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Don't init the Big Clutter Lock on Win32
Since the Windows GUI system is assuming multithreadedness, initializing locks after entering the GUI portion on Windows is likely to cause problems[1][2], which results many Clutter programs to crash due to releasing resources that they did not own. [1]: Multi-threaded use of GTK+ on Win32 in README.win32 of GTK+ source package [2]: Explanation of Windows GUI system regarding its multithreadness assumtopns-http://lists-archives.org/gtk/12724-compiling-a-gtk-application-on-windows.html
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@ -215,11 +215,13 @@ clutter_threads_init_default (void)
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{
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{
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g_mutex_init (&clutter_threads_mutex);
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g_mutex_init (&clutter_threads_mutex);
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#ifndef HAVE_CLUTTER_WIN32
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if (clutter_threads_lock == NULL)
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if (clutter_threads_lock == NULL)
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clutter_threads_lock = clutter_threads_impl_lock;
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clutter_threads_lock = clutter_threads_impl_lock;
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if (clutter_threads_unlock == NULL)
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if (clutter_threads_unlock == NULL)
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clutter_threads_unlock = clutter_threads_impl_unlock;
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clutter_threads_unlock = clutter_threads_impl_unlock;
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#endif
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}
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}
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#define ENVIRONMENT_GROUP "Environment"
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#define ENVIRONMENT_GROUP "Environment"
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