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2007-09-27 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-clone-texture.c: * clutter/clutter-rectangle.c: Include config.h in all c files (#524, Tommi Komulainen)
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2007-09-27 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-clone-texture.c:
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* clutter/clutter-rectangle.c:
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Include "config.h" in all c files (#524, Tommi Komulainen)
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2007-09-27 Matthew Allum <mallum@openedhand.com>
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2007-09-27 Matthew Allum <mallum@openedhand.com>
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Merge from stable.
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Merge from stable.
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* #ClutterCloneTexture allows the cloning of existing #ClutterTexture based
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* #ClutterCloneTexture allows the cloning of existing #ClutterTexture based
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* actors whilst saving underlying graphics resources.
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* actors whilst saving underlying graphics resources.
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*/
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*/
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#include "config.h"
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#include "clutter-clone-texture.h"
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#include "clutter-clone-texture.h"
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#include "clutter-main.h"
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#include "clutter-main.h"
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*
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*
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* #ClutterRectangle is an Actor which draws simple filled rectangles.
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* #ClutterRectangle is an Actor which draws simple filled rectangles.
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*/
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*/
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#include "config.h"
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#include "clutter-rectangle.h"
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#include "clutter-rectangle.h"
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#include "clutter-main.h"
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#include "clutter-main.h"
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