mirror of
https://github.com/brl/mutter.git
synced 2024-11-22 16:10:41 -05:00
moves and renames _cogl_get_format_bpp
This moves _cogl_get_format_bpp from cogl-bitmap.c to cogl.c and renames it to _cogl_pixel_format_get_bytes_per_pixel. This makes it clearer that it doesn't return bits per pixel and makes the naming consistent with other cogl api. The prototype has been moved to cogl-private.h since it seems we should be aiming to get rid of cogl-internal.h at some point. The patch also adds a simple gtk-doc comment since we might want to make this api public. Reviewed-by: Neil Roberts <neil@linux.intel.com>
This commit is contained in:
parent
e376058533
commit
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@ -39,6 +39,7 @@
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#include "cogl-debug.h"
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#include "cogl-framebuffer-private.h"
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#include "cogl-blit.h"
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#include "cogl-private.h"
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#include <stdlib.h>
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@ -187,7 +188,7 @@ _cogl_atlas_get_initial_size (CoglPixelFormat format,
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initial minimum size. If the format is only 1 byte per pixel we
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can use 1024x1024, otherwise we'll assume it will take 4 bytes
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per pixel and use 512x512. */
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if (_cogl_get_format_bpp (format) == 1)
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if (_cogl_pixel_format_get_bytes_per_pixel (format) == 1)
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size = 1024;
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else
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size = 512;
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@ -276,7 +277,7 @@ _cogl_atlas_create_texture (CoglAtlas *atlas,
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{
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guint8 *clear_data;
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CoglBitmap *clear_bmp;
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int bpp = _cogl_get_format_bpp (atlas->texture_format);
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int bpp = _cogl_pixel_format_get_bytes_per_pixel (atlas->texture_format);
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/* Create a buffer of zeroes to initially clear the texture */
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clear_data = g_malloc0 (width * height * bpp);
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@ -26,7 +26,7 @@
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#endif
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#include "cogl.h"
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#include "cogl-internal.h"
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#include "cogl-private.h"
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#include "cogl-bitmap-private.h"
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#include <string.h>
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@ -367,8 +367,8 @@ _cogl_bitmap_fallback_convert (CoglBitmap *src_bmp,
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if (src_data == NULL)
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return NULL;
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src_bpp = _cogl_get_format_bpp (src_format);
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dst_bpp = _cogl_get_format_bpp (dst_format);
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src_bpp = _cogl_pixel_format_get_bytes_per_pixel (src_format);
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dst_bpp = _cogl_pixel_format_get_bytes_per_pixel (dst_format);
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/* Initialize destination bitmap */
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dst_rowstride = sizeof(guint8) * dst_bpp * width;
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@ -28,7 +28,7 @@
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#include "cogl.h"
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#include "cogl-util.h"
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#include "cogl-debug.h"
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#include "cogl-internal.h"
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#include "cogl-private.h"
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#include "cogl-bitmap-private.h"
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#include "cogl-buffer-private.h"
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@ -80,24 +80,6 @@ _cogl_bitmap_free (CoglBitmap *bmp)
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g_slice_free (CoglBitmap, bmp);
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}
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int
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_cogl_get_format_bpp (CoglPixelFormat format)
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{
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int bpp_lut[] = {
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0, /* invalid */
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1, /* A_8 */
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3, /* 888 */
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4, /* 8888 */
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2, /* 565 */
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2, /* 4444 */
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2, /* 5551 */
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2, /* YUV */
