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[win32] Remove the call to clutter_redraw in clutter_stage_win32_show
Since commit 7b811f8b
this is done in clutter_stage_show so there is
no need for it in the backends.
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parent
df586eb507
commit
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@ -59,16 +59,8 @@ clutter_stage_win32_show (ClutterActor *actor)
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ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (actor);
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ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (actor);
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if (stage_win32->hwnd)
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if (stage_win32->hwnd)
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{
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/* Force a redraw so that the layout will be run and the correct
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size will be allocated to the window before it is
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shown. Otherwise a WM_SIZE message will be sent which will
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override the user's chosen size */
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clutter_redraw (stage_win32->wrapper);
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ShowWindow (stage_win32->hwnd, SW_SHOW);
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ShowWindow (stage_win32->hwnd, SW_SHOW);
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}
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}
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}
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static void
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static void
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clutter_stage_win32_hide (ClutterActor *actor)
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clutter_stage_win32_hide (ClutterActor *actor)
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