mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 00:20:42 -05:00
clutter: Drop all ClutterEvent setter functions
All events are now created through the dedicated constructors, thus no post-creation event fiddling should be necessary. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3153>
This commit is contained in:
parent
322b40ad39
commit
fec26f201a
@ -151,10 +151,6 @@ ClutterEvent * clutter_event_im_new (ClutterEventType type,
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uint32_t len,
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ClutterPreeditResetMode mode);
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CLUTTER_EXPORT
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void _clutter_event_set_pointer_emulated (ClutterEvent *event,
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gboolean is_emulated);
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/* Reinjecting queued events for processing */
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CLUTTER_EXPORT
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void clutter_stage_process_event (ClutterStage *stage,
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@ -167,9 +163,6 @@ gboolean _clutter_event_process_filters (ClutterEvent *event,
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/* clears the event queue inside the main context */
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void _clutter_clear_events_queue (void);
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CLUTTER_EXPORT
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void _clutter_event_set_platform_data (ClutterEvent *event,
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gpointer data);
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CLUTTER_EXPORT
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gpointer _clutter_event_get_platform_data (const ClutterEvent *event);
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@ -99,27 +99,6 @@ _clutter_event_get_platform_data (const ClutterEvent *event)
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return ((ClutterEventPrivate *) event)->platform_data;
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}
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/*< private >
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* _clutter_event_set_platform_data:
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* @event: a #ClutterEvent
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* @data: a pointer to platform-specific data
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*
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* Sets the pointer to platform-specific data inside an event
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*/
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void
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_clutter_event_set_platform_data (ClutterEvent *event,
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gpointer data)
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{
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((ClutterEventPrivate *) event)->platform_data = data;
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}
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void
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_clutter_event_set_pointer_emulated (ClutterEvent *event,
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gboolean is_emulated)
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{
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((ClutterEventPrivate *) event)->is_pointer_emulated = !!is_emulated;
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}
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/**
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* clutter_event_type:
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* @event: a #ClutterEvent
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@ -152,22 +131,6 @@ clutter_event_get_time (const ClutterEvent *event)
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return event->any.time;
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}
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/**
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* clutter_event_set_time:
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* @event: a #ClutterEvent
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* @time_: the time of the event
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*
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* Sets the time of the event.
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*/
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void
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clutter_event_set_time (ClutterEvent *event,
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guint32 time_)
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{
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g_return_if_fail (event != NULL);
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event->any.time = time_;
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}
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/**
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* clutter_event_get_state:
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* @event: a #ClutterEvent
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@ -212,51 +175,6 @@ clutter_event_get_state (const ClutterEvent *event)
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return 0;
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}
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/**
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* clutter_event_set_state:
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* @event: a #ClutterEvent
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* @state: the modifier state to set
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*
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* Sets the modifier state of the event.
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*/
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void
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clutter_event_set_state (ClutterEvent *event,
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ClutterModifierType state)
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{
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g_return_if_fail (event != NULL);
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switch (event->type)
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{
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case CLUTTER_KEY_PRESS:
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case CLUTTER_KEY_RELEASE:
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event->key.modifier_state = state;
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break;
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case CLUTTER_BUTTON_PRESS:
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case CLUTTER_BUTTON_RELEASE:
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event->button.modifier_state = state;
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break;
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case CLUTTER_MOTION:
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event->motion.modifier_state = state;
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break;
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case CLUTTER_TOUCH_BEGIN:
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case CLUTTER_TOUCH_UPDATE:
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case CLUTTER_TOUCH_END:
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case CLUTTER_TOUCH_CANCEL:
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event->touch.modifier_state = state;
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break;
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case CLUTTER_SCROLL:
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event->scroll.modifier_state = state;
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break;
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default:
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break;
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}
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}
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/**
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* clutter_event_get_coords:
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* @event: a #ClutterEvent
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@ -360,87 +278,6 @@ clutter_event_get_position (const ClutterEvent *event,
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}
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/**
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* clutter_event_set_coords:
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* @event: a #ClutterEvent
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* @x: the X coordinate of the event
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* @y: the Y coordinate of the event
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*
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* Sets the coordinates of the @event.