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1 /* G_8 */
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};
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return bpp_lut [format & COGL_UNORDERED_MASK];
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}
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gboolean
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_cogl_bitmap_convert_premult_status (CoglBitmap *bmp,
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CoglPixelFormat dst_format)
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@ -187,7 +169,7 @@ _cogl_bitmap_copy (CoglBitmap *src_bmp)
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{
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CoglBitmap *dst_bmp;
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CoglPixelFormat src_format = _cogl_bitmap_get_format (src_bmp);
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int bpp = _cogl_get_format_bpp (src_format);
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int bpp = _cogl_pixel_format_get_bytes_per_pixel (src_format);
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int width = _cogl_bitmap_get_width (src_bmp);
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int height = _cogl_bitmap_get_height (src_bmp);
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int dst_rowstride = width * bpp;
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@ -228,7 +210,7 @@ _cogl_bitmap_copy_subregion (CoglBitmap *src,
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/* Intended only for fast copies when format is equal! */
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g_assert (src->format == dst->format);
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bpp = _cogl_get_format_bpp (src->format);
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bpp = _cogl_pixel_format_get_bytes_per_pixel (src->format);
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if ((srcdata = _cogl_bitmap_map (src, COGL_BUFFER_ACCESS_READ, 0)))
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{
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@ -268,7 +268,7 @@ static gboolean
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_cogl_blit_get_tex_data_begin (CoglBlitData *data)
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{
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data->format = cogl_texture_get_format (data->src_tex);
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data->bpp = _cogl_get_format_bpp (data->format);
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data->bpp = _cogl_pixel_format_get_bytes_per_pixel (data->format);
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data->image_data = g_malloc (data->bpp * data->src_width *
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data->src_height);
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@ -70,9 +70,6 @@ cogl_gl_error_to_string (GLenum error_code);
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#define COGL_ENABLE_VERTEX_ARRAY (1<<2)
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#define COGL_ENABLE_COLOR_ARRAY (1<<3)
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int
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_cogl_get_format_bpp (CoglPixelFormat format);
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void
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_cogl_enable (unsigned long flags);
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@ -39,7 +39,7 @@
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#include <glib.h>
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#include "cogl.h"
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#include "cogl-internal.h"
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#include "cogl-private.h"
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#include "cogl-util.h"
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#include "cogl-context-private.h"
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#include "cogl-object.h"
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@ -109,7 +109,7 @@ cogl_pixel_buffer_new_with_size (CoglContext *context,
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/* for now we fallback to cogl_pixel_buffer_new, later, we could ask
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* libdrm a tiled buffer for instance */
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stride = width * _cogl_get_format_bpp (format);
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stride = width * _cogl_pixel_format_get_bytes_per_pixel (format);
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if (rowstride)
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*rowstride = stride;
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@ -63,6 +63,18 @@ _cogl_push_source (CoglPipeline *pipeline, gboolean enable_legacy);
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gboolean
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_cogl_get_enable_legacy_state (void);
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/*
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* _cogl_pixel_format_get_bytes_per_pixel:
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* @format: a #CoglPixelFormat
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*
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* Queries how many bytes a pixel of the given @format takes.
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*
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* Return value: The number of bytes taken for a pixel of the given
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* @format.
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*/
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int
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_cogl_pixel_format_get_bytes_per_pixel (CoglPixelFormat format);
