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[ClutterCairoTexture] Use the right component ordering when uploading data
Cairo stores the image data in ARGB native byte order so we need to upload this as BGRA on little endian architectures and ARGB on big endian. ClutterTexture doesn't currently expose any flags to describe ARGB format so until we can fix the Clutter API it now uses the Cogl API directly.
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@ -109,6 +109,15 @@ enum
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#define CLUTTER_CAIRO_TEXTURE_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_CAIRO_TEXTURE, ClutterCairoTexturePrivate))
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/* Cairo stores the data in native byte order as ARGB but Cogl's pixel
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formats specify the actual byte order. Therefore we need to use a
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different format depending on the architecture */
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#if G_BYTE_ORDER == G_LITTLE_ENDIAN
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#define CLUTTER_CAIRO_TEXTURE_PIXEL_FORMAT COGL_PIXEL_FORMAT_BGRA_8888_PRE
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#else
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#define CLUTTER_CAIRO_TEXTURE_PIXEL_FORMAT COGL_PIXEL_FORMAT_ARGB_8888_PRE
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#endif
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struct _ClutterCairoTexturePrivate
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{
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cairo_format_t format;
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@ -229,6 +238,7 @@ static inline void
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clutter_cairo_texture_surface_resize_internal (ClutterCairoTexture *cairo)
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{
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ClutterCairoTexturePrivate *priv = cairo->priv;
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CoglHandle cogl_texture;
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if (priv->cr_surface)
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{
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@ -294,12 +304,14 @@ clutter_cairo_texture_surface_resize_internal (ClutterCairoTexture *cairo)
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/* Create a blank Cogl texture
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*/
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clutter_texture_set_from_rgb_data (CLUTTER_TEXTURE (cairo),
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priv->cr_surface_data,
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TRUE, priv->width, priv->height,
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priv->rowstride,
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4, CLUTTER_TEXTURE_RGB_FLAG_PREMULT,
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NULL);
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cogl_texture = cogl_texture_new_from_data (priv->width, priv->height,
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COGL_TEXTURE_NONE,
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CLUTTER_CAIRO_TEXTURE_PIXEL_FORMAT,
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COGL_PIXEL_FORMAT_ANY,
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priv->rowstride,
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priv->cr_surface_data);
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clutter_texture_set_cogl_texture (CLUTTER_TEXTURE (cairo), cogl_texture);
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cogl_handle_unref (cogl_texture);
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}
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static void
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@ -451,6 +463,7 @@ clutter_cairo_texture_context_destroy (void *data)
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guchar *cairo_data;
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gint cairo_width, cairo_height;
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gint surface_width, surface_height;
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CoglHandle cogl_texture;
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if (!priv->cr_surface)
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return;
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@ -461,7 +474,9 @@ clutter_cairo_texture_context_destroy (void *data)
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cairo_width = MIN (ctxt->rect.width, surface_width);
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cairo_height = MIN (ctxt->rect.height, surface_height);
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if (!cairo_width || !cairo_height)
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cogl_texture = clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (cairo));
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if (!cairo_width || !cairo_height || cogl_texture == COGL_INVALID_HANDLE)
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{
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g_free (ctxt);
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@ -472,15 +487,14 @@ clutter_cairo_texture_context_destroy (void *data)
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+ (ctxt->rect.y * priv->rowstride)
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+ (ctxt->rect.x * 4));
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clutter_texture_set_area_from_rgb_data (CLUTTER_TEXTURE (cairo),
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cairo_data,
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TRUE,
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ctxt->rect.x,
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ctxt->rect.y,
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cairo_width, cairo_height,
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priv->rowstride,
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4, CLUTTER_TEXTURE_RGB_FLAG_PREMULT,
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NULL);
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cogl_texture_set_region (cogl_texture,
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0, 0,
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ctxt->rect.x, ctxt->rect.y,
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cairo_width, cairo_height,
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cairo_width, cairo_height,
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CLUTTER_CAIRO_TEXTURE_PIXEL_FORMAT,
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priv->rowstride,
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cairo_data);
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g_free (ctxt);
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