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window: make guess_grab_pointer() more reliable
Now either the current focus keyboard or the client pointer (i.e. the pointer paired to the last keyboard that had the window focus) are used to guess the pointer that should be grabbed.
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@ -10558,10 +10558,8 @@ meta_window_get_client_pointer (MetaWindow *window)
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MetaDevice *
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MetaDevice *
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meta_window_guess_grab_pointer (MetaWindow *window)
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meta_window_guess_grab_pointer (MetaWindow *window)
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{
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{
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/* FIXME: This ought to be the very last resort, ideally
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if (window->focus_keyboard)
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* the current/last focus device should be used to find
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return meta_device_get_paired_device (window->focus_keyboard);
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* this out, or the client pointer.
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*/
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return meta_window_get_client_pointer (window);
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return meta_device_map_lookup (window->display->device_map,
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META_CORE_POINTER_ID);
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}
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}
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