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nuke the lists of struts here, to improve confidence that we never try to
2003-06-26 Havoc Pennington <hp@pobox.com> * src/workspace.c (meta_workspace_invalidate_work_area): nuke the lists of struts here, to improve confidence that we never try to use them after a window with rects in the list gets freed. (it wasn't broken before I don't think, just making the code more robust against future mods) * src/window.c (meta_window_update_struts): replace magic "75" with a macro * src/constraints.c (constraint_hints_applies_func): don't apply hints to maximized or fullscreen, rather than only fullscreen (constrain_move): add paranoia max number of iterations to the heuristic loop
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Havoc Pennington

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e1102bc6ff
commit
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18
src/window.c
18
src/window.c
@ -4842,6 +4842,8 @@ meta_window_update_struts (MetaWindow *window)
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MetaRectangle new_right;
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MetaRectangle new_top;
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MetaRectangle new_bottom;
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#define MIN_EMPTY (75)
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meta_verbose ("Updating struts for %s\n", window->desc);
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@ -4893,13 +4895,13 @@ meta_window_update_struts (MetaWindow *window)
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{
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new_has_struts = TRUE;
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new_left.width = MIN ((int)struts[0],
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window->screen->width/2 - 75);
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window->screen->width/2 - MIN_EMPTY);
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new_right.width = MIN ((int)struts[1],
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window->screen->width/2 - 75);
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window->screen->width/2 - MIN_EMPTY);
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new_top.height = MIN ((int)struts[2],
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window->screen->height/2 - 75);
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window->screen->height/2 - MIN_EMPTY);
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new_bottom.height = MIN ((int)struts[3],
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window->screen->height/2 - 75);
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window->screen->height/2 - MIN_EMPTY);
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new_right.x = window->screen->width -
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new_right.width;
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new_bottom.y = window->screen->height -
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@ -4945,13 +4947,13 @@ meta_window_update_struts (MetaWindow *window)
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{
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new_has_struts = TRUE;
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new_left.width = MIN ((int)struts[0],
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window->screen->width/2 - 75);
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window->screen->width/2 - MIN_EMPTY);
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new_right.width = MIN ((int)struts[1],
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window->screen->width/2 - 75);
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window->screen->width/2 - MIN_EMPTY);
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new_top.height = MIN ((int)struts[2],
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window->screen->height/2 - 75);
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window->screen->height/2 - MIN_EMPTY);
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new_bottom.height = MIN ((int)struts[3],
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window->screen->height/2 - 75);
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window->screen->height/2 - MIN_EMPTY);
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new_left.x = 0;
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new_right.x = window->screen->width -
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new_right.width;
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