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*/
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void
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clutter_event_set_coords (ClutterEvent *event,
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gfloat x,
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gfloat y)
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{
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g_return_if_fail (event != NULL);
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switch (event->type)
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{
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case CLUTTER_NOTHING:
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case CLUTTER_KEY_PRESS:
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case CLUTTER_KEY_RELEASE:
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case CLUTTER_EVENT_LAST:
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case CLUTTER_PROXIMITY_IN:
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case CLUTTER_PROXIMITY_OUT:
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case CLUTTER_PAD_BUTTON_PRESS:
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case CLUTTER_PAD_BUTTON_RELEASE:
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case CLUTTER_PAD_STRIP:
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case CLUTTER_PAD_RING:
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case CLUTTER_DEVICE_ADDED:
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case CLUTTER_DEVICE_REMOVED:
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case CLUTTER_IM_COMMIT:
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case CLUTTER_IM_DELETE:
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case CLUTTER_IM_PREEDIT:
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break;
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case CLUTTER_ENTER:
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case CLUTTER_LEAVE:
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event->crossing.x = x;
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event->crossing.y = y;
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break;
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case CLUTTER_BUTTON_PRESS:
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case CLUTTER_BUTTON_RELEASE:
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event->button.x = x;
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event->button.y = y;
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break;
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case CLUTTER_MOTION:
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event->motion.x = x;
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event->motion.y = y;
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break;
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case CLUTTER_TOUCH_BEGIN:
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case CLUTTER_TOUCH_UPDATE:
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case CLUTTER_TOUCH_END:
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case CLUTTER_TOUCH_CANCEL:
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event->touch.x = x;
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event->touch.y = y;
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break;
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case CLUTTER_SCROLL:
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event->scroll.x = x;
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event->scroll.y = y;
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break;
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case CLUTTER_TOUCHPAD_PINCH:
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event->touchpad_pinch.x = x;
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event->touchpad_pinch.y = y;
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break;
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case CLUTTER_TOUCHPAD_SWIPE:
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event->touchpad_swipe.x = x;
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event->touchpad_swipe.y = y;
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break;
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case CLUTTER_TOUCHPAD_HOLD:
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event->touchpad_hold.x = x;
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event->touchpad_hold.y = y;
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break;
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}
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}
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/**
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* clutter_event_get_source:
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* @event: a #ClutterEvent
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@ -462,19 +299,6 @@ clutter_event_get_source (const ClutterEvent *event)
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return NULL;
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}
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/**
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* clutter_event_set_source:
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* @event: a #ClutterEvent
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* @actor: (allow-none): a #ClutterActor, or %NULL
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*
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* Sets the source #ClutterActor of @event.
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*/
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void
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clutter_event_set_source (ClutterEvent *event,
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ClutterActor *actor)
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{
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}
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/**
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* clutter_event_get_flags:
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* @event: a #ClutterEvent
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@ -491,26 +315,6 @@ clutter_event_get_flags (const ClutterEvent *event)
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return event->any.flags;
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}
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/**
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* clutter_event_set_flags:
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* @event: a #ClutterEvent
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* @flags: a binary OR of #ClutterEventFlags values
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*
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* Sets the #ClutterEventFlags of @event
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*/
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void
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clutter_event_set_flags (ClutterEvent *event,
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ClutterEventFlags flags)
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{
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g_return_if_fail (event != NULL);
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if (event->any.flags == flags)
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return;
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event->any.flags = flags;
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event->any.flags |= CLUTTER_EVENT_FLAG_SYNTHETIC;
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}
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/**
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* clutter_event_get_related:
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* @event: a #ClutterEvent of type %CLUTTER_ENTER or of
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@ -530,50 +334,6 @@ clutter_event_get_related (const ClutterEvent *event)
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return event->crossing.related;
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}
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/**
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* clutter_event_set_related:
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* @event: a #ClutterEvent of type %CLUTTER_ENTER or %CLUTTER_LEAVE
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* @actor: (allow-none): a #ClutterActor or %NULL
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*
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* Sets the related actor of a crossing event
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*/
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void
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clutter_event_set_related (ClutterEvent *event,
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ClutterActor *actor)
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{
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g_return_if_fail (event != NULL);
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g_return_if_fail (event->type == CLUTTER_ENTER ||
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event->type == CLUTTER_LEAVE);
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g_return_if_fail (actor == NULL || CLUTTER_IS_ACTOR (actor));
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if (event->crossing.related == actor)
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return;
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event->crossing.related = actor;
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}
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/**
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* clutter_event_set_scroll_delta:
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* @event: a #ClutterEvent of type %CLUTTER_SCROLL
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* @dx: delta on the horizontal axis
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* @dy: delta on the vertical axis
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*
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* Sets the precise scrolling information of @event.
