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Do not mask the y1 symbol exported by math.h
Do you ever wonder what would happen if glibc were a serious library and not the joke it actually is?
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@ -626,7 +626,7 @@ clutter_sqrti (gint number)
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* elsewhere in clutter is not good enough, and 10.22 is used instead.
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* elsewhere in clutter is not good enough, and 10.22 is used instead.
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*/
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*/
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ClutterFixed x;
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ClutterFixed x;
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unsigned long y1; /* 10.22 fixed point */
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unsigned long y_1; /* 10.22 fixed point */
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unsigned long f = 0x600000; /* '1.5' as 10.22 fixed */
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unsigned long f = 0x600000; /* '1.5' as 10.22 fixed */
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union
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union
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@ -658,11 +658,11 @@ clutter_sqrti (gint number)
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flt2.i &= 0x7FFFFF;
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flt2.i &= 0x7FFFFF;
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/* Now we correct the estimate, only single iterration is needed */
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/* Now we correct the estimate, only single iterration is needed */
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y1 = (flt2.i >> 11) * (flt2.i >> 11);
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y_1 = (flt2.i >> 11) * (flt2.i >> 11);
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y1 = (y1 >> 8) * (x >> 8);
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y_1 = (y_1 >> 8) * (x >> 8);
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y1 = f - y1;
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y_1 = f - y_1;
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flt2.i = (flt2.i >> 11) * (y1 >> 11);
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flt2.i = (flt2.i >> 11) * (y_1 >> 11);
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/* Invert, round and convert from 10.22 to an integer
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/* Invert, round and convert from 10.22 to an integer
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* 0x1e3c68 is a magical rounding constant that produces slightly
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* 0x1e3c68 is a magical rounding constant that produces slightly
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