Commit Graph

6 Commits

Author SHA1 Message Date
Robert Bragg
0e2771a4a4 basic-video-player: don't try and sample mipmap
Since we don't generate a mipmap chain for uploaded video frames this
avoids setting the min filter to COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR.

Since COGL_PIPELINE_FILTER_LINEAR is the default and since it is also
dubious that cogl-basic-video-player is directly manipulating layers
that are conceptually internal to cogl-gst this removes the loop that
updates the filtering for cogl-gst layers.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00
Neil Roberts
3abbcabdf6 cogl-basic-video-player: Allow passing a GStreamer pipeline
If the URI argument given on the command line doesn't look like a URI
then the basic video player will now try to parse it as a GStreamer
pipeline description. The pipeline must contain a coglsink element
which the player will look for. This can be used to test Cogl GST. For
example, to test NV12 this can be used:

./cogl-basic-video-player 'videotestsrc !
                           video/x-raw,format=(string)NV12 !
                           coglsink'

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 49e47c8329d50774e365fc7c3a7504b5fc005dc7)
2014-01-31 12:42:03 +00:00
Robert Bragg
cbd6951134 introduce texture loaders to make allocations lazy
This introduces the internal idea of texture loaders that track the
state for loading and allocating a texture. This defers a lot more work
until the texture is allocated.

There are several intentions to this change:

- provides a means for extending how textures are allocated without
  requiring all the parameters to be supplied in a single _texture_new()
  function call.

- allow us to remove the internal_format argument from all
  _texture_new() apis since using CoglPixelFormat is bad way of
  expressing the internal format constraints because it is too specific.

  For now the internal_format arguments haven't actually been removed
  but this patch does introduce replacement apis for controlling the
  internal format:

    cogl_texture_set_components() lets you specify what components your
    texture needs when it is allocated.
    cogl_texture_set_premultiplied() lets you specify whether a texture
    data should be interpreted as premultiplied or not.

- Enable us to support asynchronous texture loading + allocation in the
  future.

Of note, the _new_from_data() texture constructors all continue to
allocate textures immediately so that existing code doesn't need to be
adapted to manage the lifetime of the data being uploaded.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 6a83de9ef4210f380a31f410797447b365a8d02c)

Note: Compared to the original patch, the ->premultipled state for
textures isn't forced to be %TRUE in _cogl_texture_init since that
effectively ignores the users explicitly given internal_format which was
a mistake and on master that change should have been made in the patch
that followed. The gtk-doc comments for cogl_texture_set_premultiplied()
and cogl_texture_set_components() have also been updated in-line with
this fix.
2014-01-09 15:49:46 +00:00
Robert Bragg
6436cd073d Declare interface types as void and remove cast macros
This declares the interface types CoglFramebuffer, CoglBuffer,
CoglTexture, CoglMetaTexture and CoglPrimitiveTexture as void when
including the public cogl.h header so that users don't have to use lots
of C type casts between instance types and interface types.

This also removes all of the COGL_XYZ() type cast macros since they do
nothing more than compile time type casting but it's less readable if
you haven't seen that coding pattern before.

Unlike with gobject based apis that use per-type macros for casting and
performing runtime type checking we instead prefer to do our runtime
type checking internally within the front-end public apis when objects
are passed into Cogl. This greatly reduces the verbosity for users of
the api and may help reduce the chance of excessive runtime type
checking that can sometimes be a problem.

(cherry picked from commit 248a76f5eac7e5ae4fb45208577f9a55360812a7)

Since we can't break the 1.x api this version of the patch actually
defines compatible NOP macros within deprecated/cogl-type-casts.h
2013-11-27 19:33:44 +00:00
Robert Bragg
5faed43f29 cogl-gst: expose aspect ratio apis
This adds several utility apis that aim to make it as easy as possible
for an application to determine what size a video should be drawn at.

The important detail here is that these apis take into account the
pixel-aspect-ratio in addition to the video's own aspect ratio.

This patch updates the cogl-basic-video-player example to use the
cogl_gst_video_sink_fit_size() api to perform letterboxing.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit d26f17c97ff6b9f6d6211e0527d5965a85305a56)
2013-06-21 19:06:59 +01:00
Plamena Manolova
1eca1631a7 Include CoglGst
CoglGst is a GStreamer integration library that facilitates
video playback using the Cogl API. It works by retrieving
each video frame from the GStreamer pipeline and attaching
it to a Cogl pipeline in the form of a Cogl texture along
with possible color model conversion shaders. The pipeline
is then retrieved by the user during each draw. An example
use of the CoglGst API is included in the examples directory.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit dfb94cf4b0b6b42d6465df362a0c0af780596890)
2013-06-21 18:57:24 +01:00