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*/
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void
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clutter_event_set_scroll_delta (ClutterEvent *event,
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gdouble dx,
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gdouble dy)
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{
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g_return_if_fail (event != NULL);
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g_return_if_fail (event->type == CLUTTER_SCROLL);
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event->scroll.direction = CLUTTER_SCROLL_SMOOTH;
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((ClutterEventPrivate *) event)->delta_x = dx;
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((ClutterEventPrivate *) event)->delta_y = dy;
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}
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/**
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* clutter_event_get_scroll_delta:
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* @event: a #ClutterEvent of type %CLUTTER_SCROLL
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@ -623,23 +383,6 @@ clutter_event_get_scroll_direction (const ClutterEvent *event)
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return event->scroll.direction;
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}
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/**
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* clutter_event_set_scroll_direction:
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* @event: a #ClutterEvent
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* @direction: the scrolling direction
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*
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* Sets the direction of the scrolling of @event
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*/
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void
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clutter_event_set_scroll_direction (ClutterEvent *event,
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ClutterScrollDirection direction)
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{
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g_return_if_fail (event != NULL);
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g_return_if_fail (event->type == CLUTTER_SCROLL);
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event->scroll.direction = direction;
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}
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/**
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* clutter_event_get_button:
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* @event: a #ClutterEvent of type %CLUTTER_BUTTON_PRESS or
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@ -665,25 +408,6 @@ clutter_event_get_button (const ClutterEvent *event)
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return event->pad_button.button;
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}
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/**
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* clutter_event_set_button:
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* @event: a #ClutterEvent or type %CLUTTER_BUTTON_PRESS or
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* of type %CLUTTER_BUTTON_RELEASE
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* @button: the button number
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*
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* Sets the button number of @event
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*/
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void
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clutter_event_set_button (ClutterEvent *event,
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guint32 button)
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{
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g_return_if_fail (event != NULL);
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g_return_if_fail (event->type == CLUTTER_BUTTON_PRESS ||
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event->type == CLUTTER_BUTTON_RELEASE);
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event->button.button = button;
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}
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/* keys */
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/**
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@ -705,25 +429,6 @@ clutter_event_get_key_symbol (const ClutterEvent *event)
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return event->key.keyval;
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}
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/**
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* clutter_event_set_key_symbol:
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* @event: a #ClutterEvent of type %CLUTTER_KEY_PRESS
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* or %CLUTTER_KEY_RELEASE
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* @key_sym: the key symbol representing the key
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*
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* Sets the key symbol of @event.
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*/
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void
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clutter_event_set_key_symbol (ClutterEvent *event,
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guint key_sym)
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{
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g_return_if_fail (event != NULL);
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g_return_if_fail (event->type == CLUTTER_KEY_PRESS ||
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event->type == CLUTTER_KEY_RELEASE);
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event->key.keyval = key_sym;
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}
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/**
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* clutter_event_get_key_code:
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* @event: a #ClutterEvent of type %CLUTTER_KEY_PRESS or
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@ -743,25 +448,6 @@ clutter_event_get_key_code (const ClutterEvent *event)
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return event->key.hardware_keycode;
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}
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/**
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* clutter_event_set_key_code:
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* @event: a #ClutterEvent of type %CLUTTER_KEY_PRESS
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* or %CLUTTER_KEY_RELEASE
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* @key_code: the keycode representing the key
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*
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* Sets the keycode of the @event.
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*/
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void
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clutter_event_set_key_code (ClutterEvent *event,
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guint16 key_code)
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{
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g_return_if_fail (event != NULL);
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g_return_if_fail (event->type == CLUTTER_KEY_PRESS ||
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event->type == CLUTTER_KEY_RELEASE);
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event->key.hardware_keycode = key_code;
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}
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/**
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* clutter_event_get_key_unicode:
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* @event: a #ClutterEvent of type %CLUTTER_KEY_PRESS
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@ -784,25 +470,6 @@ clutter_event_get_key_unicode (const ClutterEvent *event)
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return clutter_keysym_to_unicode (event->key.keyval);
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}
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/**
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* clutter_event_set_key_unicode:
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* @event: a #ClutterEvent of type %CLUTTER_KEY_PRESS
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* or %CLUTTER_KEY_RELEASE
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* @key_unicode: the Unicode value representing the key
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*
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* Sets the Unicode value of @event.
