to frontend.
2010-08-04 15:13:12 +01:00
Roman Kudiyarov
c1f0b59911 test: Fixed test-rotate for osx platfom
There was a bug in clutter-shader-effect. We have to set to zero new object
of type GValue before we can use it in g_value_init.
2010-08-04 15:13:11 +01:00