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G_END_DECLS
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#endif /* __COGL_PRIVATE_H__ */
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@ -32,7 +32,7 @@
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#include "cogl.h"
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#include "cogl-debug.h"
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#include "cogl-internal.h"
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#include "cogl-private.h"
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#include "cogl-util.h"
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#include "cogl-bitmap.h"
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#include "cogl-bitmap-private.h"
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@ -146,7 +146,7 @@ _cogl_texture_2d_sliced_allocate_waste_buffer (CoglTexture2DSliced *tex_2ds,
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tex_2ds->slice_y_spans->len - 1);
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if (last_x_span->waste > 0 || last_y_span->waste > 0)
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{
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int bpp = _cogl_get_format_bpp (format);
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int bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
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CoglSpan *first_x_span
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= &g_array_index (tex_2ds->slice_x_spans, CoglSpan, 0);
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CoglSpan *first_y_span
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@ -190,7 +190,7 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds,
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{
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int bmp_rowstride = _cogl_bitmap_get_rowstride (source_bmp);
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CoglPixelFormat source_format = _cogl_bitmap_get_format (source_bmp);
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int bpp = _cogl_get_format_bpp (source_format);
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int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
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guint8 *bmp_data;
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const guint8 *src;
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guint8 *dst;
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@ -29,7 +29,7 @@
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#endif
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#include "cogl.h"
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#include "cogl-internal.h"
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#include "cogl-private.h"
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#include "cogl-util.h"
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#include "cogl-texture-private.h"
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#include "cogl-texture-2d-private.h"
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@ -268,10 +268,11 @@ _cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp,
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(data = _cogl_bitmap_map (dst_bmp,
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COGL_BUFFER_ACCESS_READ, 0)))
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{
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CoglPixelFormat format = _cogl_bitmap_get_format (dst_bmp);
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tex_2d->first_pixel.gl_format = gl_format;
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tex_2d->first_pixel.gl_type = gl_type;
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memcpy (tex_2d->first_pixel.data, data,
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_cogl_get_format_bpp (_cogl_bitmap_get_format (dst_bmp)));
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_cogl_pixel_format_get_bytes_per_pixel (format));
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_cogl_bitmap_unmap (dst_bmp);
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}
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@ -310,7 +311,7 @@ cogl_texture_2d_new_from_data (CoglContext *ctx,
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/* Rowstride from width if not given */
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if (rowstride == 0)
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rowstride = width * _cogl_get_format_bpp (format);
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rowstride = width * _cogl_pixel_format_get_bytes_per_pixel (format);
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/* Wrap the data into a bitmap */
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bmp = _cogl_bitmap_new_from_data ((guint8 *)data,
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@ -770,7 +771,7 @@ _cogl_texture_2d_set_region (CoglTexture *tex,
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(data = _cogl_bitmap_map (bmp, COGL_BUFFER_ACCESS_READ, 0)))
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{
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CoglPixelFormat bpp =
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_cogl_get_format_bpp (_cogl_bitmap_get_format (bmp));
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_cogl_pixel_format_get_bytes_per_pixel (_cogl_bitmap_get_format (bmp));
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tex_2d->first_pixel.gl_format = gl_format;
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tex_2d->first_pixel.gl_type = gl_type;
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memcpy (tex_2d->first_pixel.data,
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@ -811,7 +812,7 @@ _cogl_texture_2d_get_data (CoglTexture *tex,