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*/
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void
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clutter_event_set_key_unicode (ClutterEvent *event,
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gunichar key_unicode)
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{
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g_return_if_fail (event != NULL);
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g_return_if_fail (event->type == CLUTTER_KEY_PRESS ||
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event->type == CLUTTER_KEY_RELEASE);
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event->key.unicode_value = key_unicode;
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}
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/**
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* clutter_event_get_event_sequence:
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* @event: a #ClutterEvent of type %CLUTTER_TOUCH_BEGIN,
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@ -853,94 +520,6 @@ clutter_event_get_device_type (const ClutterEvent *event)
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return CLUTTER_POINTER_DEVICE;
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}
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/**
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* clutter_event_set_device:
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* @event: a #ClutterEvent
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* @device: (allow-none): a #ClutterInputDevice, or %NULL
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*
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* Sets the device for @event.
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*/
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void
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clutter_event_set_device (ClutterEvent *event,
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ClutterInputDevice *device)
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{
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ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
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g_return_if_fail (event != NULL);
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g_return_if_fail (device == NULL || CLUTTER_IS_INPUT_DEVICE (device));
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g_set_object (&real_event->device, device);
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switch (event->type)
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{
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case CLUTTER_NOTHING:
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case CLUTTER_EVENT_LAST:
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case CLUTTER_IM_COMMIT:
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case CLUTTER_IM_DELETE:
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case CLUTTER_IM_PREEDIT:
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break;
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case CLUTTER_ENTER:
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case CLUTTER_LEAVE:
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event->crossing.device = device;
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break;
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case CLUTTER_BUTTON_PRESS:
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case CLUTTER_BUTTON_RELEASE:
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event->button.device = device;
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break;
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case CLUTTER_MOTION:
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event->motion.device = device;
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break;
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case CLUTTER_SCROLL:
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event->scroll.device = device;
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break;
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case CLUTTER_TOUCH_BEGIN:
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case CLUTTER_TOUCH_UPDATE:
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case CLUTTER_TOUCH_END:
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case CLUTTER_TOUCH_CANCEL:
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event->touch.device = device;
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break;
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case CLUTTER_KEY_PRESS:
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case CLUTTER_KEY_RELEASE:
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event->key.device = device;
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break;
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case CLUTTER_TOUCHPAD_PINCH:
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case CLUTTER_TOUCHPAD_SWIPE:
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case CLUTTER_TOUCHPAD_HOLD:
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/* Rely on priv data for these */
|
||||
break;
|
||||
|
||||
case CLUTTER_PROXIMITY_IN:
|
||||
case CLUTTER_PROXIMITY_OUT:
|
||||
event->proximity.device = device;
|
||||
break;
|
||||
|
||||
case CLUTTER_PAD_BUTTON_PRESS:
|
||||
case CLUTTER_PAD_BUTTON_RELEASE:
|
||||
event->pad_button.device = device;
|
||||
break;
|
||||
|
||||
case CLUTTER_PAD_STRIP:
|
||||
event->pad_strip.device = device;
|
||||
break;
|
||||
|
||||
case CLUTTER_PAD_RING:
|
||||
event->pad_ring.device = device;
|
||||
break;
|
||||
|
||||
case CLUTTER_DEVICE_ADDED:
|
||||
case CLUTTER_DEVICE_REMOVED:
|
||||
event->device.device = device;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_event_get_device:
|
||||
* @event: a #ClutterEvent
|
||||
@ -1039,24 +618,6 @@ clutter_event_get_device (const ClutterEvent *event)
|
||||
return device;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_event_set_device_tool:
|
||||
* @event: a #ClutterEvent
|
||||
* @tool: (nullable): a #ClutterInputDeviceTool
|
||||
*
|
||||
* Sets the tool in use for this event8
|
||||
**/
|
||||
void
|
||||
clutter_event_set_device_tool (ClutterEvent *event,
|
||||
ClutterInputDeviceTool *tool)
|
||||
{
|
||||
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
|
||||
|
||||
g_return_if_fail (event != NULL);
|
||||
|
||||
real_event->tool = tool;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_event_get_device_tool:
|
||||
* @event: a #ClutterEvent
|
||||
@ -1380,28 +941,6 @@ clutter_event_get_source_device (const ClutterEvent *event)
|
||||
return clutter_event_get_device (event);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_event_set_source_device:
|
||||
* @event: a #ClutterEvent
|
||||
* @device: (allow-none): a #ClutterInputDevice
|
||||
*
|
||||
* Sets the source #ClutterInputDevice for @event.
