Commit Graph

18 Commits

Author SHA1 Message Date
Chun-wei Fan
fefa6bc929 cogl.symbols: Add symbols required for Clutter 1.12
Those symbols were missed and are needed for Clutter-1.12.x to build.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-11-24 00:01:40 +08:00
Chun-wei Fan
55e4394780 Update/fix cogl.symbols for 1.12
Update the cogl.symbols file for the 1.12 series, where symbols
were added for the following commits:

010d16f6: Adds initial GLES2 integration support
6eb88648: Add a cogl_matrix_init_from_euler function
5e8ff248: Add functions to directly transform from a euler or a quaternion
1686e754: bitmap: Adds cogl_android_bitmap_new_from_asset()
df515741: onscreen: Adds support for resizable windows
e347135b: Move cogl_wayland_display_ proto to cogl-wayland-server.h

Plus, when we branched out for 1.12, some needed symbols were missing, so
we would need to make up for them, in particular those in cogl-shader.h
and cogl-path-functions.h.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-08-17 01:20:13 +08:00
Chun-wei Fan
feaaaad6a0 Update cogl.symbols
There are numerous APIs added/removed in the following commits:
e7f15826 Add a CoglPrimitiveTexture interface
6197e3ab Add constructors which take a CoglBitmap to all primitive textures
bdb645e7 kms: defer setting crtc modes until first swap buffers
9a1f1df8 Rework sdl integration api
ac0c72ab Removed legacy cogl-fixed 1.x api
e8c4c80c Remove deprecated cogl_vertex_buffer api
06d522cb Remove the legacy CoglPath API
713a8f81 Replace cogl_path_{stroke,fill} with framebuffer API
6ed3aaf4 Removes all remaining use of CoglHandle
068b3b59 matrix: Add a init_translation() constructor

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 2625354b8accaebe33ee2747ff03f665aea07e4f)
2012-08-06 14:27:42 +01:00
Chun-wei Fan
e85a04f0ce Fix cogl.symbols
cogl_framebuffer_draw_multitextured_rectangles is not in the public
API list, it is instead _cogl_framebuffer_draw_multitextured_rectangles,
which is private.

(Sorry, I forgot to add the reviewed by line for the same patch in the
cogl-1.10 branch :P)

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 4fc6cf5e3c1478bc0a29dfaf2f6d9e84b9d29ccd)
2012-08-06 14:27:38 +01:00
Chun-wei Fan
699a0bd74a Update cogl.symbols
...for the following added APIs:

cogl_bitmap_new_for_data
cogl_framebuffer_read_pixels
cogl_framebuffer_draw_multitextured_rectangles
cogl_framebuffer_draw_rectangle
cogl_framebuffer_draw_rectangles
cogl_framebuffer_draw_textured_rectangle
cogl_framebuffer_draw_textured_rectangles

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-21 22:15:34 +08:00
Chun-wei Fan
0d3acfb3ed cogl.symbols: Cleanup
-Removed checks for COGL_ENABLE_EXPERIMENTAL_API since these APIs are
 always built into the shared library
-Re-organised the API listing a bit so that they are in alphabetical order

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-03-13 23:17:21 +08:00
Chun-wei Fan
f608ef5f5c cogl.symbols: Reinstate cogl2_clip_push_from_path
This API was re-added into COGL for the 1.10.x release as of commit
361bd516f.  This will be removed once we branch into the 1.11.x development
cycle.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-03-13 23:17:13 +08:00
Chun-wei Fan
caaef35450 Revert "cogl.symbols: Reinstate cogl2_clip_push_from_path"
This reverts commit 199821d8c3.

I forgot something in the comments.  Sorry.
2012-03-13 23:00:35 +08:00
Chun-wei Fan
199821d8c3 cogl.symbols: Reinstate cogl2_clip_push_from_path
This API was re-added into COGL for the 1.10.x release as of commit
361bd516f.  This will be removed once we branch into the 1.11.x development
cycle.
2012-03-13 22:31:30 +08:00
Chun-wei Fan
36761f8989 Update cogl.symbols
This is to adjust to the added and removed functions...

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-03-08 22:04:40 +08:00
Chun-wei Fan
4eb923a68b Another update to cogl.symbols
The previous update missed renames of certain cogl_framebuffer_* functions
to cogl_onscreen_*, and were not updated as the glib-mkenums-generated
header no longer included experimental headers

Also, all comments in cogl.symbols are now done in C-style so that the
preprocessor will filter them out when processing cogl.symbols instead of
using ';' for commments, which could be MSVC-only

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-02-22 21:32:42 +08:00
Chun-wei Fan
3d8972342d Revert "Another update to cogl.symbols"
This reverts commit b70af4a104.

Sorry, I missed a comment line in this part :|
2012-02-22 21:31:42 +08:00
Chun-wei Fan
b70af4a104 Another update to cogl.symbols
The previous update missed renames of certain cogl_framebuffer_* functions
to cogl_onscreen_*, and were not updated as the glib-mkenums-generated
header no longer included experimental headers

Also, all comments in cogl.symbols are now done in C-style so that the
preprocessor will filter them out when processing cogl.symbols instead of
using ';' for commments, which could be MSVC-only
2012-02-22 21:30:48 +08:00
Chun-wei Fan
021f4f2624 Update cogl/cogl.symbols
-Make up for the missed cogl_texture_pixmap_x11_* symbols
-Removed texture_3d _EXP suffixes
-For newly-exposed public cogl_pipeline_get_layer_*_filter APIs

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-02-22 20:30:16 +08:00
Chun-wei Fan
2059d2dee0 Update cogl.symbols
Add cogl_pipline_set_layer_null_texture... which was just added to the COGL
API

Checked with Neil Roberts <neil@linux.intel.com> on IRC.
2012-02-15 22:50:09 +08:00
Chun-wei Fan
596ff72dc9 Update cogl.symbols
-Adapt to the removal of _EXP mangling from many of the experimental
 functions
-Adapt to newly added/replaced APIs
-_cogl_handle_atlas_texture_get_type is gone

https://bugzilla.gnome.org/show_bug.cgi?id=669785

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-02-13 12:22:18 +00:00
Chun-wei Fan
364dae7e1f Update cogl.symbols
-For the snippets APIs.
-For the introduction of the cogl_matrix_orthographic(_EXP) API.
-Also for the new attribute and framebuffer APIs
2011-12-07 16:54:04 +08:00
Chun-wei Fan
2055f6ba91 VS 2008/2010 project files to build Cogl
These are the VS 2008/2010 project files to build Cogl, with a README.txt
to explain the process involved.

Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are
expanded with the correct source file listings during "make dist", which
is done to simplify maintenance of these project files.

-added preconfigured config.h(.win32.in), which is expanded with the
 correct versioining info during autogen
-added preconfigued cogl/cogl-defines.h.win32
-added symbols files for cogl and cogl-pango
-Have configure.ac expand the config.h.win32.in into config.h.win32
 with the correct versioning info, etc, and to include the Visual C++
 project files for distribution
-Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects
 and filters from the templates with up-to-date source file listings, to
 distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and
 to avoid depending on PERL on Windows installations.
-Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/
 2010 projects and filters from the templates with up-to-date source file
 listings.
-Added/edited various Makefile.am's in build to distribute the VS2008/2010
 project files and associated items required for the build.
-Update .gitignore. There needs to be a pre-configured
 config.h(.win32) and its template, config.h.win32.in for Visual C++
 builds

https://bugzilla.gnome.org/show_bug.cgi?id=650020

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-11-25 13:12:45 +00:00