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2007-06-29 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c: (texture_upload_data): Fix a SEGV for GL ES textures. * clutter/cogl/gles/cogl.c: (cogl_setup_viewport): Tweak default z_camera for 60 degrees like GL. * clutter/egl/clutter-backend-egl.c:: * clutter/egl/clutter-stage-egl.c: Fix edpy usage (thanks to Kaj Gronholm).
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ChangeLog
12
ChangeLog
@ -1,3 +1,15 @@
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2007-06-29 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-texture.c: (texture_upload_data):
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Fix a SEGV for GL ES textures.
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* clutter/cogl/gles/cogl.c: (cogl_setup_viewport):
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Tweak default z_camera for 60 degrees like GL.
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* clutter/egl/clutter-backend-egl.c::
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* clutter/egl/clutter-stage-egl.c:
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Fix edpy usage (thanks to Kaj Gronholm).
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2007-06-29 Tomas Frydrych <tf@openedhand.com>
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2007-06-29 Tomas Frydrych <tf@openedhand.com>
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* clutter/clutter-group.c:
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* clutter/clutter-group.c:
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@ -518,6 +518,11 @@ texture_upload_data (ClutterTexture *texture,
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src_w = priv->x_tiles[x].size;
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src_w = priv->x_tiles[x].size;
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src_h = priv->y_tiles[y].size;
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src_h = priv->y_tiles[y].size;
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pixtmp = gdk_pixbuf_new (GDK_COLORSPACE_RGB,
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has_alpha,
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8,
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src_w, src_h);
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/* clip */
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/* clip */
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if (priv->x_tiles[x].pos + src_w > priv->width)
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if (priv->x_tiles[x].pos + src_w > priv->width)
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src_w = priv->width - priv->x_tiles[x].pos;
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src_w = priv->width - priv->x_tiles[x].pos;
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@ -525,11 +530,6 @@ texture_upload_data (ClutterTexture *texture,
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if (priv->y_tiles[y].pos + src_h > priv->height)
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if (priv->y_tiles[y].pos + src_h > priv->height)
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src_h = priv->height - priv->y_tiles[y].pos;
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src_h = priv->height - priv->y_tiles[y].pos;
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pixtmp = gdk_pixbuf_new (GDK_COLORSPACE_RGB,
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has_alpha,
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8,
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src_w, src_h);
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gdk_pixbuf_copy_area (master_pixbuf,
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gdk_pixbuf_copy_area (master_pixbuf,
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priv->x_tiles[x].pos,
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priv->x_tiles[x].pos,
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priv->y_tiles[y].pos,
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priv->y_tiles[y].pos,
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@ -521,7 +521,7 @@ cogl_setup_viewport (guint w,
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*
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*
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* See comments in ../gl/cogl.c
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* See comments in ../gl/cogl.c
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*/
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*/
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#define DEFAULT_Z_CAMERA 0.8699f
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#define DEFAULT_Z_CAMERA 0.869f
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z_camera = CLUTTER_FLOAT_TO_FIXED (DEFAULT_Z_CAMERA);
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z_camera = CLUTTER_FLOAT_TO_FIXED (DEFAULT_Z_CAMERA);
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if (fovy != CFX_60)
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if (fovy != CFX_60)
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@ -182,7 +182,7 @@ clutter_backend_egl_redraw (ClutterBackend *backend)
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if (stage_egl->xwin)
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if (stage_egl->xwin)
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{
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{
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/* clutter_feature_wait_for_vblank (); */
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/* clutter_feature_wait_for_vblank (); */
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eglSwapBuffers ((EGLDisplay)stage_egl->xdpy, stage_egl->egl_surface);
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eglSwapBuffers (backend_egl->edpy, stage_egl->egl_surface);
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}
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}
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else
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else
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{
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{
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@ -338,9 +338,9 @@ clutter_egl_untrap_x_errors (void)
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/**
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/**
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* clutter_egl_get_default_display:
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* clutter_egl_get_default_display:
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*
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*
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* FIXME
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* Returns the default X Display
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*
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*
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* Return value: FIXME
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* Return value: A Display pointer
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*
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*
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* Since: 0.4
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* Since: 0.4
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*/
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*/
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@ -398,8 +398,17 @@ clutter_egl_get_default_root_window (void)
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return backend_singleton->xwin_root;
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return backend_singleton->xwin_root;
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}
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}
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/**
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* clutter_egl_display
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*
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* Gets the current EGLDisplay.
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*
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* Return value: an EGLDisplay
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*
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* Since: 0.4
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*/
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EGLDisplay
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EGLDisplay
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clutter_egl_display (void)
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clutter_egl_display (void)
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{
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{
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return (EGLDisplay)clutter_egl_get_default_display ();
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return backend_singleton->edpy;
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}
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}
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@ -105,7 +105,7 @@ clutter_stage_egl_realize (ClutterActor *actor)
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EGL_BLUE_SIZE, 5,
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EGL_BLUE_SIZE, 5,
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EGL_NONE };
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EGL_NONE };
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status = eglGetConfigs (clutter_egl_get_default_display(),
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status = eglGetConfigs (clutter_egl_display(),
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configs,
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configs,
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2,
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2,
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&config_count);
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&config_count);
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@ -113,7 +113,7 @@ clutter_stage_egl_realize (ClutterActor *actor)
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if (status != EGL_TRUE)
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if (status != EGL_TRUE)
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g_warning ("eglGetConfigs");
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g_warning ("eglGetConfigs");
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status = eglChooseConfig (clutter_egl_get_default_display(),
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status = eglChooseConfig (clutter_egl_display(),
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cfg_attribs,
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cfg_attribs,
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configs,
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configs,
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sizeof configs / sizeof configs[0],
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sizeof configs / sizeof configs[0],
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