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actor: Use flags to control add/remove child
The internal versions of add_child() and remove_child() currently use boolean arguments to control things like the ChildMeta instances and the emissions of signals; using more than one boolean argument is an indication that you need flags to avoid readability issues, as well as providing a way to add new behaviours without a combinatorial explosion of arguments, later on.
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@ -9487,16 +9487,19 @@ typedef void (* ClutterActorAddChildFunc) (ClutterActor *parent,
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ClutterActor *child,
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gpointer data);
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typedef enum {
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ADD_CHILD_CREATE_META = 1 << 0,
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ADD_CHILD_EMIT_PARENT_SET = 1 << 1,
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ADD_CHILD_EMIT_ACTOR_ADDED = 1 << 2
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} ClutterActorAddChildFlags;
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/*< private >
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* clutter_actor_add_child_internal:
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* @self: a #ClutterActor
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* @child: a #ClutterActor
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* @flags: control flags for actions
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* @add_func: delegate function
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* @data: (closure): data to pass to @add_func
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* @create_meta: whether this function should create a #ClutterChildMeta
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* instance through the #ClutterContainer interface
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* @emit_signal: whether this function should emit the
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* #ClutterContainer::actor-added signal
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*
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* Adds @child to the list of children of @self.
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*
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@ -9504,19 +9507,17 @@ typedef void (* ClutterActorAddChildFunc) (ClutterActor *parent,
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* function will just set up the state, perform basic checks, and emit
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* signals.
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*
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* For backward compatibility with #ClutterContainer and the old
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* #ClutterActor API, this function can optionally emit the Container
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* signals and create #ClutterChildMeta instances.
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* The @flags argument is used to perform additional operations.
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*/
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static void
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static inline void
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clutter_actor_add_child_internal (ClutterActor *self,
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ClutterActor *child,
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ClutterActorAddChildFlags flags,
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ClutterActorAddChildFunc add_func,
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gpointer data,
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gboolean create_meta,
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gboolean emit_signal)
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gpointer data)
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{
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ClutterTextDirection text_dir;
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gboolean create_meta, emit_parent_set, emit_actor_added;
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if (child->priv->parent != NULL)
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{
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@ -9537,6 +9538,10 @@ clutter_actor_add_child_internal (ClutterActor *self,
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return;
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}
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create_meta = (flags & ADD_CHILD_CREATE_META) != 0;
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emit_parent_set = (flags & ADD_CHILD_EMIT_PARENT_SET) != 0;
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emit_actor_added = (flags & ADD_CHILD_EMIT_ACTOR_ADDED) != 0;
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if (create_meta)
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clutter_container_create_child_meta (CLUTTER_CONTAINER (self), child);
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@ -9555,7 +9560,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
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CLUTTER_SET_PRIVATE_FLAGS (child, CLUTTER_INTERNAL_CHILD);
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/* clutter_actor_reparent() will emit ::parent-set for us */
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if (!CLUTTER_ACTOR_IN_REPARENT (child))
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if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
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g_signal_emit (child, actor_signals[PARENT_SET], 0, NULL);
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/* If parent is mapped or realized, we need to also be mapped or
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@ -9591,7 +9596,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
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clutter_actor_queue_relayout (child->priv->parent);
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}
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if (emit_signal)
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if (emit_actor_added)
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g_signal_emit_by_name (self, "actor-added", child);
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}
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@ -9623,10 +9628,11 @@ clutter_actor_add_child (ClutterActor *self,
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g_return_if_fail (child->priv->parent == NULL);
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clutter_actor_add_child_internal (self, child,
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ADD_CHILD_CREATE_META |
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ADD_CHILD_EMIT_PARENT_SET |
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ADD_CHILD_EMIT_ACTOR_ADDED,
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insert_child_at_depth,
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NULL,
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TRUE, /* create_meta */
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TRUE /* emit_signals */);
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NULL);
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}
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/**
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@ -9660,10 +9666,11 @@ clutter_actor_insert_child_at_index (ClutterActor *self,
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g_return_if_fail (child->priv->parent == NULL);
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clutter_actor_add_child_internal (self, child,
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ADD_CHILD_CREATE_META |
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ADD_CHILD_EMIT_PARENT_SET |
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ADD_CHILD_EMIT_ACTOR_ADDED,
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insert_child_at_index,
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GINT_TO_POINTER (index_),
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TRUE,
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TRUE);
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GINT_TO_POINTER (index_));
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}
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/**
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@ -9702,10 +9709,11 @@ clutter_actor_insert_child_above (ClutterActor *self,
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sibling->priv->parent == self));
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clutter_actor_add_child_internal (self, child,
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ADD_CHILD_CREATE_META |
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ADD_CHILD_EMIT_PARENT_SET |
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ADD_CHILD_EMIT_ACTOR_ADDED,
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insert_child_above,
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sibling,
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TRUE,
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TRUE);
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sibling);
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}
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/**
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@ -9744,10 +9752,11 @@ clutter_actor_insert_child_below (ClutterActor *self,
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sibling->priv->parent == self));
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clutter_actor_add_child_internal (self, child,
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ADD_CHILD_CREATE_META |
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ADD_CHILD_EMIT_PARENT_SET |
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ADD_CHILD_EMIT_ACTOR_ADDED,
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insert_child_below,
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sibling,
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TRUE,
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TRUE);
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sibling);
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}
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/**
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@ -9782,10 +9791,9 @@ clutter_actor_set_parent (ClutterActor *self,
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* emissions
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*/
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clutter_actor_add_child_internal (parent, self,
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ADD_CHILD_EMIT_PARENT_SET,
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insert_child_at_depth,
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NULL,
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FALSE,
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FALSE);
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NULL);
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}
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/**
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@ -9864,14 +9872,32 @@ remove_child (ClutterActor *self,
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self->priv->last_child = prev_sibling;
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}
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typedef enum {
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REMOVE_CHILD_DESTROY_META = 1 << 0,
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REMOVE_CHILD_EMIT_PARENT_SET = 1 << 1,
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REMOVE_CHILD_EMIT_ACTOR_REMOVED = 1 << 2
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} ClutterActorRemoveChildFlags;
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/*< private >
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* clutter_actor_remove_child_internal:
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* @self: a #ClutterActor
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* @child: the child of @self that has to be removed
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* @flags: control the removal operations
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*
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* Removes @child from the list of children of @self.
