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clutter/frame: Add API to query minimal render time of a frame
It will be used to schedule Wayland frame events independently from both update and presentation time, as the former may happen multiple times frame and the later not at all. For frame events we want a timing that is just late enough to ensure that a following commit by a Wayland client will not get included into the current frame any more. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2823>
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@ -79,6 +79,7 @@ struct _ClutterFrameClock
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gboolean is_next_presentation_time_valid;
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int64_t next_presentation_time_us;
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int64_t min_render_time_allowed_us;
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/* Buffer must be submitted to KMS and GPU rendering must be finished
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* this amount of time before the next presentation time.
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@ -466,7 +467,8 @@ clutter_frame_clock_compute_max_render_time_us (ClutterFrameClock *frame_clock)
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static void
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calculate_next_update_time_us (ClutterFrameClock *frame_clock,
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int64_t *out_next_update_time_us,
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int64_t *out_next_presentation_time_us)
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int64_t *out_next_presentation_time_us,
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int64_t *out_min_render_time_allowed_us)
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{
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int64_t last_presentation_time_us;
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int64_t now_us;
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@ -489,6 +491,7 @@ calculate_next_update_time_us (ClutterFrameClock *frame_clock,
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now_us;
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*out_next_presentation_time_us = 0;
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*out_min_render_time_allowed_us = 0;
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return;
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}
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@ -613,6 +616,7 @@ calculate_next_update_time_us (ClutterFrameClock *frame_clock,
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*out_next_update_time_us = next_update_time_us;
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*out_next_presentation_time_us = next_presentation_time_us;
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*out_min_render_time_allowed_us = min_render_time_allowed_us;
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}
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void
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@ -704,7 +708,8 @@ clutter_frame_clock_schedule_update (ClutterFrameClock *frame_clock)
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case CLUTTER_FRAME_CLOCK_STATE_IDLE:
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calculate_next_update_time_us (frame_clock,
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&next_update_time_us,
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&frame_clock->next_presentation_time_us);
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&frame_clock->next_presentation_time_us,
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&frame_clock->min_render_time_allowed_us);
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frame_clock->is_next_presentation_time_valid =
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(frame_clock->next_presentation_time_us != 0);
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break;
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@ -775,6 +780,7 @@ clutter_frame_clock_dispatch (ClutterFrameClock *frame_clock,
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frame->frame_count = frame_count;
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frame->has_target_presentation_time = frame_clock->is_next_presentation_time_valid;
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frame->target_presentation_time_us = frame_clock->next_presentation_time_us;
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frame->min_render_time_allowed_us = frame_clock->min_render_time_allowed_us;
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COGL_TRACE_BEGIN (ClutterFrameClockEvents, "Frame Clock (before frame)");
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if (iface->before_frame)
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@ -31,6 +31,7 @@ struct _ClutterFrame
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gboolean has_target_presentation_time;
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int64_t target_presentation_time_us;
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int64_t min_render_time_allowed_us;
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gboolean has_result;
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ClutterFrameResult result;
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@ -75,6 +75,21 @@ clutter_frame_get_target_presentation_time (ClutterFrame *frame,
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}
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}
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gboolean
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clutter_frame_get_min_render_time_allowed (ClutterFrame *frame,
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int64_t *min_render_time_allowed_us)
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{
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if (frame->has_target_presentation_time)
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{
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*min_render_time_allowed_us = frame->min_render_time_allowed_us;
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return TRUE;
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}
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else
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{
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return FALSE;
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}
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}
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ClutterFrameResult
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clutter_frame_get_result (ClutterFrame *frame)
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{
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@ -44,6 +44,10 @@ CLUTTER_EXPORT
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gboolean clutter_frame_get_target_presentation_time (ClutterFrame *frame,
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int64_t *target_presentation_time_us);
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CLUTTER_EXPORT
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gboolean clutter_frame_get_min_render_time_allowed (ClutterFrame *frame,
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int64_t *min_render_time_allowed_us);
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CLUTTER_EXPORT
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void clutter_frame_set_result (ClutterFrame *frame,
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ClutterFrameResult result);
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