|
||||
*
|
||||
* The #ClutterEvent must have been created using clutter_event_new().
|
||||
*/
|
||||
void
|
||||
clutter_event_set_source_device (ClutterEvent *event,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
ClutterEventPrivate *real_event;
|
||||
|
||||
g_return_if_fail (event != NULL);
|
||||
g_return_if_fail (device == NULL || CLUTTER_IS_INPUT_DEVICE (device));
|
||||
|
||||
real_event = (ClutterEventPrivate *) event;
|
||||
g_set_object (&real_event->source_device, device);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_event_get_axes:
|
||||
* @event: a #ClutterEvent
|
||||
|
@ -618,50 +618,25 @@ void clutter_event_free (ClutterEvent
|
||||
CLUTTER_EXPORT
|
||||
ClutterEventType clutter_event_type (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_set_flags (ClutterEvent *event,
|
||||
ClutterEventFlags flags);
|
||||
CLUTTER_EXPORT
|
||||
ClutterEventFlags clutter_event_get_flags (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_set_time (ClutterEvent *event,
|
||||
guint32 time_);
|
||||
CLUTTER_EXPORT
|
||||
guint32 clutter_event_get_time (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_set_state (ClutterEvent *event,
|
||||
ClutterModifierType state);
|
||||
CLUTTER_EXPORT
|
||||
ClutterModifierType clutter_event_get_state (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_set_device (ClutterEvent *event,
|
||||
ClutterInputDevice *device);
|
||||
CLUTTER_EXPORT
|
||||
ClutterInputDevice * clutter_event_get_device (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_set_source_device (ClutterEvent *event,
|
||||
ClutterInputDevice *device);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterInputDevice * clutter_event_get_source_device (const ClutterEvent *event);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_set_device_tool (ClutterEvent *event,
|
||||
ClutterInputDeviceTool *tool);
|
||||
CLUTTER_EXPORT
|
||||
ClutterInputDeviceTool *clutter_event_get_device_tool (const ClutterEvent *event);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_stage_get_event_actor)
|
||||
void clutter_event_set_source (ClutterEvent *event,
|
||||
ClutterActor *actor);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterActor * clutter_event_get_source (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
ClutterInputDeviceType clutter_event_get_device_type (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_set_coords (ClutterEvent *event,
|
||||
gfloat x,
|
||||
gfloat y);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_get_coords (const ClutterEvent *event,
|
||||
gfloat *x,
|
||||
gfloat *y);
|
||||
@ -684,40 +659,18 @@ gboolean clutter_event_has_control_modifier (const ClutterEv
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_event_is_pointer_emulated (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_set_key_symbol (ClutterEvent *event,
|
||||
guint key_sym);
|
||||
CLUTTER_EXPORT
|
||||
guint clutter_event_get_key_symbol (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_set_key_code (ClutterEvent *event,
|
||||
guint16 key_code);
|
||||
CLUTTER_EXPORT
|
||||
guint16 clutter_event_get_key_code (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_set_key_unicode (ClutterEvent *event,
|
||||
gunichar key_unicode);
|
||||
CLUTTER_EXPORT
|
||||
gunichar clutter_event_get_key_unicode (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_set_button (ClutterEvent *event,
|
||||
guint32 button);
|
||||
CLUTTER_EXPORT
|
||||
guint32 clutter_event_get_button (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_set_related (ClutterEvent *event,
|
||||
ClutterActor *actor);
|
||||
CLUTTER_EXPORT
|
||||
ClutterActor * clutter_event_get_related (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_set_scroll_direction (ClutterEvent *event,
|
||||
ClutterScrollDirection direction);
|
||||
CLUTTER_EXPORT
|
||||
ClutterScrollDirection clutter_event_get_scroll_direction (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_set_scroll_delta (ClutterEvent *event,
|
||||
gdouble dx,
|
||||
gdouble dy);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_get_scroll_delta (const ClutterEvent *event,
|
||||
gdouble *dx,
|
||||
gdouble *dy);
|
||||
|
Loading…
Reference in New Issue
Block a user