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cogl/onscreen/egl: Move struct fields to instance private
This is so a derivable type can be declared later. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
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@ -32,26 +32,43 @@
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#include "cogl-trace.h"
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#include "winsys/cogl-winsys-egl-private.h"
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typedef struct _CoglOnscreenEgl
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typedef struct _CoglOnscreenEglPrivate
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{
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EGLSurface egl_surface;
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/* Platform specific data */
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void *platform;
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} CoglOnscreenEglPrivate;
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typedef struct _CoglOnscreenEgl
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{
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CoglOnscreenEglPrivate *priv;
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} CoglOnscreenEgl;
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CoglOnscreenEgl *
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cogl_onscreen_egl_new (void)
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{
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return g_slice_new0 (CoglOnscreenEgl);
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CoglOnscreenEgl *onscreen_egl;
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onscreen_egl = g_slice_new0 (CoglOnscreenEgl);
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onscreen_egl->priv = g_new0 (CoglOnscreenEglPrivate, 1);
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return onscreen_egl;
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}
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void
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cogl_onscreen_egl_free (CoglOnscreenEgl *onscreen_egl)
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{
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g_free (onscreen_egl->priv);
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g_slice_free (CoglOnscreenEgl, onscreen_egl);
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}
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static CoglOnscreenEglPrivate *
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cogl_onscreen_egl_get_instance_private (CoglOnscreenEgl *onscreen_egl)
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{
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return onscreen_egl->priv;
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}
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gboolean
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_cogl_winsys_onscreen_egl_init (CoglOnscreen *onscreen,
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GError **error)
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@ -98,7 +115,7 @@ _cogl_winsys_onscreen_egl_init (CoglOnscreen *onscreen,
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cogl_framebuffer_update_samples_per_pixel (framebuffer, samples);
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}
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winsys = g_slice_new0 (CoglOnscreenEgl);
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winsys = cogl_onscreen_egl_new ();
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cogl_onscreen_set_winsys (onscreen, winsys);
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if (egl_renderer->platform_vtable->onscreen_init &&
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@ -116,18 +133,20 @@ _cogl_winsys_onscreen_egl_init (CoglOnscreen *onscreen,
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void
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_cogl_winsys_onscreen_egl_deinit (CoglOnscreen *onscreen)
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{
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CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen);
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CoglOnscreenEglPrivate *priv =
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cogl_onscreen_egl_get_instance_private (onscreen_egl);
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *context = cogl_framebuffer_get_context (framebuffer);
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CoglDisplayEGL *egl_display = context->display->winsys;
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CoglRenderer *renderer = context->display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen);
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/* If we never successfully allocated then there's nothing to do */
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if (onscreen_egl == NULL)
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return;
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if (onscreen_egl->egl_surface != EGL_NO_SURFACE)
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if (priv->egl_surface != EGL_NO_SURFACE)
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{
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/* Cogl always needs a valid context bound to something so if we
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* are destroying the onscreen that is currently bound we'll
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@ -135,8 +154,8 @@ _cogl_winsys_onscreen_egl_deinit (CoglOnscreen *onscreen)
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if ((egl_display->dummy_surface != EGL_NO_SURFACE ||
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(egl_renderer->private_features &
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COGL_EGL_WINSYS_FEATURE_SURFACELESS_CONTEXT) != 0) &&
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(egl_display->current_draw_surface == onscreen_egl->egl_surface ||
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egl_display->current_read_surface == onscreen_egl->egl_surface))
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(egl_display->current_draw_surface == priv->egl_surface ||
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egl_display->current_read_surface == priv->egl_surface))
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{
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_cogl_winsys_egl_make_current (context->display,
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egl_display->dummy_surface,
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@ -144,10 +163,10 @@ _cogl_winsys_onscreen_egl_deinit (CoglOnscreen *onscreen)
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egl_display->current_context);
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}
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if (eglDestroySurface (egl_renderer->edpy, onscreen_egl->egl_surface)
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if (eglDestroySurface (egl_renderer->edpy, priv->egl_surface)
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== EGL_FALSE)
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g_warning ("Failed to destroy EGL surface");
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onscreen_egl->egl_surface = EGL_NO_SURFACE;
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priv->egl_surface = EGL_NO_SURFACE;
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}
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if (egl_renderer->platform_vtable->onscreen_deinit)
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@ -161,13 +180,15 @@ static gboolean
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bind_onscreen_with_context (CoglOnscreen *onscreen,
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EGLContext egl_context)
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{
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CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen);
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CoglOnscreenEglPrivate *priv =
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cogl_onscreen_egl_get_instance_private (onscreen_egl);
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *context = cogl_framebuffer_get_context (framebuffer);
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CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen);
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gboolean status = _cogl_winsys_egl_make_current (context->display,
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onscreen_egl->egl_surface,
