winsys: Expose environment variable to choose winsys

This makes it possible to override the winsys that cogl uses by setting
the COGL_RENDERER environment variable e.g. to "GLX" or "EGL"
This commit is contained in:
Robert Bragg 2011-04-18 16:24:51 +01:00
parent 75e6d734c1
commit fd42800d00
4 changed files with 12 additions and 0 deletions

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@ -28,6 +28,9 @@
#include "config.h" #include "config.h"
#endif #endif
#include <stdlib.h>
#include <string.h>
#include "cogl.h" #include "cogl.h"
#include "cogl-internal.h" #include "cogl-internal.h"
#include "cogl-object.h" #include "cogl-object.h"
@ -168,6 +171,7 @@ cogl_renderer_connect (CoglRenderer *renderer, GError **error)
{ {
#ifdef COGL_HAS_FULL_WINSYS #ifdef COGL_HAS_FULL_WINSYS
int i; int i;
char *renderer_name = getenv ("COGL_RENDERER");
#endif #endif
GString *error_message; GString *error_message;
@ -180,6 +184,10 @@ cogl_renderer_connect (CoglRenderer *renderer, GError **error)
{ {
const CoglWinsysVtable *winsys = _cogl_winsys_vtable_getters[i](); const CoglWinsysVtable *winsys = _cogl_winsys_vtable_getters[i]();
GError *tmp_error = NULL; GError *tmp_error = NULL;
if (renderer_name && strcmp (winsys->name, renderer_name) != 0)
continue;
if (!winsys->renderer_connect (renderer, &tmp_error)) if (!winsys->renderer_connect (renderer, &tmp_error))
{ {
g_string_append_c (error_message, '\n'); g_string_append_c (error_message, '\n');

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@ -1082,6 +1082,7 @@ _cogl_winsys_context_egl_get_egl_display (CoglContext *context)
static CoglWinsysVtable _cogl_winsys_vtable = static CoglWinsysVtable _cogl_winsys_vtable =
{ {
.name = "EGL",
.get_proc_address = _cogl_winsys_get_proc_address, .get_proc_address = _cogl_winsys_get_proc_address,
.renderer_connect = _cogl_winsys_renderer_connect, .renderer_connect = _cogl_winsys_renderer_connect,
.renderer_disconnect = _cogl_winsys_renderer_disconnect, .renderer_disconnect = _cogl_winsys_renderer_disconnect,

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@ -1880,6 +1880,7 @@ _cogl_winsys_texture_pixmap_x11_get_texture (CoglTexturePixmapX11 *tex_pixmap)
static CoglWinsysVtable _cogl_winsys_vtable = static CoglWinsysVtable _cogl_winsys_vtable =
{ {
.name = "GLX",
.get_proc_address = _cogl_winsys_get_proc_address, .get_proc_address = _cogl_winsys_get_proc_address,
.renderer_connect = _cogl_winsys_renderer_connect, .renderer_connect = _cogl_winsys_renderer_connect,
.renderer_disconnect = _cogl_winsys_renderer_disconnect, .renderer_disconnect = _cogl_winsys_renderer_disconnect,

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@ -54,6 +54,8 @@ typedef enum
typedef struct _CoglWinsysVtable typedef struct _CoglWinsysVtable
{ {
const char *name;
CoglFuncPtr CoglFuncPtr
(*get_proc_address) (const char *name); (*get_proc_address) (const char *name);