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clutter-texture: queue redraw when changing pick_with_alpha
The expectation is that actors should call clutter_actor_queue_redraw when ever some private state changes that affects painting *or* picking. ClutterTexture was not doing this for pick_with_alpha property changes.
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@ -2910,6 +2910,11 @@ clutter_texture_set_pick_with_alpha (ClutterTexture *texture,
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/* NB: the pick material is created lazily when we first pick */
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/* NB: the pick material is created lazily when we first pick */
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priv->pick_with_alpha = pick_with_alpha;
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priv->pick_with_alpha = pick_with_alpha;
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/* NB: actors are expected to call clutter_actor_queue_redraw when
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* ever some state changes that will affect painting *or picking...
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*/
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clutter_actor_queue_redraw (CLUTTER_ACTOR (texture));
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}
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}
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/**
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/**
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