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_COGL_GET_CONTEXT (ctx, FALSE);
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bpp = _cogl_get_format_bpp (format);
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bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
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ctx->texture_driver->pixel_format_to_gl (format,
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NULL, /* internal format */
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@ -27,7 +27,7 @@
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#endif
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#include "cogl.h"
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#include "cogl-internal.h"
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#include "cogl-private.h"
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#include "cogl-util.h"
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#include "cogl-texture-private.h"
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#include "cogl-texture-3d-private.h"
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@ -287,10 +287,11 @@ _cogl_texture_3d_new_from_bitmap (CoglBitmap *bmp,
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(data = _cogl_bitmap_map (dst_bmp,
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COGL_BUFFER_ACCESS_READ, 0)))
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{
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CoglPixelFormat format = _cogl_bitmap_get_format (dst_bmp);
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tex_3d->first_pixel.gl_format = gl_format;
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tex_3d->first_pixel.gl_type = gl_type;
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memcpy (tex_3d->first_pixel.data, data,
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_cogl_get_format_bpp (_cogl_bitmap_get_format (dst_bmp)));
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_cogl_pixel_format_get_bytes_per_pixel (format));
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_cogl_bitmap_unmap (dst_bmp);
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}
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@ -340,7 +341,7 @@ cogl_texture_3d_new_from_data (unsigned int width,
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/* Rowstride from width if not given */
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if (rowstride == 0)
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rowstride = width * _cogl_get_format_bpp (format);
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rowstride = width * _cogl_pixel_format_get_bytes_per_pixel (format);
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/* Image stride from height and rowstride if not given */
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if (image_stride == 0)
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image_stride = height * rowstride;
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@ -355,7 +356,8 @@ cogl_texture_3d_new_from_data (unsigned int width,
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if (image_stride % rowstride != 0)
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{
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int z, y;
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int bmp_rowstride = _cogl_get_format_bpp (format) * width;
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int bmp_rowstride =
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_cogl_pixel_format_get_bytes_per_pixel (format) * width;
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guint8 *bmp_data = g_malloc (bmp_rowstride * height * depth);
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bitmap = _cogl_bitmap_new_from_data (bmp_data,
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@ -29,7 +29,7 @@
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#endif
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#include "cogl.h"
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#include "cogl-internal.h"
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#include "cogl-private.h"
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#include "cogl-util.h"
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#include "cogl-texture-private.h"
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#include "cogl-texture-rectangle-private.h"
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@ -531,7 +531,7 @@ _cogl_texture_rectangle_get_data (CoglTexture *tex,
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_COGL_GET_CONTEXT (ctx, FALSE);
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bpp = _cogl_get_format_bpp (format);
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bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
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ctx->texture_driver->pixel_format_to_gl (format,
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NULL, /* internal format */
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@ -343,7 +343,7 @@ cogl_texture_new_from_data (unsigned int width,
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/* Rowstride from width if not given */
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if (rowstride == 0)
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rowstride = width * _cogl_get_format_bpp (format);
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rowstride = width * _cogl_pixel_format_get_bytes_per_pixel (format);
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/* Wrap the data into a bitmap */
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bmp = _cogl_bitmap_new_from_data ((guint8 *) data,
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@ -530,7 +530,7 @@ cogl_texture_new_from_buffer_EXP (CoglPixelBuffer *buffer,