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onscreen_egl->egl_surface,
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priv->egl_surface,
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priv->egl_surface,
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egl_context);
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if (status)
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{
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@ -203,13 +224,15 @@ _cogl_winsys_onscreen_egl_bind (CoglOnscreen *onscreen)
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int
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_cogl_winsys_onscreen_egl_get_buffer_age (CoglOnscreen *onscreen)
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{
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CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen);
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CoglOnscreenEglPrivate *priv =
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cogl_onscreen_egl_get_instance_private (onscreen_egl);
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *context = cogl_framebuffer_get_context (framebuffer);
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CoglRenderer *renderer = context->display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen);
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CoglDisplayEGL *egl_display = context->display->winsys;
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EGLSurface surface = onscreen_egl->egl_surface;
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EGLSurface surface = priv->egl_surface;
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static gboolean warned = FALSE;
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int age = 0;
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@ -242,11 +265,13 @@ _cogl_winsys_onscreen_egl_swap_region (CoglOnscreen *onscreen,
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CoglFrameInfo *info,
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gpointer user_data)
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{
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CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen);
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CoglOnscreenEglPrivate *priv =
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cogl_onscreen_egl_get_instance_private (onscreen_egl);
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *context = cogl_framebuffer_get_context (framebuffer);
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CoglRenderer *renderer = context->display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen);
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int framebuffer_height = cogl_framebuffer_get_height (framebuffer);
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int *rectangles = g_alloca (sizeof (int) * n_rectangles * 4);
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int i;
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@ -270,7 +295,7 @@ _cogl_winsys_onscreen_egl_swap_region (CoglOnscreen *onscreen,
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COGL_FRAMEBUFFER_STATE_BIND);
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if (egl_renderer->pf_eglSwapBuffersRegion (egl_renderer->edpy,
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onscreen_egl->egl_surface,
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priv->egl_surface,
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n_rectangles,
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rectangles) == EGL_FALSE)
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g_warning ("Error reported by eglSwapBuffersRegion");
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@ -283,11 +308,13 @@ _cogl_winsys_onscreen_egl_swap_buffers_with_damage (CoglOnscreen *onscreen,
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CoglFrameInfo *info,
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gpointer user_data)
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{
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CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen);
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CoglOnscreenEglPrivate *priv =
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cogl_onscreen_egl_get_instance_private (onscreen_egl);
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *context = cogl_framebuffer_get_context (framebuffer);
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CoglRenderer *renderer = context->display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen);
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COGL_TRACE_BEGIN_SCOPED (CoglOnscreenEGLSwapBuffersWithDamage,
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"Onscreen (eglSwapBuffers)");
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@ -319,37 +346,49 @@ _cogl_winsys_onscreen_egl_swap_buffers_with_damage (CoglOnscreen *onscreen,
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}
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if (egl_renderer->pf_eglSwapBuffersWithDamage (egl_renderer->edpy,
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onscreen_egl->egl_surface,
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priv->egl_surface,
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flipped,
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n_rectangles) == EGL_FALSE)
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g_warning ("Error reported by eglSwapBuffersWithDamage");
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}
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else
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eglSwapBuffers (egl_renderer->edpy, onscreen_egl->egl_surface);
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eglSwapBuffers (egl_renderer->edpy, priv->egl_surface);
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}
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void
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cogl_onscreen_egl_set_platform (CoglOnscreenEgl *onscreen_egl,
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gpointer platform)
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{
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onscreen_egl->platform = platform;
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CoglOnscreenEglPrivate *priv =
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cogl_onscreen_egl_get_instance_private (onscreen_egl);
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priv->platform = platform;
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}
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gpointer
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cogl_onscreen_egl_get_platform (CoglOnscreenEgl *onscreen_egl)
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{
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return onscreen_egl->platform;
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CoglOnscreenEglPrivate *priv =
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cogl_onscreen_egl_get_instance_private (onscreen_egl);
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return priv->platform;
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}
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void
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cogl_onscreen_egl_set_egl_surface (CoglOnscreenEgl *onscreen_egl,
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EGLSurface egl_surface)
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{
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onscreen_egl->egl_surface = egl_surface;
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CoglOnscreenEglPrivate *priv =
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cogl_onscreen_egl_get_instance_private (onscreen_egl);
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priv->egl_surface = egl_surface;
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}
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EGLSurface
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cogl_onscreen_egl_get_egl_surface (CoglOnscreenEgl *onscreen_egl)
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{
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return onscreen_egl->egl_surface;
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CoglOnscreenEglPrivate *priv =
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cogl_onscreen_egl_get_instance_private (onscreen_egl);
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return priv->egl_surface;
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}
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