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Add cogl-material.h and cogl-matrix.h to libclutterinclude_HEADERS
Otherwise they won't get installed
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@ -10,7 +10,9 @@ libclutterinclude_HEADERS = \
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$(top_builddir)/clutter/cogl/cogl-shader.h \
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$(top_builddir)/clutter/cogl/cogl-shader.h \
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$(top_builddir)/clutter/cogl/cogl-texture.h \
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$(top_builddir)/clutter/cogl/cogl-texture.h \
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$(top_builddir)/clutter/cogl/cogl-types.h \
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$(top_builddir)/clutter/cogl/cogl-types.h \
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$(top_builddir)/clutter/cogl/cogl-mesh.h
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$(top_builddir)/clutter/cogl/cogl-mesh.h \
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$(top_builddir)/clutter/cogl/cogl-material.h \
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$(top_builddir)/clutter/cogl/cogl-matrix.h
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INCLUDES = \
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INCLUDES = \
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-I$(top_srcdir) \
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-I$(top_srcdir) \
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@ -10,7 +10,9 @@ libclutterinclude_HEADERS = \
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$(top_builddir)/clutter/cogl/cogl-shader.h \
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$(top_builddir)/clutter/cogl/cogl-shader.h \
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$(top_builddir)/clutter/cogl/cogl-texture.h \
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$(top_builddir)/clutter/cogl/cogl-texture.h \
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$(top_builddir)/clutter/cogl/cogl-types.h \
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$(top_builddir)/clutter/cogl/cogl-types.h \
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$(top_builddir)/clutter/cogl/cogl-mesh.h
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$(top_builddir)/clutter/cogl/cogl-mesh.h \
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$(top_builddir)/clutter/cogl/cogl-material.h \
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$(top_builddir)/clutter/cogl/cogl-matrix.h
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INCLUDES = \
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INCLUDES = \
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-I$(top_srcdir) \
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-I$(top_srcdir) \
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