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if (rowstride == 0)
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rowstride = pixel_buffer->stride;
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if (rowstride == 0)
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rowstride = width * _cogl_get_format_bpp (format);
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rowstride = width * _cogl_pixel_format_get_bytes_per_pixel (format);
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/* use the CoglBuffer height and width as last resort */
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if (width == 0)
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@ -580,12 +580,13 @@ cogl_texture_get_format (CoglTexture *texture)
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unsigned int
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cogl_texture_get_rowstride (CoglTexture *texture)
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{
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CoglPixelFormat format = cogl_texture_get_format (texture);
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/* FIXME: This function should go away. It previously just returned
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the rowstride that was used to upload the data as far as I can
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tell. This is not helpful */
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/* Just guess at a suitable rowstride */
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return (_cogl_get_format_bpp (cogl_texture_get_format (texture))
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return (_cogl_pixel_format_get_bytes_per_pixel (format)
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* cogl_texture_get_width (texture));
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}
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@ -733,7 +734,7 @@ cogl_texture_set_region (CoglTexture *texture,
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/* Rowstride from width if none specified */
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if (rowstride == 0)
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rowstride = _cogl_get_format_bpp (format) * width;
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rowstride = _cogl_pixel_format_get_bytes_per_pixel (format) * width;
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/* Init source bitmap */
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source_bmp = _cogl_bitmap_new_from_data ((guint8 *) data,
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@ -782,7 +783,7 @@ do_texture_draw_and_read (CoglTexture *texture,
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CoglBitmap *rect_bmp;
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unsigned int tex_width, tex_height;
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bpp = _cogl_get_format_bpp (COGL_PIXEL_FORMAT_RGBA_8888);
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bpp = _cogl_pixel_format_get_bytes_per_pixel (COGL_PIXEL_FORMAT_RGBA_8888);
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tex_width = cogl_texture_get_width (texture);
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tex_height = cogl_texture_get_height (texture);
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@ -886,7 +887,7 @@ _cogl_texture_draw_and_read (CoglTexture *texture,
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_COGL_GET_CONTEXT (ctx, FALSE);
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bpp = _cogl_get_format_bpp (COGL_PIXEL_FORMAT_RGBA_8888);
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bpp = _cogl_pixel_format_get_bytes_per_pixel (COGL_PIXEL_FORMAT_RGBA_8888);
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framebuffer = cogl_get_draw_framebuffer ();
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/* Viewport needs to have some size and be inside the window for this */
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@ -1071,7 +1072,7 @@ get_texture_bits_via_copy (CoglTexture *texture,
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full_tex_width = cogl_texture_get_width (texture);
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full_tex_height = cogl_texture_get_height (texture);
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bpp = _cogl_get_format_bpp (dst_format);
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bpp = _cogl_pixel_format_get_bytes_per_pixel (dst_format);
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full_rowstride = bpp * full_tex_width;
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full_bits = g_malloc (full_rowstride * full_tex_height);
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@ -1117,7 +1118,7 @@ texture_get_cb (CoglTexture *texture,
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{
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CoglTextureGetData *tg_data = user_data;
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CoglPixelFormat format = _cogl_bitmap_get_format (tg_data->target_bmp);
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int bpp = _cogl_get_format_bpp (format);
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int bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
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unsigned int rowstride = _cogl_bitmap_get_rowstride (tg_data->target_bmp);
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int subtexture_width = cogl_texture_get_width (texture);
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int subtexture_height = cogl_texture_get_height (texture);
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@ -1207,7 +1208,7 @@ cogl_texture_get_data (CoglTexture *texture,
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tex_height = cogl_texture_get_height (texture);