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*/
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static void
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clutter_actor_remove_child_internal (ClutterActor *self,
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ClutterActor *child,
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gboolean destroy_meta,
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gboolean emit_signal)
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ClutterActorRemoveChildFlags flags)
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{
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gboolean destroy_meta, emit_parent_set, emit_actor_removed;
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gboolean was_mapped;
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destroy_meta = (flags & REMOVE_CHILD_DESTROY_META) != 0;
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emit_parent_set = (flags & REMOVE_CHILD_EMIT_PARENT_SET) != 0;
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emit_actor_removed = (flags & REMOVE_CHILD_EMIT_ACTOR_REMOVED) != 0;
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if (destroy_meta)
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clutter_container_destroy_child_meta (CLUTTER_CONTAINER (self), child);
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@ -9907,7 +9933,7 @@ clutter_actor_remove_child_internal (ClutterActor *self,
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child->priv->parent = NULL;
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/* clutter_actor_reparent() will emit ::parent-set for us */
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if (!CLUTTER_ACTOR_IN_REPARENT (child))
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if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
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g_signal_emit (child, actor_signals[PARENT_SET], 0, self);
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remove_child (self, child);
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@ -9921,7 +9947,7 @@ clutter_actor_remove_child_internal (ClutterActor *self,
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clutter_actor_queue_relayout (self);
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/* we need to emit the signal before dropping the reference */
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if (emit_signal)
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if (emit_actor_removed)
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g_signal_emit_by_name (self, "actor-removed", child);
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/* remove the reference we acquired in clutter_actor_add_child() */
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@ -9955,7 +9981,10 @@ clutter_actor_remove_child (ClutterActor *self,
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g_return_if_fail (child->priv->parent != NULL);
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g_return_if_fail (child->priv->parent == self);
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clutter_actor_remove_child_internal (self, child, TRUE, TRUE);
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clutter_actor_remove_child_internal (self, child,
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REMOVE_CHILD_DESTROY_META |
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REMOVE_CHILD_EMIT_PARENT_SET |
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REMOVE_CHILD_EMIT_ACTOR_REMOVED);
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}
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/**
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@ -9984,7 +10013,10 @@ clutter_actor_remove_all_children (ClutterActor *self)
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{
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ClutterActor *next = iter->priv->next_sibling;
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clutter_actor_remove_child_internal (self, iter, TRUE, TRUE);
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clutter_actor_remove_child_internal (self, iter,
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REMOVE_CHILD_DESTROY_META |
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REMOVE_CHILD_EMIT_PARENT_SET |
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REMOVE_CHILD_EMIT_ACTOR_REMOVED);
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iter = next;
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}
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@ -10053,14 +10085,19 @@ clutter_actor_replace_child (ClutterActor *self,
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prev_sibling = old_child->priv->prev_sibling;
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next_sibling = old_child->priv->next_sibling;
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clutter_actor_remove_child_internal (self, old_child, TRUE, TRUE);
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clutter_actor_remove_child_internal (self, old_child,
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REMOVE_CHILD_DESTROY_META |
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REMOVE_CHILD_EMIT_PARENT_SET |
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REMOVE_CHILD_EMIT_ACTOR_REMOVED);
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clos.prev_sibling = prev_sibling;
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clos.next_sibling = next_sibling;
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clutter_actor_add_child_internal (self, new_child,
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ADD_CHILD_CREATE_META |
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ADD_CHILD_EMIT_PARENT_SET |
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ADD_CHILD_EMIT_ACTOR_ADDED,
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insert_child_between,
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&clos,
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TRUE, TRUE);
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&clos);
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}
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/**
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@ -10090,8 +10127,7 @@ clutter_actor_unparent (ClutterActor *self)
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return;
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clutter_actor_remove_child_internal (self->priv->parent, self,
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FALSE,
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FALSE);
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REMOVE_CHILD_EMIT_PARENT_SET);
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}
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/**
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