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2008-06-23 Matthew Allum <mallum@openedhand.com>
* NEWS: Add a quick note on fruity multiple deivce support. * README: Add multiple device support details and some tweaks on Clutter requirements (i.e GdkPixbuf).
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2008-06-23 Matthew Allum <mallum@openedhand.com>
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* NEWS:
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Add a quick note on fruity multiple deivce support.
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* README:
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Add multiple device support details and some tweaks on
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Clutter requirements (i.e GdkPixbuf).
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2008-06-23 Matthew Allum <mallum@openedhand.com>
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Bug 987 - clutter-event.c c99 variable declaration
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6
NEWS
6
NEWS
@ -15,7 +15,9 @@ Clutter 0.7.2 (23/06/2008), "Kedoke"
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support for multiple input devices. The API is X11-specific, and
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provides support for querying at run-time support for XINPUT, for
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getting a list of input devices and for getting the type of each
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input device.
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input device.
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o The 'fruity' backend also features multiple device support.
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* List of bugs fixed
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@ -36,7 +38,7 @@ Clutter 0.7.2 (23/06/2008), "Kedoke"
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Clutter 0.7.0 (13/06/2008), "Booska"
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===============================================================================
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* List of changes between 0.6 and 0.7.2
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* List of changes between 0.6 and 0.7.0
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o COGL, the underlying GL abstraction layer in Clutter, has been
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completely rewritten from the ground up. Its no longer a conceptual
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11
README
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README
@ -7,7 +7,6 @@ rich and animated graphical user interfaces.
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Clutter currently requires:
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* GLib >= 2.14.0
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* GdkPixbuf
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* PangoCairo >= 1.18
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* OpenGL >= 1.4, OpenGL ES 1.1 or OpenGL ES 2.0
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* GLX, SDL, WGL or an EGL Implementation
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@ -81,7 +80,7 @@ See the INSTALL file. Info on specific Clutter options;
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Select the image loading backend used by COGL
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gdk-pixbuf: Depend on gdk-pixbuf-2.0 (default for the glx, eglx,
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eglnative, sdl, win32 flavours)
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eglnative, sdl, win32 flavours and recommended)
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quartz: Depend on CoreGraphics (default for the osx flavour)
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@ -134,7 +133,7 @@ You will need an account.
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In the report you should include:
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* what system you're running Clutter on;
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* which version of Clutter you are using;
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* which version of GLib, GdkPixbuf and OpenGL you are using;
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* which version of GLib and OpenGL you are using;
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* which video card and which drivers you are using, including output of
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glxinfo and xdpyinfo;
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* how to reproduce the bug.
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@ -171,6 +170,12 @@ wanting to port to newer releases (See NEWS for general new feature info).
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Release Notes for Clutter 0.8
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-------------------------------
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* Clutter now has basic suppport for multiple input devices assuming
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the backend supports it (currently X11 based via XInput and Fruity
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backends). New API supporting this includes
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clutter_event_get_device_id, clutter_get_input_device_for_id,
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clutter_grab_pointer_for_device & clutter_ungrab_pointer_for_device.
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* The functions that return the transformed position of an actor have
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been renamed to be more explicit about it:
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