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/* Rowstride from texture width if none specified */
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bpp = _cogl_get_format_bpp (format);
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bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
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if (rowstride == 0)
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rowstride = tex_width * bpp;
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@ -1220,7 +1221,7 @@ cogl_texture_get_data (CoglTexture *texture,
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ctx->texture_driver->find_best_gl_get_data_format (format,
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&closest_gl_format,
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&closest_gl_type);
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closest_bpp = _cogl_get_format_bpp (closest_format);
|
||||
closest_bpp = _cogl_pixel_format_get_bytes_per_pixel (closest_format);
|
||||
|
||||
/* Is the requested format supported? */
|
||||
if (closest_format == format)
|
||||
|
23
cogl/cogl.c
23
cogl/cogl.c
@ -436,7 +436,7 @@ _cogl_read_pixels_with_rowstride (int x,
|
||||
y = framebuffer_height - y - height;
|
||||
|
||||
/* Initialise the CoglBitmap */
|
||||
bpp = _cogl_get_format_bpp (format);
|
||||
bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
|
||||
bmp_format = format;
|
||||
|
||||
if ((format & COGL_A_BIT))
|
||||
@ -574,10 +574,11 @@ cogl_read_pixels (int x,
|
||||
CoglPixelFormat format,
|
||||
guint8 *pixels)
|
||||
{
|
||||
int bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
|
||||
_cogl_read_pixels_with_rowstride (x, y, width, height,
|
||||
source, format, pixels,
|
||||
/* rowstride */
|
||||
_cogl_get_format_bpp (format) * width);
|
||||
bpp * width);
|
||||
}
|
||||
|
||||
void
|
||||
@ -1005,3 +1006,21 @@ _cogl_init (void)
|
||||
g_once_init_leave (&init_status, 1);
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
_cogl_pixel_format_get_bytes_per_pixel (CoglPixelFormat format)
|
||||
{
|
||||
int bpp_lut[] = {
|
||||
0, /* invalid */
|
||||
1, /* A_8 */
|
||||
3, /* 888 */
|
||||
4, /* 8888 */
|
||||
2, /* 565 */
|
||||
2, /* 4444 */
|
||||
2, /* 5551 */
|
||||
2, /* YUV */
|
||||
1 /* G_8 */
|
||||
};
|
||||
|
||||
return bpp_lut [format & 0xf];
|
||||
}
|
||||
|
@ -31,7 +31,7 @@
|
||||
#endif
|
||||
|
||||
#include "cogl.h"
|
||||
#include "cogl-internal.h"
|
||||
#include "cogl-private.h"
|
||||
#include "cogl-util.h"
|
||||
#include "cogl-bitmap.h"
|
||||
#include "cogl-bitmap-private.h"
|
||||
@ -158,7 +158,8 @@ _cogl_texture_driver_upload_subregion_to_gl (GLenum gl_target,
|
||||
GLuint source_gl_type)
|
||||
{
|
||||
guint8 *data;
|
||||
int bpp = _cogl_get_format_bpp (_cogl_bitmap_get_format (source_bmp));
|
||||
CoglPixelFormat source_format = _cogl_bitmap_get_format (source_bmp);
|
||||
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
@ -193,7 +194,8 @@ _cogl_texture_driver_upload_to_gl (GLenum gl_target,
|
||||
GLuint source_gl_type)
|
||||
{
|
||||
guint8 *data;
|
||||
int bpp = _cogl_get_format_bpp (_cogl_bitmap_get_format (source_bmp));
|
||||
CoglPixelFormat source_format = _cogl_bitmap_get_format (source_bmp);
|
||||
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
@ -229,7 +231,8 @@ _cogl_texture_driver_upload_to_gl_3d (GLenum gl_target,
|
||||
GLuint source_gl_type)
|
||||
{
|
||||
guint8 *data;
|
||||
int bpp = _cogl_get_format_bpp (_cogl_bitmap_get_format (source_bmp));
|
||||
CoglPixelFormat source_format = _cogl_bitmap_get_format (source_bmp);
|
||||
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
|
@ -31,7 +31,7 @@
|
||||
#endif
|
||||
|
||||
#include "cogl.h"
|
||||
#include "cogl-internal.h"
|
||||
#include "cogl-private.h"
|
||||
#include "cogl-util.h"
|
||||
#include "cogl-bitmap.h"
|
||||
#include "cogl-bitmap-private.h"
|
||||
@ -102,7 +102,7 @@ static CoglBitmap *
|
||||
prepare_bitmap_alignment_for_upload (CoglBitmap *src_bmp)
|
||||
{
|
||||
CoglPixelFormat format = _cogl_bitmap_get_format (src_bmp);
|
||||
int bpp = _cogl_get_format_bpp (format);
|
||||
int bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
|
||||
int src_rowstride = _cogl_bitmap_get_rowstride (src_bmp);
|
||||
int width = _cogl_bitmap_get_width (src_bmp);
|
||||
int alignment = 1;
|
||||
@ -140,7 +140,7 @@ _cogl_texture_driver_upload_subregion_to_gl (GLenum gl_target,
|
||||
{
|
||||
guint8 *data;
|
||||
CoglPixelFormat source_format = _cogl_bitmap_get_format (source_bmp);
|
||||
int bpp = _cogl_get_format_bpp (source_format);
|
||||
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
|
||||
CoglBitmap *slice_bmp;
|
||||
int rowstride;
|
||||
|
||||
@ -201,7 +201,8 @@ _cogl_texture_driver_upload_to_gl (GLenum gl_target,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type)
|
||||
{
|
||||
int bpp = _cogl_get_format_bpp (_cogl_bitmap_get_format (source_bmp));
|
||||
CoglPixelFormat source_format = _cogl_bitmap_get_format (source_bmp);
|
||||
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
|
||||
int rowstride;
|
||||
int bmp_width = _cogl_bitmap_get_width (source_bmp);
|
||||
int bmp_height = _cogl_bitmap_get_height (source_bmp);
|
||||
@ -244,7 +245,8 @@ _cogl_texture_driver_upload_to_gl_3d (GLenum gl_target,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type)
|
||||
{
|
||||
int bpp = _cogl_get_format_bpp (_cogl_bitmap_get_format (source_bmp));
|
||||
CoglPixelFormat source_format = _cogl_bitmap_get_format (source_bmp);
|
||||
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
|
||||
int rowstride = _cogl_bitmap_get_rowstride (source_bmp);
|
||||
int bmp_width = _cogl_bitmap_get_width (source_bmp);
|
||||
int bmp_height = _cogl_bitmap_get_height (source_bmp);
|
||||
|
Loading…
Reference in New Issue
Block a user