Some updates for the 1.0 release notes regarding Cogl

Documents that the cogl_rectangle arguments changed from x1, y1, width, height
to x1, y1, x2, y2; notes that cogl_scale now accepts a z-scale; adds a note
about the new vertex buffer API and fixes a s/CoglMesh/CoglMatrix/ typo.
This commit is contained in:
Robert Bragg 2009-01-29 16:24:24 +00:00
parent bec9b32e73
commit f77428991c

11
README
View File

@ -260,14 +260,23 @@ Release Notes for Clutter 1.0
cogl_set_source_texture (tex_handle);
cogl_polygon (verts, 3, TRUE);
* A CoglMesh type and utility API has been added; this is currently used to
* The arguments to cogl_rectangle have been changed - for consistency - from
x1, y2, width, height, to x1, y1, x2, y2.
* A CoglMatrix type and utility API has been added; this is currently used to
support describing texture matrices.
* cogl_alpha_func has been removed, since this is now controlled using the
material API via cogl_material_set_alpha_test_function ()
* A Cogl Vertex Buffer API has been added that allows you to efficiently
manage arrays of vertex attributes in buffers that may be stored on
the GPU. These allow you to avoid the costs of repeatedy validating
vertex data and mapping it into the GPU.
* cogl_scale now supports scaling on the z axis
Release Notes for Clutter 0.8
-------------------------------